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Samuel-Schoettner
Title Annual Explosion
Genre Action, Comedy
What 3 visual conventions of your genre will you include?
1. For the action/thriller section of the film I will use a blue/green colour
scheme using teal shadows and orangey highlights.
2. I will use faster editing and tracking shots for the action/thriller
section of the film this will help with immersion and realism.
3. For the comedy section of my film I will use warmer and more
saturated colours, fuller lighting and the camera will be a lot more
static.
What will you introduce early in the film to make the audience like/care about
your character?
I will have the character dressed darkly and mysteriously; this will intrigue the
audience and make them think/care about the character, though the audience would
not like the character they would be interested in the character.
What is the ending to your film?
The end of the film will be a confetti canon going of this will reveal the real plot and
let the film go out on a bang, so to say.
Why is that your ending? What reaction are you hoping to elicit in the
audience?
This is because the film is going to build up tension by making the audience believe
that it is a real bomb that is being planted. This should surprise the audience and
hopefully it will offer comedic value.
What are the stakes for your character? What will happen if they don’t get what
they want?
The confetti bomb is a birthday surprise meaning if he does not ‘plant the bomb’ on
time the birthday surprise will be ruined.
3 Act Structure; Define each act
Act 1 The story is setup, we are clued into what the story will unfold and what
the objective the protagonist has.
Act 2 Tension is built up as the protagonist makes their way to the site where
the bomb will be planted, this will give the audience a false sense of security
making them believe that they know already what is going to happen.
Act 3 Finally the true plot is revealed, the audience realises that the bomb
was nothing more than confetti this leaves the film on a much lighter note and
finishes it with an obvious idea of what was going to happen.
Shot No. Approx timing What happens Visual notes Audio notes
1 7-12
seconds
Shot slowly moves
downwards You can
see the house the shot
then reveals
protagonist and pushes
in to focus on a note
he is unfolding in his
hand.
Dull weather, blue
tones, camera
movement is slow.
Character is right of
frame, medium
shot, as the camera
pushes in it
changes to a close
up shot.
Diegetic
environment sounds
can be heard cars
driving wind animals
etc. Paper sound
can be heard as he
unfolds the piece of
paper.
2 5-8
seconds
(lots of short <1
to 1 second
clips)
Shows character
walking up to house.
Tracking shots of
character from side,
and of his
backpack, close ups
of hands etc. many
different shots, fast
editing.
Low-key tense
music, diegetic
sound is drowned a
bit more drowned
out muffled,(maybe
heart racing sound
effect.)
3(Possibly) 6-8
seconds
Antagonist is in house,
inaudibly talking on the
Phone, hangs up,
leaves house, puts key
under plant pot or door
mat.
Camera can see
both actors,
antagonist walking
around in house,
protagonist pressed
up against outer
house wall.
You can hear
muffled talking
laughing, diegetic
sound when
opening closing
door, putting key in
hidden spot
4 3-4
seconds
Protagonist sneaks
past antagonist as she
leaves.
Medium shot, close
up of picking up
key.
Quiet non diegetic
tense music,
diegetic sound of
door and unlocking
it using key.
Shot No. Approx timing What happens Visual notes Audio notes
5 6-9
seconds
Protagonist enters
house and plants
bombs, the bombs
have receivers which
he activates, he then
goes under the desk to
plant the ‘main bomb’
Lights are all turned
off, colour grade is
still blue/teal,
protagonist turns on
lights, colour grade
becomes slightly
warmer.
Electronic high pitch
click when enabling
the receivers,
sounds of
movement, button
presses.
6 5-10
seconds
He is under desk
mounting mounting the
timer.
Warm colour tones
from either side of
his face, cool
shadows and teal
mid tones.
Diegetic Sounds of
fabric movements,
breathing, button
presses. Non
diegetic music.
7 3-5
seconds
Extreme close up of
the bomb timer display
and button as he hits
enter for 10 seconds.
shallow depth of
field, low saturation
vibrant red colour
for display.
Slowed down
heartbeat, breaths,
slow motion sound
of them flicking the
switch.
8 3-4
seconds
Multiple shots of the
confetti explosion.
Multiple different
camera angles,
Yellowish lighting.
