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The Future of Technology and Education Steve Spengler, Coordinator Educational Technology Services Colonial Intermediate U...
Technology — Then and Now $6.80 per student $5.23 per student Professional development $14.30 per student (includes networ...
Technology — Then and Now 96% 65.2% Internet use by teachers 15% n/a Classrooms w/ Web pages 79% 47% Schools w/ Web pages ...
Technology — Then and Now 3.5 to 1 6.3 to 1 No. of students/computer 5% (2001-02) 24% Apple II, Non-windows, other 26% (20...
Current Technologies <ul><li>Internet and the World Wide Web </li></ul><ul><ul><li>Asynchronous online learning </li></ul>...
Current Technologies <ul><li>“ Mobile” Technologies </li></ul><ul><ul><li>Personal Handheld Computers </li></ul></ul><ul><...
Current Technologies <ul><li>PlayStation/Xbox multimedia and application design </li></ul><ul><ul><li>Raises the bar on st...
Emerging Technologies <ul><li>Internet2 </li></ul><ul><ul><li>100X faster than today’s commodity Internet </li></ul></ul><...
Emerging Technologies <ul><li>Internet2  cont . </li></ul><ul><ul><li>7200 schools, 550 community colleges, 500 colleges/u...
Emerging Technologies <ul><li>Costs </li></ul><ul><ul><li>Depends on location and other variables </li></ul></ul><ul><ul><...
Learning Applications
 
 
 
 
 
 
 
 
 
 
 
Emerging Technologies
Emerging Technologies <ul><li>Wireless </li></ul><ul><ul><li>Drastically changing all other technologies! </li></ul></ul><...
Emerging Technologies <ul><li>Wireless  cont. </li></ul><ul><ul><li>Benefits </li></ul></ul><ul><ul><ul><li>More easily in...
Emerging Technologies <ul><li>Wireless  cont. </li></ul><ul><ul><li>Fixed wireless LAN—access point is located in fixed lo...
Emerging Technologies <ul><li>Wireless  cont. </li></ul><ul><ul><li>Security is an important issue but can be overcome. </...
Emerging Technologies <ul><li>Handheld Computing </li></ul><ul><ul><li>Low cost and powerful </li></ul></ul><ul><ul><li>In...
Emerging Technologies <ul><li>The Tablet PC </li></ul><ul><ul><li>Potential to completely rewrite how students interact wi...
Emerging Technologies <ul><li>Nanotechnology </li></ul><ul><ul><li>The science of manipulating single atoms and molecules ...
Emerging Technologies <ul><li>Thought-Controlled Computers </li></ul><ul><ul><li>Move a cursor on the screen by thinking <...
What does this mean for schools? <ul><li>Teaching and Learning have changed! </li></ul><ul><ul><li>Instant gratification r...
What does this mean for schools? <ul><ul><li>Multi “text” approach to learning </li></ul></ul><ul><ul><li>Increased studen...
Challenges and Opportunities for Teachers and  Administrators <ul><li>Keeping up with the kids! </li></ul><ul><li>Learning...
Barriers to Implementation <ul><li>Costs to keep up and current </li></ul><ul><li>Current budget woes </li></ul><ul><li>Sk...
Public Policy Issues <ul><li>Professional development of teachers and administrators </li></ul><ul><li>Equity of access in...
Moving to a new generation <ul><li>First Generation </li></ul><ul><ul><li>Focused on  Acquisition : obtaining the equipmen...
Questions/Thoughts?
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The Future of Technology and Education

