Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Educational Technology Documents for Students
1.
2. The Students Profile
What is Educational
Technology?
Technology:Boon Or
Bane?
Systematic Approach
To Teaching
The Roles of
Ed.Tech in Learning
Roles of Technology in
Learning
Cone of Experience
Learning through Ed.Tech
2
Conceptual Model of
Learning
The Student After Ed.
Tech 2
3. Students Profile
NAME: Charmaine Yala Madrona
AGE: 18
BIRTHDAY: December 07,1997
BIRTHPLACE: Mambalot, Brookes Point,Palawan
ADDRESS: Calasaguen,Brooke’s Point,Palawan
COURSE: Bachelor Of Secondary Education Major in Filipino
FAVORITE QUOTATION : “Formal education will make you a living;
Self-education will make you a fortune”.
4. Students Profile
NAME: Jennifer Pactao Bacosa
AGE: 18
BIRTHDAY: December 31,1997
BIRTHPLACE: Mambalot, Brookes Point,Palawan
ADDRESS: Mambalot,Brooke’s Point,Palawan
COURSE: Bachelor Of Secondary Education major in Filipino
FAVORITE QUOTATION: “We can do all possible things with Gods
guidance”
5. Educational technology is defined by the Association for Educational
Communications and Technology as "the study and ethical practice of facilitating
learning and improving performance by creating, using, and managing
appropriate technological processes and resources."
Educational technology is the use of technology to improve education. It is a
systematic, iterative process for designing instruction or training used to
improve performance. Educational technology is sometimes also known as
instructional technology or learning technology.
Technology means the systematic application of scientific or other organized
knowledge to practical task. Therefore, educational technology is based on
theoretical knowledge from different disciplines (communication, psychology,
sociology, philosophy, artificial intelligence, computer science, etc.) plus
experiential knowledge from educational practice.
6. Educational technology aims to improve education. Technology should facilitate
learning processes and increase performance of the educational system(s) as it
regards to effectiveness and/or efficiency.
Educational technology is the considered implementation of appropriate tools,
techniques, or processes that facilitate the application of senses, memory and
cognition to enhance teaching practices and improve learning outcomes.
7.
8. Technology is a big help for everyone. With technology we
can do a lot of things, that we ‘re not able to do before.
With cellphones, web cams you will be closer to someone
miles and miles a way.
Many human lives saved because of speedy notifications
via cell phones.
With TV, you can watch events as they happen all over the
globe.
9. Technology contributes much to the improvement of the
teaching- learning process and to the humanization of life.
Your teaching and learning can be more novel, stimulating,
exciting, engaging with the use of multimedia in the
classroom.
10. When not used properly, technology
becomes a detriment to learning and
development.
Examples:
Erode marital relationship.
It can destroy relationship.
11. In Education, technology is Bane when:
The learner surfs the Internet for pornography.
The learner has a uncritical mind on images floating on
televisions and computers that represent modernity and progress.
The TV makes the learner a mere spectator not an active participant in
the drama of life.
The learner gets glued to his computer for computer assisted instruction
unmindful of the world and so fails to develop the ability to relate to
others.
12. We make use of the Internet to do character assassination of people
whom we hardly like.
Because of our cell phone, we spend most of time in the classroom or in
workplace texting.
We use overuse and abuse TV or film viewing as a strategy to kill time.
13. “A plan that emphasizes the parts may pay the cost of failing
to consider the whole, and a plain that emphasizes the whole
must pay the cost of failing get down to the real depth with
respect to the parts."
– C. West Churchman
16. Systematic Approach
to Teaching
oThe focus of systematic instructional planning is the student.
o It tells about the systematic approach to teaching in which the focus in the
teaching is the students.
18. Instruction begins with the definition of
instructional objectives that consider the students'
needs, interests and readiness.
19. On the basis of these objectives the teacher
selects the appropriate teaching methods to be
used.
20. In turn, based on the teaching method selected,
the appropriate learning experiences an appropriate
materials, equipment and facilities will also be
selected.
21. The use of learning materials, equipment and
facilities necessitates assigning the personnel to assist
the teacher.
22. Defining the role of any personnel involved in the
preparation, setting and returning of this learning
resources would also help in the learning process.
23. With the instructional objectives in mind, the
teacher implements planned instructions with the use
of the selective teaching method, learning activities,
and learning materials with the help of other
personnel whose role has been defined by the teacher.
24. After instructions, teacher evaluates the outcome of
instruction. From the evaluation results, teacher comes
to know if the instructional objective was attained.
25. If the instructional objective was attained, teacher
proceeds to the next lesson going through the same cycle
once more. If instructional objectives was not attained ,
then teacher diagnoses was not learned and finds out why
it was not learned in order to introduced a remedial
measure for improved student performance and attainment
of instructional objectives.
28. Here, the learner learns “from” the technology and
technology serves as a teacher.
The learner learns the content presented by the
technology in the same way the learner learns
knowledge presented by the teacher.
