2. Context, style, techniques, content.
The context of this podcast is it being the eavesdrop[p podcast made by
Co-CEO of NRG and Former CEO of Optic Gaming Hector Rodriguez born
to Mexican parents in north Mexico Hecz worked in finance until he was
28 years old earning a healthy amount per year but never really being
satisfied with the work that he was doing on a daily basis so at 28 left
his 6 figure a year job to work in Esports the industry at the time was
not what it is now and was not real a real money-maker and an
extremely risky investment overall however it massively paid off with a
lot of people nicknaming Hecz the godfather of Esports in the last few
years Hecz relationship ,with his first and only esports venture at the
time of Optic Gaming, fell apart and eventually had to say his final
goodbyes to the baby he created he undertook a venture with NRG
owner Andy Miller in which both CEOs would become Co-CEOs of
Andy's Company the majorly successful NRG Gaming this allowed Hecz
to reenter the Esport he loved in Call Of Duty and also join a huge
organisation who appreciated him and his work a lot more than the
investors in the Optic Gaming organisation changeover the Eavesdrop
Podcast is something he created two years ago and has done a podcast
every Monday ever since this episode in particular is with “Dashy” or
Brandon Otell who is a former team member of Hecz former team Optic
and a really good character in the scene as a whole the podcast creates
the same energy and charisma that I would like to convey in my own
project the characters I would be attempting to bring to the podvcast
may be slightly less popular than Brandon ofcourse but I have a few in
mind.
https://youtu.be/tqy-EHKkLKM
3. Context, style, techniques, content.
This podcast is also part of the eavesdrop podcast however
the setting is different and the person Hecz is talking to is also
very different as this is Seth “Scumpii” Abner a professional
Call Of Duty Esports player and also a content creator for NRG
this specific podcast is episode 4 in the series as Scump and
Hecz go back to where Seth was only 15 years old this was
the only fitting individual for a very early episode of the
podcast the chat about the recent fallout (at the time) of
Optic Gaming and the ramifications it has for them two as
individuals in Esports teams move around so much and the
feat of Scump being on the same team except one situation
for 2 weeks back in 2013 it is a tremendous achievement and
yet Scump was forced to leave. They discuss some very
important information to the back story of both of these
individuals I want to take the technique of being able to adapt
to situations that are not favourable to me and an objective I
may have to overcome as you can see this is filmed in a
different location to the first Eavesdrop podcast shown in this
pro Forma which was “Dashy” and was filmed in the
Heczquarters based in Frisco, Texas.
https://youtu.be/ngKQ_RBqB4Y
4. Context, style, techniques, content.
The Smithsquad Podcast was created by YouTube content
creator TheSmithPlays the podcast was made for Patrick to
allow thre community a look in to the day to day lifestyle and
behind the scenes of content creators in the Call Of Duty
zombies community and outreaching that Smiths Podcast
wasn’t the only nomination I had for this section especially as
he stopped the creation of this podcast not too long ago and
it has been taken over by the It Is What It Is podcast made by
YouTube content creator Turbo and that will be the podcast I
look at in the next slide, The SmithSquad podcast is one of
the very first ones I paid enough attention to enjoy the
technique and style of this podcast are something I would like
to recreate the podcast is very unstructured but flows
because the conversations just flow really well because of the
host being Patrick and his social skills actually being in tact
5. Context, style, techniques, content.
This is the “It Is What It Is” Podcast created by YouTube
content creator Turbo this particular episode is with content
creator Tim Hansen he is a fellow content creator to Turbo
and a couple of other people that have been mentioned
previously in this Pro Forma the podcast is also in an online
format just like the previously mentioned SmithSquad
podcast infact the only podcasts to not be an in person
experience is this one and the SmithSquad podcasts that I
actually enjoy. Turbos podcast is a really enjoyable experience
because again it is not structured the technique of having it
as literally just a conversation between two people rather
than a structured question answer layout which very
obviously works but the layout of just a conversation is better
than the Q & A style.