Party toot, confetti
explosion, flutter of
paper.
Visual Planning
Concept board
Timer for the prop bomb Case the bomb is carried in
Heavily birthday decorated room
Bomb carriers costume
Motivated Lighting
Available Light
For my film I want to use mostly; Available light and Motivated lighting. Though I will
include some low-key lighting and for the most part use soft diffused light.
Lighting
I’m going to use light reflectors to make the most of available light
Colour
Teal colours for action part
Warm colours for comedy
Ungraded image
Shot No. Shot Type Estimated duration Description/notes (e.g. camera movement, specific directions for
performers, etc)
1 Establishing 6-8 seconds Camera is moving down wards, character1 has back to camera, over
the shoulder, left of frame looking at house.
2 Medium/Wide 6-8 seconds Camera is static, character2 leaves house, looks house door.
3 Close-up 1-2 seconds Camera is pushing in, character2 places house key under plant pot.
4 Medium/Wide 2-3 seconds Camera is static, character2 exits frame left.
5 Medium/
Close-up
3-4 seconds Camera pushes in over shoulder, character1 unfolds a note.
6 Close up/ Extreme
close-up.
4-5 seconds Camera is static, close-up of character1 reading note.
7 Medium/
Close-up
2-4 seconds Camera is static, character1 folds note back up, bends down to get
suitcase.
8 Medium/Wide 1-2 seconds Camera is static, character1 places note in pocket, crosses road.
9 Medium/Wide 6-8 seconds Camera is panning from left to right, character1 walks through drive up
to house, bends down, puts down suitcase and picks up key.
10 Close-up 1-2 seconds Camera is pushing in, character1 picks up key from under plant pot.
12 Medium/Wide 3-4 seconds Camera is static, character1 picks up suitcase and unlocks door.
13 Medium 2-3 seconds Camera is static, character1 opens door walks into home and shuts
door.
14 Medium 3-4 seconds Camera pans Right to left and tilts from up to down, character1 walks
into room and puts down suitcase.
15 Close-up 2-3 seconds Camera slightly moving looking down at suitcase, character1 opens suit
case.
16 Close-up to medium 5-6 seconds Camera pans from left to right, tilts from down upwards, character1
takes detonator out of suitcase and plants it on door frame.
17 Medium 3-4 seconds Camera is zooming in, character1 places detonator on cupboard.
18 Close-up 1-2 seconds Camera is static, character1 pulls himself under table.
19 Close up/ medium 10-12 seconds Camera tracks character1’s hands as he is placing the timer under
desk.
20 Medium 1-2 seconds Camera is static (dolly zoom effect) charcter1 is under table
programming bomb.
21 Close-up 1-2 seconds Camera is slightly shaky, zooming in on bomb timer as character1
programs it.
Organisational Planning
Name Contact info Roles Production
Stages
Tristan Murray - Character1
(protagonist)
Filming
Noah Schoettner - Character2 Filming
Sam Schoettner 07938 848678 Director Filming
Sam Schoettner 07938 848678 Editor Story Editing
Sam Schoettner 07938 848678 Sound tech Sound
recording
Sam Schoettner 07938 848678 Sound Editor Sound editing
Sam Schoettner 07938 848678 Editor Colour grading
Name How and why were
they chosen
Do you have a
backup option Y/N
Tristan Murray
(protagonist)
I have filmed with
them in the past,
therefore I know
their work ethic.
They used to do
acting. Lives close
by.
No
Noah Schoettner
(character2)
He is my brother,
the part he played is
very small and
therefore it was not
too important to get
a superb actor. Thus
convenience.
No
 Information and images of your location[s] for filming
 You should have address details, clearance/premissions for
filming, recce photos and floorplans [including camera, equipment
and cast/crew layouts]
 Where possible, have a plan B fallback location option
 Assess each location for any issues and suggest solutions
Outdoor setIndoor set
Location: 50 Hob Moor Drive
Inside house and on the street in front.
Filming permission not needed as it is my
home.
