The target audience for the game is those aged 16 and older. This age group was chosen to avoid criticism for exposing inappropriate content to minors and because 16+ gamers tend to be open-minded and willing to provide feedback. Research found that including an option to mute violent language could help younger players enjoy the game with minimal parental supervision and support the gaming industry and parental control over children's gaming experiences.
1. Research
Target Audience
My target Audience for this game is based on the age group, 16+.
I have chosen this target audience as it allows me to apply the desired content without criticism that
it has been exposed to an under aged age group for the game.
My target audience has a high percentage of gamers, and the age group as a whole tends to have an
open mind about things they have never experienced before, or are generally happy to give there
feedback from their own personal experiences from my FMP topic.
I have looked on the official PS4 gaming forum, and my
research on gamers under the target audience age group
playing games that require an older player has been
concluded. I have found that having the option to mute out
all the violent language with a 16 or 18+ game is a good
idea; just in-case an underage player engages themselves
with the game, with minimal parent supervision in their
bedrooms etc.
Cancelling out such content should help with the morale
side of the gaming industry, and should help parents or
guardians supervise their children’s gaming experience.
2. Character Design
Hell boy is a character that my fmp design is
strongly based around. The character that I have
been commissioned to design is a good fit to be tied
in with this character. The design of the character is
not fully based on this character; there are also
other images of characters that I have taken
Inspiration for minimal design add-ons
As anime and manga is one of my favourite art forms in
the character design aspect of things, I wanted to tie in
some creative anime and manga design features,
whether it’s a key factor of the design, or just a subtle
add on.
I have chosen this design for inspiration for my fmp as it
has a wide range of design features that I can take and
add to my fmp character design.
I also like the anime it was taken from and give massive
credit to the art designers in this anime, as they show a
lot of detail to observe.
This image represents what I would
like the home planet of my
character to look like if the game
was made. The character had to
abandon his home to planet due to
chaotic future warfare, which
eventually took it’s toll on the
planet. Pollution increased
everywhere, cities burned due to
riots, animals died due to
scavengers hunting for food. Until
eventually there was nothing left to
take, and nothing to destroy, apart
from the planet itself.