3D Modelling Artist: Creates 3D models for all game assets from character to vehicles to environmental objects, starting from concept art drawings. Requires skills in 3D software, strong artistic abilities in form, color, texture and light, organization to manage projects and meet deadlines, and collaboration with other artists. Works with concept artists, environment artists, texturing artists and others on the art team as well as designers and programmers. Usually reports to the art director. Background Designer: Designs scenery and backgrounds for animation based on approved storyboards, using storyboard panels for inspiration. Requires very strong drawing skills to create detailed backgrounds in various styles with attention to form, color, texture, light, and how artistic