Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

THNK Innovation Flow Toolkit 2018

151 views

Published on

The Innovation Flow Toolkit, produced by Berend-Jan Hilberts, is a manual for creating breakthrough vision and big ideas.

Published in: Education
  • Be the first to comment

THNK Innovation Flow Toolkit 2018

  1. 1. THNK INNOVATION FLOW A MANUAL FOR CREATING BREAKTHROUGH VISION AND BIG IDEAS TOOLKIT
  2. 2. A STRUCTURED PROCESS FOR CREATIVITY AND INNOVATION THNK INNOVATION FLOW
  3. 3. INDEX: TOOLS SENSING VISIONING
  4. 4. PROTOTYPING SCALING INDEX: TOOLS
  5. 5. – – INTRODUCTION
  6. 6. – – – INTRODUCTION CONT’D
  7. 7. INTRODUCTION TO THE INNOVATION FLOW
  8. 8. SENSING VISIONING PROTOTYPING SCALING: INTRODUCTION TO THE INNOVATION FLOW
  9. 9. WHEN NEEDED: RATIONALE: ESSENCE: POINTERS: INTRODUCTION: NAVIGATION OF THIS BOOK
  10. 10. YOUR NOTES
  11. 11. YOUR NOTES
  12. 12. THNK INNOVATION FLOW SENSING CONDUCT A WIDE EXPLORATION OF THE TOPIC. COMBINE RATIONAL ANALYSIS WITH AN INTUITIVE AND ASSOCIATIVE INQUIRY TO GATHER INSIGHTS AND USER NEEDS Explore the unknown Discover the weak signals Look for contrarian perspectives Challenge conventional wisdom
  13. 13. THE ART OF SENSING INTRODUCTION
  14. 14. INTRODUCTION DIVERGENT GETTING STARTED ZOOM IN (ON USER) ZOOM OUT (FOR CONTEXT) SEEK PROVOCATIVE PERSPECTIVE WILD SAFARI √ √ √ FACTS AND FIGURES √ √ USER INTERVIEWS √ √ √ EXPERT INTERVIEWS √ √ √ EMERGING TECHNOLOGIES √ √ USER JOURNEY √ USER PORTRAIT √ √ EMPATHY MAP √ WALK IN THE SHOES √ FORCE FIELDS √ √ SCANNING THE LANDSCAPE √ √ SOCRATIC DIALOGUE √ √ MIND MAPPING √ √
  15. 15. INTRODUCTION CONVERGENT ALLOW LATENT NEEDS TO EMERGE DISCOVER YOUR OWN PERSPECTIVE SYNTHESIZE FINDINGS IDENTIFY SOLUTION SPACES PASSION AND PURPOSE √ USER JOURNEY √ √ EMPATHY MAP √ √ USER PORTRAIT √ REFRAMING √ √ HINDSIGHT AND FORESIGHT √ √ STAKEHOLDER ENGEGAMENT √ √ MINING FOR GOLD √ √ √ CONNECTING THE DOTS √ √ √ CREATIVE QUESTION √ √ √
  16. 16. THNK INNOVATION FLOW IDENTIFY YOUR CONNECTION WITH, AND CEMENT YOUR DEDICATION TO, THE TOPIC PASSION AND PURPOSE
  17. 17. PASSION AND PURPOSE WHEN NEEDED RATIONALE
  18. 18. PASSION AND PURPOSE ESSENCE POINTERS
  19. 19. THNK INNOVATION FLOW SEARCH AND FIND SHARED MEANING IN A SMALL GROUP SOCRATIC DIALOGUE
  20. 20. SOCRATIC DIALOGUE WHEN NEEDED RATIONALE
  21. 21. SOCRATIC DIALOGUE ESSENCE POINTERS – – – – –
  22. 22. THNK INNOVATION FLOW UNDERSTAND THE POWER DYNAMICS IN A SYSTEM IN ORDER TO BE ABLE TO INFLUENCE THEM TO REACH A SOCIETAL GOAL POWER MAP
  23. 23. POWER MAP ESSENCE POINTERS
