Factors for Technology Selection 1. Practicality – Is the equipment (hardware) or already prepared lesson material (software) available? If not, what would be the cost in acquiring the equipment or producing the lesson in audial or visual form?
2. Appropriateness in relation to the learners – Is the medium suitable to the learners’ ability to comprehend? Will the medium be a source of plain amusement or entertainment, but not learning?
3. Activity / suitability – Will the chosen media fit the set instructional event, resulting in either information, motivation, or psychomotor display?
4. Objective-matching – Overall, does the medium help in achieving the learning-objective(s)?
The Role of Technology in CurriculumDelivery Upgrading the quality of teaching-and- learning in schools
Increasing the capability of the teacher to effectively inculcate learning, and for students to gain mastery of lessons and courses
Broadening the delivery of education outside schools through non-traditional approaches to formal and informal learning, such as Open Universities and lifelong learning to adult learners
Revolutionizing the use of technology to boost educational paradigm shifts that give importance to student-centered and holistic learning