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Generating
user insight
Open Policy Week
23rd February 2015
Structure
Introduction to Policy Lab
1
2
3
User centred design – insight generation
Workshop tasks
Intro to Lab &
our approach
Intro to Lab &
our approach
What is Policy Lab?
We are a creative space where
policy teams can develop the
skills and knowledge to develop
policy in a more open, digital
and user-centred way.
@PolicyLabUK
Intro to Lab &
our approach
What do we do?
We are proving ground for open
policymaking tools and
techniques. Through practical
projects and one-off
experiments, we test, refine and
evaluate new tools and
methods.
Intro to Lab &
our approach
Collaborative approach
We help key decision makers in
Government and public services
to view their efforts from outside
in, bringing clarity through
different perspectives – including
from users of services. We bring
together different experts,
working with the public and
frontline professionals.
Intro to Lab &
our approach
How do we work?
Demonstration projects
Provide specialist support for
policy teams who are interested
in applying new thinking and
approaches to real policy
challenges.
Intro to Lab &
our approach
How do we work?
Lab Light
Is an opportunity for policy
makers to quickly try out
experimental techniques, from
data science to co-design,
building confidence, skills and
new knowledge.
Intro to Lab &
our approach
What we’ve done so far
Since Policy Lab was launched in April we have:
• Demonstrator projects:
• Launched six projects with departments on:
• Crime reporting and follow up support
• Family mediation
• National Insurance Numbers for young people
• Health & employment outcomes
• Free childcare
• Civil Service learning
• Used these projects to develop a toolkit to share with civil servants
• Run ‘Lab light’ co-design sessions with 1000+ civil servants and organised a
Northern Futures Ideas Day across 8 venues in the North
User-centred
design
Transport
Public
Services
Police
Healthcare
Transport
The
User
Police
Healthcare
Transport
The
Interactions
Police
Healthcare
Or
touchpoints
Great services
have great
touchpoints
Ethnography
Observation
Shadowing
Service safaris
User journey mapping
Interviews
Surveys
User behaviour
User needs
INSIGHT
Stages of the
design process
Discover scope Develop proposals
Stages of the
design process
Discover scope Develop proposals
Journey mapping
Observation
Service safaris
Interviews
Stages of the
design process
Discover scope Develop proposals
Co-design
Observation
Prototyping
Why get insight
from users?
• Understands the real world
• Reduces waste
• Breaks down silos
• Inspires ideas?
Understand why
people act or feel
as they do
Why user centred design?
http://newsingeneral.com/wp-content/uploads/2014/03/Google-Maps.jpg
Reduces waste by
only providing what
people need and
not what they
don’t need
Why user centred design?
http://cellar.org/attachment.php?attachmentid=38795&d=1337348766
Reduces waste by
testing prototype
ideas before
expensive pilots
Why user centred design?
Focusing on user
breaks down
departmental
silo working
Why user centred design?
Sparks ideas
Why user centred design?
http://ana-white.com/2011/04/farmhouse-bedside-table
Focus of today
Discover scope Develop proposals
Journey mapping
Observation
Service safaris
Interviews
• Help you understand the person
that you are designing a service
or policy for
• Think about their characteristics
– but also their personal life:
motivations, how they
experience the service, and
favourite TV show!
Personas
Personas
Vital stats
Name:
Age:
Occupation:
Fave TV show:
Attitude to health:
Aspirations and motivations:
Hobbies:
“What I would most likely say”
• Talks through how someone has
experienced a service:
Before – during – and afterwards
• Identifies ‘moments of magic’
and ‘points of pain’
• Asks people not only what
happened but how they felt
Journey mapping
Journey mapping
before during after
Observation
• How people act is often different
from what people say
• Document everything (photos,
video recording)
• Ask someone to explain what
they are doing
• Look at the environment around
them
Service safaris
• Become the user and experience
the service yourself
• Note down ‘moments of magic’
or ‘points of pain’
• Use to identify what is wrong…
• …or learn from people doing it
right!
Interviews
• Ask people why they act or feel a
certain way (about a service)
• Ask open questions
• Don’t ask leading questions
Introduction to OPM & Policy Lab
What is user-centred design?
The Challenge: Create user insight to
design a new service
1. Create a persona
2. Get some insight
• User journey
• Service safari
• Observation
• Interviews
3. Analyse findings & prepare your pitch
4. Present!
13:00 – 13:10
13:10 – 13:20
Agenda
Develop: service propositions
13:20 – 13:35
13:35 – 14:25
14:25 – 14:40
14:40 – 15:00
To generate insight in order to develop a
new healthy living service for people who
work around Westminster
1 minute feedback per group: tell us about a
challenge and an opportunity
- Focus on insights, challenges, opportunities
- Ideas are fine, but not solutions just yet
Email observations to:
beatrice.andrews@cabinetoffice.gov.uk
Your task for today
Develop: service propositions
If we had longer…
Develop: service propositions
User Journey
Mapping
User Journey
Mapping
before during after
Testing and
Prototyping
Problems Ideas Prototype
User Journey
Mapping
Co-design
• Get users to design the service
that they want
Testing prototypes
• Get some immediate feedback
on ideas
• ‘Making’ them real and tangible
allows people to respond better
Generating
user insight
Open Policy Week

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Policy lab user centred insight monday 23rd feb

