2. AUDIENCE
• Audience Segmentation
• Audience Consumption
• Audience Engagement
• Affects on an audience
• The change in our relationship between
Institutions and Audiences
18. Who is the target audience?
• Age
• Gender
• Demographics
• Psychographics
19. Who is the target audience?
Why do you think that?
• Age – 15-35
• Gender – both male and female
• Demographics – BC1C2DE
• Psychographics – aspirers,
mainstreamers
20. Who is the target audience?
Why do you think that?
• Colour / lighting
• facial expressions
• Body language
• Shot size / Framing
• Text /slogan
• Font/typeface
• logo
21. Who is the target audience?
Why do you think that?
• Colour / lighting high key lighting
bright which connotes happiness
22. Who is the target audience?
Why do you think that?
• Colour / lighting high key lighting
bright which connotes happiness
• facial expressions – content, in love
23. Who is the target audience?
Why do you think that?
• Colour / lighting high key lighting
bright which connotes happiness
• facial expressions – content, in love
• Body language – close proximity
• Shot size / Framing centrally framed
24. Who is the target audience?
Why do you think that?
• Colour / lighting high key lighting
bright which connotes happiness
• facial expressions – content, in love
• Body language – close proximity
• Shot size / Framing centrally framed
• Font/typeface bold, modern
• Logo –recognition, recognisable
25. Who is the target audience?
Why do you think that?
• Age
• Gender
• Demographics
• Psychographics
26. • Age
• Gender
• Demographics
• Psychographics
Who is the target audience?
Why do you think that?
27. • Age
• Gender
• Demographics
• Psychographics
Who is the target audience? Why do you think that?
28. What is the definition
of a Mainstream film
and a Niche film?
29. A Mainstream film is aimed at a wide
spectrum of different types of people
(Superhero genre etc)
30. A Mainstream film is aimed at a wide
spectrum of different types of people
(Superhero genre etc)
and a Niche film appeals to a small /
narrow spectrum demographic?
Arthouse, documentary film etc
31. Pearl and Dean are a long
established film advertising
company.
They categorise their films for
various audience profiles.
RUN VT
32. ‘No film is for everyone.
Each film has a target audience.
It’s your job to know – specifically – who
they are.
Your film can’t communicate effectively or
succeed at the box office unless you know
the group of people for whom you are
making it’ from Canadian Filmmaker Website (2012)
33. Research the following 4 films. Summarise your findings
Target audience profile (age, socio-economic, gender)
VERSUS Release date, genre, budget and film production company
and distributor
Search: Pearl and Dean Film Guide
Budget and production info Wikipedia or imdb
34. Budget: $20m. Released 14th Dec. 3D
Audience profile:
Male 15-24 C1 (ABC1C2 even spread)
prod: Warner Bros & DC
Dist: Warner Bros
Budget: est $80m. Released 9th Dec. 3D
Audience profile:
Female 7-11 C2 + C1 (even spread ABC1C2DE)
prod: Universal Pictures (Comcast)
Dist: Universal Pictures (Comcast)
Budget: est $15m. Released 5th Oct
Audience profile:
Male 7-11 + 15-24 C2+C1
prod: Universal Pictures (Comcast)
Dist: Universal Pictures (Comcast)
Budget: est $4m. Released 11th Jan
Audience profile:
Female +45 AB
prod: co-lab: Number 9 Films,
Killer Films, Bold Films
Dist: Lionsgate
What is the
relationship between
the audience profile
and type of film
versus budget and
producer?
35. Look at this reader profile. What
statistics/info would be of
interest to potential advertisers?
36.
37.
38.
39. Your audience profile:
Age, gender, income, socio economic categorisation
https://www.uktribes.com/
Independent TASK 1:
Research Channel 4 UK Tribes
– which are you?
