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Точки развития и подходы
в работе гейм-дизайнера
Кумыков Эдуард.
Ведущий гейм-дизайнер на игре Solitaire
Cruise в компании Belka Games.
Более 10 лет в игровой индустрии.
Работал ведущим гейм-дизайнером в
таких компаниях как Game Insight и
Elephant Games.
eduard_kumykov@belkatechnologies.com
Август,
2012
декабрь,
2014
лето, 2018
2010
Два друга публикуют в
VK свою первую игру -
“Крокодил”
Часовщик появляется на
игровой платформе VK
Belka Games сегодня:
- 300+ профессионалов
- полный цикл - от прототипа и разработки до
оперирования, LiveOps, маркетинг и аналитика
- 3 проекта: Часовщик, Funky Bay и Solitaire Cruise
- 2 проекта в софтлонче
- паблишинг и M&A
мобильный релиз 2го
хита - FunkyBay
2020
мобильная версия
Часовщика
О Belka Games
Партнерство с
AppLovin
2019
релиз Solitaire
Cruise, #3 солитер
по выручке в США
Анализируйте игры
Просмотренные за 3 месяца игры
Похожие игры и конкуренты
Возможности для исследования
Записывайте идеи
- Используйте блокнот,
документ или таблицу
- Не забывайте о скриншотах
или пояснениях
- Указывайте название игры
чтобы не забыть откуда
появилась идея
Генерируйте новые идеи
Научитесь расставлять приоритеты
Как работать с документацией?
?
- Используйте шаблоны
- Пишите гайдлайны
- Экспериментируйте с
подходами
- Подумайте, как еще донести
информацию до коллег
Работа с графикой и UI
Используйте общую базу элементов
Баланс должен быть понятным
Изучайте разные направления
Спасибо!
eduard_kumykov@belkatechnologies.com
Join u$

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