SlideShare a Scribd company logo
NINE CHRONICLES
MONTHLY NEWSLETTER
JULY
2023
FOREWORD
The purpose of this Monthly Newsletter is to share thoughts on sustainable growth factors of the Nine Chronicles community and check status of
relative indices. Moreover, this report will be shared with Nine Chronicles community to receive feedback directly from the community for the
game to evolve and grow together with the community.
Through regular status analysis, Planetarium continuously monitors the game's improvement/development direction, aims to equip Nine
Chronicles with gaming completeness, and pursues sustainable community growth.
This Monthly Newsletter will serve as a foundation for checking the progress of Nine Chronicles and discussing the game internally and with
external partners. Nine Chronicles' game indices and various statistics are all transparently disclosed through Blockchain. The original data can
be accessed via through 9Cscan(http://9csan.com).
Planetarium is the development studio of Nine Chronicles. However, the game is owned by the Nine Chronicles community. Therefore, this
material is based on Planetarium's interpretation and views but does not include the game's final decision.
Index & Key Insights
1. Monthly Key Metrics
1. MAU and Community
• MAU increased 30% from last month with the successful
World 7: Ice of Niflheim update
• Top-stage challenge attempts have surged by over 63%
compared to the previous six-month average.
2. Game Engagement & Economy
• Demand for new equipment led to a substantial increase in
the usage and trading of hourglasses and AP potions.
• NCG consumption became active with the new equipment
crafting and Arena Championship 4, resulting in a 51%
increase compared to the previous month.
3. Monthly Highlights
• Community Timeline
• Community News
Successful World 7: Ice of
Niflheim Update
Overall Game Metrics
Continues to Grow in June,
with Steep Upward Trend
2023.07. KEYWORD
Monthly
Key Metrics
1. MAU and Community
• MAU increased 30% from last month with the successful World 7: Ice of Niflheim update
• Top-stage challenge attempts have surged by over 63% compared to the previous six-month average.
2. Game Engagement & Economy
• Demand for new equipment led to a substantial increase in the usage and trading of hourglasses and AP potions.
• NCG consumption became active with the new equipment crafting and Arena Championship 4, resulting in a 51%
increase compared to the previous month.
1-1. MAU and Community
• With the update of World 7 on May 31st, various improvements were introduced along with 50 new stages, 25 new types of equipment,
and 6 new recipes.
• With great interest and support, the MAU reached a significant growth of around 30% compared to the previous month, confirming
the successful progress of the update.
JUN
MAR
JAN 23’ FEB
DEC 22’
MAU Community
APR MAY
On May 31st, the World 7 of Nine Chronicles, 'Ice of Niflheim,' was
updated. This added 50 new stages, bringing the total number of
stages to 350.
Players can acquire various ingredient items to craft 25 new types of
equipment and 6 new recipes in the new stages and higher-level arenas.
This has led to increased player engagement in various areas.
Furthermore, as part of ongoing efforts to create a pleasant gameplay
environment, UI improvements were made, including providing detailed
tooltips for "Skill Activation Probability," "Cooldown," "Power," and
other factors.
D:CC PFP
& Pet System
World Boss
Saehrimnir
PBFT
Mainnet
PBFT Event
Anomaly
1-1. MAU and Community
• With the update of World 7, there has been a significant increase in the number of challenges attempted in the top stages, surpassing
a 63% surge compared to the previous six-month average.
• Despite a slight decrease compared to the difficulty event in May, player engagement remains high due to the strong motivation to
acquire new equipment.
Stage Play
D:CC PFP
& Pet System
World Boss
Saehrimnir
PBFT
Mainnet
PBFT Event
Anomaly
JUN
MAR
JAN 23’ FEB
DEC 22’ APR MAY
1-2. Game Engagement & Economy
• The addition of new equipment with attractive skill effects, such as stat debuffs, armor-piercing damage, thorn damage, and healing,
has led to a vigorous increase in equipment crafting.
• As a result, the usage of hourglasses has surged by approximately 260% compared to the average, while AP potion usage has risen by
around 133%.
MAR
FEB MAY
APR
Monthly HourglassBurn Monthly AP PotionUsage
MAR
FEB MAY
APR
JUN
58,210
29,462
• Since the World 7 update on 5/31, there has been a significant surge in trading volume, especially for consumable items like AP
potions and hourglasses used in crafting new equipment.
• The trading volume peaked on 6/1 to 6/2 and has since stabilized, maintaining a daily average of 20,000 to 30,000 transactions,
indicating continued active trading, double the normal trading volume.
Daily Item Trade Volume _ NCG
1-2. Game Engagement & Economy
03/18 06/30
03/28 04/07 04/16 04/25 05/05 05/14 05/23 06/02 06/12 06/21
1-2. Game Engagement & Economy
• Monthly NCG consumption has surged by approximately 51% compared to the previous month.
• Primarily driven by increased activity in item trading fees and arena ticket purchases. The rise in arena ticket purchases canbe
attributed to the growth in MAU and the Championship Season 4.
MAR MAY
FEB JUN
APR
Monthly NCG Burn
Jul 2023
Item
Trade Fee NCG
Jul 2023
Item
Enhance Fee NCG
Jul 2023
Arena/Event Stage
Ticket Purchase NCG
Jul 2023
Rune
Enhance/Slot NCG
Monthly
Highlights
1. Community Timeline
• [06/06] Arena Championship 4 &Costume
• Participate in the Arena Championship 4 and receive an exclusive costume!
This time the costume will feature the Dark Enchantress Lamia!
• [06/23] Mobile Version Testing
• In preparation of the Mobile launch, our team ran a mobile version test with
the Nine Chronicles community. Keep an eye out for the Mobile version.
• [06/28] v200030 Update & Mead
• With the v200030 update, we have introduced ‘Mead’ into Nine Chronicles.
There will be no visible changes to the game. However, with the adaptation
of the Mead, we expect to create a healthier Nine Chronicles Ecosystem.
• [07/07] Nine Chronicles Player Survey
• Nine Chronicles would like to hear directly from you!
Participate in the Nine Chronicles Player Survey to make
your voice heard. Check out the survey from the launcher.
• [07/00] Nine Chronicles M Soft Launch
• Finally, Nine Chronicles is coming to your mobile devices.
Enjoy playing Nine Chronicles wherever, and whenever you
would like! Invite your friends to Nine Chronicles, as it will
become more accessible in your palms.
*Dates & events mentioned aresubject to changes withoutprior notice.
2. Community News
[ JUNE ]
We’ve finished Arena Championship 4! It was the first
Arena season where your equipment and skillsets, utilizing
new equipment from World 7, take a big chunk in your
battles. Were you able to efficiently use your skills and
make your challengers dumbfounded?
Also, along with the bountiful NCG rewards, top players
were rewarded with an exclusive costume featuring the
Dark Enchantress Lamia from World 7. Wear this costume
with pride as a symbol of your victories from the Arena
Championship.
[ JUNE ]
Along with other features updated with the v20030 of Nine
Chronicles, something special called “Mead” and “Patrons”
system had been added. In short, ‘Mead’ serves as a
dedicated currency for network fees, designed to keep and
protect Nine Chronicles’ ecosystem healthier. Patrons play
the role of providing mead to other players. Currently, Nine
Chronicles team is the sole provider of Mead. Mead system
is still underdevelopment. More detailed system updates
are planned along the way. If you would like to learn more
about the Mead system, visit Nine Chronicles Docs.
[ MAY ]
Could you imagine, how nice it would be to participate in
the Arena while you are still in bed without having to sit in
front of your computer? We want to make that dream
come true, and it’s happening right now!
With amazing help from the community, we have
gathered helpful insights for the mobile version of Nine
Chronicles. We are giving the client some final touches. In
July, soft-launching of Nine Chronicles is planned for
selected countries across the globe. Later in the year, Nine
Chronicles will be available in all countries!
E.O.D