29. CONSTRUCTIVIST WAY
Here, technology helps the learner build more meaningful
personal interpretations of life and his/her world.
Technology is a “learning tool to learn with, not from”.
It makes the learner gather, think, analyze, synthesize
information and construct meaning with what technology
presents.
Technology serves as a medium in representing what the
learner knows what he/she is learning.
30. Roles of technology in learning based on the
Constructivist perspective:
Technology as tools to support knowledge construction.
Technology as information vehicles for exploring knowledge
to support learning –by-constructing.
Technology as “context to support learning-by-doing”.
Technology as a “social medium” to support learning by
conversing
Technology as “intellectual partners” to support learning-by-
reflecting.
31. Traditional Approach
(Technology as Teacher)
Film Showing
Seminar about Photo Editing and Photography
Science Exhibit
Research (baby thesis) in English 2
Teacher posting his/her lesson using manila paper while pupils are only
listening to him. Her.
Teacher giving only the hand-outs of the topic.
Video Presentation about the tourist spot
Seminar on Homosexuality: Family Planning
34. The Cone is a visual analogy and like all
analogies, it does not bear an exact and detailed
relationship to the complex elements it represents.
-Edgar Dale-
35.
36. What is Cone of Experience?
First introduced in Dale’s 1946 book, Audio-
Visual Methods in Teaching.
Designed to “show the progression of
learning experiences” from the concrete to
the abstract.
38. Enactive
• Refers to the direct experiences or encounter with what is.
• This is life on the raw, rich and unedited.
• They form the bases for all other learning experiences.
• Example: (Actual swimming lesson)
39. Direct Purposeful Experiences
o“First hand Experiences”
oHave direct participation in the outcome
oUse of all our senses
Examples:
Working in a homeless shelter
Tutoring younger children
At the very bottom of the Cone we find the most
concrete uses of experience.
40. Contrived Experiences
Here, we make use of a representative models and
mock-ups of reality.
“Edited copies of reality”
Necessary when real experience cannot be used or
are too complicated.
Examples
• Conducting election of class and school officers
• Mock up of a clock
Contrived Experiences
42. “Reconstructed Experiences”
Can be used to simplify an event or idea to its most important parts.
Divided into two categories
Acting (Role Playing)– actual participation (more concrete)
Observing – watching a dramatization take place (more abstract)
Other forms:
1. Plays
2. Puppets
3. Pageant
4. Pantomime
5. Tableau
Dramatized Experiences
43. Demonstrations
A visualized explanation of an important fact, idea or process by the use of
:Photographs
Drawings
Films
Displays
Guided motions
Showing how things are done.
How to make a peanut butter and jelly sandwich
How to play the piano
How to lift a fingerprint
Visualized explanation of an important fact, idea, or process
Demonstrations are a great mixture of concrete hands-on application and more
abstract verbal explanation.
44. Watch people do things in real situations
Observe an event that is unavailable in the classroom
These are excursions, educational trips, and visits conducted o
observe an event that is unavailable within the classroom.
Example: Field Study
45. These are displays to be seen by spectators.
May consist of working models, charts and posters.
Sometimes are “for your eyes only”. More on visual.
Two types
Ready made
• Museum
• Career fair
Home-made
• Classroom project
• National History Day competition
48. Meaningful Learning
Meaningful learning refers to the concept that the
learned knowledge (lets say a fact) is fully understood
by the individual and that the individual knows how
that specific fact relates to other stored facts (stored
in your brain that is).
50. Discovery Learning
Discovery learning is an inquiry-based,
constructivist learning theory that takes place in
problem solving situations where the learner draws
on his or her own past experience and existing
knowledge to discover facts and relationships and
new truths to be learned
52. Generative Learning
Generative learning is a theory that involves the active
integration of new ideas with the learner's existing schemata.
The main idea of generative learning is that, in order to learn
with understanding, a learner has to construct meaning
actively (Osborne and Wittrock 1983, p. 493).
54. Constructivism
Constructivism is a learning theory found in
psychology which explains how people might
acquire knowledge and learn. It therefore has
direct application to education. The theory
suggests that humans construct knowledge and
meaning from their experiences.
56. Learning Through Educational Technology II
In this subject, Educational Technology
II, we have that kind of learning in which
our teacher lets us to discover what we have
to learn. We also focuses in direct and
purposeful activities.
This helps a lot for every learner and this
learning that we have will always retain in
our mind.
57. The Student after Educational Technology II
•After we’ve taken up this subject, we had learn so many
things such as making PowerPoint presentations, and signing
up an account in social media not just for fun. This subject
was very useful for us, and for our future professions
because all that we have discussed are the things that we can
use in the future. Today, as time passes by, technology
innovated and people must deal with it. After EdTech2, we
are proud to say that we have learned a lot especially those
things related to social media. Now we learn new sites which
is also useful for educations, not only Google and Facebook.