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2nd year prep
1. Tell me in no more than20 words, youwouldlike
to makefor yourFMP next year.
I believe that, I wouldstill like to focus on the
gothic/monstergenre again withoutcopyinglast
year’swork.
Why does thatinterest you? I havealways been interested in this design area
from a very youngage andhow different aspects
of this area can be interpreted by a creator or
audience, suchas makinga scary gothic product
thatis still accessible to young/allaudiences.
What aboutyourproject makesit important to
you?
I havegrown up with this typeof genre andhave
always wanted tomake productssurroundingthis,
which can clearly be seen throughoutmany ofmy
productsfrom last year, either explicitly like in
bothmy game, my FMP and my soundscapeand
implicitly such as the themesI reflected onfor my
music videoetc.
Outline someof the initial influences onyour
idea/work and somepotential research targets
(remember, research isn’t justa paper-based
activity)
Trapped Ever After (TV Show, 2010)
MonsterGirl Maker(MobileGame)
The Sims4 (Video Game, 2014)
E3 Gaming Conferences
PCGamer (Magazine)
Lorelai (Video Game, 2018)
What skillsdo youhave now thatcan help you
with that?
I now havethe ability to reflect onthis research
andperform Production Experiments, in order to
test how certain techniqueswould work andif I
have the ability to accomplish themand integrate
them intomy productsuccessfully.
What skillsdo youneed to gain duringyourother
2nd
year projects to help youmake a better FMP
next year.
In theory, I believe I need to learn more about
how to appeal tocertain target audiences. Mostly
though, I need to learn more abouthow to be
able to work andcommunicatemy ideas in a team
if this is required in the chosenproductionarea,
mainly a video-basedproject. Addingon to this, if
I dochoose to makea video-basedproject, I also
have many moreeffects andtechniquesto use in
Premiere, due to havingseen certain effects in
other videoprojects I don’tknowhow to achieve
2. This initial document provides you with an opportunity to reflect on, review and summarise
your progress and achievements through the first 7 units of the qualification and what you
plan to create in your final project. Think about what you know now, and what it means to
you, compared with what you knew and could do before you started the course, and how
this has influenced your choice of pathway and your FMP.
What haveyoulearned this year that will help you
next year?
I havemainly learnt many more techniquesand
toolsin PhotoshopandPremierethatcan help
improvemy productionquality andappearance.
Additionally, I also knowall the available project
area I could focus on (music videos, games,
magazines) andso I havemore optionstochoose
from when deciding more finitely what thisfinal
project will consistof.