SlideShare a Scribd company logo
1 of 26
CONNECTING AUGMENTED REALITY
TO HIGHER EDUCATION:
MASH-UP MODELS IN
VIRTUAL WORLDS

Nil GÖKSEL CANBEK, Anadolu University,TURKEY
Jace HARGIS, University of the Pacific, USA

Edulearn11, Barcelona
Augmented Reality at a Glance
Augmented Reality (AR) is a system in which
a real-world environment is augmented and
enriched by computer-generated input:


3D video-graphic displays

 photographs
 written notes
 sound effects
Visualization of Augmented Reality

http://www.erenbaydemir.com/2009/07/augmentedreality-zenginlestirilmis-gerceklik-nedir/

http://farm5.static.flickr.com/4009/5078151986_7535bf8790.jpg
AR as a Connective Tool
Description of AR:
runs interactively in real time;
blends the real and immersive objects in a
simulated virtual middle ground.
(Azuma, 2001)
Virtuality Continuum

face to face
discussions

Reality

digitally
enriched
environments
(HUDs)

Augmented
Reality

virtual
enhanced by
physical
world (digital
maps)

Augmented
Virtuality

Mixed Reality

(Belimpasakis, 2009)

games
(MMPRPGs to
first-person
shooters)

Virtual Reality
Areas Used in AR Technology
AR Technology in Education- i
The immense technological advances in AR have also
enhanced ..
DISTANCE ONLINE LEARNING
.. which direct learners to self-comprehension.
AR Technology in Education- ii
 Many higher education institutions are willing to
integrate AR technology with their existing online
teaching models (Liarokapis & Anderson, 2010);
 “online learning provides support in the workings
of networks of individual social actors which
function as online learning communities”
(Kehrwald, 2007);


AR as a powerful system facilitates both
individual and collaborative learning efforts at
distance.
Virtual Learning through AR
Mash-ups

Under AR technology, mash-ups:
combine disparate data from more than
one source;
facilitate the learning experience as
supportive tools of education.
Visualization of Mash-ups

http://resim.thgtr.com/sites/default/files/resimler/augmented_reality-2.jpg
Mash-up Sample

http://www.ambruceli.com/wp-content/uploads/2011/03/augmented-reality-1.jpg
Mash-up Sample
• Your Subtopics Go Here
Mash-up Sample
• Your Subtopics Go Here
Definition of a mash-up-i
Mash-up: Web Application Hybrid
a mash-up is a Web application that is
presented with a unique layout on which multiple
sets of data is combined
Definition of a mash-up- ii
mash-ups collect data and blend contents from a key
driving source like Internet and deliver them to different
e-clients (Kulathuramaiyer, 2007);
mash-ups refer to a new type of application that
mingles at least two different web services (Bell, 2009).
Mash-up Sample
• Your Subtopics Go Here
Learning through Mash-ups
 integrate multiple visual tools into one
immersive milieu;
 correlates different data;
 form a new educational application built
upon creative and critical thinking;
(Jonassen, 2000)

 process, present and store permanent
information.
The Working System of a Mash-up
RSS
Feed

Web
Services

Mash-up
Application
Data

Platform
Services

Client /Learner
The Educational Use of Mash-ups
‘geology and natural sciences’
 SweetSearch

is a search engine that

searches websites and content that is educatorapprove
 OneGeology

is a website that offers

dynamic geological maps of the world
 MIT OpenCourseWare

is a web-based

publication of courses offered at the
Massachusetts Institute of Technology.
The Limitations of Educational Mash-ups
 mash-ups has not been significantly explored
(creative writing and history);
 before using mash-ups, the advantages and
disadvantages should be analyzed;
 current mash-ups available for use should be
searched carefully; mash-ups may not be accurate
or completely open, restricted Information/ paid
subscription (Anand et.al., 2010).
Mash-ups in Second Life (SL)
 SL offers mash-ups for self-constructing of inert
knowledge;
 Mash-ups formed by the common efforts of
e-learners might create interactive communal
platforms to ease collective learning;
 Second Life, in this case, becomes a strategic
platform that guides its e-learners to perceive
and produce knowledge within the terms of
creative thinking skills (Jonassen, 2000);
 Mash-ups are visible applications help learners
to conceptualize the raw data with graphical
representations so as to build inert knowledge
that can be visualized.
SL Mash-up Sample
Conclusion-i
Learning Journey could be more enjoyable with
Mash-ups!
The characteristics and potentials of mash-ups
reinforced by AR Technologies could make learning
easier for e-learners while creating permanent
knowledge and authentic experiences with data
based on real life simulations.
Conclusion-ii
As a variation of VR- AR Technology can be used:
to assist teaching within VWs
to connect online applications
to start an interactive education
to create meaningful immersive data including:
spatial three-dimensional models
images
textual information
video
animations and sound
(Liarokapis & Anderson 2010)
Conclusion-iii

