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Kamalakar Mateti|Graphics Designer/3D Artist
Page 1
Kamalakar Mateti Email: krmateti@gmail.com
Cell:+91 8977441288
Roles
 Graphics Designer
 3D Modeller
 VFX Artist( Compositor)
 3D Visualizer
Industry Certifications
 Advanced Diploma in
Multimedia
 Maya
 Nuke
 Mocha
Objective
To take up a challengingcareerthatprovidesroomtoactualize my
potential andalsoaddvalue tomy alreadyexcellentbackgroundand
knowledge in 3D-Modeling,Graphics&Compositing.
Seekingacompanythat demandshigh-qualitydesignandbetter
professionalimage.
Experience Summary
Talented Graphics Designer with over 12 years of experience in graphics and
web design, 3D modeling and multimedia. Highly motivated, creative,
versatile and self-starter. Adept at creating new user experience in user
interface.
Skill Set
Video Editing Software
 Adobe Premier, Pinnacle,After Effects and Sound forge.
Modeling and Animation Tools
 Creating 3D Modelingand Animation in 3ds-Max,Maya.
Compositing Software
 Nuke, Mocha.
Authoring Tools
 Web development using Macromedia Flash, Dreamweaver.
Graphic Suite
 Adobe Photoshop, Illustrator,Corel Draw, PageMaker.
Soft Skills
I possess the required confidence in taking up new challenges and
successfully completing it.
I have builtup considerable interpersonal skillsto coordinatework and liaise
with various departments of an organization to get things done. I am
adaptable, flexible and have the ability to manage pressure, ambiguity and
change.
Kamalakar Mateti|Graphics Designer/3D Artist
Page 2
Educational Qualifications
Qualification College/Institute
Master of Human Resource Management Pondicherry University
B.Com (Advertising and Sales Management) Kakatiya University
Advance Diploma in Multimedia Prism Multimedia, Khammam
Alias Wave front Maya.4.0 TAPAS MULTIMEDIA, Hyderabad.
VFX MAAC, Hyderabad
Professional Development
Dot2Data Software Solutions Pvt Ltd.
April2013– Present
Designation: ManagerTalent Acquisition.
Roles and responsibilities
Leading a team of Recruiters.
Identify client requirements and understand job duties, responsibilities and qualification aspects.
Making recruiters understand job duties and responsibilities
Working with recruiters - Sourcing / tracking the resumes from Job portals, vendors and referrals.
Screen, shortlist and perform telephonic interviews with candidates to evaluate skills, work experience
and knowledge for current job opportunities and future goals.
Third Eye Media House
Oct 2008-March 2013
Designation: 3D Artist & Graphic Designer.
Roles and responsibilities
Attend client meetings and understand their brand and promotion requirements
Come up with innovative concepts and get approval from the clients
Carry out detailed research and create design briefs for approval
Estimate the time required to complete the designs and send quotes accordingly
Complete the designs by coordinating with photographers and copy writers
Send out the completed designs to the clients for feedback
Carry out brain storming sessions to come up with new concepts and innovative ideas
Software’s Used: 3ds Max, Photoshop, CorelDraw, After Effects.
Kamalakar Mateti|Graphics Designer/3D Artist
Page 3
Dayal Softcom
June 2007 -April 2008.
Designation: Sr. 3D Game Artist.
Roles and responsibilities
Responsible for assisting the game producer in all areas related to the game development process.
Handle the tasks of tracking as well as maintaining production schedules..
Perform responsibilities of coordinating with leads and producers to generate creative games.
Working with core team to develop 3d Games
Developing Educational based 3D games using Game Studio A6
Developing high fidelity, photo real 3D models of characters and objects.
Software’s Used: 3ds Max, Photoshop
Aurona Technologies
June 2006– June 2007
Designation : 3D Game Artist / Level Designer
Roles and responsibilities
Handle the tasks of tracking as well as maintaining production schedules.
Perform responsibilities of coordinating with leads and producers to generate creative games.
Art Assets Creation, Textured and Lit final map.
Developed and Documented Level Map concept from scratch, Blocked out levels
Projects:
CMR 6 car interiors
CMR 6 Tracks
Kuju rail simulation
Vivendi.
Description : Created high quality car interior modeling for Rally game.
It’s driver’s head camera view. When user driving the car, he can use interior view of the running car.
Each model contains 7500-poly count limit and it has 1024 * 1024 diffuse specular, normal, and occlusion
maps accordingly.
Software’s Used: 3ds Max, Photoshop.
Kamalakar Mateti|Graphics Designer/3D Artist
Page 4
Dhruva Interactive
Nov 2005– June 2006
Designation: Trainee 3D Game Artist.
Roles and responsibilities
Art Assets Creation and Texturing.
Developed and Documented Level Map concept from scratch,Blocked out levels.
Then created Level of Detail [LOD] for all the models which I have created hi res models.
They have 4 versions of LOD’s. Hi-res model will beLOD 1 and the low-res model will beLOD 4. These objects
will load in thegame accordingto user’s nearest view
Projects:
EA Games.
CMR 6 Tracks
Software’s Used: 3ds Max, Photoshop
Pragati Multitech Pvt Ltd.
June 2000– May 2003
Designation: 3D Animator.
Roles and responsibilities
Main areas of work includeconcept generation, designing,3d animation and 3d modeling of all kinds of
Multimedia and web based projects as well as ideation and story boardingfor documentary films.
