 SINHAADARSH
 Enrollnment no-20BECE30244
 Div – B*
 A combination of a
real scene viewed by
a user and a virtual
scene generated by a
computer that
augments the scene
with additional
information.
 To Experience a real life
interaction with real
world by our device.
 To Provide Us With A
Deeper Human
Connection To Each
Other And A deeper
Connection With The
Real World.
 To Go Beyond Our
Screen.
It Uses Computer Vision to
Understand the Surrounding of
User.
Pick A Real World Scene Add
your Virtual Objects in it.
Delete Real World Objects for
user.
Create Such A Environment
That User Cannot Tell The
Difference Between Real And
Virtual Object.
 Head-mounted
Display(HMD)
 Device paired to
headset such as
a harness or helmet.
 Eye Glasses
 eye wear that
employs cameras to
intercept the real
world view and
Redisplay its
augmented view
through eye piece.
 Contact Lenses
 They Contain the elements For
Display Embedded In To The
Lens Including LEDs and
Antenna for wireless
Communication.
 Virtual Retinal Display
 A personal display device in
which a display is scanned
directly on to retina of a viewer
eye
 Handheld
 It employs a small display that
fits in user hand.
 Spatial
 Spatial Augmented Reality
augments real world object
without the use of special device
. It makes use of digital projector
to display graphical information
onto physical object.
 1957-Morton Heiling invented Sensorama.
 1960-L.Frank gives idea of an eletronic
display.
 1968-Ivan Sutherland development of first
hmd system.
 1975-Myron krugeur,developed first virtual
reality world.
 1990-Tim caudell coined word augmented
reallity.
 It is used in education and research.
 In Construction and Industrial design.
 It is used in
Games,Sports,Entertainment,Tourism
 It is used in Advertisement.
 It is also used for Navigation.
 It can give us a natural experience.
 As AR undergo more innovation we can get
better XR.
 AR can replace smartphone by giving us
better experience and user inference.
 The primary advantage of augmented reallity is that it can
be used by anyone.
 IMPROVED INTERACTION
 It can give us a clear idea about the object.
 EASY VISUALIZATION
 The user can visualize any object by any angle by using
AR.
 It can used to judge success and failure of an instance by its
computing power speedly.
 It can increase the the accuracy of diagnosis of diseases.
 The primary dis advantage of augmented
reallity it that it has lack of privacy.
 It may show less effective or inaccurate at
various fields.
 For using AR devices it requires a huge
hardware and software with accurate
precesion.
 It is extrmely costly to develop and maintain
an AR device.
 Medical
 Entertainment
 Military Training
 Engineering Design
 Robotics and Telerobotics
 Manufacturing , Maintenance, and Repair
MEDICAL
AUGMENTED REALITY.pptx
AUGMENTED REALITY.pptx
AUGMENTED REALITY.pptx
AUGMENTED REALITY.pptx

AUGMENTED REALITY.pptx

  • 1.
     SINHAADARSH  Enrollnmentno-20BECE30244  Div – B*
  • 2.
     A combinationof a real scene viewed by a user and a virtual scene generated by a computer that augments the scene with additional information.
  • 3.
     To Experiencea real life interaction with real world by our device.  To Provide Us With A Deeper Human Connection To Each Other And A deeper Connection With The Real World.  To Go Beyond Our Screen.
  • 4.
    It Uses ComputerVision to Understand the Surrounding of User. Pick A Real World Scene Add your Virtual Objects in it. Delete Real World Objects for user. Create Such A Environment That User Cannot Tell The Difference Between Real And Virtual Object.
  • 5.
     Head-mounted Display(HMD)  Devicepaired to headset such as a harness or helmet.  Eye Glasses  eye wear that employs cameras to intercept the real world view and Redisplay its augmented view through eye piece.
  • 6.
     Contact Lenses They Contain the elements For Display Embedded In To The Lens Including LEDs and Antenna for wireless Communication.  Virtual Retinal Display  A personal display device in which a display is scanned directly on to retina of a viewer eye  Handheld  It employs a small display that fits in user hand.  Spatial  Spatial Augmented Reality augments real world object without the use of special device . It makes use of digital projector to display graphical information onto physical object.
  • 7.
     1957-Morton Heilinginvented Sensorama.  1960-L.Frank gives idea of an eletronic display.  1968-Ivan Sutherland development of first hmd system.  1975-Myron krugeur,developed first virtual reality world.  1990-Tim caudell coined word augmented reallity.
  • 8.
     It isused in education and research.  In Construction and Industrial design.  It is used in Games,Sports,Entertainment,Tourism  It is used in Advertisement.  It is also used for Navigation.
  • 9.
     It cangive us a natural experience.  As AR undergo more innovation we can get better XR.  AR can replace smartphone by giving us better experience and user inference.
  • 10.
     The primaryadvantage of augmented reallity is that it can be used by anyone.  IMPROVED INTERACTION  It can give us a clear idea about the object.  EASY VISUALIZATION  The user can visualize any object by any angle by using AR.  It can used to judge success and failure of an instance by its computing power speedly.  It can increase the the accuracy of diagnosis of diseases.
  • 11.
     The primarydis advantage of augmented reallity it that it has lack of privacy.  It may show less effective or inaccurate at various fields.  For using AR devices it requires a huge hardware and software with accurate precesion.  It is extrmely costly to develop and maintain an AR device.
  • 12.
     Medical  Entertainment Military Training  Engineering Design  Robotics and Telerobotics  Manufacturing , Maintenance, and Repair
  • 14.