  24. 24. THNK INNOVATION FLOW COLLECT DATA TO DISPEL MYTHS, DISCOVER SURPRISE OPPORTUNITIES AND SURFACE WEAK SIGNALS FACTS AND FIGURES
  25. 25. FACTS AND FIGURES WHEN NEEDED RATIONALE
  26. 26. FACTS AND FIGURES ESSENCE POINTERS – – – – – –
  27. 27. THNK INNOVATION FLOW FIND OUT WHAT IS GOING ON IN YOUR FIELD TO DRAW INSPIRATION FROM SCANNING THE LANDSCAPE
  28. 28. SCANNING THE LANDSCAPE WHEN NEEDED RATIONALE
  29. 29. SCANNING THE LANDSCAPE ESSENCE POINTERS – – – – – – –
  30. 30. THNK INNOVATION FLOW BRING THE USER TO LIFE BY COMPOSING A SEMI-FICTIONAL CHARACTER EMBODYING THE VITAL USER TRAITS USER PORTRAIT
  31. 31. USER PORTRAIT WHEN NEEDED RATIONALE
  32. 32. USER PORTRAIT ESSENCE POINTERS – –
  33. 33. THNK INNOVATION FLOW DRAW OUT USER’S WORDS, ACTIONS, THOUGHTS AND FEELINGS TO FULLY COMPREHEND USER NEEDS EMPATHY MAP
  34. 34. EMPATHY MAP WHEN NEEDED RATIONALE
  35. 35. EMPATHY MAP ESSENCE POINTERS – – – – –
  36. 36. THNK INNOVATION FLOW DISSECT THE USER EXPERIENCE FOR USER NEEDS AND INSIGHTS USER JOURNEY
  37. 37. USER JOURNEY WHEN NEEDED RATIONALE
  38. 38. USER JOURNEY ESSENCE POINTERS – – – – –
  39. 39. THNK INNOVATION FLOW EARN THE TRUST OF THE USER TO UNCOVER UNDERLYING USER NEEDS USER INTERVIEWS
  40. 40. USER INTERVIEWS WHEN NEEDED RATIONALE
  41. 41. USER INTERVIEWS ESSENCE POINTERS –
  42. 42. MASTERING USER INTERVIEWS: POWERFUL QUESTIONS
  43. 43. THNK INNOVATION FLOW CONDUCT FIRST-HAND USER OBSERVATIONS IN THEIR OWN HABITAT TO UNCOVER USER NEEDS WILD SAFARI
  44. 44. WILD SAFARI WHEN NEEDED RATIONALE
  45. 45. WILD SAFARI ESSENCE POINTERS –
  46. 46. WILD SAFARI ESSENCE POINTERS
  47. 47. THNK INNOVATION FLOW DEEPLY UNDERSTAND THE USER BY BEING THE USER FOR A WHILE WALK IN THE SHOES
  48. 48. WALK IN THE SHOES WHEN NEEDED RATIONALE
  49. 49. WALK IN THE SHOES ESSENCE POINTERS – –
  50. 50. THNK INNOVATION FLOW SCAN THE FUTURE OF TECHNOLOGY FOR INSPIRATION EMERGING TECHNOLOGIES
  51. 51. EMERGING TECHNOLOGIES WHEN NEEDED RATIONALE
  52. 52. EMERGING TECHNOLOGIES ESSENCE POINTERS – –
  53. 53. THNK INNOVATION FLOW BECOME AWARE OF YOUR SCHOOL OF PRACTICE AND INTERPRET THE DRIVERS THAT SHAPE THE FUTURE HINDSIGHT AND FORESIGHT
  54. 54. HINDSIGHT AND FORESIGHT WHEN NEEDED RATIONALE
  55. 55. HINDSIGHT AND FORESIGHT ESSENCE POINTERS –
  56. 56. HINDSIGHT AND FORESIGHT ESSENCE POINTERS –
  57. 57. THNK INNOVATION FLOW PROBE AND CAREFULLY LISTEN TO EXPERTS FOR FRESH INSIGHTS; ASPIRE TO CO-CREATE EXPERT INTERVIEWS
  58. 58. EXPERT INTERVIEWS WHEN NEEDED RATIONALE
  59. 59. EXPERT INTERVIEWS ESSENCE POINTERS – – – – – –
  60. 60. THNK INNOVATION FLOW RESEARCH AN OBJECT’S OR PRODUCT’S IMPACT ON OUR PLANETARY BOUNDARIES AND HUMANITY’S PROSPERITY LIFE CYCLE JOURNEY SEARCHED FOR EXTRACTIVE
