Age of Real-Time: Future Trends in a Digital World
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Age of Real-Time: Future Trends in a Digital World

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At 10th of September 2009, Developing Public Library Services for the Future, Helsinki, Finland.

At 10th of September 2009, Developing Public Library Services for the Future, Helsinki, Finland.

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Age of Real-Time: Future Trends in a Digital World Age of Real-Time: Future Trends in a Digital World Presentation Transcript

  • AGE OF REAL-TIME Future Trends in a Digital World September 2009 Teemu Arina tarina.blogging.fi tar1na
  • We are in the midst of a historic “upload”, a frenetic rush to transfer the vast wealth of analog culture to the digital domain. It is still barely understood how the media of the past ought to be preserved, presented and interconnected for the future. – The Institute for the Future of the Book (2007)
  • 35% of book sales at Amazon when Kindle editions are available Source: Amazon
  • HELSINKI CITY LIBRARY PHYSICAL VISITS VIRTUAL VISITS 7,06m 6,44m 6,39m 3,50m 2003 2007 Source: tilastot.kirjastot.fi
  • LIBRARIES ONLINE?
  • SCHOOLS ONLINE?
  • e-Learning 1.0
  • NETWORK
  • WEB 2.0: Architectures of Participation Photo: Christopher Chan
  • Ref: Scott Leslie
  • e-Learning 2.0
  • WHICH SHELF?
  • Digitalization frees information architecture from the constraints of physical location.
  • AVG 80 YEAR OLD 15 YEARS WATCHING TV
  • TV > MOBILE HEAD Image: Judy Breck
  • 1 TRILLION hours of TV / YEAR 1% = 100 Wikipedia projects Source: Clay Shirky
  • ALEXANDRIA WIKIPEDIA 10 times larger than Library of Alexandria Source: Wikipedia
  • Years old 7th MASS 500 Print MEDIA 100 Radio Cinema Recordings 50 Television 15 Internet 10 Mobile Ref: Tomi T. Ahonen
  • A LOOK AT THE HISTORY...
  • PRE-GUTENBERG ERA
  • PALIMPSESTS “Scraped again”
  • MANUSCRIPTS Manuscripts as visual communication
  • 3D INTERFACES Church as a medium for visual communication
  • LEARNING AS LOOKING
  • LEARNING AS READING
  • MOVABLE TYPE Johannes Gutenberg, 1439
  • “Only a fraction of the history of literacy has been typographic.” Marshall McLuhan (1962)
  • PRE-HELVETICA
  • LEARNING AS READING Decorate the margins as you go
  • MASS-EDUCATION Copy/paste text into brain
  • CONTEXTUALITY
  • MAN-MACHINE SYMBIOSIS – J. C. R. Licklider, 1960
  • ONE MACHINE Technology as an extension of man. Man as an extension of technology.
  • SOCIAL MEDIA “We are the genitals of our technology.” – McLuhan
  • CONTEXTUALITY Nonlinearity and probing
  • FRAMING SOCIAL OBJECTS
  • Pattern Recognition “Information overload is an opportunity for pattern recognition” – Marshall McLuhan Image: jbum
  • Look Read Perceive patterns Pre-Gutenberg Era Gutenberg Era Post-Gutenberg Era
  • < Mechanic Age of Speed > Digital Age of Real-time
  • The web is transitioning from mere interactivity to a more dynamic, real-time web where read-write functions are heading towards balanced synchronicity. The real-time web is the next logical step in the Internet’s evolution. – OM Malik, Giga OM (2009)
  • From Pages to Streams
  • FROM COLLECTING
  • TO PERCEIVING PATTERNS
  • FROM SEQUENTIAL MODELS
  • TO SIMULTANEOUS HAPPENING
  • THE SIXTH SENSE colored caps camera projector phone mirror Ref: MIT Media Lab
  • Ref: MIT Media Lab
  • Magic Wands What do you call a h andheld interface fo real, actual objects? r "A wand." – Bruce Sterling
  • "It is the framework which changes with each new technology and not just the picture within the frame." Marshall McLuhan
  • Thanks! Teemu Arina ceo - dicole ltd. mail teemu@dicole.com blog tarina.blogging.fi web www.dicole.com “Imagination is more important than knowledge” – Albert Einstein tar1na