More Related Content

What's hot

KAKA NFT WORLD
KAKA NFT WORLDKAKA NFT WORLD
KAKA NFT WORLD
kashour22
 
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
Simon Hade
 
Creativity and data driven design. Learnings from Archero case.
Creativity and data driven design. Learnings from Archero case.Creativity and data driven design. Learnings from Archero case.
Creativity and data driven design. Learnings from Archero case.
GameCamp
 
Animoca Brands Strategy Update May 2020
Animoca Brands Strategy Update May 2020Animoca Brands Strategy Update May 2020
Animoca Brands Strategy Update May 2020
Animoca Brands
 
Designing for live ops
Designing for live opsDesigning for live ops
Designing for live ops
Crystin Cox
 
LiveOps 101 | Andrew Munden
LiveOps 101 | Andrew MundenLiveOps 101 | Andrew Munden
LiveOps 101 | Andrew Munden
Jessica Tams
 
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POs
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POsWhy Live Ops Matters for Casual Games: 3 Stategic Mindset for POs
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POs
TimShepherd83
 
New tools and services to take your live ops to the next level
New tools and services to take your live ops to the next levelNew tools and services to take your live ops to the next level
New tools and services to take your live ops to the next level
Crystin Cox
 
Bliss deck v1
Bliss deck v1Bliss deck v1
Bliss deck v1
Brian York
 
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
Jessica Tams
 
Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The...
Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The...Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The...
Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The...
Eric Seufert
 
