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Learning App Generator:
Math Games
Zagreb, Jan 2018
2
MATHGAMES
Kindergarten Preschool Grade 1 Grade 2
GAME
LAYOUTS
Predefined game templates showing objects locations on screen. Educator can
select from the list of game templates for each app.
Math with Objects
Relations
Operations with
Sets
Math in Shapes
Encrypted MathEncrypted Math
Length - Ruler
Math with Objects
Relations
Counting strategy
Operations with
Sets
Math in Shapes
Counting strategy Counting strategy
Math with Objects
Relations
Length - RulerLength - Ruler
Turning what kids love into what they learn.
3
COUNTING STRATEGY
• Goal of the game is to help user in counting images.
Game groupes images in 10 or 5 per line, and last line
contains rest of the number. User needs to count all
images with the help of grouping and enter correct
number in the cell below.
Counting per 5 or10
Turning what kids love into what they learn.
4
COUNTING STRATEGY
• Goal of the game is to help users in counting images.
Game randomly places images, and user needs to
count all images (not crossed) with the help of
grouping and enter correct number in the cell below.
Crossed and not crossed images help in
understanding concept of addition and subtraction.
Counting random images
Turning what kids love into what they learn.
5
MATHWITHOBJECTS
• Goal of the game is to solve equations with 2 or more
images. Game randomly places images in equations,
and user needs to determine image values and enter
value for last equation.
Addition, subtraction andmultiplicaton with images
Turning what kids love into what they learn.
6
Relations
• Goal of the game is to count two groups of images
and enter right relation for object groups: bigger,
smaller or equal.
Image Count Comparison
Turning what kids love into what they learn.
7
OPERATIONSWITHSETS
• Goal of the game is to determine sets of images
equal to operators with sets presented in the middle
of the screen. User selects images below according
to sets and set operators.
Union, Section, Difference
Turning what kids love into what they learn.
8
MATHIN SHAPES
• Goal of the game is to drag and drop images on
triangle positions and to make addition of image
values and numbers on the same triangle side same
as number in the middle of triangle
Math Triangle
Turning what kids love into what they learn.
9
MATHIN SHAPES
• Goal of the game is to determine images value in
quadrant and equations. User types values below.
Math Quadrant
Turning what kids love into what they learn.
1
0
ENCRYPTEDMATH
• Goal of the game is to determine sum of images
below in addition. Value of images are presented up.
Addition with images
Turning what kids love into what they learn.
11
LENGTH
• Goal of the game is to determine length of moving
ruler filled with images by comparison with fixed
scale. User types ruler length below.
Ruler
Turning what kids love into what they learn.
12
WWW.Gabrielsseeds.eu
More than 25 math game layouts helping educators to quickly make engaging and
personalized learning apps for kids (K-3)

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Math Learning Apps for Children

  • 1. Learning App Generator: Math Games Zagreb, Jan 2018
  • 2. 2 MATHGAMES Kindergarten Preschool Grade 1 Grade 2 GAME LAYOUTS Predefined game templates showing objects locations on screen. Educator can select from the list of game templates for each app. Math with Objects Relations Operations with Sets Math in Shapes Encrypted MathEncrypted Math Length - Ruler Math with Objects Relations Counting strategy Operations with Sets Math in Shapes Counting strategy Counting strategy Math with Objects Relations Length - RulerLength - Ruler
  • 3. Turning what kids love into what they learn. 3 COUNTING STRATEGY • Goal of the game is to help user in counting images. Game groupes images in 10 or 5 per line, and last line contains rest of the number. User needs to count all images with the help of grouping and enter correct number in the cell below. Counting per 5 or10
  • 4. Turning what kids love into what they learn. 4 COUNTING STRATEGY • Goal of the game is to help users in counting images. Game randomly places images, and user needs to count all images (not crossed) with the help of grouping and enter correct number in the cell below. Crossed and not crossed images help in understanding concept of addition and subtraction. Counting random images
  • 5. Turning what kids love into what they learn. 5 MATHWITHOBJECTS • Goal of the game is to solve equations with 2 or more images. Game randomly places images in equations, and user needs to determine image values and enter value for last equation. Addition, subtraction andmultiplicaton with images
  • 6. Turning what kids love into what they learn. 6 Relations • Goal of the game is to count two groups of images and enter right relation for object groups: bigger, smaller or equal. Image Count Comparison
  • 7. Turning what kids love into what they learn. 7 OPERATIONSWITHSETS • Goal of the game is to determine sets of images equal to operators with sets presented in the middle of the screen. User selects images below according to sets and set operators. Union, Section, Difference
  • 8. Turning what kids love into what they learn. 8 MATHIN SHAPES • Goal of the game is to drag and drop images on triangle positions and to make addition of image values and numbers on the same triangle side same as number in the middle of triangle Math Triangle
  • 9. Turning what kids love into what they learn. 9 MATHIN SHAPES • Goal of the game is to determine images value in quadrant and equations. User types values below. Math Quadrant
  • 10. Turning what kids love into what they learn. 1 0 ENCRYPTEDMATH • Goal of the game is to determine sum of images below in addition. Value of images are presented up. Addition with images
  • 11. Turning what kids love into what they learn. 11 LENGTH • Goal of the game is to determine length of moving ruler filled with images by comparison with fixed scale. User types ruler length below. Ruler
  • 12. Turning what kids love into what they learn. 12 WWW.Gabrielsseeds.eu More than 25 math game layouts helping educators to quickly make engaging and personalized learning apps for kids (K-3)