  61. 61. LIFE CYCLE JOURNEY WHEN NEEDED RATIONALE *: inspired by Kate Raworth
  62. 62. LIFE CYCLE JOURNEY ESSENCE POINTERS – – –
  63. 63. LIFE CYCLE JOURNEY DOUGHNUT ECONOMY
  64. 64. LIFE CYCLE JOURNEY DOUGHNUT ECONOMY ABOVE ECOLOGICAL CEILING / PLANETARY BOUNDARY – EARTH’S LIFE-GIVING SYSTEMS SOCIAL FOUNDATION – HUMAN LIFE’S ESSENTIALS BELOW ECOLOGICAL CEILING / PLANETARY BOUNDARY
  65. 65. THNK INNOVATION FLOW UNCOVER THE RULES THAT GOVERN THE SYSTEM TO ENABLE YOU TO ASSESS WHETHER THEY WORK AND FOR WHOM RULES OF THE GAME
  66. 66. RULES OF THE GAME WHEN NEEDED RATIONALE
  67. 67. RULES OF THE GAME ESSENCE POINTERS
  68. 68. THNK INNOVATION FLOW ANALYZE ECOSYSTEM DYNAMICS TO UNCOVER NEW INSIGHTS FORCE FIELDS
  69. 69. FORCE FIELDS WHEN NEEDED RATIONALE
  70. 70. FORCE FIELDS ESSENCE POINTERS – – – –
  71. 71. THNK INNOVATION FLOW IDENTIFY YOUR STAKEHOLDERS, AND CONSIDER HOW TO MEANINGFULLY ENGAGE THEM STAKEHOLDER ENGAGEMENT
  72. 72. STAKEHOLDER ENGAGEMENT WHEN NEEDED RATIONALE
  73. 73. STAKEHOLDER ENGAGEMENT ESSENCE POINTERS – – – – – – –
  74. 74. STAKEHOLDER ENGAGEMENT
  75. 75. THNK INNOVATION FLOW LIMIT YOUR SCOPE TO FORCE A TRULY REGENERATIVE AND PROSPEROUS OUTCOME REGENERATIVE PROSPERITY CONSTRAINTS
  76. 76. REGENERATIVE PROSPERITY CONSTRAINTS WHEN NEEDED RATIONALE
  77. 77. ESSENCE POINTERS – – – REGENERATIVE PROSPERITY CONSTRAINTS
  78. 78. THNK INNOVATION FLOW OVERTURN CONVENTIONAL WISDOM TO DISCOVER NEW POSSIBILITIES WWW.REFRAME.THNK.ORG REFRAMING
  79. 79. REFRAMING WHEN NEEDED RATIONALE
  80. 80. REFRAMING ESSENCE POINTERS – – – –
  81. 81. REFRAMING MASTERING – –
  82. 82. THNK INNOVATION FLOW FILTER ALL SENSING CLUES FOR A HANDFUL OF KILLER INSIGHTS AND PRESSING USER NEEDS TO EMERGE MINING FOR GOLD
  83. 83. MINING FOR GOLD WHEN NEEDED RATIONALE
  84. 84. MINING FOR GOLD ESSENCE POINTERS
  85. 85. THNK INNOVATION FLOW CLUSTER FOR A KILLER INSIGHTS AND PRESSING USER NEEDS TO EMERGE CONNECTING THE DOTS
  86. 86. CONNECTING THE DOTS WHEN NEEDED RATIONALE
  87. 87. CONNECTING THE DOTS ESSENCE POINTERS
  88. 88. THNK INNOVATION FLOW NARROW DOWN, BROADEN OR DEEPEN THE ORIGINAL BRIEF INTO A COMPELLING QUESTION THAT BEGS TO BE ANSWERED CREATIVE QUESTION
  89. 89. CREATIVE QUESTION WHEN NEEDED RATIONALE
  90. 90. CREATIVE QUESTION ESSENCE POINTERS – – – – – – –
  91. 91. THNK INNOVATION FLOW VISIONING IDEATE NEW CONCEPTS; DEVELOP, CLUSTER, AND SELECT DIFFERENT IDEAS FOR POTENTIAL BIG SOLUTIONS Dreaming up visions and designing ideas Lateral and logical thinking Individual and team creativity Spontaneous and slowly ripening ideas Existing ideas and novel ideas