RISK ASSESSMENT FORM
ANNUAL EXPLOSION
SAM SCHOETTNER
50 HOB MOOR DRIVE
Complete the following table rating
each risks severity on scale from Negligable (N), Low risk (L), Moderate risk (M), Severe (S), Very
severe (V)
each risks likelihood on scale from Very unlikely (VU), Unlikely (U), Possible (P), Likely (L), Very
likely (VL)
Determine the risk factor from the table overleaf.
Decide the action to take:
Calculate the Risk Factor:
Then list each risk identified
Hazard no: 4 Risk Factor (1-5) 2
Description ON SET CAMERA AND CABALE EQUIPMENT MAY BE LAYING
AROUND.
Person(s) exposed
(detail if cast/crew (C),
outside company (O) or
public (P) )
CAST AND CREW.
Action to take THE BEST ACTION TO TAKE WOULD BE TO MAKE CAST AND
CREW AWARE OF ANY CABLES ON THE FLOOR. AND TAPE
CABLES DOWN WHEN/IF NECCESSARRY.
Person/company
responsible for action
SAMUEL SCHOETTNER
To be completed at agreed later date -
Exposed person(s)
informed? (y/n)
Y Agreed action taken? (y/n) Y Risk removed?
(y/n)
Y
Hazard no: 22 Risk Factor (1-5) 2
Description ON SET LARGE PARTY POPPERS SHALL BE USED.
Person(s) exposed
(detail if cast/crew (C),
outside company (O) or
public (P) )
CAST AND CREW.
Action to take ENSURE PARTY POPPERS ARE NOT AIMED AT PEOPLE
ESPECIALLY FACES/HEADS KEEP IN SAFE PLACE UNTIL
NEEDED FOR SCENE.
Person/company
responsible for action
SAMUEL SCHOETTNER
To be completed at agreed later date -
Exposed person(s)
informed? (y/n)
Y Agreed action taken? (y/n) Y Risk removed?
(y/n)
Y
Pot. Problem Effect on Production Solution/Control Person Responsible
Camera runs out of charge. Unable to film. Bring spare batteries,
ensure they are all charged.
Bring charger.
Sam Schoettner
SD card is corrupt/won’t
write.
Unable to film/ edit Bring spare SD card, check
SD card before filming by
taking a few test videos.
Sam Schoettner
Defective kit/kit broke. Unable to film some shots. Check that kit is functional
before filming (and at
college before taking it
home.)
Sam Schoettner
Lighting breaks. Shots will be underexposed
or extremely grainy/noisy.
Bring light reflectors and
spare lights to shoot. Utilize
natural light.
Sam Schoettner
Unable to organize props. Final product will be lacking
props, might confuse the
story.
Get all the props well ahead
of time. Gives time to
gather everything
Sam Schoettner
Lack of organization for shot
list.
Shoot will be made up as
you go along, might result in
missing shots/ story that is
confused.
Create a coherent shot list
before shooting.
Sam Schoettner
Not organizing the
personnel needed.
Unable to shoot due to lack
of actor(s) or crew etc.
Organize actors etc. before
hand and ensure they will
be able to come and shoot
on the day
Sam Schoettner
Bad weather e.g. heavy
rain/storm
Unable to film as equipment
could break or personnel
could get injured/fall ill.
Check that weather is
appropriate, bring weather
and protective gear for both
gear and personnel.
Sam Schoettner
Unplanned incidents such as
cast/crew falling ill.
Unable to film due to lack of
cast/crew.
Have a backup cast/crew. Sam Schoettner
Getting locked out of the
house
Unable to film as unable to
access ‘set’
Keep a spare key don’t lock
the door.
Sam Schoettner
Inappropriate weather for
the scene.
Unable to create a
convincing/appropriate
feeling shot
Have a backup shooting
date, check to see if the
weather will be appropriate
before filming.
Sam Schoettner
Unable to organize
appropriate actors
Unable to make the
protagonist (or other
characters) convincing, will
lack immersion
See how different actors
portray the character before
casting them for the shoot.
Sam Schoettner
Personnel unable to get to
shoot due to lack of
transport or traffic.
Unable to film/delay filming. Make sure you have worked
out how they will get to the
location (private or public
transport etc.) And work out
when they must leave to
arrive on time.
