2. COMPUTER PERIPHERAL DEVICES
OBJECTIVES: At the end of the lesson, the students will be able to:
• Identify the different parts of the computer; and its
function;
• label each part of the computer peripheral devices; and
• appreciate the computer parts according to their uses
and function.
3. Activity 5min
SEARCH THE WORDS FOUND IN THE PUZZLE TABLE AND WRITE YOUR
ANSWER ON THE SPACE PROVIDED. IT SHOULD FINISH WITHIN FIVE
MINUTES.
F L O P P Y D I S K
L P I P D C V C R A
A R C M L P D O E N
S I L O A U R M K M
H N O U P D I P A O
D T U S T C V U E N
R E D E O D E T P I
I R F B P Q U E S T
V K E Y B O A R D O
E D A P E S U O M R
5. What do you think is the computer peripheral
device? Or what does peripheral device mean?
•A peripheral device is generally defined as
any auxiliary device such as
a computer mouse or keyboard that
connects to and works with the computer in
some way.
•Other examples of peripherals are image
scanners, tape drives, microphones,
loudspeakers, webcams, and digital
6. What are the components of peripheral devices
that make up a system?
Types of Peripheral Devices
There are many different peripheral devices, but they
fall into three general categories:
1. Input devices, such as a mouse and a keyboard
2. Output devices, such as a monitor and a printer
3. Storage devices, such as a hard drive or flash
drive
7. Why do you need to know the uses and functions
of peripheral devices?
8. Identify the parts of the computer and the computer
devices shown
1
2
3
4
5
6
7
8
9
10
9.
10. • INPUT DEVICES ARE
USED TO ENTER DATA,
SUCH AS WORDS AND
NUMBERS, INTO A
COMPUTER. THE
KEYBOARD, MOUSE AND
JOYSTICK ARE
EXAMPLES OF INPUT
DEVICES.
INPUT DEVICES
11. • THE KEYBOARD LOOKS
LIKE A TYPEWRITER. IT
HAS MANY BUTTONS.
THE BUTTONS ON A
KEYBOARD ARE CALLED
KEYS. YOU USE THE
KEYBOARD TO TYPE
LETTERS, NUMBERS,
AND SYMBOLS.
KEYBOARD
12. • THE MOUSE ALLOWS
YOU TO CONTROL THE
MOVEMENT OF AN ON-
SCREEN POINTER.
WHEN YOU MOVE THE
MOUSE, THE MOUSE
POINTER ALSO MOVES.
YOU CAN USE THE
MOUSE TO TELL THE
COMPUTER WHAT TO
MOUSE
13. • THE JOYSTICK IS OFTEN
USED IN PLAYING
COMPUTER GAMES. IT
ALLOWS YOU TO
CONTROL THE
MOVEMENT OR
DIRECTION OF
OBJECTS, SUCH AS
FLYING PLANE OR
SPACESHIP, ON YOUR
JOYSTICK
14. • THE JOYSTICK IS OFTEN
USED IN PLAYING
COMPUTER GAMES. IT
ALLOWS YOU TO
CONTROL THE
MOVEMENT OR
DIRECTION OF
OBJECTS, SUCH AS
FLYING PLANE OR
SPACESHIP, ON YOUR
JOYSTICK
15. OUTPUT DEVICES
• When the computer sends information through one of its
parts, the information sent is called output. An output
device is used to show what the computer has done.
Monitors, printers, and speakers are examples of output
devices.
16. • THE MONITOR LOOKS
LIKE A TELEVISION. YOU
CAN SEE THE WORK
YOU HAVE DONE ON
YOUR MONITOR.
MONITOR
17. • THE PRINTER IS A
DEVICE THAT PRINTS ON
PAPER THE WORK YOU
DID ON THE COMPUTER.
THE PRINTER CAN PRINT
LETTERS, NUMBERS,
SPECIAL SYMBOLS AND
PICTURES.
PRINTER
18. • LIKE YOUR TV AND
RADIO, COMPUTERS
ALSO HAVE SPEAKERS.
SPEAKERS ARE DEVICES
THAT MAKE YOU HEAR
SOUNDS FROM THE
COMPUTER.
SPEAKERS
19. STORAGE DEVICES
•You can keep or save the work you did on your
computer on a storage device. Examples of
storage devices are the hard disk, diskette and
compact disc (CD)
20. • THE HARD DISK IS
INSIDE THE CPU BOX. IT
CAN STORE HUGE
AMOUNTS OF DATA.
HARD DISK
21. • THE HARD DISK IS
INSIDE THE CPU BOX. IT
CAN STORE HUGE
AMOUNTS OF DATA.
DISKETTE
22. • A COMPACT DISC OR CD
HOLDS MORE DATA
THAN A DISKETTE. IT
CAN STORE
THOUSANDS OF LAID-
OUT PAGES OF BOOKS.
IT CAN ALSO STORE
SONGS AND MOVIES.
CDS ARE INSERTED
INTO A CD DRIVE.
COMPACT DISC
23. The rubric below will be used to rate the
performance in their group activity.
CRITERIA Excellent
4
Good
3
Fair
2
Poor
1
Teamwork
Correctness
Performance
24. Short quiz
Direction : label each part of the computer peripheral
devices. 2 point each
1 2 3
1
3
4
5
6