Pitch Deck Teardown: Netmaker's $2.3M Seed deck
Pitch Deck Teardown: Netmaker's $2.3M Seed deckPitch Deck Teardown: Netmaker's $2.3M Seed deck
Pitch Deck Teardown: Netmaker's $2.3M Seed deck
HajeJanKamps
 
Intro to liveops
Intro to liveopsIntro to liveops
Intro to liveops
Crystin Cox
 
NDC2013 - 심리학으로 다시 보는 게임 디자인
NDC2013 - 심리학으로 다시 보는 게임 디자인NDC2013 - 심리학으로 다시 보는 게임 디자인
NDC2013 - 심리학으로 다시 보는 게임 디자인Jubok Kim
 
Top popular NFT games
Top popular NFT gamesTop popular NFT games
Top popular NFT games
Game App Studio
 
OCSC Metaverse & NFT Marketing Plan
OCSC Metaverse & NFT Marketing PlanOCSC Metaverse & NFT Marketing Plan
OCSC Metaverse & NFT Marketing Plan
ChristopherLoPresti3
 
Yuga Labs Pitch Deck: BAYC founders raised $450M from Andreesen Horowitz
Yuga Labs Pitch Deck: BAYC founders raised $450M from Andreesen HorowitzYuga Labs Pitch Deck: BAYC founders raised $450M from Andreesen Horowitz
Yuga Labs Pitch Deck: BAYC founders raised $450M from Andreesen Horowitz
Pitch Decks
 
Good Gaming Investor Deck December
Good Gaming Investor Deck DecemberGood Gaming Investor Deck December
Good Gaming Investor Deck December
RedChip Companies, Inc.
 
Zynga Presentation
Zynga PresentationZynga Presentation
Zynga Presentation
Eric Eldon
 
Epic Fails in LiveOps
Epic Fails in LiveOpsEpic Fails in LiveOps
Epic Fails in LiveOps
James Gwertzman
 

What's hot (20)

KAKA NFT WORLD
KAKA NFT WORLDKAKA NFT WORLD
KAKA NFT WORLD
 
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
 
Creativity and data driven design. Learnings from Archero case.
Creativity and data driven design. Learnings from Archero case.Creativity and data driven design. Learnings from Archero case.
Creativity and data driven design. Learnings from Archero case.
 
Animoca Brands Strategy Update May 2020
Animoca Brands Strategy Update May 2020Animoca Brands Strategy Update May 2020
Animoca Brands Strategy Update May 2020
 
Designing for live ops
Designing for live opsDesigning for live ops
Designing for live ops
 
LiveOps 101 | Andrew Munden
LiveOps 101 | Andrew MundenLiveOps 101 | Andrew Munden
LiveOps 101 | Andrew Munden
 
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POs
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POsWhy Live Ops Matters for Casual Games: 3 Stategic Mindset for POs
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POs
 
New tools and services to take your live ops to the next level
New tools and services to take your live ops to the next levelNew tools and services to take your live ops to the next level
New tools and services to take your live ops to the next level
 
Bliss deck v1
Bliss deck v1Bliss deck v1
Bliss deck v1
 
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
 
Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The...
Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The...Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The...
Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The...
 
Pitch Deck Teardown: Netmaker's $2.3M Seed deck
Pitch Deck Teardown: Netmaker's $2.3M Seed deckPitch Deck Teardown: Netmaker's $2.3M Seed deck
Pitch Deck Teardown: Netmaker's $2.3M Seed deck
 
Intro to liveops
Intro to liveopsIntro to liveops
Intro to liveops
 
NDC2013 - 심리학으로 다시 보는 게임 디자인
NDC2013 - 심리학으로 다시 보는 게임 디자인NDC2013 - 심리학으로 다시 보는 게임 디자인
NDC2013 - 심리학으로 다시 보는 게임 디자인
 
Top popular NFT games
Top popular NFT gamesTop popular NFT games
Top popular NFT games
 
OCSC Metaverse & NFT Marketing Plan
OCSC Metaverse & NFT Marketing PlanOCSC Metaverse & NFT Marketing Plan
OCSC Metaverse & NFT Marketing Plan
 
Yuga Labs Pitch Deck: BAYC founders raised $450M from Andreesen Horowitz
Yuga Labs Pitch Deck: BAYC founders raised $450M from Andreesen HorowitzYuga Labs Pitch Deck: BAYC founders raised $450M from Andreesen Horowitz
Yuga Labs Pitch Deck: BAYC founders raised $450M from Andreesen Horowitz
 
Good Gaming Investor Deck December
Good Gaming Investor Deck DecemberGood Gaming Investor Deck December
Good Gaming Investor Deck December
 
