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International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016
DOI : 10.5121/ijsea.2016.7501 1
MODEL DRIVEN WEB APPLICATION
DEVELOPMENT WITH AGILE PRACTICES
GĆ¼rkan Alpaslan 1
and Oya Kalıpsız 2
1,2
Department of Computer Engineering, Yıldız Technical University, Istanbul, Turkey
ABSTRACT
Model driven development is an effective method due to its benefits such as code transformation, increasing
productivity and reducing human based error possibilities. Meanwhile, agile software development
increases the software flexibility and customer satisfaction by using iterative method. Can these two
development approaches be combined to develop web applications efficiently? What are the challenges and
what are the benefits of this approach? In this paper, we answer these two crucial problems; combining
model driven development and agile software development results in not only fast development and
easiness of the user interface design but also efficient job tracking. We also defined an agile model based
approach for web applications whose implementation study has been carried out to support the answers we
gave these two crucial problems.
KEYWORDS
Model driven development, Web application development, Agile methodology
1. INTRODUCTION
Model driven development or MDD is a method; proposes to produce the source codes via
models [1], [2]. Models are the abstracted representation of the system elements [3]. Created
models are transformed to source codes by MDD tools with automated code generation property
[4], [5]. This is very beneficial attribute, since it reduces the human factor on software coding. In
other words, it leaves the coding part only to computers. Thus, developers only focus on creating
the system models properly [6].
Models are utilized for web applications on different methodologies like WebML [7], [8], UWE
[9], [10] and OOHDM [11]. These methodologies are mostly based on Unified modeling
Language. Another method is Mockup driven development which is based on prototyping the
web applications [12]. Mockups are the dynamic user interface prototypes created by mockup
development tools [13], [14]. These tools provide to transform the mockups to executable web
pages created by Hyper Text Markup Language (HTML), Cascade Style Sheet (CSS), JavaScript
codes and other web development technologies [15]. The critical advantage of using tools than
hand-coding is to utilize the last technologies, low error rate and pace.
On the other hand, agile practices [16], [17] aim to deliver executable software quickly. Agile
based development methods do not consider the documentation and the structure of them are
iterative; software is developed in pieces. This structure provides more flexible skeleton and
responses the feedbacks better during the life cycle [18].
In literature, there are some life cycle diagrams combining the agile practices on model driven
development [19]. One of the prior studies in literature is the agile model driven development
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016
2
(AMDD) high level life cycle [20], [21]. It basically proposes a life cycle consists two main
phases: inception phase and development phase. The inception phase is the general modelling part
of the whole system. Iterations are implemented in the development phase.
Another life cycle is the Hybrid MDD development method [22]. It is a developed method of the
AMDD high level life cycle. It consists two main phases like high level life cycle, but it defines
the three development teams working parallel. These teams are called as model development
team, agile development team and business analyst team, which are defined in Section 3.
There are also MDD SLAP method [23], which is developed by Motorola Company in order to
work their own company agile projects, and Sage MDD [24] method, which is developed in order
to use on developing multi agent systems. The methods are evaluated with the criteria of
contribution and target platform they are developed for (Table 1).
Table 1. Main AMDD life cycles in literature
Main Contribution Target Platform
AMDD High
Level
Life Cycle
First life cycle combining
agile practices with
model driven engineering
General projects
Sage MDD
Based on the integration of the
different models incrementally
and iteratively
Multi-agent
systems
Hybrid MDD
Described the parallel
working teams on AMDD
High Level Life Cycle
Small or medium
size
general projects
MDD-SLAP
Identify the relation
between agile principles
and model-driven practices
and implemented on Scrum
method.
Telecommunication
systems
To evaluate the cost estimation of web projects have different properties than others [29].
Generally, web projects have small team groups and not trustable to evaluate the project with
code line numbers. Instead of that, the main factors which are personnel, product, platform and
project factors have been utilized for better estimation. As a result of estimation, the result give
the cost tendency of method (Section 4.2).
The main contributions of this work are: (1) to provide an agile supporting model-driven
approach customized for web applications, (2) to propose a life cycle, implemented on real
projects for developers; (3) and to provide the cost evaluation of the approach.
The paper is structured as follows: in Section 2, we describe our proposed approach in detail and
then in Section 3, we detail the implementation work of approach. Section 4 describes the
discussions and results of the work and finally, in Section 5 we draw some conclusions and
present our future work on this field.
2. PROPOSED APPROACH
The approach is based on the Hybrid MDD [22] method. The Hybrid MDD method is customized
for web applications. The dynamic prototyping method for web applications called mockup
driven development [12] is utilized on the life cycle. We defined which parts are created by using
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016
3
mockups automatically and which parts are created by handcrafted coding. After all, these parts
are integrated properly.
For web applications, system architecture can define as two programming parts called client-side
and server-side [25]. Client-side codes are not generated on servers. Server-side codes are
generated on server and send to clients. In our approach, we aim to coding all client-side parts via
model transformation. Client-side part is developed from models with automated code generation
and server-side part is developed by handcrafted codes. Finally, these parts are integrated and
final software is emerged.
