2. “The effective use of various senses for receiving
information from various sources is known as multi-
sensory approach”.
As a literal definition, multi-sensory, comes from two
pieces off words . The two words are “multi” and
“sensory”. “Multi” means “more than one.” “sensory”
“involves or is delivered from the senses”.
3. Margaret Taylor Smith developed Multi-sensory
Teaching Approach(MTA) in the mid 80’s as a refined
and more “teacher friendly” curriculum that enhances
and further develops Alphabetic phonics by teaching
for mastery.
Use a multi-sensory teaching technique means helping a child
to learn through more than one sense.
4. VAKT
A multi sensory approach , “also known as VAKT (visual
auditory-kinestheitc & tactile).
Visual
- seeing and perceiving through their eyes
Auditory
- hearing and speaking through their ears
Kinesthetic
- movement, and doing through body movements
Tactile
- through touch
5. Visual Learner
They learn by seeing words in
printed form or by using graphics
and pictures, observing real life,
and other visual aids.
6. Auditory Learner
They learn reading by listening
to someone present information
orally and by being allowed to
discuss and ask questions
7. Tactile Learners
Tactile learners learn through
their sense of touch, such as using
their writing, drawing, hand on
manipulative.
9. Dales cone of experience
In 1946, Edger Dale introduced the cone of
experience
The cone of experience is a pictorial device use to
explain the interrelationship of the various types of
audio-visual media , as well as their individual
“positions” in the learning process.
The cones utility in selecting instructional resources
and activities is as practical today as when Dale
created it.
10.
11. Verbal Symbols
Principle medium of communication
Bear on physical resemblance to the objects or ideas
for which they stand
May be a word for concretion, idea, scientific
principle and formula
Disadvantages; highly abstract
12. Visual symbols
Chalkboard/whiteboard, flat maps, diagams, charts
Fits the tempo of presentation of idea, topic or
situation
Very easy to procure and prepare
Limitations: ;lack of ability to use the media size of
individuals simplification of visual materials leads of
misconceptions
13. Recordings, Radio, Still Pictures
Attention- getting, particularly projected views
Concretize verbal abstraction
Limitations: size of pictures or illustrations
expensiveness of projected materials and equipment
timing difficulties between radio shows and
classroom lessons
14. Television And Motion Pictures
A solution to time and space constraints
Provides “windows to the world”
Effective for presenting movements, continuity of
ideas or events
Substitute for dangerous direct learning experiences
limitations:
• Expensive
• Viewing problem
• Timing with classroom lessons
• Misconceptions about time, size ideas
15. Exhibits
Present objects or processes otherwise impossible
inside the classroom
Exposure to new ideas, discoveries, inventions
Problem that may be encountered:
Too little space
Time-consuming
Maintenance
16. Demonstration
Visualized explanation of an important fact or idea or
process
May require nothing more than observation or
students may be asked to do what has just been
shown how to do
Disadvantages: ideas or processes might not be
interpreted or conceived very well visibility to all
learners
17. Field Trip
Undertake primarily for the purpose of experiencing
something that cannot be uncounted within the
classroom
A rich experience in learning about objects, systems,
and situations
Disadvantages: time-consuming expensive high
exposure to danger/accidents inadequacy of the
community’s resources
18. Dramatized Experiences
Help get closer to certain realities that are no longer
available at first hand
Stirring and attention getting
Participant learns to understand intimately the
character hw portrays
Teachers cooperative work
Disadvantages: time consuming without
commensurate result participation to few individuals
19. Contrived Experiences
An “editing” of reality
Substitutes for confusing or unmanageable first-hand
experiences
Easier to handle, manipulate or operate
Disadvantages : simplification leads to
misconceptions, distorted views, and incomplete
pictures of reality no freedom to handle expensive or
fragile models, mock-up, specimens etc.
20. Direct, Purposeful Experiences
Unabridged version of life its self
Direct participation with responsibility
The basis for the most effective and lasting learning
Disadvantages: no all things can be learned through
direct, first hand experiencing