Sam Schoettner and
cast/crew
 Provide an outline of what you will do on which days during
production
DAY 1 DAY 2 DAY 3 DAY 4 DAY 5
Shoot most if not all
of the short film.
Begin editing, re-
shoot anything if
necessary.
Begin to have a
finished rough cut. If
done begin with VFX
if necessary
Finish rough cut add
special VFX if
necessary. Begin on
Foley and audio
work.
Finish recording
Foley and add it into
the scene.
Colour grade the
footage as you are
editing
Colour grade the
footage as you are
editing
Colour grade the
footage as you are
editing
Colour grade the
footage as you are
editing
Colour grade the
footage as you are
editing
Location List
Cast List
No. Name contact no. call time
1 TRISTAN MURRAY - N/A
2 NOAH SCHOETTNER- - N/A
3
4
client contacts:
Kit Movement
Name Role Contact Number
TRISTAN MURRAY PROTAGONIST -
SAMUEL SCHOETTNER PRODUCER/DIRECTOR 07938 848678
NOAH SCHOETTNER ACTOR 1 -
contacts:
time in activity location
08.45-9.00 - -
09.00-09.05 - -
09.05-09.30 - -
09.30-10.00 SETUP EQUIPMENT/GEAR HOME
10.00-10.30 SETUP EQUIPMENT/GEAR HOME
10.30-11.10 ACTORS ARRIVE HOME
11.10-11.30 SHOOTING ACT 1 HOME/STREET
11.30-12.00 SHOOTING ACT 1/2 HOME/STREET
12.00-12.30 SHOOTING ACT 2 HOME
12.30-13.30 SHOOTING ACT 3 HOME
13.30-14.00 FINISH SHOOT HOME
14.00-14.30
14.30-15.00
15.00-16.00
16.00-16.30
16.30-17.00
17.00-17.30
17.30 -
SHOOTING SCHEDULE:
Prop/Costume Person responsible for
organization
How it will get to
location
Suitcase.
Prop
Sam Schoettner. Already at location.
Bomb detonators and
timer.
Prop
Sam Schoettner. Already at location.
Dark clothing and dress
coat.
Costume
Tristan Murray. Person responsible is
brining the Costume.
Birthday décor.
Prop
Samuel Schoettner. Already at location.
Soundtrack Planning
Ambient Sounds Interactive
sounds
Interactive
sounds
Character
sounds
Non Recordable
Diegetic sounds
Outside street
ambiance
Fabric sounds Explosion of part
poppers
Breathing Bomb timer count
down beep
Indoor ambiance Paper sounds Party popper ‘toot’ ‘That wasn’t
supposed to
happen’ speech
Pressing of
buttons (beep)
Door well
ambiance
Footsteps,
outdoors
Fluttering of paper
confetti
Movement Bomb activation
sound
Car driving sound. Picking up/putting
down sound,
metallic
Clean wind sound. Door lock
Door
opening/shutting
Moving plant pot
Placing
key/picking up key
Beeping of the
bomb timer
Footsteps, indoors
Sliding under table
Self Recordable Diegetic sounds
 I will only use Music and sound cues, these I will get from
websites such as;
 http://incompetech.com/
 https://www.youtube.com/audiolibrary/music
 https://www.royaltyfreekings.com/product/31/action-film-2
 Or create them myself using garage band or other sound editing
software.
 Sound track https://www.royaltyfreekings.com/product/31/action-
film-2 01 Absolved
 Bomb activation sound:
https://www.youtube.com/watch?v=3N0NxsyWPiY
 Bomb beep:
https://freesound.org/people/AlaskaRobotics/sounds/221087/
 Pressing buttons beep:
https://freesound.org/people/DodoDuck/sounds/122265/
 Most of the Diegetic sounds are fairly self explanatory e.g. for
shutting a door you need the sound of a door shutting etc. So these
sound effects didn’t need as much thought as the soundtrack.
 The reason I chose the ‘action/thriller’ soundtrack was I knew it
would work to build tension, but also by using action music, the
audience instantly is catapulted into an ‘action mind’ meaning they
know that something is going to happen and what time of scene it is.