6. Context, style, techniques, content.
The Ear Biscuits podcast With Rhett & Link is the most
professional 1 on 1 podcast on this list with the networth of
the people who have appeared on this podcast being worth
around $500m in total the podcast has done really well for
itself and the basis still remains that the conversation is just
Rhett & Link talking about various things that have happened
either previously in their life or very recently the podcast is
extremely insightful to their lives these two have been two of
the faces of YouTube since their channel was created in 2008
they have featured in multiple business ventures with
YouTube which clearly shows the trust that YouTube has for
these two content creators the Ear Biscuits podcast is a great
listen and only 1 in 7 podcasts on average have got a guest in
therefore most of the casts only actually feature Rhett & Link
Themselves this is a great premise for the two as
entertainment is specific and they are very clearly
entertaining individuals to only have them two on the cast for
so long.
7. Research summary:
In the research for my project the overruling consistency is that the podcast has to be conversational as my distaste
towards Q & A means I will not be invested in the project I'm trying to create therefore making the project objectively
worse so sticking to the conversational nature for me would be better course this could backfire as the person who I
am speaking to may possibly nit have the same kind of vibe or energy with the conversation as I do I don’t see this
being an issue but it is possible and I wont discount it from being a possibility.
8. Bibliography:
Eavesdrop Podcast
Credit: Hecz, Dashy, Scump
Episode 4, 35
SmithSquad Podcast
Credit: SmithPlays, MrTLexify
Episode: 12
It Is What It Is Podcast
Credit: Turbo, Tim Hansen
Episode: 1
Ear Biscuits Podcast
Credit: Rhett Mcloughlin, Link Neil
Episode: 1
Editor's Notes
Context affects what is produced, how it is produced and who can produce it.
Technology is part of the context. Early fanzines were hand made because there was no InDesign or Photoshop. Web-series simply didn’t existing because the web didn’t exist.
People who don’t have access to jobs in mainstream media, to become journalists or editors, might produce work independently of that system.
People who don’t see themselves or their interests being represented in main stream media, might produce something that represents them or their social group.
The political situation will influence what someone decides to make. The cultural situation will influence what people make.
Every media text is a product of its environment, just like people.
Style: The way in which something is said, done, expressed, or performed. The combination of distinctive features of literary or artistic expression, execution, or performance
characterizing a particular person, group, school, or era.
For example, a podcast could be two people talking, it could be interviews and a voice over, it could just be a recording of a teaching session… how it is done, is the style.
Techniques:
How are these things being made? What methods are being used? Find out and also use your own experience. For example, is a fanzine being hand written or word processed? How do people making a web series set up their shooting spaces? The more you can find out about technique, the more you can get ideas for your own work.
Content:
The material, including text and images, that constitutes a publication or document.
What is actually in this product? Break it down. Is it interviews, monologues, reviews, instructions… Identify the different types of content in the items you research, to help your own ideas.
Context affects what is produced, how it is produced and who can produce it.
Technology is part of the context. Early fanzines were hand made because there was no InDesign or Photoshop. Web-series simply didn’t existing because the web didn’t exist.
People who don’t have access to jobs in mainstream media, to become journalists or editors, might produce work independently of that system.
People who don’t see themselves or their interests being represented in main stream media, might produce something that represents them or their social group.
The political situation will influence what someone decides to make. The cultural situation will influence what people make.
Every media text is a product of its environment, just like people.
Style: The way in which something is said, done, expressed, or performed. The combination of distinctive features of literary or artistic expression, execution, or performance
characterizing a particular person, group, school, or era.
For example, a podcast could be two people talking, it could be interviews and a voice over, it could just be a recording of a teaching session… how it is done, is the style.
Techniques:
How are these things being made? What methods are being used? Find out and also use your own experience. For example, is a fanzine being hand written or word processed? How do people making a web series set up their shooting spaces? The more you can find out about technique, the more you can get ideas for your own work.
