3. CONTENT.
VideoMusicGames
v Complete Business
Model
v Entry barrier is low
v Trend is Fast
v Margin is very small,
Spotify with $ 1.7B
revenue generate $100M
profit.
v Entry barrier is high
(library, users to BEP,
Spotify 97M users)
v Original production will
become a key
differentiator.
v User Generated Content
vs Studio Generated
Content = Mass vs
Segmented
4. WOMAN CONTENT IS ON THE RISE.
Beauty & Make Up Fashion Healthy Lifestyle Cook & Food
Parenting Hijabers Travel Korean Content
9. CONNECTION/INTERNET.
v Internet of Things demand a stable and high speed
connection.
v Smart home with a lot of its appliances create a lot
of demand.
v Business opportunity now for internet connection
not only dominated by Mobile Internet, But
v Home/Fix Internet playing big role soon.
v Higher than B to B potential, since number of the
house is a way more compare to number of office.
v Challenge is Indonesia geography and backbone
infrastructure.