Social Studies Tech Integration in ES


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Presentation created for EdTech541 class at Boise State University.

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  • Wow, nice job, Susan! I'm quite impressed with the extent of work you put into the presentation, as well as the number of software tools highlighted. Well done!
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Social Studies Tech Integration in ES

  2. 2. USE TPACK ToSocial Social Studies S.S. understand, PCK PedagogiStudies plan and cal developContent Knowledg technologyKnowledge S.S. e enriched(CK) S.S. TPCK S.S. (PK) social TCK TPK studies curriculum Social Studies Technological Knowledge (TK)
  3. 3. USING THE INTERNET INTEGRATION STRATEGY “ADVENTURE LEARNING (AL) is a hybrid distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments”Photo by Orlee Medalion -Roblyer and Doering, 2010
  4. 4. ADVENTURE LEARNING RELATIVE ADVANTAGE• Most up-to-date information accessed• Connections made between: • the students’ studies • online environment • the real world• Real-life communication skills enhanced Photo by Orlee Medalion
  5. 5. ADVENTURE LEARNING RESOURCES & LINKSGo North!Follow a team ofeducators,scientists andexplorers whodogsled LIVE tocircumpolarlocations on theirannual learningexpedition.
  6. 6. ADVENTURE LEARNING RESOURCES & LINKSThe World ofWondersIn The World of WondersProject your class is on-line participants in adriving adventure aroundthe world, communicatingand interacting withexpedition members andother students andteachers in the placesexplored.
  7. 7. TOOL BASED SOFTWAREINTEGRATION STRATEGY “Teachers and students can use various tool based software in social studies to show GRAPHIC REPRESENTATIONS of abstract concepts such as timelines and maps.” -Roblyer and Doering, 2010
  8. 8. GRAPHIC REPRESENTATIONS RELATIVE ADVANTAGE• Help students better understand abstract concepts• Efficiently puts data into a concrete form for easier analysis• Allows concepts such as geography and time to be depicted graphically Photo used through Creative Commons from Igor Kalimov
  9. 9. GRAPHIC REPRESENTATIONS RESOURCES & LINKSNationalGeographic’sInteractiveMap Maker useful for upper ES students, this tool allowsusers to make maps that show physical, human andenvironmental themes, as well as draw on maps andsave them.
  10. 10. GRAPHIC REPRESENTATIONS RESOURCES & LINKSTom Snyder’sMapMachine2.0Students cancreate andnavigate aroundcity maps andcreate “mapmysteries” fortheir peers tosolve.
  11. 11. GRAPHIC REPRESENTATIONS RESOURCES & LINKS Timeline CreatorEnter dates and events and create a simple timeline withthis online tool.
  12. 12. GRAPHIC REPRESENTATIONS RESOURCES & LINKS Smartboard Timeline ResourcesIf you have a Smartboard, use the “Timeline Reveal”activity included as part of the Smartboard NotebookSoftware kit or check out other available Smartboardtimeline lessons and activities on their website.
  13. 13. GRAPHIC REPRESENTATIONS RESOURCES & LINKSCreate-A-GraphEasy to useonline toolfor kids.
  14. 14. GRAPHIC REPRESENTATIONS RESOURCES & LINKS Max Data and Max Count Spreadsheet software for elementary school students, including chart Au/Pages/MaxCount.aspx and graph makers
  15. 15. PRODUCTIVITY SOFTWARE INTEGRATION STRATEGY “DIGITAL STORYTELLING is the process of using images and audio to tell the stories of lives, events, or eras” -Roblyer and Doering, 2010
  16. 16. DIGITAL STORY TELLING RELATIVE ADVANTAGE• Personalizes social studies learning & facilitates greater connections to the community• Fosters skills in analysis & critical thinking• Provides larger, authentic audience• Creates long-lasting documentation Photo used through Creative Commons from Kevin Vail
  17. 17. DIGITAL STORY TELLING RESOURCES & LINKSField Notes LTA note taking tool for iPhone/iPadto take with your class on theroad: locate your position usingGPS and view a satellite map ofthe location, take notes, collectphotographs all in geo-referencedformat. Then transmit thisinformation to any destination.
  18. 18. DIGITAL STORY TELLING RESOURCES & LINKS DermandarTool to create panoramic and 360 degree views with a regular camera, iPad or other digital device
  19. 19. DIGITAL STORY TELLING RESOURCES & LINKSAudacityA free, no-frillssound recordingsoftware. Basicfeatures are simpleand easy to use. http://audacity.sourceforge.netGood for recordingand editing digitalstories.
  20. 20. DIGITAL STORY TELLING RESOURCES & LINKS Voicethread A collaborative, multimedia slide show that holds images, documents, and videos and allows people to navigateslides and leave comments in 5 ways – using voice, text, an audio file, or video (via a webcam).
  21. 21. INSTRUCTIONAL SOFTWARE INTEGRATION STRATEGY “SIMULATED PROBLEM SOLVING ENVIRONMENTS allow students to interact with simulated events or locations” -Roblyer and Doering, 2010Picture used through Creative Commons from Idaho National Laboratory
  22. 22. SIMULATED PROBLEM SOLVING RELATIVE ADVANTAGE • Allows students to take an active part in situations that would not otherwise be possible • Develops problem solving and decision making skills. • Helps make complex issues & concepts more clear and meaningfulPhoto used through Creative Commons from Vicki Watkins
  23. 23. SIMULATED PROBLEM SOLVING RESOURCES & LINKSMuzzy Lane’sMaking HistoryThe MakingHistory gamesgive players thepower to take fullcontrol of worldnations, coloniesand regions. Agood tool forGrade 5 history
  24. 24. SIMULATED PROBLEM SOLVING RESOURCES & LINKSThe Oregon TrailAn “oldie but goodie”, this game fromthe 1980s teaches Grade 5 studentsabout this time in U.S. History.Content makes up for graphics in thisold version! If you want updated graphics, there is a new, updated version available through Riverdeep.,1380671,818_1380706&_dad=portal&_schema=PORTAL
  25. 25. SIMULATED PROBLEM SOLVING RESOURCES & LINKSThe Magic TreeHouse GameThis gamecombines socialstudies knowledgewith the bookseries by the samename..
  26. 26. SIMULATED PROBLEM SOLVING RESOURCES & LINKS Sim Medieval TimesA whole lower elementary class could play this gametogether to create medieval scenes as part of their studyof this time in history.
  27. 27. SIMULATED PROBLEM SOLVING RESOURCES & LINKSPlanet Orange and Practical Money Skills These simulation games support NCSS Theme 7: Production, distribution & consumption
  28. 28. SIMULATED PROBLEM SOLVING RESOURCES & LINKSReconstructorsIn the Reconstructorsseries, studentsbecome a member ofa team of scientistswho investigatesubstances that haveboth harmful andhelpful effects. Forolder ES studentsonly, with adult http://reconstructors.rice.edusupervision.
  29. 29. REFERENCES Johnson, B. (2011, October 31). Teaching and learning: using ipads in the classroom [Web log message]. Retrieved from johnson Prensky, M. (2007, March 9). Simulation nation: the promise of virtual learning activities [Web log message]. Retrieved from Roblyer, M.D. & Doering, A.H. (2010).Integrating educational technology into teaching. (fifth ed.). Boston, MA: Pearson Education, Inc.