Here are some key points I gathered from your analysis of PonySmasher's work:
- Effective use of sound design, both diegetic and non-diegetic sounds, to create atmosphere and scare the audience. Sound is an important element of horror.
- Shadowy, moody lighting that leaves things unseen and creates an unsettling vibe.
- Engaging pacing that keeps the viewer invested in each scene.
- Keeping the story simple and focused on a few key scenes/ideas rather than overexplaining backstories. Leaving some mystery can be scarier.
- Building tension slowly before delivering scares, then moving quickly to the next build up of tension. This keeps the