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Storytelling Engines
for Smart Environments
A conversation on the experiential, narrative and poetic potentials of the Internet
of Things
Jonathan Bélisle Vincent Routhier Meg Rabbit Lance Weiler
Tweet us live questions/comments to @wuxia #sensorage
Lance Weiler - Body Mind Change (David Cronenberg) - bodymindchange.ca
Lance Weiler - Sherlock Holmes ioT - sherlock.digitalstorytellinglab.com
Lance Weiler - Lyka’s Adventure - http://www.lykasadventure.com/
Meg Rabbit - megrabbit.com
Meg Rabbit - LUMO projector - lumoplay.com
Meg Rabbit - LUMO projector - lumoplay.com
Vincent Routhier (SAGA) - wuxia.ca
Vincent Routhier (SAGA) - iotheatre platform - iotheatre.co
Vincent Routhier (SAGA) - Soundscapr platform - jardins-symphoniques.com
IFTF - 2009 Report - Map of the Programmable World
Herman Miller - 2008 Report / The Future of Programmable Environments
Diagram by Bill Chamberlin
The Information Age moved us into a Connected Economy but
didn’t fully restored the relational Poetry it had conceiled.
Herman Miller - 2008 Report / The Future of Programmable Environments
The dialogical imagination*
Humans are made to live together. Humans are made to talk to each
other. Humans are made to look at each other.
To exchange with the others around us is natural and it gives birth to
many emotions.
*Mikhail Bakhtin
We can now fully awake the Poetic Potential of the Internet of things.
The physical world is the new platform (again).
immersivedisplay.co.uk
Christopher Walken with a Neuronal Headband in the Film “Brainstorm” - 1983
Ariel Garten with a Functional Muse Neuronal Headband - 2015
What could happen if we could harness emerging technologies & incorporate
sensors like wearables linked to an individual citizen’s physical, biometric or mood-
based data ?
These sensors, in combination with physical interactions would provide real-time
information offering immediate benefits to tourists, citizens businesses, & cities
alike ?
RFID tag various formats
Disney's $1 Billion Bet on a Magical Wristband
Epson Moverio Lens
Facebook Thalmic Labs
From domotics, to immotics
to emotics
What is the true purpose of the ioT and Affective Computing movement ?
Ex Machina - Moulin à images - Massive Architectural Projection
Steven Spielberg - Minority Report
Om Signal - Biometric T-Shirt
Om Signal - Biometric T-Shirt
Antycip Immersion Caves
Banff Center - Cosm Immersion Caves
An overwhelming range
of possibilities
How are emerging technologies changing the way we see the world ?
As optimists, we’d point to imaginative artist practices and perceptual
hacks. As pessimists, we’d call attention to overarching (often
invisible) systems of control. As realists, we’ve tried to split the
difference.
Spike Jonze - Her
iCinema
Dan Saffer - Disciplines of Experience Design
Komatsu Simulation Labs
Google - Gestural Signatures for Magic Leap
How smart environments & immersive story frameworks can help a
person or a group relates to an experience, to what they feel ?
Steven Spielberg - Minority Report
If a storytelling engine could be used to give a city a brand new personality what would be
the functional elements of that engine ?
Panopticon
A prison architecture optimized for the one-way surveillance of its occupants.
Jeremy Bentham
Nadav Savio - HCI Map
Mad Mapper
Module8
The Sensor Age
The reunion of Techne and Noetics
Musion Holograms
Dubai - Museum of the Future
Wired Cities
&
Connected Citizens ?
Does this means the same as Narrative Cities and Wise Citizens ?
University of Kentucky - Immersion Labs
Somewhere in an airport, a vending machine dispenses a free cup
of coffee when it sees someone yawn. Two hundred astonished
people get a hot drink - and a quarter million more watch the
perky video documenting the event online.
Golan Levin about Douwe Egberts coffee “Bye Bye Red Eye” advertisement
SparkFun Sensors Kit
As artists have always done, they concoct poetry and magic, transport us to
different realms of experience and imagination, remind us about what is really
worth living for, and perhaps, just a little, alleviate the uncertainty of the moment.
Take a seat / Embrace
Samsung Smarthings Home Automation Hub
I fear the day that technology will surpass our
human interaction.
The world will have a generation of idiots.
Albert Einstein
The Internet of Things is
generally invisible.
Paul Salama, senior planner at WXY
an urban design, planning and architectural practice based in New York City
Nod Ring
Finding the creative potential
and poetry in systems.
Calm Computing
Imagine interactions between the technology and its user designed to occur in the user’s
periphery rather than constantly at the center of attention.
Imagine using calm technology, paired with ubiquitous computing as a way to minimize the
perceptible invasiveness of computers in everyday life.
Mark Weiser
Bjork - 2015
What smart environments and programmable spaces needs to enable
to allow customers to build intimacy with a brand ?