Zynga Presentation
Zynga PresentationZynga Presentation
Zynga Presentation
 
Epic Fails in LiveOps
Epic Fails in LiveOpsEpic Fails in LiveOps
Epic Fails in LiveOps
 

Similar to 9C Monthly Newsletter - JULY 2023

Appprix Case Study - Super Cricket | Increase Engagement, Retention, and Mone...
Appprix Case Study - Super Cricket | Increase Engagement, Retention, and Mone...Appprix Case Study - Super Cricket | Increase Engagement, Retention, and Mone...
Appprix Case Study - Super Cricket | Increase Engagement, Retention, and Mone...
Appprix
 
Anger story pitch
Anger story pitchAnger story pitch
Anger story pitch
MohitMhapuskar
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171231
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171231Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171231
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171231
James Chin-Kai Yeh
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180121
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180121Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180121
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180121
James Chin-Kai Yeh
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180203
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180203Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180203
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180203
James Chin-Kai Yeh
 
個人からトリプル A タイトルのゲーム開発者まで。Azure PlayFab で LiveOps しよう
個人からトリプル A タイトルのゲーム開発者まで。Azure PlayFab で LiveOps しよう個人からトリプル A タイトルのゲーム開発者まで。Azure PlayFab で LiveOps しよう
個人からトリプル A タイトルのゲーム開発者まで。Azure PlayFab で LiveOps しよう
Daisuke Masubuchi
 
The Community Of Gaming & Hardware Enthusiasts
The Community Of Gaming & Hardware EnthusiastsThe Community Of Gaming & Hardware Enthusiasts
The Community Of Gaming & Hardware Enthusiasts
Mark Reed
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171125
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171125Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171125
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171125
James Chin-Kai Yeh
 
Hunting the Next Supercell | Alexis Bonte
Hunting the Next Supercell | Alexis BonteHunting the Next Supercell | Alexis Bonte
Hunting the Next Supercell | Alexis Bonte
Jessica Tams
 
Nintendo Investment Thesis before Switch Launch 20171116
Nintendo Investment Thesis before Switch Launch 20171116Nintendo Investment Thesis before Switch Launch 20171116
Nintendo Investment Thesis before Switch Launch 20171116
James Chin-Kai Yeh
 
Nintendo Investment Thesis before Switch Launch 20171111
Nintendo Investment Thesis before Switch Launch 20171111Nintendo Investment Thesis before Switch Launch 20171111
Nintendo Investment Thesis before Switch Launch 20171111
James Chin-Kai Yeh
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171224
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171224Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171224
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171224
James Chin-Kai Yeh
 
Nintendo Investment Thesis before Switch Launch
Nintendo Investment Thesis before Switch LaunchNintendo Investment Thesis before Switch Launch
Nintendo Investment Thesis before Switch Launch
James Chin-Kai Yeh
 
Helix gg.circuit acquisition deck final
Helix   gg.circuit acquisition deck finalHelix   gg.circuit acquisition deck final
Helix gg.circuit acquisition deck final
RedChip Companies, Inc.
 
Twitch Insights: Player Research and Interaction
Twitch Insights: Player Research and InteractionTwitch Insights: Player Research and Interaction
Twitch Insights: Player Research and Interaction
Twitch Developers
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171203
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171203Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171203
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171203
James Chin-Kai Yeh
 
Nintendo Investment Thesis before Switch Launch 20171103
Nintendo Investment Thesis before Switch Launch 20171103Nintendo Investment Thesis before Switch Launch 20171103
Nintendo Investment Thesis before Switch Launch 20171103
James Chin-Kai Yeh
 
Nintendo investment thesis before the launch of Switch
Nintendo investment thesis before the launch of Switch Nintendo investment thesis before the launch of Switch
Nintendo investment thesis before the launch of Switch
James Chin-Kai Yeh
 
Data & trends 2014 the digital games industry in review joost van dreunen
Data & trends 2014 the digital games industry in review   joost van dreunenData & trends 2014 the digital games industry in review   joost van dreunen
Data & trends 2014 the digital games industry in review joost van dreunen
Mary Chan
 
Custom-Made Games with Machine Learning and Big Data
Custom-Made Games with Machine Learning and Big DataCustom-Made Games with Machine Learning and Big Data
Custom-Made Games with Machine Learning and Big Data
Africa Perianez
 

Similar to 9C Monthly Newsletter - JULY 2023 (20)

Appprix Case Study - Super Cricket | Increase Engagement, Retention, and Mone...
Appprix Case Study - Super Cricket | Increase Engagement, Retention, and Mone...Appprix Case Study - Super Cricket | Increase Engagement, Retention, and Mone...
Appprix Case Study - Super Cricket | Increase Engagement, Retention, and Mone...
 