the benefits of low threshold, menu-drive
technologies such as mash-ups, are an attractive
enhancement to teaching and learning!
Thank you !

ngoksel@anadolu.edu.tr
jhargis@pacific.edu

More Related Content

Viewers also liked

Advancing Education With Augmented Reality
Advancing Education With Augmented RealityAdvancing Education With Augmented Reality
Advancing Education With Augmented Reality
Shah Muhammad Nizamani
 
Augmented Reality and Virtual Worlds in Education
Augmented Reality and Virtual Worlds in EducationAugmented Reality and Virtual Worlds in Education
Augmented Reality and Virtual Worlds in Education
Esko Lius
 

Viewers also liked (20)

Augmented Reality in Education
Augmented Reality in EducationAugmented Reality in Education
Augmented Reality in Education
 
Augmented reality kdp2013
Augmented reality kdp2013Augmented reality kdp2013
Augmented reality kdp2013
 
Augmented Reality in education
Augmented Reality in educationAugmented Reality in education
Augmented Reality in education
 
Augmented Reality and Education
Augmented Reality and EducationAugmented Reality and Education
Augmented Reality and Education
 
Augmented Reality by Joanna Pinewood Education.
Augmented Reality by Joanna Pinewood Education.Augmented Reality by Joanna Pinewood Education.
Augmented Reality by Joanna Pinewood Education.
 
Augmented Reality Apps for Education
Augmented Reality Apps for EducationAugmented Reality Apps for Education
Augmented Reality Apps for Education
 
Advancing Education With Augmented Reality
Advancing Education With Augmented RealityAdvancing Education With Augmented Reality
Advancing Education With Augmented Reality
 
Augmented Reality and Gaming in Education
Augmented Reality and Gaming in EducationAugmented Reality and Gaming in Education
Augmented Reality and Gaming in Education
 
Developing augmented reality applications for education @ mLearn 2012
Developing augmented reality applications for education @ mLearn 2012Developing augmented reality applications for education @ mLearn 2012
Developing augmented reality applications for education @ mLearn 2012
 
Augmented Reality in Higher Education 2015
Augmented Reality in Higher Education 2015Augmented Reality in Higher Education 2015
Augmented Reality in Higher Education 2015
 
Augmented reality in education _Trupti Gawde
Augmented reality in education _Trupti GawdeAugmented reality in education _Trupti Gawde
Augmented reality in education _Trupti Gawde
 
Augmented reality in education
Augmented reality in educationAugmented reality in education
Augmented reality in education
 
Augmented Reality and Education - Infographic (Leapfrog Initiatives)
Augmented Reality and Education - Infographic (Leapfrog Initiatives)Augmented Reality and Education - Infographic (Leapfrog Initiatives)
Augmented Reality and Education - Infographic (Leapfrog Initiatives)
 
The educational technique "Augmented Reality" which extends the senses
The educational technique "Augmented Reality" which extends the senses  The educational technique "Augmented Reality" which extends the senses
The educational technique "Augmented Reality" which extends the senses
 
Augmented Reality and Virtual Worlds in Education
Augmented Reality and Virtual Worlds in EducationAugmented Reality and Virtual Worlds in Education
Augmented Reality and Virtual Worlds in Education
 
Augmented Reality in Education
Augmented Reality in EducationAugmented Reality in Education
Augmented Reality in Education
 
2013 NJ Edge Presentation on Augmented Reality
2013 NJ Edge Presentation on Augmented Reality2013 NJ Edge Presentation on Augmented Reality
2013 NJ Edge Presentation on Augmented Reality
 
