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IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308
_______________________________________________________________________________________
Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 901
IMAGE TRANSMISSION IN WIRELESS SENSOR NETWORKS
Shilpa biradar1
, Jyothi2
, Shivkumar N3
1
Assistant Professor, Dept of ISE Dr.AIT, Bangalore India
2
Assistant Professor, Dept of ISE Dr.AIT, Bangalore India
3
Student, Dept of ISE Dr.AIT, Bangalore India
Abstract
The key obstacle to communicating images over wireless sensor networks has been the lack of suitable processing architecture and
communication strategies to deal with the large volume of data. High packet error rates and the need for retransmission make it
inefficient in terms of energy and bandwidth. This paper presents novel architecture and protocol for energy efficient image
processing and communication over wireless sensor networks. Practical results show the effectiveness of these approaches to make
image communication over wireless sensor networks feasible, reliable and efficient.
Keywords—Wireless sensor networks, object extraction, object detection, image communication.
----------------------------------------------------------------------***-------------------------------------------------------------------
1. INTRODUCTION
Wireless Multimedia Sensor Networks (WMSN), with the large
volume of the multimedia data generated by the sensor nodes,
both processing and transmission of data leads to higher levels of
energy consumption than in any other types of wireless sensor
networks (WSN). This requires the devel-opment of energy
aware multimedia processing algorithms and energy efficient
communication [1] in order to maximize network lifetime while
meeting the QoS constraints.
A few protocols have been proposed to achieve image
transmission over WSN [2]–[4]. Reference [2] aims at pro-viding
a reliable, synchronous transport protocol (RSTP), with
connection termination similar to TCP, but does not consider the
resource limitations of WSN. Reference [3] presents an energy-
efficient and reliable transport protocol (ERTP) with hop-by-hop
reliability control, which adjusts the maximum number of
retransmission of a packet. Reference [4] pro-poses another
reliable asynchronous image transfer (RAIT) protocol. It applies
a double sliding window method, whereby network layer packets
are checked and stored in a queue, to prevent packet loss. With
protocols providing reliability at the transport [3] or network
layers [4], erroneous packets at the application layer can still be
forwarded to the base station, requiring retransmission and
associated energy cost [5]. In [6], the authors stated that multi-
hop transmission of JPEG2000 images is not feasible due to
interference and packet loss. This statement is also cited by other
literature [5], [7]. In this paper, image transmission over multi-
hop WSN is proved to be feasible, using a combination of energy
efficient pro-cessing architecture and a reliable application layer
protocol that reduces packet error rate and retransmissions. A
novel FPGA architecture is used to extract updated objects from
the background image. Only the updated objects are transmitted
using the proposed protocol, providing energy-efficient image
transmission in error-prone environments.
Fig 1 Proposed WMSN processing system architecture
2. ARCHITECTURE FOR OBJECT
EXTRACTION
Fig. 1 presents the architecture of the proposed WMSN
processing system. The network processor performs some
standard operations as well as customized instructions to
support the operations of the wireless transceiver. It operates
at a low clock frequency to keep the power consumption low.
The image processing block runs at a high frequency to
process images at a high speed. By default, it is in inactive
mode (sleep mode with suppressed clock source), and can be
quickly set into the active mode by the network processor
whenever an object extraction task needs to be performed.
In WMSN applications, the camera mote often has a fixed
frame of view. In this case, to detect moving (updated)
objects, background subtraction is a commonly used approach
[8]. The basic concept of this is to detect the objects from the
IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308
_______________________________________________________________________________________
Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 902
difference between the current frame and the background image.
The background image represents a static scene of the camera
view without any moving objects. An algorithm must be applied
to keep the background image regularly updated to adapt to the
changes in the camera view. For background subtraction, the
Running Gaussian Average appears to have the fastest processing
speed and lowest memory requirements [9]. It is further
optimised for FPGA implementation and is incorporated into the
proposed WMSN system.