Anger story pitch
Anger story pitchAnger story pitch
Anger story pitch
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171231
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171231Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171231
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171231
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180121
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180121Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180121
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180121
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180203
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180203Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180203
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20180203
 
個人からトリプル A タイトルのゲーム開発者まで。Azure PlayFab で LiveOps しよう
個人からトリプル A タイトルのゲーム開発者まで。Azure PlayFab で LiveOps しよう個人からトリプル A タイトルのゲーム開発者まで。Azure PlayFab で LiveOps しよう
個人からトリプル A タイトルのゲーム開発者まで。Azure PlayFab で LiveOps しよう
 
The Community Of Gaming & Hardware Enthusiasts
The Community Of Gaming & Hardware EnthusiastsThe Community Of Gaming & Hardware Enthusiasts
The Community Of Gaming & Hardware Enthusiasts
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171125
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171125Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171125
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171125
 
Hunting the Next Supercell | Alexis Bonte
Hunting the Next Supercell | Alexis BonteHunting the Next Supercell | Alexis Bonte
Hunting the Next Supercell | Alexis Bonte
 
Nintendo Investment Thesis before Switch Launch 20171116
Nintendo Investment Thesis before Switch Launch 20171116Nintendo Investment Thesis before Switch Launch 20171116
Nintendo Investment Thesis before Switch Launch 20171116
 
Nintendo Investment Thesis before Switch Launch 20171111
Nintendo Investment Thesis before Switch Launch 20171111Nintendo Investment Thesis before Switch Launch 20171111
Nintendo Investment Thesis before Switch Launch 20171111
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171224
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171224Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171224
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171224
 
Nintendo Investment Thesis before Switch Launch
Nintendo Investment Thesis before Switch LaunchNintendo Investment Thesis before Switch Launch
Nintendo Investment Thesis before Switch Launch
 
Helix gg.circuit acquisition deck final
Helix   gg.circuit acquisition deck finalHelix   gg.circuit acquisition deck final
Helix gg.circuit acquisition deck final
 
Twitch Insights: Player Research and Interaction
Twitch Insights: Player Research and InteractionTwitch Insights: Player Research and Interaction
Twitch Insights: Player Research and Interaction
 
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171203
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171203Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171203
Nintendo Investment Thesis/Analysis/Research before Switch Launch 20171203
 
Nintendo Investment Thesis before Switch Launch 20171103
Nintendo Investment Thesis before Switch Launch 20171103Nintendo Investment Thesis before Switch Launch 20171103
Nintendo Investment Thesis before Switch Launch 20171103
 
Nintendo investment thesis before the launch of Switch
Nintendo investment thesis before the launch of Switch Nintendo investment thesis before the launch of Switch
Nintendo investment thesis before the launch of Switch
 
Data & trends 2014 the digital games industry in review joost van dreunen
Data & trends 2014 the digital games industry in review   joost van dreunenData & trends 2014 the digital games industry in review   joost van dreunen
Data & trends 2014 the digital games industry in review joost van dreunen
 
Custom-Made Games with Machine Learning and Big Data
Custom-Made Games with Machine Learning and Big DataCustom-Made Games with Machine Learning and Big Data
Custom-Made Games with Machine Learning and Big Data
 

Recently uploaded

“I’m still / I’m still / Chaining from the Block”
“I’m still / I’m still / Chaining from the Block”“I’m still / I’m still / Chaining from the Block”
“I’m still / I’m still / Chaining from the Block”
Claudio Di Ciccio
 
Pushing the limits of ePRTC: 100ns holdover for 100 days
Pushing the limits of ePRTC: 100ns holdover for 100 daysPushing the limits of ePRTC: 100ns holdover for 100 days
Pushing the limits of ePRTC: 100ns holdover for 100 days
Adtran
 
UiPath Test Automation using UiPath Test Suite series, part 6
UiPath Test Automation using UiPath Test Suite series, part 6UiPath Test Automation using UiPath Test Suite series, part 6
UiPath Test Automation using UiPath Test Suite series, part 6
DianaGray10
 
GraphRAG for Life Science to increase LLM accuracy
GraphRAG for Life Science to increase LLM accuracyGraphRAG for Life Science to increase LLM accuracy
GraphRAG for Life Science to increase LLM accuracy
Tomaz Bratanic
 
TrustArc Webinar - 2024 Global Privacy Survey
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc Webinar - 2024 Global Privacy Survey
TrustArc Webinar - 2024 Global Privacy Survey
TrustArc
 
RESUME BUILDER APPLICATION Project for students
RESUME BUILDER APPLICATION Project for studentsRESUME BUILDER APPLICATION Project for students
RESUME BUILDER APPLICATION Project for students
KAMESHS29
 
