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Spyros, Inc.is a growing 
              developer, marketer, publisher 
              and distributor of video games. 




Who are we?     Spyros was orginiated from a 
              team of eight students who are 
               totally involved in developing 
                   and designing games.
OUR GOALS
     (1) Be the biggest games vendor in middle east*

  (2) Be one of the top 20 games vendors in the world 


                   (3) Be number one in the world




*Middle east includes Israel.
OUR PLAN ­ MAIN
   (1) Finish 2 demo levels (TwistedMetal and Middle).

                         (2) Finish the big game. 


                 (3) Start writing our game engine.




*Middle east includes Israel.
OUR PLAN ­ SIDE
     (1) Get a sponsorship.

      (2) Register in IGDA. 


(3) Getting a place for the team.

   (4) Making GDC in Egypt.
Character                   Modeler            Concept
  designer                                       artist

  Level editor




Ahmed         Ahmed                                Mohammed
                           Magdy        Moayad
 Alaa         Fouad                                 Elghamry




                 2D Modeler                Vehicles 
                 3D Modeler                modeler

                 Effects
Software 
   developer

   Level editor




Mohamed
               Ramez
 Safwat




                  Sound Editor
We all act as one person, so we 
                 all succeed together or fail 
                            together.

                We believe that life­long learning 
                 is a must for excellent game 
                          developers.

                Quality matters. Professionalism 
Team concepts                first.

                  Negative feedback is more 
                   better than no feedback.

                  Being up to the responsibility 
                      deserves your effort.

                        Impossible is nothing.
We all act as one person, so we 
              all succeed together or fail 
                         together.

             We believe that life­long learning 
              is a must for excellent game 
                       developers.

             Quality matters. Professionalism 
Team rules                first.

               Negative feedback is more 
                better than no feedback.

               Being up to the responsibility 
                   deserves your effort.

                     Impossible is nothing.

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About Spyros

  • 1.
  • 2. Spyros, Inc.is a growing  developer, marketer, publisher  and distributor of video games.  Who are we? Spyros was orginiated from a  team of eight students who are  totally involved in developing  and designing games.
  • 3. OUR GOALS (1) Be the biggest games vendor in middle east* (2) Be one of the top 20 games vendors in the world  (3) Be number one in the world *Middle east includes Israel.
  • 4. OUR PLAN ­ MAIN (1) Finish 2 demo levels (TwistedMetal and Middle). (2) Finish the big game.  (3) Start writing our game engine. *Middle east includes Israel.
  • 5. OUR PLAN ­ SIDE (1) Get a sponsorship. (2) Register in IGDA.  (3) Getting a place for the team. (4) Making GDC in Egypt.
  • 6. Character Modeler Concept designer artist Level editor Ahmed Ahmed Mohammed Magdy Moayad Alaa Fouad Elghamry 2D Modeler Vehicles  3D Modeler modeler Effects
  • 7. Software  developer Level editor Mohamed Ramez Safwat Sound Editor
  • 8. We all act as one person, so we  all succeed together or fail  together. We believe that life­long learning  is a must for excellent game  developers. Quality matters. Professionalism  Team concepts first. Negative feedback is more  better than no feedback. Being up to the responsibility  deserves your effort.     Impossible is nothing.
  • 9. We all act as one person, so we  all succeed together or fail  together. We believe that life­long learning  is a must for excellent game  developers. Quality matters. Professionalism  Team rules first. Negative feedback is more  better than no feedback. Being up to the responsibility  deserves your effort.     Impossible is nothing.