2.1. The Steps of the Approach
The approach is progressed iteratively and incrementally. Three teams are worked parallel
throughout the life cycle. These teams are the model driven development team, agile development
team and business analyst team. Model development team is responsible of the model
infrastructure construction, creation of web models with their attributes and functions and the
automated code generation parts. Agile development team is responsible of the test environment
creation and handcrafted codes. Business analyst team is responsible of the interaction with
customer, creation of the requirement of the system. These teams work with high cooperation as
the result of agile principle. The steps of the method are basically illustrated (Fig. 1).
Figure 1. The main steps of the approach
The approach starts with identifying the system scope by business analyst team. The business
analyst team describes the requirements by cooperation with customer. After the requirement
analyst, all system is divided the iterations by the order of their priority. The development phase
starts with most important priority iteration. After this point, all three teams work simultaneously.
Agile development team creates the test units; while MDD team decides the proper model
development tool and sets up; and business analyst team interacts with customer and coordinates
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016
4
all team members. After the iteration skeleton is completed, agile team develops handcrafted
codes like database creation, database connection classes; model-driven development team
creates the model with assigning their attributes and functions. In this process, the aim should be
creation of all client-side codes by only model generation. Only server-side codes will be coded
by handcrafted coding. After all, handcrafted coding parts and codes generated from model are
integrated. These process repeats until the all iteration is completed.
2.2. Implementation of the Testing Phase
In the approach, test-driven development (TDD) [26] method is utilized. TDD proposed to
produce the test units before the source code is created. In our approach, all of iterations begin
with the creating the test units. After the integration part for all iterations, iteration test is
implemented. When all the iterations are completed, integrated system is tested for compatibility
and integrity.
2.3. Customer Role on the Approach
Customer interaction with the developers is a significant part of the approach. All the parts of the
process, the iteration artifacts have to be presented to customer and feedbacks have to be
evaluated immediately. Most of the parts of the process, pair development is proposed. For
instance, model design is proposed to implement with a customer representation.
2.4. Agile Practices Utilization
Agile practices are applied to the structure of the approach. Agile modelling [27] is generally
utilized for this purpose. Agile modelling is a method for modelling properly to the agile
principles. The general utilization of the agile practices in our approach is clarified (Table 2).
Table 2. The utilization of the agile practices in the approach
Agile Practices Utilization in the
Approach
Iterative and
incremental development
The approach progresses iteratively and
incrementally
Working software over
comprehensive documentation
The models are used
for documentation in the approach,
instead of creating external
documentation
Rapid feedback
All stakeholders work
together with high interaction and
responds to the feedbacks immediately
Continuous
integration
Models are created part by part and
regularly integrates
Test-driven
development
All test units are
developed before creating the
source codes throughout the process
Pair programming
Mockups and
requirements are created with
customer representation
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016
5
3. CASE STUDY
3.1. Overview
The approach is implemented in Software Quality Research Lab in our university. For this
purpose, two different teams have been constructed with different project subject.
Team 1 has developed the cinema ticket system; while team 2 is being developed the library
registration system. For model development tool, Axure [28] tool has been utilized. Team
members have the enough experience about both programming languages and basis software
engineering methods.
3.2. The Progress of the Implementation
Firstly, our approach has introduced to the teams. Every week, with the meetings, the progress
and coherency to the approach are checked. They have completed their projects in 18 weeks. The
progress of the work is illustrated (Fig. 2).
Figure 2. The progress of the case study projects
The projects are completed in three iterations. Generally, project progress can divide into two
parts. First part is the planning part and second part is iteration parts which are repeated the same
process in every iteration.
3.3. Testing Process of the Implementation Study
For the testing process, black box test technic is utilized. Black box testing is a method, proposed
to test the working system structure rather that the code structures. The reason of the preferred
this method is due to the biggest part of the codes has been created by automated code generation.
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016
6
Generated codes have big complexity for normalizing and analyzing to test their structures.
Besides, generated codes have fewer tendencies to error possibilities.
For both team projects, testing process is implemented in pieces. Firstly, general aspects are
constructed for whole project basically for mapping the process. After that, testing units are
created for every iteration as every iteration is being started. As the iteration artifact is
constructed, iteration test is implemented. After three iterations, whole system is tested.
3.4. Challenges during the Implementation Study
One of the challenges teams must solve is the integration the handcrafted codes with generated
codes created by automatically transformed from models. Teams have utilized two methods for
solving this problem: (1) adding the handcrafted codes inside the generated codes with special
tags, (2) creating the particular class for handcrafted codes and associating it with generated
codes.
Another challenge is the complexity on the generated codes. Transformation tools create lots of
line codes and it must be analyzed by developers for making changes. To decrease the
complexity, tags are added on important model elements, hence, changings are followed more
easily.
4. RESULTS AND DISCUSSION
4.1. Evaluation in the terms of Software Architecture
The proposed approach begins with the inception part where system is analyzed and the
architecture is implemented. In the development phase, for all iterations, the analyst, design,
coding and testing are implemented specially for that iteration. This process repeats as the number
of the iteration. When all iterations completed, whole system is tested and all the iteration
artifacts are integrated. The software development main processes which are analyst, design,
coding and testing, are implemented with different orders throughout the approach. The total time
efforts for those are approximately estimated. The proportions of the processes are illustrated
(Fig. 3).