  92. 92. THE ART OF VISIONING INTRODUCTION
  93. 93. INTRODUCTION DIVERGENT GET STARTED MANY SPARKS PUSH BEYOND OUTSIDE IN(SPIRATION) BRAINSKETCHING √ √ NEUE KOMBINATIONEN √ √ √ IDEA JACKPOT √ √ ANALOGIES FOR INSPIRATION √ √ WHAT WOULD YOUR MOTHER DO? √ √ RANDOM FORCE √ √ STEAL LIKE AN ARTIST √ √ √ BACKCASTING √ √ DESIGN BY NATURE √ √ LEVERAGE DIGITAL √ √ √ WEST SIDE STORY √
  94. 94. INTRODUCTION CONVERGENT FILTER THE NUGGETS SENSE OF DIRECTION FEET ON THE GROUND DOUBLE CHECK MAKE IT STICK BRIGHT STARS AND SOLAR SYSTEMS √ √ USER VALUE PROPOSITION √ √ √ BLANK SPOTS √ SHOW ME THE MONEY √ ARTICULATE THE CONCEPT √ ELEVATOR PITCH √ √ EMOTING THE CONCEPT √ VISUALING THE CONCEPT √ √ FLAME THROWING √ TOUCH DOWN √ √ HUMILITY & ELEGANCE √ √ BEHAVIOUR DESIGN √ BRICK BY BRICK √ √
  95. 95. THNK INNOVATION FLOW STRETCH YOUR IMAGINATION BEYOND TODAY’S HORIZON FOR NEW IDEAS BACKCASTING
  96. 96. BACKCASTING WHEN NEEDED RATIONALE
  97. 97. BACKCASTING ESSENCE POINTERS –
  98. 98. THNK INNOVATION FLOW GET A FIRST BURST OF IDEAS ONTO PAPER BY QUICKLY SKETCHING THEM IN SILENCE BRAIN SKETCHING
  99. 99. BRAIN SKETCHING WHEN NEEDED RATIONALE
  100. 100. BRAIN SKETCHING ESSENCE POINTERS
  101. 101. THNK INNOVATION FLOW PLAY BY YOUR OWN RULES OF THE GAME IN ORDER TO BETTER SERVE YOUR USER OR SHIFT THE SYSTEM BREAK THE RULES
  102. 102. BREAK THE RULES WHEN NEEDED RATIONALE
  103. 103. BREAK THE RULES ESSENCE POINTERS – –
  104. 104. THNK INNOVATION FLOW LEVERAGE BUILDING BLOCKS FROM LEADING EDGE START-UPS TO GENERATE NEW CONCEPTS/IDEAS WWW.NK.THNK.ORG NEUE KOMBINATIONEN
  105. 105. NEUE KOMBINATIONEN WHEN NEEDED RATIONALE
  106. 106. NEUE KOMBINATIONEN ESSENCE POINTERS –
  107. 107. NEUE KOMBINATIONEN FUNCTIONS FEATURES SAMPLE OUTPUT
  108. 108. THNK INNOVATION FLOW GENERATE FRESH IDEAS INSPIRED BY LOOKING AT THE TOPIC THROUGH A DIFFERENT, YET FAMILIAR LENS ANALOGIES FOR INSPIRATION
  109. 109. ANALOGIES FOR INSPIRATION WHEN NEEDED RATIONALE
  110. 110. ANALOGIES FOR INSPIRATION ESSENCE POINTERS – – – –
  111. 111. THNK INNOVATION FLOW FORCE A CONNECTION BETWEEN TWO DISSIMILAR THINGS TO SPARK ORIGINAL IDEAS RANDOM FORCE
  112. 112. RANDOM FORCE WHEN NEEDED RATIONALE
  113. 113. RANDOM FORCE ESSENCE POINTERS – – – –
  114. 114. THNK INNOVATION FLOW TRIGGER NEW IDEAS BY MIXING AND MATCHING EXISTING INGREDIENTS WWW.IDEAJACKPOT.THNK.ORG IDEA JACKPOT
  115. 115. IDEA JACKPOT WHEN NEEDED RATIONALE
  116. 116. IDEA JACKPOT ESSENCE POINTERS – – – –
  117. 117. THNK INNOVATION FLOW USE DIFFERENT LENSES TO STRETCH YOUR IMAGINATION FOR TRULY NEW IDEAS WHAT WOULD YOUR MOTHER DO?