20240607 QFM018 Elixir Reading List May 2024
20240607 QFM018 Elixir Reading List May 202420240607 QFM018 Elixir Reading List May 2024
20240607 QFM018 Elixir Reading List May 2024
Matthew Sinclair
 
Mind map of terminologies used in context of Generative AI
Mind map of terminologies used in context of Generative AIMind map of terminologies used in context of Generative AI
Mind map of terminologies used in context of Generative AI
Kumud Singh
 
Climate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing DaysClimate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing Days
Kari Kakkonen
 
UiPath Test Automation using UiPath Test Suite series, part 5
UiPath Test Automation using UiPath Test Suite series, part 5UiPath Test Automation using UiPath Test Suite series, part 5
UiPath Test Automation using UiPath Test Suite series, part 5
DianaGray10
 
Building Production Ready Search Pipelines with Spark and Milvus
Building Production Ready Search Pipelines with Spark and MilvusBuilding Production Ready Search Pipelines with Spark and Milvus
Building Production Ready Search Pipelines with Spark and Milvus
Zilliz
 
GraphSummit Singapore | Neo4j Product Vision & Roadmap - Q2 2024
GraphSummit Singapore | Neo4j Product Vision & Roadmap - Q2 2024GraphSummit Singapore | Neo4j Product Vision & Roadmap - Q2 2024
GraphSummit Singapore | Neo4j Product Vision & Roadmap - Q2 2024
Neo4j
 
Video Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the FutureVideo Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the Future
Alpen-Adria-Universität
 
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
名前 です男
 
Infrastructure Challenges in Scaling RAG with Custom AI models
Infrastructure Challenges in Scaling RAG with Custom AI modelsInfrastructure Challenges in Scaling RAG with Custom AI models
Infrastructure Challenges in Scaling RAG with Custom AI models
Zilliz
 
Full-RAG: A modern architecture for hyper-personalization
Full-RAG: A modern architecture for hyper-personalizationFull-RAG: A modern architecture for hyper-personalization
Full-RAG: A modern architecture for hyper-personalization
Zilliz
 
Serial Arm Control in Real Time Presentation
Serial Arm Control in Real Time PresentationSerial Arm Control in Real Time Presentation
Serial Arm Control in Real Time Presentation
tolgahangng
 
How to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For FlutterHow to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For Flutter
Daiki Mogmet Ito
 
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slack
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with SlackLet's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slack
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slack
shyamraj55
 
Artificial Intelligence for XMLDevelopment
Artificial Intelligence for XMLDevelopmentArtificial Intelligence for XMLDevelopment
Artificial Intelligence for XMLDevelopment
Octavian Nadolu
 

Recently uploaded (20)

“I’m still / I’m still / Chaining from the Block”
“I’m still / I’m still / Chaining from the Block”“I’m still / I’m still / Chaining from the Block”
“I’m still / I’m still / Chaining from the Block”
 
Pushing the limits of ePRTC: 100ns holdover for 100 days
Pushing the limits of ePRTC: 100ns holdover for 100 daysPushing the limits of ePRTC: 100ns holdover for 100 days
Pushing the limits of ePRTC: 100ns holdover for 100 days
 
UiPath Test Automation using UiPath Test Suite series, part 6
UiPath Test Automation using UiPath Test Suite series, part 6UiPath Test Automation using UiPath Test Suite series, part 6
UiPath Test Automation using UiPath Test Suite series, part 6
 
GraphRAG for Life Science to increase LLM accuracy
GraphRAG for Life Science to increase LLM accuracyGraphRAG for Life Science to increase LLM accuracy
GraphRAG for Life Science to increase LLM accuracy
 
TrustArc Webinar - 2024 Global Privacy Survey
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc Webinar - 2024 Global Privacy Survey
TrustArc Webinar - 2024 Global Privacy Survey
 
RESUME BUILDER APPLICATION Project for students
RESUME BUILDER APPLICATION Project for studentsRESUME BUILDER APPLICATION Project for students
RESUME BUILDER APPLICATION Project for students
 
20240607 QFM018 Elixir Reading List May 2024
20240607 QFM018 Elixir Reading List May 202420240607 QFM018 Elixir Reading List May 2024
20240607 QFM018 Elixir Reading List May 2024
 
Mind map of terminologies used in context of Generative AI
Mind map of terminologies used in context of Generative AIMind map of terminologies used in context of Generative AI
Mind map of terminologies used in context of Generative AI
 
Climate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing DaysClimate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing Days
 
UiPath Test Automation using UiPath Test Suite series, part 5
UiPath Test Automation using UiPath Test Suite series, part 5UiPath Test Automation using UiPath Test Suite series, part 5
UiPath Test Automation using UiPath Test Suite series, part 5
 