Figure 3. The proportion of the main software development processes on approach
Proposed approach is based on agile architecture skeleton, thus, analyst part is proportionally less
than others. Coding part is included the handcrafted coding and coding from models. These
proportions are given for three iteration included implementation study.
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016
7
In addition, thanks to the three teams, which are business analyst, agile development and model-
driven development teams, work simultaneously; so, production time is reduced. Approximately
estimated 40% work load is implemented simultaneously in the implementation study.
4.2. Cost Estimation of the Approach
Cocomo II model [30] is utilized for cost estimation of the proposed approach. Cocomo II model
includes mainly four categories which are personnel factors, product factors, platform factors and
project factors. These factors contain totally 17 cost drivers whose has own scale ranges. These
ranges are constraint values as described in Table 3. Nominal values are defined as 1.00 rate and
the others are defined in regards to proportional of nominal. If the value is greater than 1.00, it
means that state increases the cost effort. If the value is less than 1.00, the situation is effects
positively for cost load.
Every cost driver in Cocomo II is evaluated for our approach. (Table 3) Effort adjustment factor
is the value for evaluating the cost. Effort adjustment factor (EAF) is calculated by multiplied all
rated values. (Eq. 1)
=	 (1)
In regarding of the ratings on Table 3, the cost estimation value is determined by multiples of all
rates. So,
EAF = 1.11561 (2)
The value is on the higher side of the nominal point, but the deviation score is not much. It is
proved that approach is tendency to nominal line and has acceptable cost effort. For this
approach, other criteria in Cocomo II like code lines are ignored, since the structure of the
approach.
Table 3. Cost Effort Estimation in regarding to COCOMO II model
Very Low Low Nominal High Very High Our Rates
Required
software
reliability
.82 .92 1.00 1.10 1.26 1.10
Database size .90 1.00 1.14 1.28 .90
Product
complexity
.73 .87 1.00 1.17 1.34 1.00
Required
Reusability
.95 1.00 1.07 1.15 1.07
Documentation
match to
life cycle needs
.81 .91 1.00 1.11 1.23 1.11
Execution Time
Constraint
1.00 1.11 1.29 1.00
Main Storage
Constraint
1.00 1.05 1.17 1.00
Platform
volatility
.89 1.00 1.15 1.30 .87
Analyst
capability
1.42 1.19 1.00 .85 .71 1.00
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016
8
Programmer
Capability
1.34 1.15 1.00 .88 .76 1.15
Applications
experience
1.22 1.10 1.00 .88 .81 1.10
Platform
experience
1.19 1.09 1.00 .91 .85 1.19
Language and
tool experience
1.20 1.09 1.00 .91 .84 1.2
Personnel
continuity
1.29 1.12 1.00 .90 .81 .90
Use of software
tools
1.17 1.09 1.00 .90 .78 .78
Multisite
development
1.22 1.09 1.00 .93 .86 .86
Required
development
schedule
1.43 1.14 1.00 1.00 1.00 1.00
4.3. Evaluation in the terms of Security and Maintenance
Another best parts of MDD are security and maintenance benefits. MDD helps to reduce the
human factor, meanwhile it is low error prone. This situation reduces the human based errors and
makes the system development in an way that development tools control the process. In addition,
with MDD, it is more flexible for change, so that, maintenance is easy as well. Changings are
implemented on models and MDD reflects the model to real system.
4.4. The Strong Aspects and Weak Aspects of the Approach
We requested teams evaluating the strong aspects and weak aspects of the approach. Team 1 has
defined the fast development and easiness of the user interface design as strong aspects of the
approach. It has also defined the difficulty of the generated code analyst as weak aspect of the
approach.
Team 2 has defined the regular job tracking as strong aspect of it. It has defined the complexity
after the model transformation as weak aspect of it.
4.5. Research Questions
RQ1: What are the methods to integrate the model transformed codes with handcrafted codes?
After the mockups are transformed and agile team completes handcrafted codes, two methods are
used for integration by teams. One of them is to add codes into the generated codes with using
special tags. Other method is to create the handcrafted codes with using object classes and
associates them on the common structure.
RQ2: What sizes of web projects are suitable for the approach? Is there any constraint?
The approach has developed on Hybrid MDD structure. Hybrid MDD is suggested for small or
medium size projects. Customized version of that for web application, it does not require a
constraint thanks to mockups eligible structure. However, big data causes more complexity for
analyzing.
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016
9
RQ3: What would be the main differences for the projects implemented in the industry ?
The main difference is the structure of the development team. In industry, team would be more
experienced and organized on their areas. This is a factor that decreases the cost estimation.
Another difference is the product size. Industry projects has more complexity as well as should be
more flexible owing to customer factor. Customerā€™s requests have more tendency to alteration in
industry projects rather than university research projects.
RQ4: Is there any challenge about updating the previous created mockups?
Mockups are the visual and eligible structures, and currently mockup development tools are
providing adequate features about it. In addition, model tagging [10] is proposed for decreasing
the complexity and increase to intelligibility. Model tagging is a method to decrease the
complexity of the model transformation. It proposes putting tags to every element in the model,
so after the transformation it eases to track the codes.
RQ5: What are the main contributions of the approach ?
In this research, a life cycle, mainly based on the integration of the separately produced parts and
prototyping method with agile support, is defined specially for web applications. The research
provides to web developers an approach and document that can be utilized from the starting point
of the project to software release.
