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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Game Title

Call Of Duty Black Ops 2

Provide detailed descriptions from chosen examples that establish…

Clearly state what production technique(s) you think have
been used to create specific soundtrack elements

Setting

This particular cutscene is the start of the zombie map named Origin. As said in the
video it is set in Northern France in 1918. It shows how the zombie apocalypse
started and also how he heroes of the zombie storyline got caught up in the French
trenches and how they had to work together even though they were from the
opposite sides of the war.

The cutscene uses sound effects such as the
zombies groaning and the gun sound effects to
make it feel like you are actually there. The guns
also have a slight echo sound effect which makes
it seem like they are in an enclosed space such as
the trenches.

Mood

The mood of this cutscene is very active and it shows a lot of action which is mainly
The mood of this cutscene is created by the use of
killing zombies in over the top ways. It is very excitable also as this cutscene was also soundtrack, for the cutscene the song is also sped
used as the promo to the downloadable content.
up which makes it seem more fast paced. Also as
this cutscene is used before the actual game is
played it may also have been used to get the
adrenaline flowing through the player to kill
zombies.

Game genre

First-Person Action Survival Post-Apocolyptic survival horror

The bell at the start of the cutscene symbolises
that it is time for the zombies to strike and this
shows the post-apocalyptic aspect of it. The fast
paced music shows the action side

Narrative

The start of the cutscene involves a demonic voice explaining the reason why the
zombie outbreak happened. The demonic voice is meant to be the girl that is
controlling the zombies

The narrative is used to create the tension of the
horror of the game.
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

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Ig1 task 2 analysis work sheet

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Call Of Duty Black Ops 2 Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting This particular cutscene is the start of the zombie map named Origin. As said in the video it is set in Northern France in 1918. It shows how the zombie apocalypse started and also how he heroes of the zombie storyline got caught up in the French trenches and how they had to work together even though they were from the opposite sides of the war. The cutscene uses sound effects such as the zombies groaning and the gun sound effects to make it feel like you are actually there. The guns also have a slight echo sound effect which makes it seem like they are in an enclosed space such as the trenches. Mood The mood of this cutscene is very active and it shows a lot of action which is mainly The mood of this cutscene is created by the use of killing zombies in over the top ways. It is very excitable also as this cutscene was also soundtrack, for the cutscene the song is also sped used as the promo to the downloadable content. up which makes it seem more fast paced. Also as this cutscene is used before the actual game is played it may also have been used to get the adrenaline flowing through the player to kill zombies. Game genre First-Person Action Survival Post-Apocolyptic survival horror The bell at the start of the cutscene symbolises that it is time for the zombies to strike and this shows the post-apocalyptic aspect of it. The fast paced music shows the action side Narrative The start of the cutscene involves a demonic voice explaining the reason why the zombie outbreak happened. The demonic voice is meant to be the girl that is controlling the zombies The narrative is used to create the tension of the horror of the game.
  • 2. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games