Building Production Ready Search Pipelines with Spark and Milvus
Building Production Ready Search Pipelines with Spark and MilvusBuilding Production Ready Search Pipelines with Spark and Milvus
Building Production Ready Search Pipelines with Spark and Milvus
 
GraphSummit Singapore | Neo4j Product Vision & Roadmap - Q2 2024
GraphSummit Singapore | Neo4j Product Vision & Roadmap - Q2 2024GraphSummit Singapore | Neo4j Product Vision & Roadmap - Q2 2024
GraphSummit Singapore | Neo4j Product Vision & Roadmap - Q2 2024
 
Video Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the FutureVideo Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the Future
 
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
 
Infrastructure Challenges in Scaling RAG with Custom AI models
Infrastructure Challenges in Scaling RAG with Custom AI modelsInfrastructure Challenges in Scaling RAG with Custom AI models
Infrastructure Challenges in Scaling RAG with Custom AI models
 
Full-RAG: A modern architecture for hyper-personalization
Full-RAG: A modern architecture for hyper-personalizationFull-RAG: A modern architecture for hyper-personalization
Full-RAG: A modern architecture for hyper-personalization
 
Serial Arm Control in Real Time Presentation
Serial Arm Control in Real Time PresentationSerial Arm Control in Real Time Presentation
Serial Arm Control in Real Time Presentation
 
How to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For FlutterHow to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For Flutter
 
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slack
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with SlackLet's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slack
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slack
 
Artificial Intelligence for XMLDevelopment
Artificial Intelligence for XMLDevelopmentArtificial Intelligence for XMLDevelopment
Artificial Intelligence for XMLDevelopment
 

