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Social Studies Tech Integration in ES
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Social Studies Tech Integration in ES

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Presentation created for EdTech541 class at Boise State University.

Presentation created for EdTech541 class at Boise State University.

Published in: Education, Technology

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  • Wow, nice job, Susan! I'm quite impressed with the extent of work you put into the presentation, as well as the number of software tools highlighted. Well done!
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  • 1. TECHNOLOGYINTEGRATIONIN THEES SOCIAL STUDIESCLASSROOM Susan Weitzman-Trifman EdTech541 Fall 2011
  • 2. USE TPACK ToSocial Social Studies S.S. understand, PCK PedagogiStudies plan and cal developContent Knowledg technologyKnowledge S.S. e enriched(CK) S.S. TPCK S.S. (PK) social TCK TPK studies curriculum Social Studies Technological Knowledge (TK)
  • 3. USING THE INTERNET INTEGRATION STRATEGY “ADVENTURE LEARNING (AL) is a hybrid distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments”Photo by Orlee Medalion -Roblyer and Doering, 2010
  • 4. ADVENTURE LEARNING RELATIVE ADVANTAGE• Most up-to-date information accessed• Connections made between: • the students’ studies • online environment • the real world• Real-life communication skills enhanced Photo by Orlee Medalion
  • 5. ADVENTURE LEARNING RESOURCES & LINKSGo North!Follow a team ofeducators,scientists andexplorers whodogsled LIVE tocircumpolarlocations on theirannual learningexpedition. http://www.polarhusky.com
  • 6. ADVENTURE LEARNING RESOURCES & LINKSThe World ofWondersIn The World of WondersProject your class is on-line participants in adriving adventure aroundthe world, communicatingand interacting withexpedition members andother students andteachers in the placesexplored.
  • 7. TOOL BASED SOFTWAREINTEGRATION STRATEGY “Teachers and students can use various tool based software in social studies to show GRAPHIC REPRESENTATIONS of abstract concepts such as timelines and maps.” -Roblyer and Doering, 2010
  • 8. GRAPHIC REPRESENTATIONS RELATIVE ADVANTAGE• Help students better understand abstract concepts• Efficiently puts data into a concrete form for easier analysis• Allows concepts such as geography and time to be depicted graphically Photo used through Creative Commons from Igor Kalimov
  • 9. GRAPHIC REPRESENTATIONS RESOURCES & LINKSNationalGeographic’sInteractiveMap Maker http://education.nationalgeographic.com/mapping/interactive-mapEspecially useful for upper ES students, this tool allowsusers to make maps that show physical, human andenvironmental themes, as well as draw on maps andsave them.
  • 10. GRAPHIC REPRESENTATIONS RESOURCES & LINKSTom Snyder’sMapMachine2.0Students cancreate andnavigate aroundcity maps andcreate “mapmysteries” fortheir peers tosolve.
  • 11. GRAPHIC REPRESENTATIONS RESOURCES & LINKS Timeline CreatorEnter dates and events and create a simple timeline withthis online tool. http://www.teach-nology.com/web_tools/materials/timeline
  • 12. GRAPHIC REPRESENTATIONS RESOURCES & LINKS Smartboard Timeline ResourcesIf you have a Smartboard, use the “Timeline Reveal”activity included as part of the Smartboard NotebookSoftware kit or check out other available Smartboardtimeline lessons and activities on their website.
  • 13. GRAPHIC REPRESENTATIONS RESOURCES & LINKSCreate-A-GraphEasy to useonline toolfor kids. http://nces.ed.gov/nceskids/createagraph/default.aspx
  • 14. GRAPHIC REPRESENTATIONS RESOURCES & LINKS Max Data and Max Count Spreadsheet software for elementary school students, http://www.maxstoolbox.com/En- including chart Au/Pages/MaxCount.aspxhttp://www.tomsnyder.com/products/product.asp?SKU=KEYM07 and graph makers
  • 15. PRODUCTIVITY SOFTWARE INTEGRATION STRATEGY “DIGITAL STORYTELLING is the process of using images and audio to tell the stories of lives, events, or eras” -Roblyer and Doering, 2010
