This document outlines the schedule and syllabus for a mobile user experience design course. It introduces the instructor, Michael Dain, and covers topics like icon design, scenarios, gestalt principles, navigation, styling, prototyping, testing, and presenting over 4 modules. Students will be graded on participation, prototypes, testing, iteration, and a final presentation. Supplies include a laptop, prototyping account, paper, and markers. The first topic is icon design to get users' attention in 5 minutes.