  118. 118. WHAT WOULD MOTHER DO? WHEN NEEDED RATIONALE
  119. 119. WHAT WOULD MOTHER DO? ESSENCE POINTERS – – –
  120. 120. THNK INNOVATION FLOW COPY IDEAS YOU LOVE AND REMIX OR TRANSFORM THEM STEAL LIKE AN ARTIST
  121. 121. STEAL LIKE AN ARTIST WHEN NEEDED RATIONALE
  122. 122. STEAL LIKE AN ARTIST ESSENCE POINTERS – – – –
  123. 123. THNK INNOVATION FLOW APPLY DESIGN PRINCIPLES FROM NATURE TO TRIGGER FRESH IDEAS (BIOMIMICRY) DESIGN BY NATURE
  124. 124. DESIGN BY NATURE WHEN NEEDED RATIONALE
  125. 125. DESIGN BY NATURE ESSENCE POINTERS – – – –
  126. 126. DESIGN BY NATURE THEORY FURTHER READING
  127. 127. THNK INNOVATION FLOW DETERMINE WHERE IN A COMPLEX SYSTEM A SMALL INTERVENTION CAN PRODUCE BIG CHANGES FIND YOUR LEVERAGE POINT
  128. 128. FIND YOUR LEVERAGE POINT ESSENCE POINTERS – – – –
  129. 129. THNK INNOVATION FLOW RANK, PICK AND REMIX IDEAS TO GET TO THE MOST PROMISING, IMPACTFUL IDEA BRIGHT STARS & SOLAR SYSTEMS
  130. 130. BRIGHT STARS AND SOLAR SYSTEMS WHEN NEEDED RATIONALE
  131. 131. BRIGHT STARS AND SOLAR SYSTEMS ESSENCE POINTERS
  132. 132. THNK INNOVATION FLOW PROBE FOR OVERLOOKED OPPORTUNITIES WITHIN THE SOLUTION SPACE BLANK SPOTS
  133. 133. BLANK SPOTS WHEN NEEDED RATIONALE
  134. 134. BLANK SPOTS ESSENCE POINTERS – – –
  135. 135. THNK INNOVATION FLOW EXPLORES THE ECONOMIC VIABILITY AND IMPACT OF THE CONCEPT SHOW ME THE MONEY
  136. 136. SHOW ME THE MONEY WHEN NEEDED RATIONALE
  137. 137. SHOW ME THE MONEY ESSENCE POINTERS –
  138. 138. SHOW ME THE MONEY ECO-SYSTEM PLAYERS TRANSACTION SAMPLE OUTPUT VALUES EXCHANGED – – – – – – – – – – – PAYMENT MODELS
  139. 139. SHOW ME THE MONEY SAMPLE OUTPUT
  140. 140. THNK INNOVATION FLOW ENSURE A STRONG MATCH BETWEEN PRODUCT FEATURES AND THE ORIGINAL PROBLEM VALUE PROPOSITION
  141. 141. VALUE PROPOSITION ESSENCE POINTERS – – – – – – – – – – – –
  142. 142. USER VALUE PROPOSITION SAMPLE OUTPUT USER: . . . PRODUCT/SERVICE: . . .
  143. 143. THNK INNOVATION FLOW CREATE A CONCEPT THAT IS COMPELLING TO THE USER AND RESPECTS PLANETARY BOUNDARIES AND HUMAN LIFE’S FUNDAMENTALS INTEGRAL VALUE PROPOSITION Source: Inhabitat.com. Vincent Callebaut’s Swallow Next in Tai
  144. 144. INTEGRAL VALUE PROPOSITION WHEN NEEDED RATIONALE
  145. 145. INTEGRAL VALUE PROPOSITION ESSENCE POINTERS – – – – – – – – – – – – –
  146. 146. INTEGRAL VALUE PROPOSITION SAMPLE OUTPUT USER’S PROBLEM BEING SOLVED USER’S NEEDS USER’S DREAM USER’S WORK-AROUNDS FEATURES (WHAT DOES IT DO?) BENEFITS (WHAT VALUE DOES THE USER /PLANET/SOCIETY GET FROM IT?) EXPERIENCE (WHAT DOES IT FEEL LIKE?) EDGES (WHY IS IT BETTER THAN ANYTHING ELSE OUT THERE?) PLANET’S PROBLEM BEING SOLVED PLANET’S NEEDS PLANET’S REGENE- RATIVE DREAM OUTCOME NEGATIVE EXTER- NALITIES ON OUR PLANET SOCIETY’S PROBLEM BEING SOLVED SOCIETY’S NEEDS THRIVING SOCIETY’S DREAM OUTCOME NEGATIVE EXTER- NALITIES ON OUR SOCIETY