The pace and the tone of the music will build and drop tension where
needed, insuring the audience will be kept alert. The whole idea of
my film was to build up the ‘illusion’ that the protagonist was a form
of hit-man, who was planting a bomb, therefore the tense action
music helped convey the feeling he was up to no good, and the fact
that the music built tension only re-assured the viewer of that.
Building tension will only make the climax of the film better as the
twist will be more pronounced.

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Fmp proposalFmp proposal
Fmp proposal
 
Fmp context
Fmp contextFmp context
Fmp context
 
4. evaluation
4. evaluation4. evaluation
4. evaluation
 

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4. pre production sf 2017 (work)

  • 2.
  • 3. Title Annual Explosion Genre Action, Comedy What 3 visual conventions of your genre will you include? 1. For the action/thriller section of the film I will use a blue/green colour scheme using teal shadows and orangey highlights. 2. I will use faster editing and tracking shots for the action/thriller section of the film this will help with immersion and realism. 3. For the comedy section of my film I will use warmer and more saturated colours, fuller lighting and the camera will be a lot more static.
  • 4. What will you introduce early in the film to make the audience like/care about your character? I will have the character dressed darkly and mysteriously; this will intrigue the audience and make them think/care about the character, though the audience would not like the character they would be interested in the character. What is the ending to your film? The end of the film will be a confetti canon going of this will reveal the real plot and let the film go out on a bang, so to say. Why is that your ending? What reaction are you hoping to elicit in the audience? This is because the film is going to build up tension by making the audience believe that it is a real bomb that is being planted. This should surprise the audience and hopefully it will offer comedic value. What are the stakes for your character? What will happen if they don’t get what they want? The confetti bomb is a birthday surprise meaning if he does not ‘plant the bomb’ on time the birthday surprise will be ruined.
  • 5. 3 Act Structure; Define each act Act 1 The story is setup, we are clued into what the story will unfold and what the objective the protagonist has. Act 2 Tension is built up as the protagonist makes their way to the site where the bomb will be planted, this will give the audience a false sense of security making them believe that they know already what is going to happen. Act 3 Finally the true plot is revealed, the audience realises that the bomb was nothing more than confetti this leaves the film on a much lighter note and finishes it with an obvious idea of what was going to happen.
  • 6. Shot No. Approx timing What happens Visual notes Audio notes 1 7-12 seconds Shot slowly moves downwards You can see the house the shot then reveals protagonist and pushes in to focus on a note he is unfolding in his hand. Dull weather, blue tones, camera movement is slow. Character is right of frame, medium shot, as the camera pushes in it changes to a close up shot. Diegetic environment sounds can be heard cars driving wind animals etc. Paper sound can be heard as he unfolds the piece of paper. 2 5-8 seconds (lots of short <1 to 1 second clips) Shows character walking up to house. Tracking shots of character from side, and of his backpack, close ups of hands etc. many different shots, fast editing. Low-key tense music, diegetic sound is drowned a bit more drowned out muffled,(maybe heart racing sound effect.) 3(Possibly) 6-8 seconds Antagonist is in house, inaudibly talking on the Phone, hangs up, leaves house, puts key under plant pot or door mat. Camera can see both actors, antagonist walking around in house, protagonist pressed up against outer house wall. You can hear muffled talking laughing, diegetic sound when opening closing door, putting key in hidden spot 4 3-4 seconds Protagonist sneaks past antagonist as she leaves. Medium shot, close up of picking up key. Quiet non diegetic tense music, diegetic sound of door and unlocking it using key.
  • 7. Shot No. Approx timing What happens Visual notes Audio notes 5 6-9 seconds Protagonist enters house and plants bombs, the bombs have receivers which he activates, he then goes under the desk to plant the ‘main bomb’ Lights are all turned off, colour grade is still blue/teal, protagonist turns on lights, colour grade becomes slightly warmer. Electronic high pitch click when enabling the receivers, sounds of movement, button presses. 6 5-10 seconds He is under desk mounting mounting the timer. Warm colour tones from either side of his face, cool shadows and teal mid tones. Diegetic Sounds of fabric movements, breathing, button presses. Non diegetic music. 7 3-5 seconds Extreme close up of the bomb timer display and button as he hits enter for 10 seconds. shallow depth of field, low saturation vibrant red colour for display. Slowed down heartbeat, breaths, slow motion sound of them flicking the switch. 8 3-4 seconds Multiple shots of the confetti explosion. Multiple different camera angles, Yellowish lighting. Party toot, confetti explosion, flutter of paper.