Software’s Used: 3ds Max, Photoshop , CorelDraw, Flash, Dreamweaver , After Effects, Premier.

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Kamalakar Mateti

  • 1. Kamalakar Mateti|Graphics Designer/3D Artist Page 1 Kamalakar Mateti Email: krmateti@gmail.com Cell:+91 8977441288 Roles  Graphics Designer  3D Modeller  VFX Artist( Compositor)  3D Visualizer Industry Certifications  Advanced Diploma in Multimedia  Maya  Nuke  Mocha Objective To take up a challengingcareerthatprovidesroomtoactualize my potential andalsoaddvalue tomy alreadyexcellentbackgroundand knowledge in 3D-Modeling,Graphics&Compositing. Seekingacompanythat demandshigh-qualitydesignandbetter professionalimage. Experience Summary Talented Graphics Designer with over 12 years of experience in graphics and web design, 3D modeling and multimedia. Highly motivated, creative, versatile and self-starter. Adept at creating new user experience in user interface. Skill Set Video Editing Software  Adobe Premier, Pinnacle,After Effects and Sound forge. Modeling and Animation Tools  Creating 3D Modelingand Animation in 3ds-Max,Maya. Compositing Software  Nuke, Mocha. Authoring Tools  Web development using Macromedia Flash, Dreamweaver. Graphic Suite  Adobe Photoshop, Illustrator,Corel Draw, PageMaker. Soft Skills I possess the required confidence in taking up new challenges and successfully completing it. I have builtup considerable interpersonal skillsto coordinatework and liaise with various departments of an organization to get things done. I am adaptable, flexible and have the ability to manage pressure, ambiguity and change.
  • 2. Kamalakar Mateti|Graphics Designer/3D Artist Page 2 Educational Qualifications Qualification College/Institute Master of Human Resource Management Pondicherry University B.Com (Advertising and Sales Management) Kakatiya University Advance Diploma in Multimedia Prism Multimedia, Khammam Alias Wave front Maya.4.0 TAPAS MULTIMEDIA, Hyderabad. VFX MAAC, Hyderabad Professional Development Dot2Data Software Solutions Pvt Ltd. April2013– Present Designation: ManagerTalent Acquisition. Roles and responsibilities Leading a team of Recruiters. Identify client requirements and understand job duties, responsibilities and qualification aspects. Making recruiters understand job duties and responsibilities Working with recruiters - Sourcing / tracking the resumes from Job portals, vendors and referrals. Screen, shortlist and perform telephonic interviews with candidates to evaluate skills, work experience and knowledge for current job opportunities and future goals. Third Eye Media House Oct 2008-March 2013 Designation: 3D Artist & Graphic Designer. Roles and responsibilities Attend client meetings and understand their brand and promotion requirements Come up with innovative concepts and get approval from the clients Carry out detailed research and create design briefs for approval Estimate the time required to complete the designs and send quotes accordingly Complete the designs by coordinating with photographers and copy writers Send out the completed designs to the clients for feedback Carry out brain storming sessions to come up with new concepts and innovative ideas Software’s Used: 3ds Max, Photoshop, CorelDraw, After Effects.
  • 3. Kamalakar Mateti|Graphics Designer/3D Artist Page 3 Dayal Softcom June 2007 -April 2008. Designation: Sr. 3D Game Artist. Roles and responsibilities Responsible for assisting the game producer in all areas related to the game development process. Handle the tasks of tracking as well as maintaining production schedules.. Perform responsibilities of coordinating with leads and producers to generate creative games. Working with core team to develop 3d Games Developing Educational based 3D games using Game Studio A6 Developing high fidelity, photo real 3D models of characters and objects. Software’s Used: 3ds Max, Photoshop Aurona Technologies June 2006– June 2007 Designation : 3D Game Artist / Level Designer Roles and responsibilities Handle the tasks of tracking as well as maintaining production schedules. Perform responsibilities of coordinating with leads and producers to generate creative games. Art Assets Creation, Textured and Lit final map. Developed and Documented Level Map concept from scratch, Blocked out levels Projects: CMR 6 car interiors CMR 6 Tracks Kuju rail simulation Vivendi. Description : Created high quality car interior modeling for Rally game. It’s driver’s head camera view. When user driving the car, he can use interior view of the running car. Each model contains 7500-poly count limit and it has 1024 * 1024 diffuse specular, normal, and occlusion maps accordingly. Software’s Used: 3ds Max, Photoshop.
  • 4. Kamalakar Mateti|Graphics Designer/3D Artist Page 4 Dhruva Interactive Nov 2005– June 2006 Designation: Trainee 3D Game Artist. Roles and responsibilities Art Assets Creation and Texturing. Developed and Documented Level Map concept from scratch,Blocked out levels. Then created Level of Detail [LOD] for all the models which I have created hi res models. They have 4 versions of LOD’s. Hi-res model will beLOD 1 and the low-res model will beLOD 4. These objects will load in thegame accordingto user’s nearest view Projects: EA Games. CMR 6 Tracks Software’s Used: 3ds Max, Photoshop Pragati Multitech Pvt Ltd. June 2000– May 2003 Designation: 3D Animator. Roles and responsibilities Main areas of work includeconcept generation, designing,3d animation and 3d modeling of all kinds of Multimedia and web based projects as well as ideation and story boardingfor documentary films. Software’s Used: 3ds Max, Photoshop , CorelDraw, Flash, Dreamweaver , After Effects, Premier.