40. HOMEWORK
Who are GenZ and Millennials – what are the differences?
https://www.huffingtonpost.com/george-beall/8-key-differences-
between_b_12814200.html?guccounter=1
Independent TASK 2:
Read the article and make up a table
showing the differences
41. Consider your profile.
Age
Gender
Socio-economic category
Psychographics
‘Tribe’
Most common consumption methods
(primary/secondary/tertiary)
Consumption platforms: TV/Radio/social media
platform/Music/video game/print
Independent TASK 3:
Write up YOUR media profile. Consider
all these categories/segmentations
42. Independent TASK 4:
Who watches the most TV? Which segment watches live TV the most? Who
sees the most adverts on TV? What do you find surprising?
Make sure you find out who BARB are also
46. Uses and Gratifications theory
• In 1970’s Blumler and Katz’s theory suggests that we
choose to watch certain programmes because it
satisfies a need
• We USE a programme to GRATIFY or please
ourselves.
47. Entertainment and diversion - taking you away from
your own problems and your own world for a while –
escapism.
Blumler and Katz’s
Uses and Gratifications Theory
49. Personal identity
Comparing yourself to characters on the TV – what
would you do in that situation? How would you
behave? Would you be as brave? As foolhardy?
Blumler and Katz’s
Uses and Gratifications Theory
50. Personal companionship
Getting involved with the characters as if they are real,
wanting to find out what happens in their lives; also
having something to talk about with other people – ‘did
you see that last night …’ conversations.
‘Watercooler moments’.
Blumler and Katz’s
Uses and Gratifications Theory
51. Entertainment and
diversion
Taking you away from your own problems and your own
world – escapism
Surveillance and
information
Helping you to get new knowledge.
Seeking knowledge.
Personal identity Comparing yourself to characters.
What would you do in that situation?
Personal
companionship
Getting involved with the characters as if they are real.
Having something to talk about with other people: ‘Did
you see that last night …’ conversations.
Blumler and Katz’s
Uses and Gratifications Theory
52. Same product - Different target audience
1. Nintendo DS commercial Ant and Dec
2. Nintendo DS commercial Nicole Kidman
3. Nintendo DS Commercial Julie Walters and Patrick
Stewart
53. - WHO is the target audience?
- HOW are they promoting the
game?
Why would people buy it?
54. ADVERT Ant & Dec Nicole Kidman Julie Walters & Patrick
Stewart
Who do you think is the
target audience (age
gender demographics,
type).
How are they persuading
the audience to buy it?
What is the message?
What are the benefits or
purchasing the game?
(Uses & Gratification
theory).
How have they encoded
meaning? Media language
eg mise en scene, lighting,
cinematography, sound
How might the
representations in the
advert appeal to the
audience? (Celebrity/type)
55. ADVERT Ant & Dec Nicole Kidman Julie Walters & Patrick
Stewart
Who do you think is the
target audience (age
gender demographics,
type).
Male
+30
C3 D E
Female
+30
ABC1
Male & Female
+50
ABC1
How are they persuading
the audience to buy it?
What is the message?
What are the benefits or
purchasing the game?
(Uses & Gratification
theory).
Prove how clever you
are
Competition
Improve your brain
power
Avoid dementia
‘Use it or lose it.’
How have they encoded
meaning? Media language
eg mise en scene, lighting,
cinematography, sound
Bloggie, cabbies,
working class
Hand held – realism
Cafe.
White, pure. Well
off. Long shots show
expensive house.
She has leisure time.
Location: theatre = well
off.
How might the
representations in the
advert appeal to the
audience? (Celebrity/type)
ITV celebrities C2C3DE
Comic, working class
northerners. ‘Boys
done good’
Attractive successful
female.
Playing the ‘dumb
blonde’ stereotype.
Celebrities are +50 but
very active therefore
inspirational role model
for older audience.
56. Media Consumption
It is possible to make distinctions between
different kinds of media consumption,
depending upon the attention that is given
to the text by the consumer.
57. PRIMARY INVOLVEMENT
This refers to the times when you are exclusively focussed upon one activity. Eg, watching a film at the cinema, or a
TV programme, or reading a magazine or newspaper.
