Project Cyber Wellness at Nan Hua High
Agenda Choice of GRC and Nan Hua High School Project Goals Identifying the issue Focus Group and Findings Selecting working group  Implementation Post-Activity Evaluation  Challenges and learning points
Choice of GRC and Nan Hua High School CHERISH project: Platinum award Health achievements of school Sustained Achievement award for  Physical Fitness Initial contact with Principal – Mr Foo
Project Goals Student-led initiative:  Bottom-up approach Students to have ownership of project Students identify & own outcome Students decide on ways to achieve outcome Sustainability of projects To achieve sustainable change by first targeting  a pilot group     subsequently replicate across the level and school
Preliminary Field Research Informal discussion with 20 students    Interests, motivations, frustrations, worries, lifestyle and habits Informal discussion with teachers  LEAD ICT@Schools, SKY Programme  Truancy
Identifying the issue Focus group 2 classes of Secondary 2 Students Objective:   To understand their general habits and lifestyles  Mahjong Paper Activity Video
 
Students’ illustrations:
Recurring theme Internet related: Spending too much time on blogging MSN chats while doing homework Reduce concentration level Addiction to online gaming  Poor grades
 
The Issue: Internet Addiction Symptoms (MDA, 2005) Preoccupation with the Internet Observable increase in the amount of time spent on the Internet in order to achieve satisfaction Frequent thoughts about previous online activity Anticipation of the next online session
Selecting working group Info-Comm club   To ensure sustainability of the project Rationale:   Synergistic links between the nature of CCA and the issue identified
Communicating with  Working Group Regular school visits and meetings to build rapport
Cyber-Wellness To develop a general  positive well-being , knowing  how to  protect yourself  and others in your community when using the Internet  Eg.when blogging, online chats, gaming, social networking tools.
Communicating with  Working Group Medium of communication
Survey Objectives To measure the students’ preoccupation with the Internet To measure the amount of time spent on the Internet by the students To find out what internet addiction means to them
Survey Finding
 
Survey Finding
Survey Finding
Preference for Interactivity: Survey Finding
Planning for Implementation
Objective of Activity To raise awareness and encourage intention to change habits towards  internet use  Target audience:  Sec 2  Two classes: 76 students
Implementation Class activity and discussions: Working group sourced out South Park Video relating to internet use and online gaming  Objective of screening video:  -  Highlight link between health and excessive  internet use Video
 
 
Post-Activity Evaluation Objectives To assess increase in awareness on Internet addiction To measure an intention to change
Post-Activity Evaluation
I will try to do my homework before going online – 39 responses I will use my time wisely on Internet activities – 37 I will try to spend less time on online gaming - 28
Intention to Change “ I will try to  stop my brother from playing  too much online games and talking about it everyday.” “ I will spend less time on the Internet such that I have  more time to communicate with my family and friends .” “ I will aim to get 10 points for my L1R5 and  reduce my dependence on the Internet .”
Future Plans Working group: To train other students in Info-Comm Club to be part of Cyber-Wellness committee Plan to roll out the programme to entire school population Upcoming plans:  skit competitions, booths, carnival
Challenges   Overcoming bureaucracy Classroom management Communicating to the students: Age gap Motivating the working group  Balancing various stakeholders interests: Working group, Teachers, Students, HPB
Key Takeaways Making it work  Reality Check! Get REAL
Roadmap Choice of GRC & School Identify the issue   Identification & selection of working group Execution  Post-evaluation

4880_presentation

  • 1.
    Project Cyber Wellnessat Nan Hua High
  • 2.
    Agenda Choice ofGRC and Nan Hua High School Project Goals Identifying the issue Focus Group and Findings Selecting working group Implementation Post-Activity Evaluation Challenges and learning points
  • 3.
    Choice of GRCand Nan Hua High School CHERISH project: Platinum award Health achievements of school Sustained Achievement award for Physical Fitness Initial contact with Principal – Mr Foo
  • 4.
    Project Goals Student-ledinitiative: Bottom-up approach Students to have ownership of project Students identify & own outcome Students decide on ways to achieve outcome Sustainability of projects To achieve sustainable change by first targeting a pilot group  subsequently replicate across the level and school
  • 5.
    Preliminary Field ResearchInformal discussion with 20 students  Interests, motivations, frustrations, worries, lifestyle and habits Informal discussion with teachers  LEAD ICT@Schools, SKY Programme  Truancy
  • 6.
    Identifying the issueFocus group 2 classes of Secondary 2 Students Objective: To understand their general habits and lifestyles Mahjong Paper Activity Video
  • 7.
  • 8.
  • 9.
    Recurring theme Internetrelated: Spending too much time on blogging MSN chats while doing homework Reduce concentration level Addiction to online gaming Poor grades
  • 10.
  • 11.
    The Issue: InternetAddiction Symptoms (MDA, 2005) Preoccupation with the Internet Observable increase in the amount of time spent on the Internet in order to achieve satisfaction Frequent thoughts about previous online activity Anticipation of the next online session
  • 12.
    Selecting working groupInfo-Comm club To ensure sustainability of the project Rationale: Synergistic links between the nature of CCA and the issue identified
  • 13.
    Communicating with Working Group Regular school visits and meetings to build rapport
  • 14.
    Cyber-Wellness To developa general positive well-being , knowing how to protect yourself and others in your community when using the Internet Eg.when blogging, online chats, gaming, social networking tools.
  • 15.
    Communicating with Working Group Medium of communication
  • 16.
    Survey Objectives Tomeasure the students’ preoccupation with the Internet To measure the amount of time spent on the Internet by the students To find out what internet addiction means to them
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
    Objective of ActivityTo raise awareness and encourage intention to change habits towards internet use Target audience: Sec 2 Two classes: 76 students
  • 24.
    Implementation Class activityand discussions: Working group sourced out South Park Video relating to internet use and online gaming Objective of screening video: - Highlight link between health and excessive internet use Video
  • 25.
  • 26.
  • 27.
    Post-Activity Evaluation ObjectivesTo assess increase in awareness on Internet addiction To measure an intention to change
  • 28.
  • 29.
    I will tryto do my homework before going online – 39 responses I will use my time wisely on Internet activities – 37 I will try to spend less time on online gaming - 28
  • 30.
    Intention to Change“ I will try to stop my brother from playing too much online games and talking about it everyday.” “ I will spend less time on the Internet such that I have more time to communicate with my family and friends .” “ I will aim to get 10 points for my L1R5 and reduce my dependence on the Internet .”
  • 31.
    Future Plans Workinggroup: To train other students in Info-Comm Club to be part of Cyber-Wellness committee Plan to roll out the programme to entire school population Upcoming plans: skit competitions, booths, carnival
  • 32.
    Challenges Overcoming bureaucracy Classroom management Communicating to the students: Age gap Motivating the working group Balancing various stakeholders interests: Working group, Teachers, Students, HPB
  • 33.
    Key Takeaways Makingit work Reality Check! Get REAL
  • 34.
    Roadmap Choice ofGRC & School Identify the issue Identification & selection of working group Execution Post-evaluation