  • 9. Concept board Timer for the prop bomb Case the bomb is carried in Heavily birthday decorated room Bomb carriers costume
  • 10. Motivated Lighting Available Light For my film I want to use mostly; Available light and Motivated lighting. Though I will include some low-key lighting and for the most part use soft diffused light. Lighting I’m going to use light reflectors to make the most of available light
  • 11. Colour Teal colours for action part Warm colours for comedy Ungraded image
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17. Shot No. Shot Type Estimated duration Description/notes (e.g. camera movement, specific directions for performers, etc) 1 Establishing 6-8 seconds Camera is moving down wards, character1 has back to camera, over the shoulder, left of frame looking at house. 2 Medium/Wide 6-8 seconds Camera is static, character2 leaves house, looks house door. 3 Close-up 1-2 seconds Camera is pushing in, character2 places house key under plant pot. 4 Medium/Wide 2-3 seconds Camera is static, character2 exits frame left. 5 Medium/ Close-up 3-4 seconds Camera pushes in over shoulder, character1 unfolds a note. 6 Close up/ Extreme close-up. 4-5 seconds Camera is static, close-up of character1 reading note. 7 Medium/ Close-up 2-4 seconds Camera is static, character1 folds note back up, bends down to get suitcase. 8 Medium/Wide 1-2 seconds Camera is static, character1 places note in pocket, crosses road. 9 Medium/Wide 6-8 seconds Camera is panning from left to right, character1 walks through drive up to house, bends down, puts down suitcase and picks up key. 10 Close-up 1-2 seconds Camera is pushing in, character1 picks up key from under plant pot. 12 Medium/Wide 3-4 seconds Camera is static, character1 picks up suitcase and unlocks door. 13 Medium 2-3 seconds Camera is static, character1 opens door walks into home and shuts door. 14 Medium 3-4 seconds Camera pans Right to left and tilts from up to down, character1 walks into room and puts down suitcase. 15 Close-up 2-3 seconds Camera slightly moving looking down at suitcase, character1 opens suit case. 16 Close-up to medium 5-6 seconds Camera pans from left to right, tilts from down upwards, character1 takes detonator out of suitcase and plants it on door frame. 17 Medium 3-4 seconds Camera is zooming in, character1 places detonator on cupboard. 18 Close-up 1-2 seconds Camera is static, character1 pulls himself under table. 19 Close up/ medium 10-12 seconds Camera tracks character1’s hands as he is placing the timer under desk. 20 Medium 1-2 seconds Camera is static (dolly zoom effect) charcter1 is under table programming bomb. 21 Close-up 1-2 seconds Camera is slightly shaky, zooming in on bomb timer as character1 programs it.
  • 19. Name Contact info Roles Production Stages Tristan Murray - Character1 (protagonist) Filming Noah Schoettner - Character2 Filming Sam Schoettner 07938 848678 Director Filming Sam Schoettner 07938 848678 Editor Story Editing Sam Schoettner 07938 848678 Sound tech Sound recording Sam Schoettner 07938 848678 Sound Editor Sound editing Sam Schoettner 07938 848678 Editor Colour grading
  • 20. Name How and why were they chosen Do you have a backup option Y/N Tristan Murray (protagonist) I have filmed with them in the past, therefore I know their work ethic. They used to do acting. Lives close by. No Noah Schoettner (character2) He is my brother, the part he played is very small and therefore it was not too important to get a superb actor. Thus convenience. No
  • 21.  Information and images of your location[s] for filming  You should have address details, clearance/premissions for filming, recce photos and floorplans [including camera, equipment and cast/crew layouts]  Where possible, have a plan B fallback location option  Assess each location for any issues and suggest solutions
  • 22. Outdoor setIndoor set Location: 50 Hob Moor Drive Inside house and on the street in front. Filming permission not needed as it is my home.