Media Consumption
58. PRIMARY INVOLVEMENT
This refers to the times when you are exclusively focussed upon one activity. Eg, watching a film at the cinema, or a
TV programme, or reading a magazine or newspaper.
SECONDARY INVOLVEMENT
This refers to those occasions when media consumption occurs while you are engaged in another activity. Eg,
listening to the radio while tidying up, or listening to music while surfing the internet.
Media Consumption
59. PRIMARY INVOLVEMENT
This refers to the times when you are exclusively focussed upon one activity. Eg, watching a film at the cinema, or a
TV programme, or reading a magazine or newspaper.
SECONDARY INVOLVEMENT
This refers to those occasions when media consumption occurs while you are engaged in another activity. Eg,
listening to the radio while tidying up, or listening to music while surfing the internet.
TERTIARY INVOLVEMENT
This is the weakest and most passive category. It occurs when the consumption of media texts is merely incidental
background to your other activities. Eg, when you are vaguely aware that the tv or radio is on in the background or
in another room in the house. Or music is playing in the supermarket but you are snap chatting, and choosing
cereal.
It is possible to shift from one category to another within the same media text.
Media Consumption
60. PRIMARY INVOLVEMENT
Focussed upon one activity. eg, watching a film at the cinema, or a TV programme, or reading a magazine or
newspaper.
SECONDARY INVOLVEMENT
Whilst engaged in another activity. Eg, listening to the radio while tidying up, or listening to music while surfing the
internet.
TERTIARY INVOLVEMENT
Merely incidental background to your other activities. Eg, when you are vaguely aware that the TV or radio is on in
the background or in another room in the house.
Media Consumption
• Consider YOUR Media Consumption
• When do YOU consume media in one or more of these ways
• Which is your most common way of consuming media?
63. How media products target audiences
When considering how products attract and reach their target audience, methods may include:
•Technical and audio codes
eg genre, editing, music, headlines, mise en scene, anchorage copy.
•The language and mode of address
This might target a specific audience whilst alienating another, for example, Grand Theft Auto’s game cover might use
lexis and tone specific to an audience of primarily young males who will understand the references and language as
they are the intended audience. Esoteric.
•The Construction of the text
The way in which a text is constructed, such as the opening sequence to a TV drama might use enigmas, multi-stranded
narratives and stars associated with that genre.
•Platform
An audience can also be targeted through specific platforms and circulation via which a product is marketed and
distributed. For example, viral, online and social media campaigns for TV dramas are used to target a younger
audience, whereas as older audiences may be more targetted via TV ad campaigns
•The Positioning of the audience in the text- this may be through the camera shots and angles, the use of music and
other audio codes, the language and mode of address. (Stuart Hall)
64. How media products target audiences
• Media producers are keen to establish a relationship with their
perceived audience. How they address or speak to their audience is
a crucial factor in establishing a relationship and so constructing an
audience.
• Audience identity is written into texts in a number of ways.
Variations in tone, pace, language for example, will reflect the
producers’ notions of who the audience is.
• Modes of address will vary depending on the media form and the
perceived audience. As a general rule the more specialised the
target audience, the more distinctive will be the mode of address.
e.g. computer and other technical magazines will, through style and
language, restrict access to those with ‘special’ knowledge. Esoteric
65. Mode of Address
1.Direct mode of address: The model looks directly at the audience, or the writing speaks to ‘you’.
2.Indirect mode of address: The model looks away, or the writing refers to ‘people’ or ‘the public’.
3.Formal mode of address: Using formal phrasing and terminology.
4.Informal mode of address: Using more conversational language and slang.
5.Friendly mode of address: The tone is optimistic and comforting.
6.Hostile mode of address: The text challenges or insults the reader.
7.Humorous mode of address: The writer/presenter is trying to make you laugh. The tone could
be sarcastic or ironic.
8.Serious mode of address: The writer/presenter wants you to take their point seriously. The tone
would be sincere
9. Consider the use of personal pronouns and the effect that they have on address: I, YOU, WE, THEY,
US THEM
• MODES OF ADDRESS IN NEWSPAPERS:
• Broadsheets – impersonal, formal, detached. Subdued tone, non- participatory and less direct than tabloids.
