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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Game Title

Batman Arkham Origins

Provide detailed descriptions from chosen examples that establish…

Clearly state what production technique(s) you think have
been used to create specific soundtrack elements

Setting

The setting of the game seems to be in a place that can overlook the city as one of
the characters blows up a building and the characters both get to see it.

Mood

The mood of the cut scene is and edge taking feels to it as buildings blow up and
contains fighting between the characters.

0:14-0:25 There is audio of things breaking may
have used a sound effect to get a more Crunchy
sound to it.
1:05-1:18 There is an explosion that could have
been a normal sound with an effect added on it to
make a sound more like an explosion.
0:25-1:35 The audio from the characters has an
echo effect added to it.

Game genre

The game genre feels like an action game as there are explosions and fighting scenes 0:03-0:10 A live recording of an elevator with an
in the cut scene.
echo effect to show it is in a closed space opening
to an open area.

Narrative

Batman is in an elevator and then he gets to the top floor he is then in a fight that is
bane as he is fighting he gets thrown into a room where the joker is waiting for
batman. Bane still willing to beat up batman is put to a halt as the joker orders him
not to and then the joker talk to the batman and then explodes a construction site,
batman reacts to this and frets the joker as he throws him and the joker has yet
another trick up his sleeve.

0:28-0:32 The ball the joker is holding the audio
lowers then he toss it away.

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Batman arkham origins

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Batman Arkham Origins Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The setting of the game seems to be in a place that can overlook the city as one of the characters blows up a building and the characters both get to see it. Mood The mood of the cut scene is and edge taking feels to it as buildings blow up and contains fighting between the characters. 0:14-0:25 There is audio of things breaking may have used a sound effect to get a more Crunchy sound to it. 1:05-1:18 There is an explosion that could have been a normal sound with an effect added on it to make a sound more like an explosion. 0:25-1:35 The audio from the characters has an echo effect added to it. Game genre The game genre feels like an action game as there are explosions and fighting scenes 0:03-0:10 A live recording of an elevator with an in the cut scene. echo effect to show it is in a closed space opening to an open area. Narrative Batman is in an elevator and then he gets to the top floor he is then in a fight that is bane as he is fighting he gets thrown into a room where the joker is waiting for batman. Bane still willing to beat up batman is put to a halt as the joker orders him not to and then the joker talk to the batman and then explodes a construction site, batman reacts to this and frets the joker as he throws him and the joker has yet another trick up his sleeve. 0:28-0:32 The ball the joker is holding the audio lowers then he toss it away.