43. *Visuals are Limited (still waiting for holograms:)
*Audio is Boundless & Subliminal
44. *Visuals are Limited (still waiting for holograms:)
*Audio is Boundless & Subliminal
*Use the Human Voice
45. iPhone Dev Tips
Audio
Total app size limit is 2 GB overall
Total app size limit is 50MB (over cellular networks)
Use AAC format for background ambience and music (if possible)
Use AIFF format (CAF) for quick events and UI
Use audio to enhance IAP offerings:
46. Android Dev Tips
Audio
OGG format natively supported on Android devices
OGG superior to MP3 in audio quality, file size and looping
WAV and MP3 have proven to be problematic in Android
Content music be tested on a wide range of handsets - (but the emulator helps)
47. DIY Tips
Use professional headphones!
Sony MDR 7506 are great
Flat frequency response and inexpensive
48. DIY Tips
open headphone and lay them on desk!
use http://rogueamoeba.com/airfoil/ to monitor on idevice
49. Future Trends?
Wishlist
Soundtracks sold as separate download
In game music IAP (user can sample before buying)
Use voice to engage player and showcase virtual goods
50. QuickTimeᆰ and a
H.264 decompressor
are needed to see this picture.
51. QuickTimeᆰ and a
H.264 decompressor
are needed to see this picture.