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Initial Plans
James cooper-abel
Initial Reaction
• My initial thoughts to the brief was a positive
one as I have had experience with this project
before, so it wasn’t long before I started
coming up with ideas and so far, the ideas for
games, I could make are a rail shooter a
platformer and a puzzle game.
Mind Map
Game ideas
mind map
On rail shooter
platformer Puzzle game
halo
Mario
sonic Phoenix
wright
Professor
latten
Mind Map
Halo on rail shooter
Enemy's
covenant Prometheans
flood
banshee's
seraphs
vampires
phantom
leach
Infected
hornet
Infected
banshee
flock
phaetons
Aggressor
sentinels
Enforcer
sentinel
Protector
sentinel
Retriever
sentinel
allies
UNSC hornetVultures
pelican Long sword
sabre
Power up’sMissile launchers
Machine gun
upgrade
Health restore Gauss canon
Energy shield
projector
Player
character
Sparrow hawk
Mood Board
Mood Board Analysis
Is there any repetition in the images you have collected? Repeated
colours/images styles/fonts/tone/mood
• One repetition I have found in my images are the repeated uses of greys
and greens for UNSC vehicles and purple for covenant vehicles.
• Another repetition I found within the images I collected is that they have a
very realistic image style.
• A final similarity I have found within my images is their military tone as
every vehicles guns or other weaponry attached to them
How will your mood board influence your final product?
• The way my mood board will influence my work is the colour of the sprits I
do from the player character to allies to enemy’s as since my game is a
halo themed rail shooter I have to stick to the set colour scheme of each
vehicle but also I will have to make sure my sprite work makes it obvious
what weapons are on the vehicle and which vehicle uses them as the
mood is military so the sprites should reflect that
Schedule
WEEK OVERALL PLAN SPECIFIC TASKS
1 Production Experiments,
Initial Response, Product
Research
 experiment with animation sound and
mixing them together.
 Wright up a response to task brief and
initial ideas.
 Look up and research existing products
similar to the one I plan on doing.
2 Product Research, Proposal,
Planning
 look up existing products similar to the
one plan on doing
 Wright up a proposal for project I plan
on doing.
 Draw up initial plan for my project.
3 Production  draw sprites for player character, allies
and enemy's and back ground level.
 Begin work on garage band or beep bop
for sound effects and music.
4 Production  continue work and sound track and
sound effects
 Import spirits and music and sound
effect to animation project and begin
editing
5 Evaluation  evaluate work to see hat worked and
what didn’t work in my project.
Bibliography
• Name at least 7 sources that you plan to use in this project. These should include audience
research, books, videos/films/video games, magazines and newspaper articles etc.
1. .star fox 64 developed by Nintendo and released in 1997
2. .galaga developed by nanco and released in 1981
3. .Stardew valley developed by eric barone and released in 2016 (for pixel
art inspiration)
4. .survey monkey (for audience research)
5. .kids next door operation graduates online game released in 2005
6. Halo reach released in 2010 by bungie studios for sabre,phantom,
banshee and seraph reference
7. Halo wars 1 released in 2009 for sparrow hawk, hornet, vulture and
vampire reference

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2. initial plans

  • 2. Initial Reaction • My initial thoughts to the brief was a positive one as I have had experience with this project before, so it wasn’t long before I started coming up with ideas and so far, the ideas for games, I could make are a rail shooter a platformer and a puzzle game.
  • 3. Mind Map Game ideas mind map On rail shooter platformer Puzzle game halo Mario sonic Phoenix wright Professor latten
  • 4. Mind Map Halo on rail shooter Enemy's covenant Prometheans flood banshee's seraphs vampires phantom leach Infected hornet Infected banshee flock phaetons Aggressor sentinels Enforcer sentinel Protector sentinel Retriever sentinel allies UNSC hornetVultures pelican Long sword sabre Power up’sMissile launchers Machine gun upgrade Health restore Gauss canon Energy shield projector Player character Sparrow hawk
  • 6. Mood Board Analysis Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood • One repetition I have found in my images are the repeated uses of greys and greens for UNSC vehicles and purple for covenant vehicles. • Another repetition I found within the images I collected is that they have a very realistic image style. • A final similarity I have found within my images is their military tone as every vehicles guns or other weaponry attached to them How will your mood board influence your final product? • The way my mood board will influence my work is the colour of the sprits I do from the player character to allies to enemy’s as since my game is a halo themed rail shooter I have to stick to the set colour scheme of each vehicle but also I will have to make sure my sprite work makes it obvious what weapons are on the vehicle and which vehicle uses them as the mood is military so the sprites should reflect that
  • 7. Schedule WEEK OVERALL PLAN SPECIFIC TASKS 1 Production Experiments, Initial Response, Product Research  experiment with animation sound and mixing them together.  Wright up a response to task brief and initial ideas.  Look up and research existing products similar to the one I plan on doing. 2 Product Research, Proposal, Planning  look up existing products similar to the one plan on doing  Wright up a proposal for project I plan on doing.  Draw up initial plan for my project. 3 Production  draw sprites for player character, allies and enemy's and back ground level.  Begin work on garage band or beep bop for sound effects and music. 4 Production  continue work and sound track and sound effects  Import spirits and music and sound effect to animation project and begin editing 5 Evaluation  evaluate work to see hat worked and what didn’t work in my project.
  • 8. Bibliography • Name at least 7 sources that you plan to use in this project. These should include audience research, books, videos/films/video games, magazines and newspaper articles etc. 1. .star fox 64 developed by Nintendo and released in 1997 2. .galaga developed by nanco and released in 1981 3. .Stardew valley developed by eric barone and released in 2016 (for pixel art inspiration) 4. .survey monkey (for audience research) 5. .kids next door operation graduates online game released in 2005 6. Halo reach released in 2010 by bungie studios for sabre,phantom, banshee and seraph reference 7. Halo wars 1 released in 2009 for sparrow hawk, hornet, vulture and vampire reference

Editor's Notes

  1. Log your initial thoughts regarding the set brief- What could you make? What are you good at? Your opinions? Can be a list of bullet points of reactions- does not have to be full prose. Can be hand written/drawn and scanned in.
  2. Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
  3. Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  4. Collection of images related to your product/inspirational/visually interesting At least 15 needed