  • 23. RISK ASSESSMENT FORM ANNUAL EXPLOSION SAM SCHOETTNER 50 HOB MOOR DRIVE Complete the following table rating each risks severity on scale from Negligable (N), Low risk (L), Moderate risk (M), Severe (S), Very severe (V) each risks likelihood on scale from Very unlikely (VU), Unlikely (U), Possible (P), Likely (L), Very likely (VL) Determine the risk factor from the table overleaf. Decide the action to take: Calculate the Risk Factor:
  • 24.
  • 25. Then list each risk identified Hazard no: 4 Risk Factor (1-5) 2 Description ON SET CAMERA AND CABALE EQUIPMENT MAY BE LAYING AROUND. Person(s) exposed (detail if cast/crew (C), outside company (O) or public (P) ) CAST AND CREW. Action to take THE BEST ACTION TO TAKE WOULD BE TO MAKE CAST AND CREW AWARE OF ANY CABLES ON THE FLOOR. AND TAPE CABLES DOWN WHEN/IF NECCESSARRY. Person/company responsible for action SAMUEL SCHOETTNER To be completed at agreed later date - Exposed person(s) informed? (y/n) Y Agreed action taken? (y/n) Y Risk removed? (y/n) Y Hazard no: 22 Risk Factor (1-5) 2 Description ON SET LARGE PARTY POPPERS SHALL BE USED. Person(s) exposed (detail if cast/crew (C), outside company (O) or public (P) ) CAST AND CREW. Action to take ENSURE PARTY POPPERS ARE NOT AIMED AT PEOPLE ESPECIALLY FACES/HEADS KEEP IN SAFE PLACE UNTIL NEEDED FOR SCENE. Person/company responsible for action SAMUEL SCHOETTNER To be completed at agreed later date - Exposed person(s) informed? (y/n) Y Agreed action taken? (y/n) Y Risk removed? (y/n) Y
  • 26. Pot. Problem Effect on Production Solution/Control Person Responsible Camera runs out of charge. Unable to film. Bring spare batteries, ensure they are all charged. Bring charger. Sam Schoettner SD card is corrupt/won’t write. Unable to film/ edit Bring spare SD card, check SD card before filming by taking a few test videos. Sam Schoettner Defective kit/kit broke. Unable to film some shots. Check that kit is functional before filming (and at college before taking it home.) Sam Schoettner Lighting breaks. Shots will be underexposed or extremely grainy/noisy. Bring light reflectors and spare lights to shoot. Utilize natural light. Sam Schoettner Unable to organize props. Final product will be lacking props, might confuse the story. Get all the props well ahead of time. Gives time to gather everything Sam Schoettner Lack of organization for shot list. Shoot will be made up as you go along, might result in missing shots/ story that is confused. Create a coherent shot list before shooting. Sam Schoettner Not organizing the personnel needed. Unable to shoot due to lack of actor(s) or crew etc. Organize actors etc. before hand and ensure they will be able to come and shoot on the day Sam Schoettner Bad weather e.g. heavy rain/storm Unable to film as equipment could break or personnel could get injured/fall ill. Check that weather is appropriate, bring weather and protective gear for both gear and personnel. Sam Schoettner Unplanned incidents such as cast/crew falling ill. Unable to film due to lack of cast/crew. Have a backup cast/crew. Sam Schoettner Getting locked out of the house Unable to film as unable to access ‘set’ Keep a spare key don’t lock the door. Sam Schoettner Inappropriate weather for the scene. Unable to create a convincing/appropriate feeling shot Have a backup shooting date, check to see if the weather will be appropriate before filming. Sam Schoettner Unable to organize appropriate actors Unable to make the protagonist (or other characters) convincing, will lack immersion See how different actors portray the character before casting them for the shoot. Sam Schoettner Personnel unable to get to shoot due to lack of transport or traffic. Unable to film/delay filming. Make sure you have worked out how they will get to the location (private or public transport etc.) And work out when they must leave to arrive on time. Sam Schoettner and cast/crew
