This document discusses the hardware and software used to produce art and design work using ICT. It explains that companies use computers with large storage capacities and appropriate graphics software, also called image-editing software, to alter imported images using digital cameras and scanners. This software allows users to crop, rotate, flip, fill with color, view in 3D, remove scratches, draw shapes, add text, access clipart/photos, and store design libraries for reuse. Mice and trackballs are used to manipulate images.