5. CONCLUSIONS
In the paper, it is aimed to provide a life cycle for web application development. The proposed
approach is based on the integration the client-size codes and server-size codes. To accelerate the
process, parallel working teams are proposed. For this purpose, the life cycle of the Hybrid MDD
method is utilized as skeleton. Model web prototyping method called Mockup has been
implemented on the life cycle. As well as, agile practices are utilized for faster and flexible
developing, better analyst process, rapid feedback and more. In addition, case study has been
carried out by two different teams and obtained the feedbacks by participants.
Throughout the implementation study, the most significant challenge of the participants is the
integration the client-side codes with server-side codes. Mockup driven transform tools have
created the lots of code units than they expected. For basic web page, it has produced hundreds
line HTML, CSS and JavaScript codes. The reason of that is the transform logic of the tools. They
described every minimal element in the separated tags. In fact, the basic HTML, CSS script lines
has caused not to analyze the meaning of the code. About this situation, our suggestion is to focus
on the models instead of the codes. It has been a problem developing by models for participants
who accustomed the developing by codes. Hence, this approach requires tracking regularly in
order to implement properly.
Furthermore, the approach is evaluated positive by participants about the subject of visual design
simplicity. User interface design has been created significantly fast by exclusive Mockup tools.
In the terms of cost factors is concluded as nearly nominal range. Effort adjustment factor is
calculated as 1.11561 for case studies and this value is defined that the approach is in the
acceptable range. This study has been implemented by intermediated level development teams, so
that we can conclude that, by developing just the personnel factors, the effort can reach the
nominal value.
For future work, it is planning to implement the approach on a big size projects. In the study,
general perspective of the approach is illustrated and the applicability of that is proved for little or
medium size projects. Moreover, reverse engineering for web application models is the interesting
area for research.
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016
10
ACKNOWLEDGEMENTS
The authors would like to thank Software Quality Research Lab members for their support of this
research. We are also grateful to all the practitioners for their participation and feedback.
REFERENCES
[1] Schmidt, D.C., 2006. Model-Driven Engineering, IEEE Computer, 39(2):25-31.
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Authors
GĆ¼rkan Alpaslan received the B.S. degree in computer engineering from Istanbul University in 2012 and
M.S. degree in computer engineering from Yıldız Technical University in 2015. He is currently Ph.D.
student and working as a research assistant at the Computer Engineering Department of Yıldız Technical
University. His main research interests are software engineering and database systems.
Oya Kalıpsız received her M.S. degree in system analysis from Istanbul Technical University in 1984. She
received her Ph.D. degree from Istanbul University in 1989 with a study on Hospital Information Systems.
She is currently working as the member of Software Quality Research Lab in Computer Engineering
Department of Yildiz Technical University. Her main research interests are software engineering, database
systems, data mining, system analysis, and management information systems.

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MODEL DRIVEN WEB APPLICATION DEVELOPMENT WITH AGILE PRACTICES

  • 1. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016 DOI : 10.5121/ijsea.2016.7501 1 MODEL DRIVEN WEB APPLICATION DEVELOPMENT WITH AGILE PRACTICES GĆ¼rkan Alpaslan 1 and Oya Kalıpsız 2 1,2 Department of Computer Engineering, Yıldız Technical University, Istanbul, Turkey ABSTRACT Model driven development is an effective method due to its benefits such as code transformation, increasing productivity and reducing human based error possibilities. Meanwhile, agile software development increases the software flexibility and customer satisfaction by using iterative method. Can these two development approaches be combined to develop web applications efficiently? What are the challenges and what are the benefits of this approach? In this paper, we answer these two crucial problems; combining model driven development and agile software development results in not only fast development and easiness of the user interface design but also efficient job tracking. We also defined an agile model based approach for web applications whose implementation study has been carried out to support the answers we gave these two crucial problems. KEYWORDS Model driven development, Web application development, Agile methodology 1. INTRODUCTION Model driven development or MDD is a method; proposes to produce the source codes via models [1], [2]. Models are the abstracted representation of the system elements [3]. Created models are transformed to source codes by MDD tools with automated code generation property [4], [5]. This is very beneficial attribute, since it reduces the human factor on software coding. In other words, it leaves the coding part only to computers. Thus, developers only focus on creating the system models properly [6]. Models are utilized for web applications on different methodologies like WebML [7], [8], UWE [9], [10] and OOHDM [11]. These methodologies are mostly based on Unified modeling Language. Another method is Mockup driven development which is based on prototyping the web applications [12]. Mockups are the dynamic user interface prototypes created by mockup development tools [13], [14]. These tools provide to transform the mockups to executable web pages created by Hyper Text Markup Language (HTML), Cascade Style Sheet (CSS), JavaScript codes and other web development technologies [15]. The critical advantage of using tools than hand-coding is to utilize the last technologies, low error rate and pace. On the other hand, agile practices [16], [17] aim to deliver executable software quickly. Agile based development methods do not consider the documentation and the structure of them are iterative; software is developed in pieces. This structure provides more flexible skeleton and responses the feedbacks better during the life cycle [18]. In literature, there are some life cycle diagrams combining the agile practices on model driven development [19]. One of the prior studies in literature is the agile model driven development