Dangerous futures
We may work to predict the cultural consequences of new technologies warning us of
dangerous futures, or speculating about interesting ones. We might author whimsical,
provocative, and illogical tools that liberate minds, connect hearts, creatively invert
authority, and empower skeptical thought.
Using artistic techniques like defamiliarization, we may awaken others from their
slumber to see common things in an unfamiliar way, in order to enhance perception of
the familiar. Employing the creative potential of visualization, we can delineate the
unseen forces that shape our lives, in order to reveal the invisible.
Golan Levin - Holo Magazine
"I can't honestly think of a field where this won't have some effect," says Jason
Kelly Johnson, cofounder and design partner at Future Cities Lab, an
experimental design studio, workshop and architectural think tank in San
Francisco. "In architecture, specifically, it will in fact shape public space; it will
intersect in a visible and tangible way."
The impacts of the Internet of Things on our cities don't begin and end with
urban buildings — everything from the morning commute to public parks are
incorporating Internet of Things technologies.
Time will tell
How we learned to love
Big Brother
Can we prepare a playful response to ubiquitous surveillance ?
kickstarter.com/projects/holo/holo-magazine
The physical security of the data within the connected city is probably the most
significant roadblock to adoption. It will require significant planning, which
quite frankly hasn’t happened yet to the degree that it needs to.
Roadblock to adoption ?
TOOLS FOR THE PROGRAMMABLE DESIGN MEDIUM
• A communication network for things
• Easy connectivity for things to the network
• Simple communication by people with things
• Intuitive rules for interacting with the space
• Immediacy of results
• Means to link interdependent devices and save preferred settings for “scene control”
• “Edit Undo” recovery from mistakes
• Storage for data from the environment
• Analysis tools to understand the data
• A standard structural interface that is part of the architecture and infrastructure
of the interior space
• Simple mechanical attachment for physical objects to the structural interface,
requiring only common hand tools
Convia - Herman Miller
Jonathan Bélisle Vincent Routhier Meg Rabbit Lance Weiler
Thank you for your attention !
vincent@sagaworld.ca lumoplay.com connectedsparks.comjonathan@sagaworld.ca
Follow the conversation @wuxia #sensorage
iotheatre.cowuxia.ca sherlock.digitalstorytellinglab.commegrabbit.com

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SXSW 2015 - Storytelling Engines for Smart Environments

  • 1. Storytelling Engines for Smart Environments A conversation on the experiential, narrative and poetic potentials of the Internet of Things Jonathan Bélisle Vincent Routhier Meg Rabbit Lance Weiler Tweet us live questions/comments to @wuxia #sensorage
  • 2. Lance Weiler - Body Mind Change (David Cronenberg) - bodymindchange.ca
  • 3. Lance Weiler - Sherlock Holmes ioT - sherlock.digitalstorytellinglab.com
  • 4. Lance Weiler - Lyka’s Adventure - http://www.lykasadventure.com/
  • 5. Meg Rabbit - megrabbit.com
  • 6. Meg Rabbit - LUMO projector - lumoplay.com
  • 7. Meg Rabbit - LUMO projector - lumoplay.com
  • 9. Vincent Routhier (SAGA) - iotheatre platform - iotheatre.co
  • 10. Vincent Routhier (SAGA) - Soundscapr platform - jardins-symphoniques.com
  • 11. IFTF - 2009 Report - Map of the Programmable World
  • 12. Herman Miller - 2008 Report / The Future of Programmable Environments
  • 13. Diagram by Bill Chamberlin
  • 14. The Information Age moved us into a Connected Economy but didn’t fully restored the relational Poetry it had conceiled.
  • 15. Herman Miller - 2008 Report / The Future of Programmable Environments
  • 16.
  • 17.
  • 18.
  • 19.
  • 20. The dialogical imagination* Humans are made to live together. Humans are made to talk to each other. Humans are made to look at each other. To exchange with the others around us is natural and it gives birth to many emotions. *Mikhail Bakhtin
  • 21. We can now fully awake the Poetic Potential of the Internet of things. The physical world is the new platform (again).
  • 23. Christopher Walken with a Neuronal Headband in the Film “Brainstorm” - 1983
  • 24. Ariel Garten with a Functional Muse Neuronal Headband - 2015
  • 25. What could happen if we could harness emerging technologies & incorporate sensors like wearables linked to an individual citizen’s physical, biometric or mood- based data ? These sensors, in combination with physical interactions would provide real-time information offering immediate benefits to tourists, citizens businesses, & cities alike ?
  • 26. RFID tag various formats
  • 27. Disney's $1 Billion Bet on a Magical Wristband
  • 28.
  • 31. From domotics, to immotics to emotics What is the true purpose of the ioT and Affective Computing movement ?
