The document outlines Hayden's pre-production plan for creating a 2D game, including choosing art assets, developing characters, animating backgrounds and levels, adding sound, and creating promotional materials. It provides schedules, needed software and resources, and contingency plans to avoid issues. The plan is to develop game art and animation over 8 weeks to create backgrounds, characters, and levels and integrate sound, culminating in a finished game and advertisement poster.
2. Style sheet
The reason why I choose these colours is that I think that they would look
really good because I could use the last one for the mountains and I can
use the green one for the trees and the grass, the first one I thought could
be used for a night sky and the 3rd one I thought I could use it for the sky
during the day to make like a day and night cycle. I think that they calming
colours so they can be calm while playing the game and I also think that my
audience would love the colours that I have chosen.
3. Style sheet
I choose these images because it was a little bit like what I wanted to make
like with the blue background to make it look nice, I also chose the middle
one because I was going to make something like a little poster to advertise
my game and I thought that one would look similar to what I wanted to
make. I also chose the first one because it was a bit like what I wanted to
make for my final game.
4. Style sheet
I choose these text styles because I thought that they would
look good for the text on the front of my poster and other places
I think that they should be some text and I think that my
audience would really like the text because they look really good
7. Software & Resources
Software needed Resources needed
photoshop 1001 fonts
Premiere pro laptop
Headphones
Internet
PowerPoint to evaluate and reflect on
product
word
8. Contingency Planning
Potential Issue Solution
running out of time make a schedule so you will know exactly what
your doing
work not saved make sure you save it and back it up
hard drive error back up work in different places
running out of charge make sure charger is near
deleting frames that you don’t want to delete make sure you delete the right one and make a
backup
having to draw something when you’ve
started and it messing up the other frames
make sure that you draw everything before you
start animating
9. Health and Safety
Potential Issue How will the issue be
avoided?
equipment is ok make sure equipment is ok to use and isn’t
broken or dangerous
desk is at the right height make sure that the desk is at the right height
and comfy before you start working
spilling water on laptop make sure that there isn’t any drinks near the
laptop
Headaches, eye strain Make sure that the brightness isn't too bright
10. Schedule
Week Plan of Action Resources Required
1 I will start to make my backgrounds for the
different scenes
laptop
Photoshop
2 finish making backgrounds for the different
scenes
laptop
Photoshop
3 start to make some characters animals/people I
will be making the good character for this
one
laptop
Photoshop
4 make more characters I will be making the
enemies ones for this one
laptop
Photoshop
5 start to make the things move in the background
clouds, tree and characters for all the different
scenes.
laptop
Photoshop
6 make all the parts of the levels and add
soundtrack and sound effects so on this one I will
be making up the levels and make the different
things move the way I want them to
laptop
Photoshop
Premiere pro
headphones
7 make a poster to advertise game
I will be doing this because I think that it
would be a good way to get my game out
there and make people want to buy it
laptop
photoshop
8 finish of whatever's left
On this one I will be doing any work that
laptop
Photoshop
Editor's Notes
Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
Mock up of a potential design using the colours and fonts established in your style sheet and sourced images