  1. 1. The Future of Technology and Education Steve Spengler, Coordinator Educational Technology Services Colonial Intermediate Unit 20
  2. 2. Technology — Then and Now $6.80 per student $5.23 per student Professional development $14.30 per student (includes networking $5.42 per student Internet services $9.70 per student $6.51 per student Instructional software $30.20 per student (Projected) $44.01 per student Hardware $6.15-$8.22 billion (Projected) $5.4 billion Total technology expenditures $80.40 per student $47.39 per student Dollars from local, state, and federal sources 2002-03 1997-98 Technology Spending
  3. 3. Technology — Then and Now 96% 65.2% Internet use by teachers 15% n/a Classrooms w/ Web pages 79% 47% Schools w/ Web pages 76% 39% Schools w/ filtering software 94% 48% Schools w/ AUPs 10% n/a Classrooms w/ wireless Internet 91% 40% Classrooms w/ Internet 99% 65% Schools w/ Internet connectivity 2002-03 1997-98 Internet Access
  4. 4. Technology — Then and Now 3.5 to 1 6.3 to 1 No. of students/computer 5% (2001-02) 24% Apple II, Non-windows, other 26% (2001-02) 41% Mac computers/district 69% (2001-02) 35% Wintel machines/district 9% n/a Laptops 13.6% n/a Handheld usage 6.0 to 1 19.7 to 1 No. of students/Internet connected computer 6.0 to 1 13.5 to 1 No. of students/mm computer 2002-03 1997-98 Computer Access
  5. 5. Current Technologies <ul><li>Internet and the World Wide Web </li></ul><ul><ul><li>Asynchronous online learning </li></ul></ul><ul><ul><li>Web-based applications accessible from outside the school environment </li></ul></ul><ul><ul><li>Email, Chat and Instant Messaging replacing traditional forms of communication </li></ul></ul><ul><ul><li>Primary information/resource source </li></ul></ul>
  6. 6. Current Technologies <ul><li>“ Mobile” Technologies </li></ul><ul><ul><li>Personal Handheld Computers </li></ul></ul><ul><ul><ul><li>Will continue to get more sophisticated </li></ul></ul></ul><ul><ul><li>Cell Phones </li></ul></ul><ul><ul><li>Laptops </li></ul></ul><ul><ul><li>Wireless devices </li></ul></ul><ul><ul><li>These technologies are all merging into single devices! </li></ul></ul>
  7. 7. Current Technologies <ul><li>PlayStation/Xbox multimedia and application design </li></ul><ul><ul><li>Raises the bar on student expectations </li></ul></ul><ul><li>Video transmission </li></ul><ul><ul><li>Conferencing </li></ul></ul><ul><ul><li>Internet-based </li></ul></ul><ul><ul><li>Cell Phone-based </li></ul></ul>
  8. 8. Emerging Technologies <ul><li>Internet2 </li></ul><ul><ul><li>100X faster than today’s commodity Internet </li></ul></ul><ul><ul><li>Examples of Uses </li></ul></ul><ul><ul><ul><li>CyberLearning with video </li></ul></ul></ul><ul><ul><ul><li>Libraries of archival digital video footage </li></ul></ul></ul><ul><ul><ul><li>Advanced videoconferencing—direct to the desktop </li></ul></ul></ul><ul><ul><ul><li>Use remote instruments such as electron microscopes, robotic vehicles, satellites </li></ul></ul></ul><ul><ul><ul><li>3-dimensional images with virtual reality </li></ul></ul></ul><ul><ul><ul><li>Tele-immersion—allows people to interact in real time as if they were in the same room even though they might be separated by time and space </li></ul></ul></ul><ul><ul><ul><li>Videostreaming of multimedia content </li></ul></ul></ul>
  9. 9. Emerging Technologies <ul><li>Internet2 cont . </li></ul><ul><ul><li>7200 schools, 550 community colleges, 500 colleges/universities, 1500 public libraries, and 100 museums </li></ul></ul><ul><ul><li>32 states involved </li></ul></ul><ul><ul><li>Need switched 100 MB Ethernet connections to the classroom and at least a 50 MB pipeline running into the schools to take advantage of I2’s resources </li></ul></ul>
  10. 10. Emerging Technologies <ul><li>Costs </li></ul><ul><ul><li>Depends on location and other variables </li></ul></ul><ul><ul><li>Can purchase in bandwidth increments </li></ul></ul><ul><ul><li>Estimates for typical T-1 circuit range from $350 to $1000 per month but could be higher depending on distance from the I2 access pt. </li></ul></ul><ul><ul><li>Not eRate eligible. </li></ul></ul>
  11. 11. Learning Applications
  12. 23. Emerging Technologies
  13. 24. Emerging Technologies <ul><li>Wireless </li></ul><ul><ul><li>Drastically changing all other technologies! </li></ul></ul><ul><ul><li>Known as Wi-Fi, Bluetooth, or 802.11 </li></ul></ul><ul><ul><li>Ubiquitous, always on Internet access </li></ul></ul><ul><ul><li>Even on a small scale, it can create a big impact </li></ul></ul>
  14. 25. Emerging Technologies <ul><li>Wireless cont. </li></ul><ul><ul><li>Benefits </li></ul></ul><ul><ul><ul><li>More easily integrated into the classroom when you don’t have to worry about wires! </li></ul></ul></ul><ul><ul><ul><li>Provide access to distant or hard to wire locations, such as portable classrooms or transportation facilities </li></ul></ul></ul><ul><ul><ul><li>Can have multiple users accessing the network without the cost of multiple hardwire drops to the classroom. </li></ul></ul></ul>
  15. 26. Emerging Technologies <ul><li>Wireless cont. </li></ul><ul><ul><li>Fixed wireless LAN—access point is located in fixed locations and computers with a wireless card can access it and the network within a certain range. </li></ul></ul><ul><ul><li>Mobile labs—the access point is located on a rolling cart that can be wheeled from one room to another </li></ul></ul><ul><ul><ul><li>Creates an ad-hoc wireless LAN wherever the cart is connected to an ethernet cable. </li></ul></ul></ul>