• Tabloids – loud ,personal, more direct , use of participatory gestures. Front page/visuals more important than in
broadsheets.
• Daily Mail and The Sun – often adopt a sense of us versus ‘The other’
66. Mode of Address
1.Direct mode of address: The model looks directly at the audience, or the writing speaks to ‘you’.
2.Indirect mode of address: The model looks away, or the writing refers to ‘people’ or ‘the public’.
3.Formal mode of address: Using formal phrasing and terminology.
4.Informal mode of address: Using more conversational language and slang.
5.Friendly mode of address: The tone is optimistic and comforting.
6.Hostile mode of address: The text challenges or insults the reader.
7.Humorous mode of address: The writer/presenter is trying to make you laugh. The tone could
be sarcastic or ironic.
8.Serious mode of address: The writer/presenter wants you to take their point seriously. The tone
would be sincere
9. Consider the use of personal pronouns and the effect that they have on address: I, YOU, WE, THEY,
US THEM
• MODES OF ADDRESS IN NEWSPAPERS:
• Broadsheets – impersonal, formal, detached. Subdued tone, non- participatory and less direct than tabloids.
• Tabloids – loud ,personal, more direct , use of participatory gestures. Front page/visuals more important than in
broadsheets.
• Daily Mail and The Sun – often adopt a sense of us versus ‘The other’
67. • Stuart Hall – Reception Theory (readings)
• Fandom
• Participatory Culture (Henry Jenkins)
• Prosumers (Producer consumers)
70. Reception Theory
Stuart Hall’s Reception Theory
(encode/decode)
• Preferred/Dominant reading
• Oppositional reading
• Negotiated reading
Mr Hunter YouTube Reception Theory
Mrs Fishers Reception Theory
71. STUART HALL
• Meaning in texts is encoded through media language.
• The ways in which texts are decoded often reflect the encoded
meaning although this cannot be guaranteed.
• These ‘preferred’ readings are likely to be dominant due to the
positioning of the audience through media language.
• Other possible readings can be described as negotiated or
oppositional, reflecting resistance to the encoded meaning.
72. • PREFERRED READING: Attractive young
people drink Coca-Cola… I want to be like
that so I will buy a coke
• OPPOSITIONAL READING – I hate big
companies selling junk trying to appealing
to our material desires
• NEGOTIATED READING – I now they just
want us to buy their brand but actually
this ad is quite fun and I do like the drink
so I may consider buying next time I’m in a
supermarket
73.
74. Fans and ‘Fandom’
• Fans bring an intense emotion response and
attachment to certain films
• Fans of genres, cult movies, film series, stars
and directors
75. Consumption of Films by Fans & Audiences
• Films are mostly commercial products (creative too)
• If a distributor marketing strategy is effective the target
audience will be drawn to consume to product
(cinema/DVD etc)
• The audience will be expecting a sensual, emotional
(perhaps intellectual) pleasure
• Steve Neal’s genre theory – Mastery – anticipating the
expected ingredients (codes & conventions)
76. X-Men (2000)
Twentieth Century Fox
Bryan Singer director of
Pre-existing fan base of Marvel
comics – audience
Fanzines, websites and email
network network
Ready to judge every decision
he made (ownership)
77.
78. AUDIENCE
EXPECTATIONS
These are the advance ideas an audience may have
about a text. This particularly applies to genre
pieces. Don't forget that producers often play with
or deliberately shatter audience expectations.
Eg Rom-Com – predictability (Steve Neal ‘mastery’ theory)
Saw franchise
Stanley Kubrick/Quentin Tarantino – open minded as they often break
codes and conventions – unpredictable.
Coen Brothers - Disappointed if it isnt unpredictable (True Grit)
79. AUDIENCE
EXPECTATIONS
These are the advance ideas an audience may have
about a text. This particularly applies to genre
pieces. Don't forget that producers often play with
or deliberately shatter audience expectations.