  • 2. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016 2 (AMDD) high level life cycle [20], [21]. It basically proposes a life cycle consists two main phases: inception phase and development phase. The inception phase is the general modelling part of the whole system. Iterations are implemented in the development phase. Another life cycle is the Hybrid MDD development method [22]. It is a developed method of the AMDD high level life cycle. It consists two main phases like high level life cycle, but it defines the three development teams working parallel. These teams are called as model development team, agile development team and business analyst team, which are defined in Section 3. There are also MDD SLAP method [23], which is developed by Motorola Company in order to work their own company agile projects, and Sage MDD [24] method, which is developed in order to use on developing multi agent systems. The methods are evaluated with the criteria of contribution and target platform they are developed for (Table 1). Table 1. Main AMDD life cycles in literature Main Contribution Target Platform AMDD High Level Life Cycle First life cycle combining agile practices with model driven engineering General projects Sage MDD Based on the integration of the different models incrementally and iteratively Multi-agent systems Hybrid MDD Described the parallel working teams on AMDD High Level Life Cycle Small or medium size general projects MDD-SLAP Identify the relation between agile principles and model-driven practices and implemented on Scrum method. Telecommunication systems To evaluate the cost estimation of web projects have different properties than others [29]. Generally, web projects have small team groups and not trustable to evaluate the project with code line numbers. Instead of that, the main factors which are personnel, product, platform and project factors have been utilized for better estimation. As a result of estimation, the result give the cost tendency of method (Section 4.2). The main contributions of this work are: (1) to provide an agile supporting model-driven approach customized for web applications, (2) to propose a life cycle, implemented on real projects for developers; (3) and to provide the cost evaluation of the approach. The paper is structured as follows: in Section 2, we describe our proposed approach in detail and then in Section 3, we detail the implementation work of approach. Section 4 describes the discussions and results of the work and finally, in Section 5 we draw some conclusions and present our future work on this field. 2. PROPOSED APPROACH The approach is based on the Hybrid MDD [22] method. The Hybrid MDD method is customized for web applications. The dynamic prototyping method for web applications called mockup driven development [12] is utilized on the life cycle. We defined which parts are created by using
  • 3. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016 3 mockups automatically and which parts are created by handcrafted coding. After all, these parts are integrated properly. For web applications, system architecture can define as two programming parts called client-side and server-side [25]. Client-side codes are not generated on servers. Server-side codes are generated on server and send to clients. In our approach, we aim to coding all client-side parts via model transformation. Client-side part is developed from models with automated code generation and server-side part is developed by handcrafted codes. Finally, these parts are integrated and final software is emerged. 2.1. The Steps of the Approach The approach is progressed iteratively and incrementally. Three teams are worked parallel throughout the life cycle. These teams are the model driven development team, agile development team and business analyst team. Model development team is responsible of the model infrastructure construction, creation of web models with their attributes and functions and the automated code generation parts. Agile development team is responsible of the test environment creation and handcrafted codes. Business analyst team is responsible of the interaction with customer, creation of the requirement of the system. These teams work with high cooperation as the result of agile principle. The steps of the method are basically illustrated (Fig. 1). Figure 1. The main steps of the approach The approach starts with identifying the system scope by business analyst team. The business analyst team describes the requirements by cooperation with customer. After the requirement analyst, all system is divided the iterations by the order of their priority. The development phase starts with most important priority iteration. After this point, all three teams work simultaneously. Agile development team creates the test units; while MDD team decides the proper model development tool and sets up; and business analyst team interacts with customer and coordinates
  • 4. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016 4 all team members. After the iteration skeleton is completed, agile team develops handcrafted codes like database creation, database connection classes; model-driven development team creates the model with assigning their attributes and functions. In this process, the aim should be creation of all client-side codes by only model generation. Only server-side codes will be coded by handcrafted coding. After all, handcrafted coding parts and codes generated from model are integrated. These process repeats until the all iteration is completed. 2.2. Implementation of the Testing Phase In the approach, test-driven development (TDD) [26] method is utilized. TDD proposed to produce the test units before the source code is created. In our approach, all of iterations begin with the creating the test units. After the integration part for all iterations, iteration test is implemented. When all the iterations are completed, integrated system is tested for compatibility and integrity. 2.3. Customer Role on the Approach Customer interaction with the developers is a significant part of the approach. All the parts of the process, the iteration artifacts have to be presented to customer and feedbacks have to be evaluated immediately. Most of the parts of the process, pair development is proposed. For instance, model design is proposed to implement with a customer representation. 2.4. Agile Practices Utilization Agile practices are applied to the structure of the approach. Agile modelling [27] is generally utilized for this purpose. Agile modelling is a method for modelling properly to the agile principles. The general utilization of the agile practices in our approach is clarified (Table 2). Table 2. The utilization of the agile practices in the approach Agile Practices Utilization in the Approach Iterative and incremental development The approach progresses iteratively and incrementally Working software over comprehensive documentation The models are used for documentation in the approach, instead of creating external documentation Rapid feedback All stakeholders work together with high interaction and responds to the feedbacks immediately Continuous integration Models are created part by part and regularly integrates Test-driven development All test units are developed before creating the source codes throughout the process Pair programming Mockups and requirements are created with customer representation
  • 5. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016 5 3. CASE STUDY 3.1. Overview The approach is implemented in Software Quality Research Lab in our university. For this purpose, two different teams have been constructed with different project subject. Team 1 has developed the cinema ticket system; while team 2 is being developed the library registration system. For model development tool, Axure [28] tool has been utilized. Team members have the enough experience about both programming languages and basis software engineering methods. 3.2. The Progress of the Implementation Firstly, our approach has introduced to the teams. Every week, with the meetings, the progress and coherency to the approach are checked. They have completed their projects in 18 weeks. The progress of the work is illustrated (Fig. 2). Figure 2. The progress of the case study projects The projects are completed in three iterations. Generally, project progress can divide into two parts. First part is the planning part and second part is iteration parts which are repeated the same process in every iteration. 3.3. Testing Process of the Implementation Study For the testing process, black box test technic is utilized. Black box testing is a method, proposed to test the working system structure rather that the code structures. The reason of the preferred this method is due to the biggest part of the codes has been created by automated code generation.
