Design by Committee in an Agile environment
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Design by Committee in an Agile environment

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An unconference talk by Pradeep Nayar (@designonmymind) and Kevin Leebroderick on Design by Committee in an Agile environment at UPA 2012, Henderson.

An unconference talk by Pradeep Nayar (@designonmymind) and Kevin Leebroderick on Design by Committee in an Agile environment at UPA 2012, Henderson.

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  • 1. UXPA 2012 Tribune CompanyDesign by Committeein an Agile environmentMyths, tricks & strategies... Pradeep Nayar @DesignOnMyMind UX Principal Tribune Company Kevin Leebroderick UX Architect Tribune Company
  • 2. Our Goal: Participatory Design Design by Committee in an Agile environmentUXPA 2012 Tribune Company 2
  • 3. more than 150years old
  • 4. We’reAGILE...almostUXPA 2012 Tribune Company 5
  • 5. Agile = CollaborationUXPA 2012 Tribune Company 6
  • 6. Scenario:A major stakeholder wants to replaceour mobile sites with a responsive site.UXPA 2012 Tribune Company 7
  • 7. Hey..Scott (Stakeholder) wants us to wrap our heads around this whole responsive design thing... Pam Project ManagerUXPA 2012 Tribune Company 8
  • 8. ...I know Sunil (Software Architect) just attended a conference where he heard someone talk about it... Pam Project ManagerUXPA 2012 Tribune Company 9
  • 9. ... Patrick (product manager) spoke to Bob and told him that we’ll brainstorm some idea... Pam Project ManagerUXPA 2012 Tribune Company 10
  • 10. ... I’m going to schedule a meeting for us to talk...Can you get some your “creative” UX people for the meeting? Pam Project ManagerUXPA 2012 Tribune Company 11
  • 11. NEVER GET EVERYONE IN A ROOM TO “BRAINSTORM” A SOLUTIONWhy? People get excited about solutions that don’t solve the problem Some solutions are not cohesive with the overall experienceUXPA 2012 Tribune Company 12
  • 12. PEOPLE INVOLVED Stakeholders Product Mgr Project Mgr UX QA DevelopersUXPA 2012 Tribune Company 13
  • 13. SPHERES OF INFLUENCE Stakeholders Project Team UX TeamUXPA 2012 Tribune Company 14
  • 14. Within the UX teamTip #1 Sketch several ideas Review with UX peers Critique & repeatUXPA 2012 Tribune Company 15
  • 15. Within the UX teamTip #2 Believe in your solutionUXPA 2012 Tribune Company 16
  • 16. With the project team (Product, QA, Dev)Tip #3 Never go alone... always tag teamUXPA 2012 Tribune Company 17
  • 17. Step 1: WORK WITH DEVELOPERS Remember • They can be your best friend or worst enemy • Include them early in a solution UX • Show them examples of what you like and don’t like • Explain the thought behind a design • Thank them for a job well done • Always remind them...we are trying to make a better product DevelopersUXPA 2012 Tribune Company 18
  • 18. Step 2: WORK WITH PRODUCT Remember • They are your closest ally • There is a grey area...work it out UX • You are there to make them look good • They help you push “hard” features forwardProduct MgrUXPA 2012 Tribune Company 19
  • 19. Step 3: WORKING WITH QA Remember • If UX is the quarterback then QA is the receiver • They assure the quality of the experience UX • They are the final line of defense before the customer QAUXPA 2012 Tribune Company 20
  • 20. With stakeholdersTip #4 Always present, never emailUXPA 2012 Tribune Company 21
  • 21. Final Tip It’s not a war We’re all in this togetherUXPA 2012 Tribune Company 22
  • 22. QUESTIONS?UXPA 2012 Tribune Company
  • 23. Thank You.UXPA 2012 Tribune Company