  16. 27. Emerging Technologies <ul><li>Wireless cont. </li></ul><ul><ul><li>Security is an important issue but can be overcome. </li></ul></ul><ul><ul><ul><li>Poorly protected personal devices, such as your PDA, laptops, etc. </li></ul></ul></ul><ul><ul><ul><li>Poorly protected networks—need VPN encryption on top of other encryption that is built-in to wireless devices. </li></ul></ul></ul>
  17. 28. Emerging Technologies <ul><li>Handheld Computing </li></ul><ul><ul><li>Low cost and powerful </li></ul></ul><ul><ul><li>Increasingly used for instant student assessment </li></ul></ul><ul><ul><li>Versatile plug-ins </li></ul></ul><ul><ul><ul><li>Digital cameras </li></ul></ul></ul><ul><ul><ul><li>eBooks </li></ul></ul></ul><ul><ul><ul><li>Audio files </li></ul></ul></ul><ul><ul><ul><li>Standard applications </li></ul></ul></ul><ul><ul><ul><li>Internet access </li></ul></ul></ul><ul><ul><ul><li>Digital video clips </li></ul></ul></ul>
  18. 29. Emerging Technologies <ul><li>The Tablet PC </li></ul><ul><ul><li>Potential to completely rewrite how students interact with computers </li></ul></ul><ul><ul><li>Uses handwriting and voice recognition </li></ul></ul><ul><ul><li>Examples of Uses </li></ul></ul><ul><ul><ul><li>Digitize and electronically store handwritten notes/diagrams/drawings </li></ul></ul></ul><ul><ul><ul><li>Search for handwritten or voice material </li></ul></ul></ul><ul><ul><ul><li>Promote “paperless” processes </li></ul></ul></ul>
  19. 30. Emerging Technologies <ul><li>Nanotechnology </li></ul><ul><ul><li>The science of manipulating single atoms and molecules </li></ul></ul><ul><ul><li>Examples of uses </li></ul></ul><ul><ul><ul><li>Ultra-dense storage capability </li></ul></ul></ul><ul><ul><ul><ul><li>Malleable newspapers or lightweight textbooks that could include video as well as words </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Gets us closer to real electronic paper </li></ul></ul></ul></ul>
  20. 31. Emerging Technologies <ul><li>Thought-Controlled Computers </li></ul><ul><ul><li>Move a cursor on the screen by thinking </li></ul></ul><ul><ul><li>Tested and working in animals at several laboratories </li></ul></ul><ul><ul><li>Currently requires a fingernail-size brain implant </li></ul></ul><ul><ul><li>Uses </li></ul></ul><ul><ul><ul><li>Hard to imagine! </li></ul></ul></ul>
  21. 32. What does this mean for schools? <ul><li>Teaching and Learning have changed! </li></ul><ul><ul><li>Instant gratification required </li></ul></ul><ul><ul><li>Rules of “engagement” have increased </li></ul></ul><ul><ul><li>Differentiation of instruction expected through differentiated task entry points to meet individual needs </li></ul></ul><ul><ul><li>Local home/classroom virtual libraries that are media and information rich readily available </li></ul></ul>
  22. 33. What does this mean for schools? <ul><ul><li>Multi “text” approach to learning </li></ul></ul><ul><ul><li>Increased student collaboration—in new paradigms </li></ul></ul><ul><ul><li>Instant feedback and remediation </li></ul></ul><ul><ul><ul><li>Assessment becomes an ongoing and frequent activity </li></ul></ul></ul><ul><ul><li>Exploration, interactive, and inquiry-based learning take center stage </li></ul></ul><ul><ul><li>Learning takes place in real-world contexts </li></ul></ul><ul><ul><li>Learning takes place in places other than the classroom through asynchronous learning opportunities </li></ul></ul><ul><ul><ul><li>New methods of delivering instruction </li></ul></ul></ul>
  23. 34. Challenges and Opportunities for Teachers and Administrators <ul><li>Keeping up with the kids! </li></ul><ul><li>Learning new strategies to keep students engaged </li></ul><ul><li>Developing the vision to see the potential </li></ul><ul><li>Keeping the eye on the ball—student achievement </li></ul><ul><li>Developing appropriate forms of assessment for technology supported learning </li></ul><ul><li>Maintaining the home/school connection </li></ul>
  24. 35. Barriers to Implementation <ul><li>Costs to keep up and current </li></ul><ul><li>Current budget woes </li></ul><ul><li>Skepticism regarding benefits of technology for learning and achievement </li></ul><ul><li>Security concerns </li></ul><ul><li>Teacher skills to integrate technology seamlessly into the learning environment </li></ul><ul><li>Teacher vs. student skills </li></ul><ul><li>The “Digital Divide” </li></ul><ul><li>Existing paradigms—online textbooks vs. print, e.g. </li></ul><ul><li>eDependence </li></ul>
  25. 36. Public Policy Issues <ul><li>Professional development of teachers and administrators </li></ul><ul><li>Equity of access in school and at home </li></ul><ul><li>Fiscal realities </li></ul><ul><li>Keeping up with the latest advances </li></ul><ul><li>Support issues </li></ul><ul><li>Copyright </li></ul><ul><li>Security and safety </li></ul>
  26. 37. Moving to a new generation <ul><li>First Generation </li></ul><ul><ul><li>Focused on Acquisition : obtaining the equipment and building the infrastructure </li></ul></ul><ul><li>Second Generation </li></ul><ul><ul><li>Focused on Integration : seeking effective strategies for using technology to support teaching and learning </li></ul></ul><ul><li>Third Generation </li></ul><ul><ul><li>Must focus on Transformation : using technology to fundamentally reshape the nature of teaching and learning </li></ul></ul>
  27. 38. Questions/Thoughts?
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