  • 6. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016 6 Generated codes have big complexity for normalizing and analyzing to test their structures. Besides, generated codes have fewer tendencies to error possibilities. For both team projects, testing process is implemented in pieces. Firstly, general aspects are constructed for whole project basically for mapping the process. After that, testing units are created for every iteration as every iteration is being started. As the iteration artifact is constructed, iteration test is implemented. After three iterations, whole system is tested. 3.4. Challenges during the Implementation Study One of the challenges teams must solve is the integration the handcrafted codes with generated codes created by automatically transformed from models. Teams have utilized two methods for solving this problem: (1) adding the handcrafted codes inside the generated codes with special tags, (2) creating the particular class for handcrafted codes and associating it with generated codes. Another challenge is the complexity on the generated codes. Transformation tools create lots of line codes and it must be analyzed by developers for making changes. To decrease the complexity, tags are added on important model elements, hence, changings are followed more easily. 4. RESULTS AND DISCUSSION 4.1. Evaluation in the terms of Software Architecture The proposed approach begins with the inception part where system is analyzed and the architecture is implemented. In the development phase, for all iterations, the analyst, design, coding and testing are implemented specially for that iteration. This process repeats as the number of the iteration. When all iterations completed, whole system is tested and all the iteration artifacts are integrated. The software development main processes which are analyst, design, coding and testing, are implemented with different orders throughout the approach. The total time efforts for those are approximately estimated. The proportions of the processes are illustrated (Fig. 3). Figure 3. The proportion of the main software development processes on approach Proposed approach is based on agile architecture skeleton, thus, analyst part is proportionally less than others. Coding part is included the handcrafted coding and coding from models. These proportions are given for three iteration included implementation study.
  • 7. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016 7 In addition, thanks to the three teams, which are business analyst, agile development and model- driven development teams, work simultaneously; so, production time is reduced. Approximately estimated 40% work load is implemented simultaneously in the implementation study. 4.2. Cost Estimation of the Approach Cocomo II model [30] is utilized for cost estimation of the proposed approach. Cocomo II model includes mainly four categories which are personnel factors, product factors, platform factors and project factors. These factors contain totally 17 cost drivers whose has own scale ranges. These ranges are constraint values as described in Table 3. Nominal values are defined as 1.00 rate and the others are defined in regards to proportional of nominal. If the value is greater than 1.00, it means that state increases the cost effort. If the value is less than 1.00, the situation is effects positively for cost load. Every cost driver in Cocomo II is evaluated for our approach. (Table 3) Effort adjustment factor is the value for evaluating the cost. Effort adjustment factor (EAF) is calculated by multiplied all rated values. (Eq. 1) = (1) In regarding of the ratings on Table 3, the cost estimation value is determined by multiples of all rates. So, EAF = 1.11561 (2) The value is on the higher side of the nominal point, but the deviation score is not much. It is proved that approach is tendency to nominal line and has acceptable cost effort. For this approach, other criteria in Cocomo II like code lines are ignored, since the structure of the approach. Table 3. Cost Effort Estimation in regarding to COCOMO II model Very Low Low Nominal High Very High Our Rates Required software reliability .82 .92 1.00 1.10 1.26 1.10 Database size .90 1.00 1.14 1.28 .90 Product complexity .73 .87 1.00 1.17 1.34 1.00 Required Reusability .95 1.00 1.07 1.15 1.07 Documentation match to life cycle needs .81 .91 1.00 1.11 1.23 1.11 Execution Time Constraint 1.00 1.11 1.29 1.00 Main Storage Constraint 1.00 1.05 1.17 1.00 Platform volatility .89 1.00 1.15 1.30 .87 Analyst capability 1.42 1.19 1.00 .85 .71 1.00
  • 8. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016 8 Programmer Capability 1.34 1.15 1.00 .88 .76 1.15 Applications experience 1.22 1.10 1.00 .88 .81 1.10 Platform experience 1.19 1.09 1.00 .91 .85 1.19 Language and tool experience 1.20 1.09 1.00 .91 .84 1.2 Personnel continuity 1.29 1.12 1.00 .90 .81 .90 Use of software tools 1.17 1.09 1.00 .90 .78 .78 Multisite development 1.22 1.09 1.00 .93 .86 .86 Required development schedule 1.43 1.14 1.00 1.00 1.00 1.00 4.3. Evaluation in the terms of Security and Maintenance Another best parts of MDD are security and maintenance benefits. MDD helps to reduce the human factor, meanwhile it is low error prone. This situation reduces the human based errors and makes the system development in an way that development tools control the process. In addition, with MDD, it is more flexible for change, so that, maintenance is easy as well. Changings are implemented on models and MDD reflects the model to real system. 4.4. The Strong Aspects and Weak Aspects of the Approach We requested teams evaluating the strong aspects and weak aspects of the approach. Team 1 has defined the fast development and easiness of the user interface design as strong aspects of the approach. It has also defined the difficulty of the generated code analyst as weak aspect of the approach. Team 2 has defined the regular job tracking as strong aspect of it. It has defined the complexity after the model transformation as weak aspect of it. 4.5. Research Questions RQ1: What are the methods to integrate the model transformed codes with handcrafted codes? After the mockups are transformed and agile team completes handcrafted codes, two methods are used for integration by teams. One of them is to add codes into the generated codes with using special tags. Other method is to create the handcrafted codes with using object classes and associates them on the common structure. RQ2: What sizes of web projects are suitable for the approach? Is there any constraint? The approach has developed on Hybrid MDD structure. Hybrid MDD is suggested for small or medium size projects. Customized version of that for web application, it does not require a constraint thanks to mockups eligible structure. However, big data causes more complexity for analyzing.