Augmented Reality – vom «Wow» zum langfristigen Nutzen (Powerfrühstück Takondi)
Augmented Reality – vom «Wow» zum langfristigen Nutzen (Powerfrühstück Takondi)Augmented Reality – vom «Wow» zum langfristigen Nutzen (Powerfrühstück Takondi)
Augmented Reality – vom «Wow» zum langfristigen Nutzen (Powerfrühstück Takondi)
 
Augmented Reality Application Tutorial for Education 2
Augmented  Reality Application Tutorial for Education 2Augmented  Reality Application Tutorial for Education 2
Augmented Reality Application Tutorial for Education 2
 
Augmented Reality Application Tutorial for Education 1
Augmented  Reality Application Tutorial for Education 1Augmented  Reality Application Tutorial for Education 1
Augmented Reality Application Tutorial for Education 1
 

Similar to Nil göksel canbek edulearn11

THE CASE FOR MIXED REALITY TO IMPROVEPERFORMANCEStuart W.docx
THE CASE FOR MIXED REALITY TO IMPROVEPERFORMANCEStuart W.docxTHE CASE FOR MIXED REALITY TO IMPROVEPERFORMANCEStuart W.docx
THE CASE FOR MIXED REALITY TO IMPROVEPERFORMANCEStuart W.docx
mamanda2
 
A Framework for Desktop Virtual Reality Application for Education
A Framework for Desktop Virtual Reality Application for EducationA Framework for Desktop Virtual Reality Application for Education
A Framework for Desktop Virtual Reality Application for Education
MangaiK4
 
A Framework for Desktop Virtual Reality Application for Education
A Framework for Desktop Virtual Reality Application for EducationA Framework for Desktop Virtual Reality Application for Education
A Framework for Desktop Virtual Reality Application for Education
MangaiK4
 
Towards_multimodal_emotion_recognition_i.pdf
Towards_multimodal_emotion_recognition_i.pdfTowards_multimodal_emotion_recognition_i.pdf
Towards_multimodal_emotion_recognition_i.pdf
SHEEJAMOLPT
 
A study on real/virtual relationship through mobile augmented reality applica...
A study on real/virtual relationship through mobile augmented reality applica...A study on real/virtual relationship through mobile augmented reality applica...
A study on real/virtual relationship through mobile augmented reality applica...
Laura Fedeli
 

Similar to Nil göksel canbek edulearn11 (20)

AN APPLICATION OF PHYSICS EXPERIMENTS OF HIGH SCHOOL BY USING AUGMENTED REALITY
AN APPLICATION OF PHYSICS EXPERIMENTS OF HIGH SCHOOL BY USING AUGMENTED REALITYAN APPLICATION OF PHYSICS EXPERIMENTS OF HIGH SCHOOL BY USING AUGMENTED REALITY
AN APPLICATION OF PHYSICS EXPERIMENTS OF HIGH SCHOOL BY USING AUGMENTED REALITY
 
E learning presentation
E learning presentationE learning presentation
E learning presentation
 
Svhsievs for navigation in virtual
Svhsievs for navigation in virtualSvhsievs for navigation in virtual
Svhsievs for navigation in virtual
 
SVHsIEVs for Navigation in Virtual Urban Environment
SVHsIEVs for Navigation in Virtual Urban EnvironmentSVHsIEVs for Navigation in Virtual Urban Environment
SVHsIEVs for Navigation in Virtual Urban Environment
 
39335591.pdf
39335591.pdf39335591.pdf
39335591.pdf
 
Academic Presenter A New Storytelling Presentation Software For Academic Pur...
Academic Presenter  A New Storytelling Presentation Software For Academic Pur...Academic Presenter  A New Storytelling Presentation Software For Academic Pur...
Academic Presenter A New Storytelling Presentation Software For Academic Pur...
 