  147. 147. THNK INNOVATION FLOW REMOVE EXTRAVAGANT SIGNATURE AND PRUNE REDUNDANT FEATURES HUMILITY AND ELEGANCE
  148. 148. HUMILITY AND ELEGANCE WHEN NEEDED RATIONALE
  149. 149. HUMILITY AND ELEGANCE ESSENCE POINTERS
  150. 150. THNK INNOVATION FLOW ALIGN YOURSELF WITH SOMEONE WHO IS IN AN EXCELLENT POSITION TO HELP AND HAS AN INTRINSIC MOTIVATION TO DO SO UNLIKELY ALLIES & KINDRED SPIRITS Credit: Greenpeace/Paul Hilton
  151. 151. UNLIKELY ALLIES & KINDRED SPIRITS ESSENCE POINTERS – – – –
  152. 152. THNK INNOVATION FLOW INVOKE THE SPIRIT OF YOUR IDEA TO FURTHER SHAPE IT EMOTING THE CONCEPT
  153. 153. EMOTING THE CONCEPT WHEN NEEDED RATIONALE
  154. 154. EMOTING THE CONCEPT ESSENCE POINTERS – – – –
  155. 155. THNK INNOVATION FLOW CRAFT A GRIPPING TEASER TO GET TO THE ESSENCE AND PULL OTHERS INTO YOUR IDEA ELEVATOR PITCH
  156. 156. ELEVATOR PITCH WHEN NEEDED RATIONALE
  157. 157. ELEVATOR PITCH ESSENCE POINTERS – –
  158. 158. THNK INNOVATION FLOW BURN THE IDEA DOWN TO LIFT IT UP FLAME THROWING
  159. 159. FLAME THROWING WHEN NEEDED RATIONALE
  160. 160. FLAME THROWING ESSENCE POINTERS
  161. 161. THNK INNOVATION FLOW MAKE IT CONCRETE AND BRING THE IDEA DOWN TO THE GROUND TOUCHDOWN
  162. 162. TOUCHDOWN WHEN NEEDED RATIONALE
  163. 163. TOUCHDOWN ESSENCE POINTERS – – – – – –
  164. 164. THNK INNOVATION FLOW DESIGN CLEVER, HIDDEN TRIGGERS FOR PEOPLE TO ADOPT DESIRED BEHAVIOR BEHAVIOR DESIGN
  165. 165. BJ FOGG’S BEHAVIOR DESIGN MODEL
  166. 166. BJ FOGG’S BEHAVIOR DESIGN MODEL
  167. 167. BEHAVIOR DESIGN ESSENCE POINTERS – – – – – – –
  168. 168. RUNKEEPER
  169. 169. THNK INNOVATION FLOW (RE)IMAGINE YOUR BUSINESS AS A SOFTWARE SERVICE, ROBOT OR DIGITAL PLATFORM LEVERAGE DIGITAL Source: http://wearcam.org/pleasewait_sidevie
  170. 170. LEVERAGE DIGITAL WHEN NEEDED RATIONALE – – – – – – – – –
  171. 171. THNK INNOVATION FLOW (RE)IMAGINE YOUR BUSINESS AS A SOFTWARE SERVICE LEVERAGE DIGITAL (1) Source: http://wearcam.org/pleasewait_sidevie
  172. 172. LEVERAGE DIGITAL (1) ESSENCE POINTERS – – –
  173. 173. THNK INNOVATION FLOW (RE)IMAGINE YOUR BUSINESS OPERATIONS AS A ROBOT LEVERAGE DIGITAL (2) Source: http://wearcam.org/pleasewait_sidevie
  174. 174. LEVERAGE DIGITAL (2) ESSENCE POINTERS – – –
  175. 175. THNK INNOVATION FLOW (RE)IMAGINE YOUR BUSINESS AS A DIGITAL PLATFORM LEVERAGE DIGITAL (3) Source: http://wearcam.org/pleasewait_sidevie
  176. 176. LEVERAGE DIGITAL (3) ESSENCE POINTERS – – –
  177. 177. LEVERAGE DIGITAL (3) ESSENCE POINTERS – – – –
  178. 178. THNK INNOVATION FLOW DISTINGUISH THE BASIC BUILDING BLOCKS OF YOUR ENTERPRISE CONCEPT THAT CAN BE ASSEMBLED INTO VARIOUS OFFERINGS BRICK BY BRICK Source: http://www.fastcompany.com/3040223/when-it-clicks-i clicks
  179. 179. BRICK BY BRICK WHEN NEEDED RATIONALE
  180. 180. BRICK BY BRICK ESSENCE POINTERS – – – Distinguish the basic building blocks of your enterprise concept that can be assembled into various offerings.
