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Uses and GratificationsUses and Gratifications
Maria KalyvakiMaria Kalyvaki
Previous theoriesPrevious theories
– This model was used from the
1920's to the 1940's.
– It supports the theory that
media has powerful effects
on people, exemplified by the
"hypodermic needle" and
"bullet theory" models, which
view media as aimed at a
passive audience.
http://www.cw.utwente.nl/theorieenoverzicht/Theory
%20clusters/Mass
%20Media/Hypodermic_Needle_Theory.doc/Hypoderm
ic_Needle_Theory-1.png
Uses and Gratifications theoryUses and Gratifications theory
– Uses and gratifications approach
became prevailing in the late 1950s
till 1970s when television grew up.
– Dating back to the 1940s,
researchers became interested in
the reasons to viewing different
radio programmes, such as soap
operas and quizzes, as well as daily
newspaper (Lazrsfeld & Stanton,
1944, 1949; Herzog, 1944; Warner
& Henry, 1948; etc.).
– Though the theory was first
introduced by researchers in the
1940s, it was refined by Katz,
Blumler and Gurevitch in their
book The Use of Mass
Communication, which was
published in 1974.
Elihu Kaltz
http://www.flickr.com/photos/andymiah/313918498/
Uses and gratifications researchUses and gratifications research
“Uses and gratifications” asks
why people attend to media
content and what they get from
it.
– The common-sense theory is
that people seek out media
that satisfy their wants
and/or needs.
– U&G research tries to build
up a list of different types of
gratifications for the
provision of which, people
turn to certain media
content. The goal is to match
media and content to
gratifications
http://3.bp.blogspot.com/_4XalECA8LI8/SbmoRIoL61I/A
AAAAAAAAC0/JbqrzTE0rn4/s400/watching-TV.jpg
Why do people use media and whatWhy do people use media and what
do they use them for?do they use them for?
There exists a basic idea in
this approach:
- audience members know
media content,
- and which media they can
use to meet their needs.
- It suggests that people’s
needs influence what media
they would choose, how
they use certain media and
what gratifications the
media give them.
• http://depts.washington.edu/thmedia/images/h
ome/composite.jpg
Uses and Gratifications ApproachUses and Gratifications Approach
Assumes that differences
among audience members
cause each person to:
Seek out different messages
Use those messages
differently
Respond to them differently
http://images.teamsugar.com/files/upl1/1/13839/25_2008
/remote.jpg
TheThe theorytheory framework of Katz, Blumler, and Gurevitchframework of Katz, Blumler, and Gurevitch
in 1974 for understanding the correlation betweenin 1974 for understanding the correlation between
media and audiences:media and audiences:
• The audience is conceived as active,
• In the mass communication process much initiative in liking
need gratification and media choice lies within the audience
member
• The media compete with other sources of need satisfaction.
• Methodologically speaking, many of the goals of mass media
use can be derived from data supplied by individual audience
members themselves
• Value judgments about the cultural significance of mass
communication should be suspended while audience
orientations are explored on their own terms.
Katz, Gurevitch and Haas (197Katz, Gurevitch and Haas (19744) developed 35 needs) developed 35 needs
taken from thetaken from the socialsocial andand psychologicalpsychological functions of thefunctions of the
mass media and put them into five categories:mass media and put them into five categories:
Cognitive needs, including acquiring information, knowledge
and understanding;
Affective needs, including emotion, pleasure, feelings;
Personal integrative needs, including credibility, stability,
status;
Social integrative needs, including interacting with family and
friends; and
Tension release needs, including escape and diversion.
The main areas that are identified in thisThe main areas that are identified in this
model are:model are:
• a) the need for information about
our geographical and social world
(news and drama)
• b) the need for personal identity,
by using characters and
personalities to define our sense
of self and social behaviour (film
and celebrities)
• c) the need for social interaction
through experiencing the
relationships and interaction of
others (soap lives and sitcom)
• d) the need for entertainment
and diversion by using the media
for purposes of play and filling
time (game shows and quizzes).
McQuail (1994) added another dimension to thisMcQuail (1994) added another dimension to this
definition. He states:definition. He states:
“Personal social circumstances and psychological
dispositions together influence both … general habits
of media use and also … beliefs and expectations
about the benefits offered by the media, which
shape ... specific acts of media choice and
consumption, followed by ... assessments of the
value of the experience (with consequences for
further media use) and, possibly ... applications of
benefits acquired in other areas of experience and
social activity” (p. 235).
The use of the theory “Uses and gratifications”The use of the theory “Uses and gratifications”
If we can determine what people are looking
for, we can better provide content that will
satisfy their needs and interests
With this theory we can explain three things:With this theory we can explain three things:
How the media are used by consumers to
satisfy their needs
The motives for media choices and usage
patterns
The media functions for individuals based on
their personal needs, motives, and
communication behaviours.
Here are some examples of the uses to whichHere are some examples of the uses to which
thethe media are put:media are put:
Getting the "news"
Getting information about available products and
services
Starting the day in the morning or ending it at night
Establishing common topics to talk about with
friends
Creating a substitute for having friends
Providing a way to feel connected to other members
of the audience
Providing a way to escape from the day's problems
and worries
Hearing someone else support our own values and
opinions.