  • 27.  Provide an outline of what you will do on which days during production DAY 1 DAY 2 DAY 3 DAY 4 DAY 5 Shoot most if not all of the short film. Begin editing, re- shoot anything if necessary. Begin to have a finished rough cut. If done begin with VFX if necessary Finish rough cut add special VFX if necessary. Begin on Foley and audio work. Finish recording Foley and add it into the scene. Colour grade the footage as you are editing Colour grade the footage as you are editing Colour grade the footage as you are editing Colour grade the footage as you are editing Colour grade the footage as you are editing
  • 28. Location List Cast List No. Name contact no. call time 1 TRISTAN MURRAY - N/A 2 NOAH SCHOETTNER- - N/A 3 4
  • 29. client contacts: Kit Movement Name Role Contact Number TRISTAN MURRAY PROTAGONIST - SAMUEL SCHOETTNER PRODUCER/DIRECTOR 07938 848678 NOAH SCHOETTNER ACTOR 1 - contacts:
  • 30. time in activity location 08.45-9.00 - - 09.00-09.05 - - 09.05-09.30 - - 09.30-10.00 SETUP EQUIPMENT/GEAR HOME 10.00-10.30 SETUP EQUIPMENT/GEAR HOME 10.30-11.10 ACTORS ARRIVE HOME 11.10-11.30 SHOOTING ACT 1 HOME/STREET 11.30-12.00 SHOOTING ACT 1/2 HOME/STREET 12.00-12.30 SHOOTING ACT 2 HOME 12.30-13.30 SHOOTING ACT 3 HOME 13.30-14.00 FINISH SHOOT HOME 14.00-14.30 14.30-15.00 15.00-16.00 16.00-16.30 16.30-17.00 17.00-17.30 17.30 - SHOOTING SCHEDULE:
  • 31. Prop/Costume Person responsible for organization How it will get to location Suitcase. Prop Sam Schoettner. Already at location. Bomb detonators and timer. Prop Sam Schoettner. Already at location. Dark clothing and dress coat. Costume Tristan Murray. Person responsible is brining the Costume. Birthday décor. Prop Samuel Schoettner. Already at location.
  • 33. Ambient Sounds Interactive sounds Interactive sounds Character sounds Non Recordable Diegetic sounds Outside street ambiance Fabric sounds Explosion of part poppers Breathing Bomb timer count down beep Indoor ambiance Paper sounds Party popper ‘toot’ ‘That wasn’t supposed to happen’ speech Pressing of buttons (beep) Door well ambiance Footsteps, outdoors Fluttering of paper confetti Movement Bomb activation sound Car driving sound. Picking up/putting down sound, metallic Clean wind sound. Door lock Door opening/shutting Moving plant pot Placing key/picking up key Beeping of the bomb timer Footsteps, indoors Sliding under table Self Recordable Diegetic sounds
  • 34.  I will only use Music and sound cues, these I will get from websites such as;  http://incompetech.com/  https://www.youtube.com/audiolibrary/music  https://www.royaltyfreekings.com/product/31/action-film-2  Or create them myself using garage band or other sound editing software.
  • 35.  Sound track https://www.royaltyfreekings.com/product/31/action- film-2 01 Absolved  Bomb activation sound: https://www.youtube.com/watch?v=3N0NxsyWPiY  Bomb beep: https://freesound.org/people/AlaskaRobotics/sounds/221087/  Pressing buttons beep: https://freesound.org/people/DodoDuck/sounds/122265/
  • 36.  Most of the Diegetic sounds are fairly self explanatory e.g. for shutting a door you need the sound of a door shutting etc. So these sound effects didn’t need as much thought as the soundtrack.  The reason I chose the ‘action/thriller’ soundtrack was I knew it would work to build tension, but also by using action music, the audience instantly is catapulted into an ‘action mind’ meaning they know that something is going to happen and what time of scene it is. The pace and the tone of the music will build and drop tension where needed, insuring the audience will be kept alert. The whole idea of my film was to build up the ‘illusion’ that the protagonist was a form of hit-man, who was planting a bomb, therefore the tense action music helped convey the feeling he was up to no good, and the fact that the music built tension only re-assured the viewer of that. Building tension will only make the climax of the film better as the twist will be more pronounced.

Editor's Notes

  1. List, explain how you’ll acquire and provide an overview of anything else you’ll need for your production – this is about anything that isn’t cast, crew, technical equipment and locations, but could be how those things will be moved to a location, for example.