This document provides instructions for building a basic Pong game in blocks coding. It describes how to create sprite objects for the ball and paddle, add code to control the ball and paddle's movement, and track the number of lives and bounces using variables. It then provides two tasks - to add a variable to track bounces, and modify the theme. It concludes by suggesting another simple game called "Catch the Egg" which works similarly but involves catching a falling object a set number of times.