Thank you for your attention!!!
Greek:
Ευχαριστώ για την προσοχή σας!!!

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Uses and Gratifications

  • 1. Uses and GratificationsUses and Gratifications Maria KalyvakiMaria Kalyvaki
  • 2. Previous theoriesPrevious theories – This model was used from the 1920's to the 1940's. – It supports the theory that media has powerful effects on people, exemplified by the "hypodermic needle" and "bullet theory" models, which view media as aimed at a passive audience. http://www.cw.utwente.nl/theorieenoverzicht/Theory %20clusters/Mass %20Media/Hypodermic_Needle_Theory.doc/Hypoderm ic_Needle_Theory-1.png
  • 3. Uses and Gratifications theoryUses and Gratifications theory – Uses and gratifications approach became prevailing in the late 1950s till 1970s when television grew up. – Dating back to the 1940s, researchers became interested in the reasons to viewing different radio programmes, such as soap operas and quizzes, as well as daily newspaper (Lazrsfeld & Stanton, 1944, 1949; Herzog, 1944; Warner & Henry, 1948; etc.). – Though the theory was first introduced by researchers in the 1940s, it was refined by Katz, Blumler and Gurevitch in their book The Use of Mass Communication, which was published in 1974. Elihu Kaltz http://www.flickr.com/photos/andymiah/313918498/
  • 4. Uses and gratifications researchUses and gratifications research “Uses and gratifications” asks why people attend to media content and what they get from it. – The common-sense theory is that people seek out media that satisfy their wants and/or needs. – U&G research tries to build up a list of different types of gratifications for the provision of which, people turn to certain media content. The goal is to match media and content to gratifications http://3.bp.blogspot.com/_4XalECA8LI8/SbmoRIoL61I/A AAAAAAAAC0/JbqrzTE0rn4/s400/watching-TV.jpg
  • 5. Why do people use media and whatWhy do people use media and what do they use them for?do they use them for? There exists a basic idea in this approach: - audience members know media content, - and which media they can use to meet their needs. - It suggests that people’s needs influence what media they would choose, how they use certain media and what gratifications the media give them. • http://depts.washington.edu/thmedia/images/h ome/composite.jpg
  • 6. Uses and Gratifications ApproachUses and Gratifications Approach Assumes that differences among audience members cause each person to: Seek out different messages Use those messages differently Respond to them differently http://images.teamsugar.com/files/upl1/1/13839/25_2008 /remote.jpg
  • 7. TheThe theorytheory framework of Katz, Blumler, and Gurevitchframework of Katz, Blumler, and Gurevitch in 1974 for understanding the correlation betweenin 1974 for understanding the correlation between media and audiences:media and audiences: • The audience is conceived as active, • In the mass communication process much initiative in liking need gratification and media choice lies within the audience member • The media compete with other sources of need satisfaction. • Methodologically speaking, many of the goals of mass media use can be derived from data supplied by individual audience members themselves • Value judgments about the cultural significance of mass communication should be suspended while audience orientations are explored on their own terms.
  • 8. Katz, Gurevitch and Haas (197Katz, Gurevitch and Haas (19744) developed 35 needs) developed 35 needs taken from thetaken from the socialsocial andand psychologicalpsychological functions of thefunctions of the mass media and put them into five categories:mass media and put them into five categories: Cognitive needs, including acquiring information, knowledge and understanding; Affective needs, including emotion, pleasure, feelings; Personal integrative needs, including credibility, stability, status; Social integrative needs, including interacting with family and friends; and Tension release needs, including escape and diversion.
  • 9. The main areas that are identified in thisThe main areas that are identified in this model are:model are: • a) the need for information about our geographical and social world (news and drama) • b) the need for personal identity, by using characters and personalities to define our sense of self and social behaviour (film and celebrities) • c) the need for social interaction through experiencing the relationships and interaction of others (soap lives and sitcom) • d) the need for entertainment and diversion by using the media for purposes of play and filling time (game shows and quizzes).
  • 10. McQuail (1994) added another dimension to thisMcQuail (1994) added another dimension to this definition. He states:definition. He states: “Personal social circumstances and psychological dispositions together influence both … general habits of media use and also … beliefs and expectations about the benefits offered by the media, which shape ... specific acts of media choice and consumption, followed by ... assessments of the value of the experience (with consequences for further media use) and, possibly ... applications of benefits acquired in other areas of experience and social activity” (p. 235).
  • 11. The use of the theory “Uses and gratifications”The use of the theory “Uses and gratifications” If we can determine what people are looking for, we can better provide content that will satisfy their needs and interests
  • 12. With this theory we can explain three things:With this theory we can explain three things: How the media are used by consumers to satisfy their needs The motives for media choices and usage patterns The media functions for individuals based on their personal needs, motives, and communication behaviours.
  • 13. Here are some examples of the uses to whichHere are some examples of the uses to which thethe media are put:media are put: Getting the "news" Getting information about available products and services Starting the day in the morning or ending it at night Establishing common topics to talk about with friends Creating a substitute for having friends Providing a way to feel connected to other members of the audience Providing a way to escape from the day's problems and worries Hearing someone else support our own values and opinions.
  • 14. Thank you for your attention!!! Greek: Ευχαριστώ για την προσοχή σας!!!