ISOMETRIC PERSPECTIVE<br />A means of rendering three-dimensional objects without reliance on vanishing points or converging lines; scale of objects remains the same regardless of the distance from the foreground and background.<br />
KEY<br />Used synonymously with value. In a scale of values, high-key colors are lighter than colors in the middle of the scale; low-key colors are darker than the colors in the middle of the scale.<br />
TONE<br />A color that has gray added to it.<br />
TINT<br />A color that has white added to it.<br />
SHADE<br />A color that has black added to it.<br />
Visual texture: an illusion of tactile qualities
Invented Texture</li></li></ul><li>TEXTURE<br />ACTUAL TEXTURE: The tactile quality of the material used to make an artifact.<br />IMPLIED TEXTURE:<br />The tactile quality of elements in an artifact rendered in a way that gives the impression of texture.<br />
Gostou de algum slide específico?
Recortar slides é uma maneira fácil de colecionar informações para acessar mais tarde.