  181. 181. THNK INNOVATION FLOW EXPLORE AND FORGE “PRIVILEGED PARTNERSHIPS” WITH STAKEHOLDERS WEST SIDE STORY
  182. 182. WEST SIDE STORY WHEN NEEDED RATIONALE
  183. 183. WEST SIDE STORY ESSENCE POINTERS DATE ENGAGE MARRY
  184. 184. WEST SIDE STORY DATING MARRYING IMMEDIATE ACTIONS ENGAGING 1. DEFINE OWN BOUNDARIES FOR SAFETY • List own values, purpose, objectives, strong points, gaps. Focus on what is unique. • State preferred rules of engagement with partner. 2. UNDERSTAND OTHER’S BOUNDARIES FOR RESPECT • Step in shoes of the partner, read their values, etc. and add a few that seem missing, yet consistent with their identity. • Circle the ones that seem most at their core; clarify and discuss these with partner and amend where needed. 3. SUSPEND BOUNDARIES FOR MUTUAL TRUST • Jointly identify values, purpose, objectives that both parties have in common. • Jointly identify informal, personal similarities and connections (e.g. mutual friends). 4. EXPAND BOUNDARIES FOR SHARED OWNERSHIP • Jointly identify a cause emerging from shared values, objectives, etc. that both parties can identify with and undertake collective action towards. • Set a stretch goal for this joint undertaking. 5. OVERLAY BOUNDARIES FOR INTERDEPENDENCE • Identify a series of small-scale projects that can only be carried out when pooling complementary resources drawn from both partners, where success is a function of each partner contributing something special. 6. CROSS-OVER BOUNDARIES FOR NEW IDENTITIES • Jointly dream about a new future that is beyond the current horizon of objectives, and that can only be reached through a fully integrated identity, where both parties have to submerge into a new entity.
  185. 185. WEST SIDE STORY DATING MARRYING ADDITIONAL ACTIVITIES ENGAGING 1. DEFINE OWN BOUNDARIES FOR SAFETY • Create a safe space for the group and individual team members. Internally, decide on your decision-maker, collaboration preferences, core values and objectives. 2. UNDERSTAND OTHER’S BOUNDARIES FOR RESPECT • Invite other groups to join your team meeting and vice versa. Share ideas and unique perspectives. In doing so, you look across boundaries between the two parties, but keep them intact. • Facilitate the exchange of information and viewpoints across boundaries. Invite groups members to share insights and learning. 3. SUSPEND BOUNDARIES FOR TRUST • Create a neutral space that is neither mine nor yours for individuals from both parties to come together, take ownership and allow group members to interact as individuals. • Organize events and opportunities to create further connection and trust; create a fixed meeting rhythm. 4. EXPAND BOUNDARIES FOR SHARED OWNERSHIP • Decide on joint rules of engagement. How will you make sure both parties are heard and honored? How do you hold each other accountable to agreements, and shared goals? • Move outside your smaller group boundary into a new, larger boundary that is shared by all involved. Create a joint sense of community; share work. 5. OVERLAP BOUNDARIES FOR INTERDEPENDENCE • Establish cross-functional teams, and carry out simple, small-scale projects for cross-boundary groups to gain experience at low risk. • Cast the creative clash to uncover new opportunities and solutions: challenge openly, debate furiously, then (reconcile conflict) and act as one. 6. CROSS-OVER BOUNDARIES FOR NEW IDENTITIES • As a new and joint entity, re- imagine what is and what could be – explore alternative futures and emergent possibilities to determine long-term direction. How might you marshal wide- ranging expertise to unearth new opportunities and ideas?
  186. 186. THNK INNOVATION FLOW PROTOTYPING CONDUCT USER TESTING FOR FEEDBACK, WITH THE AIM OF IMPROVING THE CONCEPT Users and experts Playfulness Quick & dirty and cheap Show, don’t tell Learning, Feedback & Refining
  187. 187. THE ART OF PROTOTYPING INTRODUCTION
  188. 188. INTRODUCTION THINK WITH YOUR HANDS/ BODY ENGAGE OTHERS FOR FEEDBACK CHECK CRUCIAL ASSUMPTIONS CO-CREATE MAKE IT CONCRETE AND TANGIBLE SCALE MODELING √ √ √ √ ROLE PLAYING √ √ √ √ STORY BOARDING √ √ PROTOTYPING USER TESTING √ √ PICNIC AT THE GRAVEYARD √ √ LOOK BEFORE YOU LEAP √ √
  189. 189. THNK INNOVATION FLOW ENACT THE CONCEPT TO SOLICIT USER FEEDBACK FOR CONCEPT IMPROVEMENT ROLE PLAYING
  190. 190. ROLE PLAYING WHEN NEEDED RATIONALE