  • 1.
  • 2. Generating user insight Open Policy Week 23rd February 2015
  • 3. Structure Introduction to Policy Lab 1 2 3 User centred design – insight generation Workshop tasks
  • 4. Intro to Lab & our approach
  • 5. Intro to Lab & our approach What is Policy Lab? We are a creative space where policy teams can develop the skills and knowledge to develop policy in a more open, digital and user-centred way. @PolicyLabUK
  • 6. Intro to Lab & our approach What do we do? We are proving ground for open policymaking tools and techniques. Through practical projects and one-off experiments, we test, refine and evaluate new tools and methods.
  • 7. Intro to Lab & our approach Collaborative approach We help key decision makers in Government and public services to view their efforts from outside in, bringing clarity through different perspectives – including from users of services. We bring together different experts, working with the public and frontline professionals.
  • 8. Intro to Lab & our approach How do we work? Demonstration projects Provide specialist support for policy teams who are interested in applying new thinking and approaches to real policy challenges.
  • 9. Intro to Lab & our approach How do we work? Lab Light Is an opportunity for policy makers to quickly try out experimental techniques, from data science to co-design, building confidence, skills and new knowledge.
  • 10. Intro to Lab & our approach What we’ve done so far Since Policy Lab was launched in April we have: • Demonstrator projects: • Launched six projects with departments on: • Crime reporting and follow up support • Family mediation • National Insurance Numbers for young people • Health & employment outcomes • Free childcare • Civil Service learning • Used these projects to develop a toolkit to share with civil servants • Run ‘Lab light’ co-design sessions with 1000+ civil servants and organised a Northern Futures Ideas Day across 8 venues in the North
  • 16. Ethnography Observation Shadowing Service safaris User journey mapping Interviews Surveys User behaviour User needs INSIGHT
  • 17. Stages of the design process Discover scope Develop proposals
  • 18. Stages of the design process Discover scope Develop proposals Journey mapping Observation Service safaris Interviews
  • 19. Stages of the design process Discover scope Develop proposals Co-design Observation Prototyping
  • 20. Why get insight from users? • Understands the real world • Reduces waste • Breaks down silos • Inspires ideas?
  • 21. Understand why people act or feel as they do Why user centred design? http://newsingeneral.com/wp-content/uploads/2014/03/Google-Maps.jpg
  • 22. Reduces waste by only providing what people need and not what they don’t need Why user centred design? http://cellar.org/attachment.php?attachmentid=38795&d=1337348766
  • 23. Reduces waste by testing prototype ideas before expensive pilots Why user centred design?
  • 24. Focusing on user breaks down departmental silo working Why user centred design?
  • 25. Sparks ideas Why user centred design? http://ana-white.com/2011/04/farmhouse-bedside-table
  • 26. Focus of today Discover scope Develop proposals Journey mapping Observation Service safaris Interviews
  • 27. • Help you understand the person that you are designing a service or policy for • Think about their characteristics – but also their personal life: motivations, how they experience the service, and favourite TV show! Personas
  • 28. Personas Vital stats Name: Age: Occupation: Fave TV show: Attitude to health: Aspirations and motivations: Hobbies: “What I would most likely say”
  • 29. • Talks through how someone has experienced a service: Before – during – and afterwards • Identifies ‘moments of magic’ and ‘points of pain’ • Asks people not only what happened but how they felt Journey mapping
  • 31. Observation • How people act is often different from what people say • Document everything (photos, video recording) • Ask someone to explain what they are doing • Look at the environment around them
  • 32. Service safaris • Become the user and experience the service yourself • Note down ‘moments of magic’ or ‘points of pain’ • Use to identify what is wrong… • …or learn from people doing it right!
  • 33. Interviews • Ask people why they act or feel a certain way (about a service) • Ask open questions • Don’t ask leading questions
  • 34. Introduction to OPM & Policy Lab What is user-centred design? The Challenge: Create user insight to design a new service 1. Create a persona 2. Get some insight • User journey • Service safari • Observation • Interviews 3. Analyse findings & prepare your pitch 4. Present! 13:00 – 13:10 13:10 – 13:20 Agenda Develop: service propositions 13:20 – 13:35 13:35 – 14:25 14:25 – 14:40 14:40 – 15:00
  • 35. To generate insight in order to develop a new healthy living service for people who work around Westminster 1 minute feedback per group: tell us about a challenge and an opportunity - Focus on insights, challenges, opportunities - Ideas are fine, but not solutions just yet Email observations to: beatrice.andrews@cabinetoffice.gov.uk Your task for today Develop: service propositions
  • 36. If we had longer… Develop: service propositions
  • 38. Testing and Prototyping Problems Ideas Prototype User Journey Mapping
  • 39. Co-design • Get users to design the service that they want
  • 40. Testing prototypes • Get some immediate feedback on ideas • ‘Making’ them real and tangible allows people to respond better

Editor's Notes

  1. Well, let’s think of some public services - transport, healthcare, the police
  2. All these things need to be designed with the user of the service in the middle
  3. These arrows are used so much in diagrams, and actually they are the most important part - they signify the interaction between the user of the service and the service itself Service design works to improve that interaction, designing it according to the users needs
  4. These arrows are used so much in diagrams, and actually they are the most important part - they signify the interaction between the user of the service and the service itself Service design works to improve that interaction, designing it according to the users needs
  5. The backbone of service design is to understand the behaviour of the users We do this through various methods, often called ethnography: through observation, shadowing, in-depth interviews, surveys Which give us real insight into what their needs are
  6. Mapping on the different points they interact with the service (called touchpoints), and their experience at the time - whether good or bad
  7. And it’s those pain-points, where the experience is bad, that we see as opportunities - where we can intervene and re-design those touchpoints within the service to make it better In this example, of going to A&E, it might be that they couldn’t find the entrance, and then staff didn’t welcome them, and then they had to wait for hours and didn’t know what was going on.
  8. So we take those initial user needs, and problems with a service, come up with new ideas of how to solve them, and then take on the best ideas to test them out, cheaply and quickly, to see if the idea has legs.