(short) presentation I gave at DIBI Conference on April 28 in Newcastle, UK. It's a bunch of "How?" and "Why?"'s on how to prepare for the next 10 years as a designer.
11. I’m going to give you an imaginary MONOLITH
What’s a MONOLITH?
12. “[...] the monolith was instrumental in awakening
intelligence, and enabling the transition of the ape-men
to a higher order, with the ability to fashion crude tools
and thereby be able to hunt and forage for food in a
much more efficient fashion.”
http://en.wikipedia.org/wiki/2001_Book
In short: A mental reminder that you gotta wake up
A combination of “why?”’s and “how?”s
Whenever you feel like you’re asleep, think about your MONOLITH
13. Not just for you, if you see others asleep, tell them about the monolith, don’t be a selfish
monkey
27. we need to study the different kinds of interactions
buttons? touch? size of the screen?
28. clients will start asking for websites that work on all devices
and more and more they’ll want a native application or their website has to look native
29. as an interface designer, you are obliged to have a collection of devices
study their interface, their default apps
don’t try to change the world, blend in with style
35. you need to keep learning new tricks
swim hard or drown (or fall off the ceiling)
either horizontally (more variations) or vertical (be the best in one area)
36. you need to keep learning new tricks
swim hard or drown (or fall off the ceiling)
either horizontally (more variations) or vertical (be the best in one area)
52. In space,
no one can
hear you whine
(unless they have Twitter up there, which means they also know what you
had for dinner and how bad you can hold your liquor)