Ng canbek+gkurubacak+sakarya
Ng canbek+gkurubacak+sakaryaNg canbek+gkurubacak+sakarya
Ng canbek+gkurubacak+sakarya
 
THE CASE FOR MIXED REALITY TO IMPROVEPERFORMANCEStuart W.docx
THE CASE FOR MIXED REALITY TO IMPROVEPERFORMANCEStuart W.docxTHE CASE FOR MIXED REALITY TO IMPROVEPERFORMANCEStuart W.docx
THE CASE FOR MIXED REALITY TO IMPROVEPERFORMANCEStuart W.docx
 
A Framework for Desktop Virtual Reality Application for Education
A Framework for Desktop Virtual Reality Application for EducationA Framework for Desktop Virtual Reality Application for Education
A Framework for Desktop Virtual Reality Application for Education
 
A Framework for Desktop Virtual Reality Application for Education
A Framework for Desktop Virtual Reality Application for EducationA Framework for Desktop Virtual Reality Application for Education
A Framework for Desktop Virtual Reality Application for Education
 
An ontology for semantic modelling of virtual world
An ontology for semantic modelling of virtual worldAn ontology for semantic modelling of virtual world
An ontology for semantic modelling of virtual world
 
The Horizon Report 2008 Presentation
The Horizon Report 2008 PresentationThe Horizon Report 2008 Presentation
The Horizon Report 2008 Presentation
 
Towards_multimodal_emotion_recognition_i.pdf
Towards_multimodal_emotion_recognition_i.pdfTowards_multimodal_emotion_recognition_i.pdf
Towards_multimodal_emotion_recognition_i.pdf
 
Augmented Reality In Education
Augmented Reality In EducationAugmented Reality In Education
Augmented Reality In Education
 
A study on real/virtual relationship through mobile augmented reality applica...
A study on real/virtual relationship through mobile augmented reality applica...A study on real/virtual relationship through mobile augmented reality applica...
A study on real/virtual relationship through mobile augmented reality applica...
 
Presentation Es' Moon AR
Presentation Es' Moon ARPresentation Es' Moon AR
Presentation Es' Moon AR
 
C0353018026
C0353018026C0353018026
C0353018026
 
Media Mashup: Design and Development of Novel Applications in Support of Uniq...
Media Mashup: Design and Development of Novel Applications in Support of Uniq...Media Mashup: Design and Development of Novel Applications in Support of Uniq...
Media Mashup: Design and Development of Novel Applications in Support of Uniq...
 
Using visuals to convey information
Using visuals to convey informationUsing visuals to convey information
Using visuals to convey information
 
Cook Mobile Phones as Mediating Tools Within Augmented Contexts for Development
Cook Mobile Phones as Mediating Tools Within  Augmented Contexts for DevelopmentCook Mobile Phones as Mediating Tools Within  Augmented Contexts for Development
Cook Mobile Phones as Mediating Tools Within Augmented Contexts for Development
 

More from Nil GOKSEL

Online classes with no walls webinars
Online classes with no walls webinarsOnline classes with no walls webinars
Online classes with no walls webinars
Nil GOKSEL
 
Nil GÖKSEL CANBEK_Uzaktan Eğitimde AR Teknolojileri.ppt
Nil GÖKSEL CANBEK_Uzaktan Eğitimde AR Teknolojileri.pptNil GÖKSEL CANBEK_Uzaktan Eğitimde AR Teknolojileri.ppt
Nil GÖKSEL CANBEK_Uzaktan Eğitimde AR Teknolojileri.ppt
Nil GOKSEL
 
En iyi 100 dijital öğrenme aracı nil göksel canbek
En iyi 100 dijital öğrenme aracı nil göksel canbekEn iyi 100 dijital öğrenme aracı nil göksel canbek
En iyi 100 dijital öğrenme aracı nil göksel canbek
Nil GOKSEL
 

More from Nil GOKSEL (13)

INFORMAL LEARNING WITHIN THE SCOPE OF EMERGENCY REMOTE EDUCATION: EXAMPLE OF ...
INFORMAL LEARNING WITHIN THE SCOPE OF EMERGENCY REMOTE EDUCATION: EXAMPLE OF ...INFORMAL LEARNING WITHIN THE SCOPE OF EMERGENCY REMOTE EDUCATION: EXAMPLE OF ...
INFORMAL LEARNING WITHIN THE SCOPE OF EMERGENCY REMOTE EDUCATION: EXAMPLE OF ...
 