9C Monthly Newsletter - JULY 2023

  • 2. FOREWORD The purpose of this Monthly Newsletter is to share thoughts on sustainable growth factors of the Nine Chronicles community and check status of relative indices. Moreover, this report will be shared with Nine Chronicles community to receive feedback directly from the community for the game to evolve and grow together with the community. Through regular status analysis, Planetarium continuously monitors the game's improvement/development direction, aims to equip Nine Chronicles with gaming completeness, and pursues sustainable community growth. This Monthly Newsletter will serve as a foundation for checking the progress of Nine Chronicles and discussing the game internally and with external partners. Nine Chronicles' game indices and various statistics are all transparently disclosed through Blockchain. The original data can be accessed via through 9Cscan(http://9csan.com). Planetarium is the development studio of Nine Chronicles. However, the game is owned by the Nine Chronicles community. Therefore, this material is based on Planetarium's interpretation and views but does not include the game's final decision.
  • 3. Index & Key Insights 1. Monthly Key Metrics 1. MAU and Community • MAU increased 30% from last month with the successful World 7: Ice of Niflheim update • Top-stage challenge attempts have surged by over 63% compared to the previous six-month average. 2. Game Engagement & Economy • Demand for new equipment led to a substantial increase in the usage and trading of hourglasses and AP potions. • NCG consumption became active with the new equipment crafting and Arena Championship 4, resulting in a 51% increase compared to the previous month. 3. Monthly Highlights • Community Timeline • Community News Successful World 7: Ice of Niflheim Update Overall Game Metrics Continues to Grow in June, with Steep Upward Trend 2023.07. KEYWORD
  • 4. Monthly Key Metrics 1. MAU and Community • MAU increased 30% from last month with the successful World 7: Ice of Niflheim update • Top-stage challenge attempts have surged by over 63% compared to the previous six-month average. 2. Game Engagement & Economy • Demand for new equipment led to a substantial increase in the usage and trading of hourglasses and AP potions. • NCG consumption became active with the new equipment crafting and Arena Championship 4, resulting in a 51% increase compared to the previous month.
  • 5. 1-1. MAU and Community • With the update of World 7 on May 31st, various improvements were introduced along with 50 new stages, 25 new types of equipment, and 6 new recipes. • With great interest and support, the MAU reached a significant growth of around 30% compared to the previous month, confirming the successful progress of the update. JUN MAR JAN 23’ FEB DEC 22’ MAU Community APR MAY On May 31st, the World 7 of Nine Chronicles, 'Ice of Niflheim,' was updated. This added 50 new stages, bringing the total number of stages to 350. Players can acquire various ingredient items to craft 25 new types of equipment and 6 new recipes in the new stages and higher-level arenas. This has led to increased player engagement in various areas. Furthermore, as part of ongoing efforts to create a pleasant gameplay environment, UI improvements were made, including providing detailed tooltips for "Skill Activation Probability," "Cooldown," "Power," and other factors. D:CC PFP & Pet System World Boss Saehrimnir PBFT Mainnet PBFT Event Anomaly
  • 6. 1-1. MAU and Community • With the update of World 7, there has been a significant increase in the number of challenges attempted in the top stages, surpassing a 63% surge compared to the previous six-month average. • Despite a slight decrease compared to the difficulty event in May, player engagement remains high due to the strong motivation to acquire new equipment. Stage Play D:CC PFP & Pet System World Boss Saehrimnir PBFT Mainnet PBFT Event Anomaly JUN MAR JAN 23’ FEB DEC 22’ APR MAY
  • 7. 1-2. Game Engagement & Economy • The addition of new equipment with attractive skill effects, such as stat debuffs, armor-piercing damage, thorn damage, and healing, has led to a vigorous increase in equipment crafting. • As a result, the usage of hourglasses has surged by approximately 260% compared to the average, while AP potion usage has risen by around 133%. MAR FEB MAY APR Monthly HourglassBurn Monthly AP PotionUsage MAR FEB MAY APR JUN
  • 8. 58,210 29,462 • Since the World 7 update on 5/31, there has been a significant surge in trading volume, especially for consumable items like AP potions and hourglasses used in crafting new equipment. • The trading volume peaked on 6/1 to 6/2 and has since stabilized, maintaining a daily average of 20,000 to 30,000 transactions, indicating continued active trading, double the normal trading volume. Daily Item Trade Volume _ NCG 1-2. Game Engagement & Economy 03/18 06/30 03/28 04/07 04/16 04/25 05/05 05/14 05/23 06/02 06/12 06/21
  • 9. 1-2. Game Engagement & Economy • Monthly NCG consumption has surged by approximately 51% compared to the previous month. • Primarily driven by increased activity in item trading fees and arena ticket purchases. The rise in arena ticket purchases canbe attributed to the growth in MAU and the Championship Season 4. MAR MAY FEB JUN APR Monthly NCG Burn Jul 2023 Item Trade Fee NCG Jul 2023 Item Enhance Fee NCG Jul 2023 Arena/Event Stage Ticket Purchase NCG Jul 2023 Rune Enhance/Slot NCG
  • 11. 1. Community Timeline • [06/06] Arena Championship 4 &Costume • Participate in the Arena Championship 4 and receive an exclusive costume! This time the costume will feature the Dark Enchantress Lamia! • [06/23] Mobile Version Testing • In preparation of the Mobile launch, our team ran a mobile version test with the Nine Chronicles community. Keep an eye out for the Mobile version. • [06/28] v200030 Update & Mead • With the v200030 update, we have introduced ‘Mead’ into Nine Chronicles. There will be no visible changes to the game. However, with the adaptation of the Mead, we expect to create a healthier Nine Chronicles Ecosystem. • [07/07] Nine Chronicles Player Survey • Nine Chronicles would like to hear directly from you! Participate in the Nine Chronicles Player Survey to make your voice heard. Check out the survey from the launcher. • [07/00] Nine Chronicles M Soft Launch • Finally, Nine Chronicles is coming to your mobile devices. Enjoy playing Nine Chronicles wherever, and whenever you would like! Invite your friends to Nine Chronicles, as it will become more accessible in your palms. *Dates & events mentioned aresubject to changes withoutprior notice.
  • 12. 2. Community News [ JUNE ] We’ve finished Arena Championship 4! It was the first Arena season where your equipment and skillsets, utilizing new equipment from World 7, take a big chunk in your battles. Were you able to efficiently use your skills and make your challengers dumbfounded? Also, along with the bountiful NCG rewards, top players were rewarded with an exclusive costume featuring the Dark Enchantress Lamia from World 7. Wear this costume with pride as a symbol of your victories from the Arena Championship. [ JUNE ] Along with other features updated with the v20030 of Nine Chronicles, something special called “Mead” and “Patrons” system had been added. In short, ‘Mead’ serves as a dedicated currency for network fees, designed to keep and protect Nine Chronicles’ ecosystem healthier. Patrons play the role of providing mead to other players. Currently, Nine Chronicles team is the sole provider of Mead. Mead system is still underdevelopment. More detailed system updates are planned along the way. If you would like to learn more about the Mead system, visit Nine Chronicles Docs. [ MAY ] Could you imagine, how nice it would be to participate in the Arena while you are still in bed without having to sit in front of your computer? We want to make that dream come true, and it’s happening right now! With amazing help from the community, we have gathered helpful insights for the mobile version of Nine Chronicles. We are giving the client some final touches. In July, soft-launching of Nine Chronicles is planned for selected countries across the globe. Later in the year, Nine Chronicles will be available in all countries!
  • 13. E.O.D