Woman in Black (2012) – ticked all the audience expectations
•Daniel Radcliff fans
•Literally Adaption
•Theatrical Adaption
•Horror Codes & Convention
80. AUDIENCE
EXPECTATIONS
These are the advance ideas an audience may have
about a text. This particularly applies to genre
pieces. Don't forget that producers often play with
or deliberately shatter audience expectations.
Audiences go to horror films not only to see things feared...
but to experience fear, to explore the outer limits of
Knowledge
Christine Gledhill The Horror Genre 2007
81. AUDIENCE
FOREKNOWLEDGE
This is the definite information (rather than the
vague expectations) which an audience brings
to a media product.
The Blair witch Project – pre-selling via the internet
Cloverfield – viral marketing
83. Effects Model
Over the last century media analysts have
developed several effects models, i.e.
theoretical explanations of how humans ingest
the information transmitted by media texts and
how this might influence (or not) their
behaviour.
Influencing the Audience
86. COPYCAT CRIME
Columbine shootings 1999 link youth violence and the
media. 15 killed
(Natural Born Killers – Oliver Stone 1994)
Bowling for Columbine e stream
87. Is said to have influenced two young boys
to commit murder and torture on a child;
James Bulger in 1993.
Effects Model
Copycat crime
100. • David Gauntlett
• http://davidgauntlett.com/making-is-connecting-second-expanded-edition/
• WATCH BOTH, and take notes on why relevant:
• 1. CHANGING RELATIONSHIP OF AUDIENCES AND INSTITUTIONS MEDIA CONSUMERS AND
PRODUCERS (2008)
• https://www.youtube.com/watch?v=rlzu8UYidTY
• 2. Prosumer example
• https://www.youtube.com/watch?v=KTyTXN_t4rc
• 2 screen viewing https://www.theguardian.com/society/2011/aug/03/study-children-multi-screen-viewing
• http://news.bbc.co.uk/1/hi/programmes/click_online/9640887.stm
• ACTIVE AUDIENCES – INVOLVED - INTERACTING
102. UGC: User Generated Content
https://www.youtube.com/watch?v=LTosB6V_V24
Prosumers – Producer Consumers
103.
104.
105.
106. Mode of Address
1.Direct mode of address: The model looks directly at the audience, or the writing speaks to ‘you’.
2.Indirect mode of address: The model looks away, or the writing refers to ‘people’ or ‘the public’.
3.Formal mode of address: Using formal phrasing and terminology.
4.Informal mode of address: Using more conversational language and slang.
5.Friendly mode of address: The tone is optimistic and comforting.
6.Hostile mode of address: The text challenges or insults the reader.
7.Humorous mode of address: The writer/presenter is trying to make you laugh. The tone could
be sarcastic or ironic.
8.Serious mode of address: The writer/presenter wants you to take their point seriously. The tone
would be sincere
9. Consider the use of personal pronouns and the effect that they have on address: I, YOU, WE, THEY,
US THEM
• MODES OF ADDRESS IN NEWSPAPERS:
• Broadsheets – impersonal, formal, detached. Subdued tone, non- participatory and less direct than tabloids.
• Tabloids – loud ,personal, more direct , use of participatory gestures. Front page/visuals more important than in
broadsheets.
• Daily Mail and The Sun – often adopt a sense of us versus ‘The other’
107. The Music industry Evolution/Revolution
https://www.bing.com/videos/search?q=the+music+industry+timeline&&view=detail&mid
=E87EB73234516393F53FE87EB73234516393F53F&&FORM=VRDGAR
110. BBFC – British Board of Film Classification 1912 – to date
Why is there Media Regulation?
• To protect – social harm/ age unsuitability
• Safeguarding livelihoods – ie piracy
• Maintaining unbiased views
– anti-discrimination
111. Media Regulation?
• Should a democracy regulate the
media?
• Violence – desensitisation & Copycat
theory – any evidence?