Content:
The material, including text and images, that constitutes a publication or document.
What is actually in this product? Break it down. Is it interviews, monologues, reviews, instructions… Identify the different types of content in the items you research, to help your own ideas.
Context affects what is produced, how it is produced and who can produce it.
Technology is part of the context. Early fanzines were hand made because there was no InDesign or Photoshop. Web-series simply didn’t existing because the web didn’t exist.
People who don’t have access to jobs in mainstream media, to become journalists or editors, might produce work independently of that system.
People who don’t see themselves or their interests being represented in main stream media, might produce something that represents them or their social group.
The political situation will influence what someone decides to make. The cultural situation will influence what people make.
Every media text is a product of its environment, just like people.
Style: The way in which something is said, done, expressed, or performed. The combination of distinctive features of literary or artistic expression, execution, or performance
characterizing a particular person, group, school, or era.
For example, a podcast could be two people talking, it could be interviews and a voice over, it could just be a recording of a teaching session… how it is done, is the style.
Techniques:
How are these things being made? What methods are being used? Find out and also use your own experience. For example, is a fanzine being hand written or word processed? How do people making a web series set up their shooting spaces? The more you can find out about technique, the more you can get ideas for your own work.
Content:
The material, including text and images, that constitutes a publication or document.
What is actually in this product? Break it down. Is it interviews, monologues, reviews, instructions… Identify the different types of content in the items you research, to help your own ideas.
Context affects what is produced, how it is produced and who can produce it.
Technology is part of the context. Early fanzines were hand made because there was no InDesign or Photoshop. Web-series simply didn’t existing because the web didn’t exist.
People who don’t have access to jobs in mainstream media, to become journalists or editors, might produce work independently of that system.
People who don’t see themselves or their interests being represented in main stream media, might produce something that represents them or their social group.
The political situation will influence what someone decides to make. The cultural situation will influence what people make.
Every media text is a product of its environment, just like people.
Style: The way in which something is said, done, expressed, or performed. The combination of distinctive features of literary or artistic expression, execution, or performance
characterizing a particular person, group, school, or era.
For example, a podcast could be two people talking, it could be interviews and a voice over, it could just be a recording of a teaching session… how it is done, is the style.
Techniques:
How are these things being made? What methods are being used? Find out and also use your own experience. For example, is a fanzine being hand written or word processed? How do people making a web series set up their shooting spaces? The more you can find out about technique, the more you can get ideas for your own work.
Content:
The material, including text and images, that constitutes a publication or document.
What is actually in this product? Break it down. Is it interviews, monologues, reviews, instructions… Identify the different types of content in the items you research, to help your own ideas.
Context affects what is produced, how it is produced and who can produce it.
Technology is part of the context. Early fanzines were hand made because there was no InDesign or Photoshop. Web-series simply didn’t existing because the web didn’t exist.
People who don’t have access to jobs in mainstream media, to become journalists or editors, might produce work independently of that system.
People who don’t see themselves or their interests being represented in main stream media, might produce something that represents them or their social group.
The political situation will influence what someone decides to make. The cultural situation will influence what people make.
Every media text is a product of its environment, just like people.
Style: The way in which something is said, done, expressed, or performed. The combination of distinctive features of literary or artistic expression, execution, or performance
characterizing a particular person, group, school, or era.
For example, a podcast could be two people talking, it could be interviews and a voice over, it could just be a recording of a teaching session… how it is done, is the style.
Techniques:
How are these things being made? What methods are being used? Find out and also use your own experience. For example, is a fanzine being hand written or word processed? How do people making a web series set up their shooting spaces? The more you can find out about technique, the more you can get ideas for your own work.
Content:
The material, including text and images, that constitutes a publication or document.
What is actually in this product? Break it down. Is it interviews, monologues, reviews, instructions… Identify the different types of content in the items you research, to help your own ideas.
Write down a summary of the key things you have learned in this research, that will help you with your project. Short sentences and bullet points are acceptable.