A Year in the Life of an ISVReal world lessons about what it takes to create & market a software product
Being an ISV RocksClarity on requirements for successFlexible hoursHighly empowered
Who We AreSmall Independent Software VendorYoung CompanyStarted Development Feb 2008Public Release June 2009Product Division of Consulting CompanyeSymmetrix founded in 2000Engineers, not Sales People
But It’s not ConsultingYou can’t convince them you’re rightNo one cares how your code works insideNo partial credit
Diesel Engine ProductsSteady Value over TimeCloser to the Money the BetterWell Defined, Large MarketsA solid answer for “Why You”
Pricing – Your Market Set ItRanges by AudienceConsumer / Impulse Buy Market (<$99)Professional Market (<$500)Business Market ($300 to Infinity)Make your Productworthy of the PriceMore Expensive = BetterPeople are used to paying certain amounts
Pricing – Don’t Sell Yourself ShortBiggest Mistake is to go lowIf you’re better, charge moreBased on where you will be 18 months outLay out a family of related optionsConsumers like buy upsConsumers like 2-3 choicesCreate a structure for experiments
Pricing – Consumer MythsFew Well Informed CustomersCustomers Don’t Cross Shop“If it only did…”
Marketing MarketingMarketingMetric & Monitor First Contact to DecisionThe Right TrafficReach Out at Every OpportunityAsk for the Sale
The Internet
Get Anyone’s Attention
It’s Not about YouPeople have distinct, strong preferencesBe where they are: Accessible EverywhereProject your Values
Steady Growth
Design for First WowPeople decide fastDeliver value in small increments Look at every bump between first hit & first wow and sand them down
Support ToolsSupport Ticket / Defect TrackingLive ChatDesktop SharingLightweight CRMWeb Metrics that Matter
Things to IgnoreBrand BuildingFancy Web SiteeCommercePipelineBusiness Operational Scalability
Things to Pay Attention ToResponsive Communication SystemsAutomate or EliminateRoutine TasksEvery Bump fromFirst Hit through First WowWhy people tell you they bought your product (and why they didn’t)
Critical Lessons LearnedHave a Diesel Engine ProductMarketing MarketingMarketingWorry about Values,not BrandFirst Hit to First Wow
Additional Information:Websiteswww.GibraltarSoftware.comwww.eSymmetrix.comFollow UpKendall.Miller@eSymmetrix.comTwitter: kendallmiller

A Year in the Life of an ISV

  • 1.
    A Year inthe Life of an ISVReal world lessons about what it takes to create & market a software product
  • 2.
    Being an ISVRocksClarity on requirements for successFlexible hoursHighly empowered
  • 3.
    Who We AreSmallIndependent Software VendorYoung CompanyStarted Development Feb 2008Public Release June 2009Product Division of Consulting CompanyeSymmetrix founded in 2000Engineers, not Sales People
  • 4.
    But It’s notConsultingYou can’t convince them you’re rightNo one cares how your code works insideNo partial credit
  • 5.
    Diesel Engine ProductsSteadyValue over TimeCloser to the Money the BetterWell Defined, Large MarketsA solid answer for “Why You”
  • 6.
    Pricing – YourMarket Set ItRanges by AudienceConsumer / Impulse Buy Market (<$99)Professional Market (<$500)Business Market ($300 to Infinity)Make your Productworthy of the PriceMore Expensive = BetterPeople are used to paying certain amounts
  • 7.
    Pricing – Don’tSell Yourself ShortBiggest Mistake is to go lowIf you’re better, charge moreBased on where you will be 18 months outLay out a family of related optionsConsumers like buy upsConsumers like 2-3 choicesCreate a structure for experiments
  • 8.
    Pricing – ConsumerMythsFew Well Informed CustomersCustomers Don’t Cross Shop“If it only did…”
  • 9.
    Marketing MarketingMarketingMetric &Monitor First Contact to DecisionThe Right TrafficReach Out at Every OpportunityAsk for the Sale
  • 10.
  • 11.
  • 12.
    It’s Not aboutYouPeople have distinct, strong preferencesBe where they are: Accessible EverywhereProject your Values
  • 13.
  • 14.
    Design for FirstWowPeople decide fastDeliver value in small increments Look at every bump between first hit & first wow and sand them down
  • 15.
    Support ToolsSupport Ticket/ Defect TrackingLive ChatDesktop SharingLightweight CRMWeb Metrics that Matter
  • 16.
    Things to IgnoreBrandBuildingFancy Web SiteeCommercePipelineBusiness Operational Scalability
  • 17.
    Things to PayAttention ToResponsive Communication SystemsAutomate or EliminateRoutine TasksEvery Bump fromFirst Hit through First WowWhy people tell you they bought your product (and why they didn’t)
  • 18.
    Critical Lessons LearnedHavea Diesel Engine ProductMarketing MarketingMarketingWorry about Values,not BrandFirst Hit to First Wow
  • 19.

Editor's Notes

  • #7 Server products start at X
  • #17 Build &amp; great project &amp; project your values and your brand will build itself.You don’t need a fancy site, you need an effective site that you can mess with easily. Malleable trumps beautiful