  • 16. DIGITAL STORY TELLING RELATIVE ADVANTAGE• Personalizes social studies learning & facilitates greater connections to the community• Fosters skills in analysis & critical thinking• Provides larger, authentic audience• Creates long-lasting documentation Photo used through Creative Commons from Kevin Vail
  • 17. DIGITAL STORY TELLING RESOURCES & LINKSField Notes LTA note taking tool for iPhone/iPadto take with your class on theroad: locate your position usingGPS and view a satellite map ofthe location, take notes, collectphotographs all in geo-referencedformat. Then transmit thisinformation to any destination. http://itunes.apple.com/us/app/fieldnoteslt/id443876537?mt=8
  • 18. DIGITAL STORY TELLING RESOURCES & LINKS DermandarTool to create panoramic and 360 degree views with a regular camera, iPad or other digital device http://www.dermandar.com
  • 19. DIGITAL STORY TELLING RESOURCES & LINKSAudacityA free, no-frillssound recordingsoftware. Basicfeatures are simpleand easy to use. http://audacity.sourceforge.netGood for recordingand editing digitalstories.
  • 20. DIGITAL STORY TELLING RESOURCES & LINKS Voicethread A collaborative, multimedia slide show that holds images, documents, and videos and allows people to navigateslides and leave comments in 5 ways – using voice, text, an audio file, or video (via a webcam).
  • 21. INSTRUCTIONAL SOFTWARE INTEGRATION STRATEGY “SIMULATED PROBLEM SOLVING ENVIRONMENTS allow students to interact with simulated events or locations” -Roblyer and Doering, 2010Picture used through Creative Commons from Idaho National Laboratory
  • 22. SIMULATED PROBLEM SOLVING RELATIVE ADVANTAGE • Allows students to take an active part in situations that would not otherwise be possible • Develops problem solving and decision making skills. • Helps make complex issues & concepts more clear and meaningfulPhoto used through Creative Commons from Vicki Watkins
  • 23. SIMULATED PROBLEM SOLVING RESOURCES & LINKSMuzzy Lane’sMaking HistoryThe MakingHistory gamesgive players thepower to take fullcontrol of worldnations, coloniesand regions. Agood tool forGrade 5 history http://muzzylane.com/project/making_historyclasses.
  • 24. SIMULATED PROBLEM SOLVING RESOURCES & LINKSThe Oregon TrailAn “oldie but goodie”, this game fromthe 1980s teaches Grade 5 studentsabout this time in U.S. History.Content makes up for graphics in thisold version! If you want updated graphics, there is a new, updated version available through Riverdeep.http://web.riverdeep.net/portal/page?_pageid=818,1380671,818_1380706&_dad=portal&_schema=PORTAL
  • 25. SIMULATED PROBLEM SOLVING RESOURCES & LINKSThe Magic TreeHouse GameThis gamecombines socialstudies knowledgewith the bookseries by the samename.. http://www.magictreehouse.com/#game
  • 26. SIMULATED PROBLEM SOLVING RESOURCES & LINKS Sim Medieval TimesA whole lower elementary class could play this gametogether to create medieval scenes as part of their studyof this time in history. http://www.ea.com/the-sims-medieval
  • 27. SIMULATED PROBLEM SOLVING RESOURCES & LINKSPlanet Orange and Practical Money Skills These simulation games support NCSS Theme 7: Production, distribution & consumption http://www.orangekids.com http://www.practicalmoneyskills.com/games
  • 28. SIMULATED PROBLEM SOLVING RESOURCES & LINKSReconstructorsIn the Reconstructorsseries, studentsbecome a member ofa team of scientistswho investigatesubstances that haveboth harmful andhelpful effects. Forolder ES studentsonly, with adult http://reconstructors.rice.edusupervision.
  • 29. REFERENCES Johnson, B. (2011, October 31). Teaching and learning: using ipads in the classroom [Web log message]. Retrieved from http://www.edutopia.org/blog/ipad-teaching-learning-apps-ben- johnson Prensky, M. (2007, March 9). Simulation nation: the promise of virtual learning activities [Web log message]. Retrieved from http://www.edutopia.org/computer-simulations-virtual-learning Roblyer, M.D. & Doering, A.H. (2010).Integrating educational technology into teaching. (fifth ed.). Boston, MA: Pearson Education, Inc.