Nil GOKSEL CANBEK ICLEL 2015 29 oct
Nil GOKSEL CANBEK ICLEL 2015 29 octNil GOKSEL CANBEK ICLEL 2015 29 oct
Nil GOKSEL CANBEK ICLEL 2015 29 oct
 
Learning 2.0gether in SNSs
Learning 2.0gether in SNSsLearning 2.0gether in SNSs
Learning 2.0gether in SNSs
 
Online classes with no walls webinars
Online classes with no walls webinarsOnline classes with no walls webinars
Online classes with no walls webinars
 
ÖĞRENME 2.0 – EĞİTSEL SOSYAL AĞLAR
ÖĞRENME 2.0 – EĞİTSEL SOSYAL AĞLAR ÖĞRENME 2.0 – EĞİTSEL SOSYAL AĞLAR
ÖĞRENME 2.0 – EĞİTSEL SOSYAL AĞLAR
 
En iyi 100 Dijital Öğrenme Aracı_Nil Göksel Canbek
En iyi 100 Dijital Öğrenme Aracı_Nil Göksel CanbekEn iyi 100 Dijital Öğrenme Aracı_Nil Göksel Canbek
En iyi 100 Dijital Öğrenme Aracı_Nil Göksel Canbek
 
Anadolu Üniversitesi Açıköğretim Sisteminde eÖğrenme Hizmetleri_Nil Göksel Ca...
Anadolu Üniversitesi Açıköğretim Sisteminde eÖğrenme Hizmetleri_Nil Göksel Ca...Anadolu Üniversitesi Açıköğretim Sisteminde eÖğrenme Hizmetleri_Nil Göksel Ca...
Anadolu Üniversitesi Açıköğretim Sisteminde eÖğrenme Hizmetleri_Nil Göksel Ca...
 
Yaşamboyu Öğrenme Becerileri_Nil Göksel Canbek_UZE613
Yaşamboyu Öğrenme Becerileri_Nil Göksel Canbek_UZE613Yaşamboyu Öğrenme Becerileri_Nil Göksel Canbek_UZE613
Yaşamboyu Öğrenme Becerileri_Nil Göksel Canbek_UZE613
 
Nil GÖKSEL CANBEK_Uzaktan Eğitimde AR Teknolojileri.ppt
Nil GÖKSEL CANBEK_Uzaktan Eğitimde AR Teknolojileri.pptNil GÖKSEL CANBEK_Uzaktan Eğitimde AR Teknolojileri.ppt
Nil GÖKSEL CANBEK_Uzaktan Eğitimde AR Teknolojileri.ppt
 
Aect ng canbek_2011
Aect ng canbek_2011Aect ng canbek_2011
Aect ng canbek_2011
 
Ppt aect 2013 nil göksel canbek_au
Ppt aect 2013 nil göksel canbek_auPpt aect 2013 nil göksel canbek_au
Ppt aect 2013 nil göksel canbek_au
 
Ppt oer nil göksel canbek
Ppt oer nil göksel canbekPpt oer nil göksel canbek
Ppt oer nil göksel canbek
 
En iyi 100 dijital öğrenme aracı nil göksel canbek
En iyi 100 dijital öğrenme aracı nil göksel canbekEn iyi 100 dijital öğrenme aracı nil göksel canbek
En iyi 100 dijital öğrenme aracı nil göksel canbek
 

Recently uploaded

The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
heathfieldcps1
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
QucHHunhnh
 

Recently uploaded (20)

Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
General AI for Medical Educators April 2024
General AI for Medical Educators April 2024General AI for Medical Educators April 2024
General AI for Medical Educators April 2024
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
9548086042 for call girls in Indira Nagar with room service
9548086042  for call girls in Indira Nagar  with room service9548086042  for call girls in Indira Nagar  with room service
9548086042 for call girls in Indira Nagar with room service
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communication
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3
 
social pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajansocial pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajan
 