  • 9. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016 9 RQ3: What would be the main differences for the projects implemented in the industry ? The main difference is the structure of the development team. In industry, team would be more experienced and organized on their areas. This is a factor that decreases the cost estimation. Another difference is the product size. Industry projects has more complexity as well as should be more flexible owing to customer factor. Customerā€™s requests have more tendency to alteration in industry projects rather than university research projects. RQ4: Is there any challenge about updating the previous created mockups? Mockups are the visual and eligible structures, and currently mockup development tools are providing adequate features about it. In addition, model tagging [10] is proposed for decreasing the complexity and increase to intelligibility. Model tagging is a method to decrease the complexity of the model transformation. It proposes putting tags to every element in the model, so after the transformation it eases to track the codes. RQ5: What are the main contributions of the approach ? In this research, a life cycle, mainly based on the integration of the separately produced parts and prototyping method with agile support, is defined specially for web applications. The research provides to web developers an approach and document that can be utilized from the starting point of the project to software release. 5. CONCLUSIONS In the paper, it is aimed to provide a life cycle for web application development. The proposed approach is based on the integration the client-size codes and server-size codes. To accelerate the process, parallel working teams are proposed. For this purpose, the life cycle of the Hybrid MDD method is utilized as skeleton. Model web prototyping method called Mockup has been implemented on the life cycle. As well as, agile practices are utilized for faster and flexible developing, better analyst process, rapid feedback and more. In addition, case study has been carried out by two different teams and obtained the feedbacks by participants. Throughout the implementation study, the most significant challenge of the participants is the integration the client-side codes with server-side codes. Mockup driven transform tools have created the lots of code units than they expected. For basic web page, it has produced hundreds line HTML, CSS and JavaScript codes. The reason of that is the transform logic of the tools. They described every minimal element in the separated tags. In fact, the basic HTML, CSS script lines has caused not to analyze the meaning of the code. About this situation, our suggestion is to focus on the models instead of the codes. It has been a problem developing by models for participants who accustomed the developing by codes. Hence, this approach requires tracking regularly in order to implement properly. Furthermore, the approach is evaluated positive by participants about the subject of visual design simplicity. User interface design has been created significantly fast by exclusive Mockup tools. In the terms of cost factors is concluded as nearly nominal range. Effort adjustment factor is calculated as 1.11561 for case studies and this value is defined that the approach is in the acceptable range. This study has been implemented by intermediated level development teams, so that we can conclude that, by developing just the personnel factors, the effort can reach the nominal value. For future work, it is planning to implement the approach on a big size projects. In the study, general perspective of the approach is illustrated and the applicability of that is proved for little or medium size projects. Moreover, reverse engineering for web application models is the interesting area for research.
