Andrew Downes created an animated game project over multiple days. He made assets like a skull, water features, doors, and background stones. He animated the main character's walk and created concept art for enemies. Andrew added lighting, shading, buttons, and animated elements like falling water. Music and sound effects were also created. The project was compiled and exported, with some minor issues due to resizing. Overall, Andrew completed the core aspects of the game but wished for more time to expand it further.