  • 32. Ex Machina - Moulin à images - Massive Architectural Projection
  • 33. Steven Spielberg - Minority Report
  • 34. Om Signal - Biometric T-Shirt
  • 35. Om Signal - Biometric T-Shirt
  • 37. Banff Center - Cosm Immersion Caves
  • 38. An overwhelming range of possibilities How are emerging technologies changing the way we see the world ? As optimists, we’d point to imaginative artist practices and perceptual hacks. As pessimists, we’d call attention to overarching (often invisible) systems of control. As realists, we’ve tried to split the difference.
  • 41. Dan Saffer - Disciplines of Experience Design
  • 42.
  • 44. Google - Gestural Signatures for Magic Leap
  • 45. How smart environments & immersive story frameworks can help a person or a group relates to an experience, to what they feel ?
  • 46. Steven Spielberg - Minority Report
  • 47. If a storytelling engine could be used to give a city a brand new personality what would be the functional elements of that engine ?
  • 48. Panopticon A prison architecture optimized for the one-way surveillance of its occupants. Jeremy Bentham
  • 49. Nadav Savio - HCI Map
  • 52. The Sensor Age The reunion of Techne and Noetics
  • 54. Dubai - Museum of the Future
  • 55. Wired Cities & Connected Citizens ? Does this means the same as Narrative Cities and Wise Citizens ?
  • 56.
  • 57.
  • 58. University of Kentucky - Immersion Labs
  • 59. Somewhere in an airport, a vending machine dispenses a free cup of coffee when it sees someone yawn. Two hundred astonished people get a hot drink - and a quarter million more watch the perky video documenting the event online. Golan Levin about Douwe Egberts coffee “Bye Bye Red Eye” advertisement
  • 61. As artists have always done, they concoct poetry and magic, transport us to different realms of experience and imagination, remind us about what is really worth living for, and perhaps, just a little, alleviate the uncertainty of the moment. Take a seat / Embrace
  • 62.
  • 63. Samsung Smarthings Home Automation Hub
  • 64. I fear the day that technology will surpass our human interaction. The world will have a generation of idiots. Albert Einstein
  • 65.
  • 66.
  • 67. The Internet of Things is generally invisible. Paul Salama, senior planner at WXY an urban design, planning and architectural practice based in New York City
  • 69. Finding the creative potential and poetry in systems.
  • 70.
  • 71. Calm Computing Imagine interactions between the technology and its user designed to occur in the user’s periphery rather than constantly at the center of attention. Imagine using calm technology, paired with ubiquitous computing as a way to minimize the perceptible invasiveness of computers in everyday life. Mark Weiser
  • 73. What smart environments and programmable spaces needs to enable to allow customers to build intimacy with a brand ?
  • 74. Dangerous futures We may work to predict the cultural consequences of new technologies warning us of dangerous futures, or speculating about interesting ones. We might author whimsical, provocative, and illogical tools that liberate minds, connect hearts, creatively invert authority, and empower skeptical thought. Using artistic techniques like defamiliarization, we may awaken others from their slumber to see common things in an unfamiliar way, in order to enhance perception of the familiar. Employing the creative potential of visualization, we can delineate the unseen forces that shape our lives, in order to reveal the invisible. Golan Levin - Holo Magazine
  • 75. "I can't honestly think of a field where this won't have some effect," says Jason Kelly Johnson, cofounder and design partner at Future Cities Lab, an experimental design studio, workshop and architectural think tank in San Francisco. "In architecture, specifically, it will in fact shape public space; it will intersect in a visible and tangible way." The impacts of the Internet of Things on our cities don't begin and end with urban buildings — everything from the morning commute to public parks are incorporating Internet of Things technologies. Time will tell
  • 76. How we learned to love Big Brother Can we prepare a playful response to ubiquitous surveillance ? kickstarter.com/projects/holo/holo-magazine
  • 77. The physical security of the data within the connected city is probably the most significant roadblock to adoption. It will require significant planning, which quite frankly hasn’t happened yet to the degree that it needs to. Roadblock to adoption ?
  • 78. TOOLS FOR THE PROGRAMMABLE DESIGN MEDIUM • A communication network for things • Easy connectivity for things to the network • Simple communication by people with things • Intuitive rules for interacting with the space • Immediacy of results • Means to link interdependent devices and save preferred settings for “scene control” • “Edit Undo” recovery from mistakes • Storage for data from the environment • Analysis tools to understand the data • A standard structural interface that is part of the architecture and infrastructure of the interior space • Simple mechanical attachment for physical objects to the structural interface, requiring only common hand tools Convia - Herman Miller
  • 79. Jonathan Bélisle Vincent Routhier Meg Rabbit Lance Weiler Thank you for your attention ! vincent@sagaworld.ca lumoplay.com connectedsparks.comjonathan@sagaworld.ca Follow the conversation @wuxia #sensorage iotheatre.cowuxia.ca sherlock.digitalstorytellinglab.commegrabbit.com