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 

Nil göksel canbek edulearn11

  • 1. CONNECTING AUGMENTED REALITY TO HIGHER EDUCATION: MASH-UP MODELS IN VIRTUAL WORLDS Nil GÖKSEL CANBEK, Anadolu University,TURKEY Jace HARGIS, University of the Pacific, USA Edulearn11, Barcelona
  • 2. Augmented Reality at a Glance Augmented Reality (AR) is a system in which a real-world environment is augmented and enriched by computer-generated input:  3D video-graphic displays  photographs  written notes  sound effects
  • 3. Visualization of Augmented Reality http://www.erenbaydemir.com/2009/07/augmentedreality-zenginlestirilmis-gerceklik-nedir/ http://farm5.static.flickr.com/4009/5078151986_7535bf8790.jpg
  • 4. AR as a Connective Tool Description of AR: runs interactively in real time; blends the real and immersive objects in a simulated virtual middle ground. (Azuma, 2001)
  • 5. Virtuality Continuum face to face discussions Reality digitally enriched environments (HUDs) Augmented Reality virtual enhanced by physical world (digital maps) Augmented Virtuality Mixed Reality (Belimpasakis, 2009) games (MMPRPGs to first-person shooters) Virtual Reality
  • 6. Areas Used in AR Technology
  • 7. AR Technology in Education- i The immense technological advances in AR have also enhanced .. DISTANCE ONLINE LEARNING .. which direct learners to self-comprehension.
  • 8. AR Technology in Education- ii  Many higher education institutions are willing to integrate AR technology with their existing online teaching models (Liarokapis & Anderson, 2010);  “online learning provides support in the workings of networks of individual social actors which function as online learning communities” (Kehrwald, 2007);  AR as a powerful system facilitates both individual and collaborative learning efforts at distance.
  • 9. Virtual Learning through AR Mash-ups Under AR technology, mash-ups: combine disparate data from more than one source; facilitate the learning experience as supportive tools of education.
  • 12. Mash-up Sample • Your Subtopics Go Here
  • 13. Mash-up Sample • Your Subtopics Go Here
  • 14. Definition of a mash-up-i Mash-up: Web Application Hybrid a mash-up is a Web application that is presented with a unique layout on which multiple sets of data is combined
  • 15. Definition of a mash-up- ii mash-ups collect data and blend contents from a key driving source like Internet and deliver them to different e-clients (Kulathuramaiyer, 2007); mash-ups refer to a new type of application that mingles at least two different web services (Bell, 2009).
  • 16. Mash-up Sample • Your Subtopics Go Here
  • 17. Learning through Mash-ups  integrate multiple visual tools into one immersive milieu;  correlates different data;  form a new educational application built upon creative and critical thinking; (Jonassen, 2000)  process, present and store permanent information.
  • 18. The Working System of a Mash-up RSS Feed Web Services Mash-up Application Data Platform Services Client /Learner
  • 19. The Educational Use of Mash-ups ‘geology and natural sciences’  SweetSearch is a search engine that searches websites and content that is educatorapprove  OneGeology is a website that offers dynamic geological maps of the world  MIT OpenCourseWare is a web-based publication of courses offered at the Massachusetts Institute of Technology.
  • 20. The Limitations of Educational Mash-ups  mash-ups has not been significantly explored (creative writing and history);  before using mash-ups, the advantages and disadvantages should be analyzed;  current mash-ups available for use should be searched carefully; mash-ups may not be accurate or completely open, restricted Information/ paid subscription (Anand et.al., 2010).
  • 21. Mash-ups in Second Life (SL)  SL offers mash-ups for self-constructing of inert knowledge;  Mash-ups formed by the common efforts of e-learners might create interactive communal platforms to ease collective learning;  Second Life, in this case, becomes a strategic platform that guides its e-learners to perceive and produce knowledge within the terms of creative thinking skills (Jonassen, 2000);  Mash-ups are visible applications help learners to conceptualize the raw data with graphical representations so as to build inert knowledge that can be visualized.
  • 23. Conclusion-i Learning Journey could be more enjoyable with Mash-ups! The characteristics and potentials of mash-ups reinforced by AR Technologies could make learning easier for e-learners while creating permanent knowledge and authentic experiences with data based on real life simulations.
  • 24. Conclusion-ii As a variation of VR- AR Technology can be used: to assist teaching within VWs to connect online applications to start an interactive education to create meaningful immersive data including: spatial three-dimensional models images textual information video animations and sound (Liarokapis & Anderson 2010)
  • 25. Conclusion-iii the benefits of low threshold, menu-drive technologies such as mash-ups, are an attractive enhancement to teaching and learning!