  • 10. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016 10 ACKNOWLEDGEMENTS The authors would like to thank Software Quality Research Lab members for their support of this research. We are also grateful to all the practitioners for their participation and feedback. REFERENCES [1] Schmidt, D.C., 2006. Model-Driven Engineering, IEEE Computer, 39(2):25-31. [2] Stahl, T., Volter, M., 2006. Model-Driven Software Development: Technology, Engineering, Management, John Wiley & Sons, Chichester, England. [3] Seidewitz, E., 2003. "What Models Mean", IEEE Software, 20(5):26-32. [4] Czarnecki, K., Helsen, S., 2006. Feature-based survey of model transformation approaches, IBM Systems Journal, 45(3): 621ā€“645. [5] Selic, B., 2003. The Pragmatics of Model-driven Development, IEEE Software, 20(5): pp. 19-25. [6] Hailpern, B., Tarr, P., 2006. Model-driven development: The Good, the Bad, and the Ugly, IBM Systems Journal, 45(3): 451-461. [7] Ceri, S., Fraternali, P., Matera, M., 2002. Conceptual modeling of data-intensive Web applications, IEEE Internet Computing 6 (4) pp. 20-30. [8] Kaim, W.E., Studer, P., Muller, P.A., 2003. Model Driven Architecture for Agile Web Information System Engineering, In: 9th International Conference on Object-Oriented Information Systems, Geneva, Switzerland, pp 299-303. [9] Koch, N., Knapp, A., Zhang, G., Baumeister, H., 2008. UML-Based Web Engineering, Web Engineering: modeling and Implementing Web Applications, Human-Computer Interaction Series, pp. 157-191. [10] Lee, W., Park, S., Lee, K., Lee, C., Lee, B., Jung, W., Kim, T., Kim, H., Wu, C., 2005. Agile Development of Web Application by Supporting Process Execution and Extended UML Model, In: Proceedings of the 12th Asia-Pacic Software Engineering Conference, Taipei, Taiwan, pp. 193-200. [11] Rossi, G., Schwabe, D., 2008. modeling and Implementing Web Applications with OOHDM, Web Engineering: modeling and Implementing Web Applications, Human-Computer Interaction Series, pp. 109-155. [12] Benson, E., 2013. Mockup Driven Web Development, In:22nd Intenational World Wide Web Conference, 13-17 Mays 2013, Rio de Janeiro, Brazil, pp. 337-342. [13] Rivero, J.M., Rossi, G., Grigera J., Luna, E.R., Navarro, A., 2011. From interface mockups to web application models", In: Proceedings of the 12th international conference on Web information system engineering, Sydney, Australia, pp. 257-264. [14] Rivero, J.M., Grigera, J., Rossi, G., Robles Luna, E., Koch, N., 2011, Improving Agility in Model- Driven Web Engineering, In: CAiSE 2011 Forum Proceedings, London, England, pp. 163-170. [15] Rivero, J.M., Grigera, J., Rossi, G., Robles Luna, E., Montero, F., Gaedke, M., 2014. Mockup-Driven Development: Providing agile support for Model-Driven Web Engineering, Information and Software Technology, 56 (6), pp. 670-687. [16] Cockburn, A., 2002. Agile Software Development. Addison-Wesley, Boston, MA, USA. [17] Larman, C., 2004. Agile and Iterative Development: A Manager's Guide. Addison-Wesley, Boston, USA. [18] Dyba, T., Dingsory, T., 2009. What Do We Know about Agile Software Development?, IEEE Software, 26 (5), pp. 6-9. [19] Matinnejad R., 2011. Agile Model Driven Development: An Intelligent Compromise, In: 9th International Conference Software Engineering Research, Management and Applications, Baltimore, MD, USA, pp. 197-202. [20] Ambler, S.W., 2004. The Object Primer 3rd Edition: Agile Model Driven Development with UML 2.0, Cambridge University Press, New York, NY, USA. [21] Ambler, S.W., 2007. Agile Model Driven Development, XOOTIC Magazine, 12 (1) pp. 13-21. [22] Guta G., Schreiner W., Draheim, D., 2009. A Lightweight MDSD Process Applied in Small Projects, In: Proceedings of the 35th Euromicro Conference on Software Engineering and Advanced Applications, Patras, Greece, pp. 255-258.
  • 11. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.5, September 2016 11 [23] Zhang Y., Patel S., 2011. Agile Model-Driven Development in Practise. IEEE Software, 28 (2), pp. 84-91. [24] Kirby J., 2006. Model Driven Agile Development of Reactive Multi Agent Systems, In: Proceedings of the 30th Annual International Computer Software and Applications Conference, Chicago, IL, USA, pp. 297-302. [25] Gabarro, S., 2007. Web Application Design and Implementation: Apache 2, PHP5, MySQL, JavaScript, and Linux/UNIX, John Wiley & Sons, Hoboken, New Jersey, USA. [26] Astels, D., 2003. Test Driven Development: A Practical Guide, First Edition, Prentice Hall, New Jersey, United States of America. [27] Ambler, S., 2002. Agile Modeling: Effective Practices for eXtreme Programming and the United Process, John Wiley & Sons, New York, NY, USA. [28] Interactive Wireframe Software & Mockup Tool, http://http://www.axure.com, Last visit 09.2015. [29] Andres, J. D., Fernandez-Lanvin, D., Lorca, P. (2015). Cost estimation in software engineering projects with web components development. Dyna, 82(192), 266-275. [30] Boehm, B., Clark, B., Horowitz, E.,Westland, C., Madachy, R., & Selby, R. (1995). Cost models for future software life cycle processes: COCOMO 2.0. Annals of software engineering, 1(1), 57-94. Authors GĆ¼rkan Alpaslan received the B.S. degree in computer engineering from Istanbul University in 2012 and M.S. degree in computer engineering from Yıldız Technical University in 2015. He is currently Ph.D. student and working as a research assistant at the Computer Engineering Department of Yıldız Technical University. His main research interests are software engineering and database systems. Oya Kalıpsız received her M.S. degree in system analysis from Istanbul Technical University in 1984. She received her Ph.D. degree from Istanbul University in 1989 with a study on Hospital Information Systems. She is currently working as the member of Software Quality Research Lab in Computer Engineering Department of Yildiz Technical University. Her main research interests are software engineering, database systems, data mining, system analysis, and management information systems.