  191. 191. ROLE PLAYING ESSENCE POINTERS
  192. 192. THNK INNOVATION FLOW BUILD A SIMPLE PHYSICAL REPRESENTATION OF THE IDEA FOR FEEDBACK AND IMPROVEMENT SCALE MODELING
  193. 193. SCALE MODELING WHEN NEEDED RATIONALE
  194. 194. SCALE MODELING ESSENCE POINTERS
  195. 195. THNK INNOVATION FLOW SKETCH THE USER EXPERIENCE FOR FEEDBACK AND IMPROVEMENT STORY BOARDING
  196. 196. STORY BOARDING WHEN NEEDED RATIONALE
  197. 197. STORY BOARDING ESSENCE POINTERS
  198. 198. THNK INNOVATION FLOW SOLICIT FEEDBACK ON A QUICK & DIRTY MOCK-UP FROM USERS – TO FAIL AND IMPROVE USER PROTOTYPE TEST
  199. 199. USER PROTOTYPE TEST WHEN NEEDED RATIONALE
  200. 200. USER PROTOTYPE TEST ESSENCE POINTERS
  201. 201. THNK INNOVATION FLOW IDENTIFY SIMILAR CONCEPTS AND MAKE YOURS DISTINCTIVE AND BETTER PICNIC AT THE GRAVEYARD
  202. 202. PICNIC AT THE GRAVEYARD WHEN NEEDED RATIONALE
  203. 203. PICNIC AT THE GRAVEYARD ESSENCE POINTERS
  204. 204. THNK INNOVATION FLOW REDUCE RISKS AND FIX FATAL WEAK SPOTS LOOK BEFORE YOU LEAP
  205. 205. LOOK BEFORE YOU LEAP WHEN NEEDED RATIONALE
  206. 206. LOOK BEFORE YOU LEAP ESSENCE POINTERS
  207. 207. THNK INNOVATION FLOW SCALING CONVERT IDEAS INTO TANGIBLE, CONCRETE ACTIONS. STIMULATE SCALE-UP FOR LARGE SOCIETAL IMPACT AND ADAPTABILITY TO AN UNCERTAIN FUTURE Push a little to generate lots of pull Spark a movement that goes beyond the concept Design a contagious effect into the concept Place many small bets for agility Catch a wave and ride the momentum
  208. 208. THE THNK DEFINITION OF SCALING INTRODUCTION
  209. 209. THNK INNOVATION FLOW DESIGN SMART TACTICS INTO YOUR CONCEPT TO INCREASE THE ODDS OF EXPONENTIAL GROWTH SCALING FRAMES
  210. 210. SCALING FRAMES WHEN NEEDED RATIONALE
  211. 211. SCALING FRAMES ESSENCE POINTERS – –
  212. 212. EMERGENCE
  213. 213. SET TARGETS
  214. 214. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  215. 215. ALLOW EMERGENCE
  216. 216. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  217. 217. BALANCE CONTROL
  218. 218. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  219. 219. FOSTER AN ECOSYSTEM
  220. 220. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  221. 221. EXPAND TO ADJACENCIES
  222. 222. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  223. 223. HARNESS FOLLOWERSHIP
  224. 224. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  225. 225. ENGAGE THE CROWD
  226. 226. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  227. 227. POWER LAWS & LONG TAILS
  228. 228. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  229. 229. SEED OPTIONALITY
  230. 230. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  231. 231. EXPERIMENT TO IMPROVE
  232. 232. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  233. 233. EXPLOIT DATA
  234. 234. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  235. 235. DESIGN CHOICES
  236. 236. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  237. 237. INTRODUCE A CURRENCY
  238. 238. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  239. 239. NETWORKS
  240. 240. TARGET HUBS AND AMPLIFIERS
  241. 241. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  242. 242. ACTIVATE NETWORKS
  243. 243. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  244. 244. JUMP ACROSS NETWORKS
  245. 245. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  246. 246. INFECT WITH IDEAS
  247. 247. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  248. 248. LEVERAGE NETWORK EFFECTS
  249. 249. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  250. 250. DEVELOP A COMMUNITY
  251. 251. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  252. 252. GAMIFY
  253. 253. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  254. 254. WAVES
  255. 255. UNLEASH A WAVE
  256. 256. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  257. 257. CATCH A WAVE
  258. 258. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  259. 259. RIDE A WAVE
  260. 260. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  261. 261. CREATE A MOVEMENT
  262. 262. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  263. 263. SYNCHRONIZE
  264. 264. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  265. 265. BUILD CRESCENDO
  266. 266. DESCRIPTION EXAMPLE TRIGGER QUESTIONS
  267. 267. FURTHER READING RELATES TO TITLE
  268. 268. FURTHER READING RELATES TO TITLE
  269. 269. O18

×