• Media is big business – if unregulated
corporations gain power and influence
112. 112
Examining: Issues
• Violence
• Language
• Sex
• Sexual References
• Sexual Violence
• Drugs
• Criminal Activity
• Weapons
• Imitable Techniques
• Horror
• Theme
• Legal Issues
113. Brief history
Key trend over time= liberalisation and rationalisation
Moralistic
paternalism
Bureaucratic
protectionism
• Unwritten rules
• Shared values, rigid moral code
• ‘We know what's best for you’
• Published guidelines
• Public consultation
• Child protection
114. COMMON MISTAKE
CLOCKWORK ORANGE (1971)
Was passed by BBFC but withdrawn
by Director Stanley Kubrick, after
copycat crime and death threats
116. Mark Kermode - Critic
Accuses the BBFC of being
more liberal in their classification
of ‘Arthouse’ and foreign language cinema;
taking into account assumptions
about the white, middle-class,
middle-aged audience
The public has a
responsibility to look after
itself and they are giving this
up to the regulators. We’ve
allowed the regulators to view
us all as children’
117. Antichrist (2009) Lars von Trier
• Nick, falls from a window to his
death on the snowy ground
below while his parents
passionately make love.
• She then takes a pair of scissors
and mutilates herself
• He strangles her to death and
burns her body on a funeral pyre
118.
119.
120. What have we learnt so far?
• WHY DO WE NEED CENSORSHIP?
• WHAT IS THE EFFECTS MODEL?
• DO WE NEED VIOLENCE?
• WHAT IS DESENSITISATION?
• WHAT ARE THE CRITICISMS OF THE BBFC?
121. Who are the media
regulators in the UK?
• Television
• Radio
• Advertising
• Press
• Video Games
• Internet content
• Social Media
122. Regulators
• Ofcom - TV
• RAJAR
• ASA / CAP/ Clearcast
• Independent Press Standards Organisation
(IPSO)
• Video Standards Council – Video games (PEGI)
• CEOP
123. https://www.youtube.com/watch?v=JdpspllWI2o
THEN
add to your notes:
• Who is the ASA and what is their role?
• Who is CAP and what is their role?
• Who is Clearcast and what is their role?
• Why was the Iceland ad banned?
• What are the issues/inconsistencies in
their ruling?
Read emailed article and weblink
124. add to your notes:
• ASA: The Advertising Standards Authority (ASA) is the
UK’s independent regulator of advertising across all
media. We apply the Advertising Codes, which are
written by the Committees of Advertising Practice (CAP).
• CAP: Write the UK Code of Broadcast Advertising
• Who is Clearcast and what is their role? Clearcast
operates the clearance system for television
commercials. This involves checking and making sure ads
follow the UK Code of Broadcast Advertising (the BCAP
Code), before they are shown on television.
• Why was the Iceland ad banned? Too political.
GreenPeace is classed s anti establishment
• What are the issues/inconsistencies in their ruling?
Viewers can watch it on other media eg YouTube
125. Regulation issues
• How can the internet be regulated?
• How can the Dark Web be regulated
• How can social media be regulated
• >400 hours uploaded to YouTube per minute –
how can that be regulated?
130. • Need to survive – used by advertisements for food, drink, housing etc
• Need to feel safe: adverts for insurance, loans, banks that promise security and freedom from
threats
• Need for friendship (affiliation) – adverts that focus on lifestyle choices like diets, fashion, people’s
desire to be popular. They also threaten them with the failure to be liked or to fit in!
• Need to nurture or care for something – adverts that show cute animals and small children brings
this viewing out of the viewer.
• Need to achieve – Adverts linked with winning, often promoted by sports personalities. The need to
succeed at difficult tasks.
• Need for Attention – adverts for beauty products often play ion the need to be noticed and admired.
• Need for prominence. Adverts for expensive furniture and jewellery may use people’s need to be
respected and to have a high social status. Aspirational.
• Need to dominate – adverts for products like fast cars offer the possibility of being in control through
the product.
• Need to find meaning in life – Adverts for travel or music may appeal to peoples’ need for fulfilment.
Abraham Maslow’s Hierarchy of Needs