2.1 Background Subtraction
The Running Gaussian Average model [8] is based on ideally
fitting a Gaussian probability density function on the last n values
of a pixel. The background pixel value at frame n is updated by
the running average calculation shown in (1).
Bn = (1 − α) Bn−1 + αFn (1)
Fig 2 Optimized hardware architecture for background
subtraction
Where, Bn is the updated background average, Fn is the current
frame intensity, Bn−1 is the previous background average, α is an
updating constant. The value of α is chosen in the form of 1/2k
,
because multiplication by 1/2k
can be easily implemented by a
simple bit shifting circuit, thereby greatly reducing hardware
complexity. So, (1) is written as:
Bn = Bn−1 +
1
(Fn − Bn−1) (2)2k
At each new frame, the pixel is classified as foreground (i.e.
belongs to an updated object) if the condition below is true.
|Fn − Bn−1| > T (3)
Where, T is the updating threshold.
The result of the calculation (Fn-Bn−1) in (2) is reused in (3).
This, along with a multiplier free implementation, leads to an
optimized hardware architecture. The results in (3) can be
used to decide whether a background image needs to be
updated or not. The hardware implementation of (2) and (3) is
shown in Fig. 2. By default, Bn is calculated for every pixel in
each frame; however the decision to update the previous
average (Bn−1) depends on the value of the update signal U,
which is a 1-bit signal. This signal is saved in an external
RAM to provide the information required to calculate the
location of the updated objects to be extracted.
2.2 Object Extraction
An efficient object extraction algorithm has been imple-
mented to detect portions of the current frame that is sig-
nificantly different from the background image. It involves
row and column scanning of the update signals (U) to deter-
mine if the number of consecutive differences (1s) is greater
than a pre-determined difference threshold. The proposed ob-
ject extraction scheme, consisting of background subtraction,
row/column scanning and threshold comparison blocks, was
implemented and tested on various FPGAs. Table I compares
the proposed architecture with [10] and [11], which have re-
ported synthesis results for similar object extraction functions.
Both [10] and [11] have used Altera FPGAs to synthesise
their architectures. Hence, for a fair comparison, Table I
reports synthesis results of the proposed architecture for the
same Altera FPGAs. Clearly, the proposed architecture
requires
Table 1: Background subtraction hardware synthesis results
FPGA Work Image FPGA Internal External Fmax
size Resource Memory Memory (MHz)
Altera [10] 640x 2819 LE 122,880 Unknown 25
Cyclone 480 (11%) bits
III 640x 174 LE
EP3C25F
Proposed 480 (<1%) 0 1MByte 125.4
IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308
_______________________________________________________________________________________
Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 903
324C6
Altera [11] 240x 15142 LE 106496 192KByte 40
APEX20KE 120 (179%) bits
EP20K200 640x 181 LE
EQC24 Proposed 0 1MByte 45.5
480 (<3%)
Fig 3 Efficient image transmission protocol for WMSN
Significantly less FPGA resources (LE – logic elements)
compared with [10] and [11]. It has a maximum frequency of
operation (Fmax) of 125.4MHz on Altera Cyclone III, the highest
reported so far, due to its multiplier free and optimized hardware
architecture.
3. IMAGE TRANSMISSION PROTOCOL
The first challenge in image transmission is that compressed
images are sensitive to packet errors. For this reason, a reliable
transmission protocol is needed at the application layer to ensure
that all image packets are sent and received correctly and in the
right order. We have implemented a transmission protocol at the
application layer as depicted in Fig. 3. The basic idea behind this
protocol is dividing the image into a number of packets,
assigning packet ID, packet control and error detection. Table II
describes the structure of the protocol messages implemented at
the application layer.
Even with the above application layer protocol incorporated
within 802.15.4, image packets through multi-hop, the high
packet error rate necessitates frequent retransmission, which
is inefficient in terms of energy and bandwidth. The high
packet error rate arises due to the following reasons.
1) Unpredictable data throughput of the wireless channels
due to variations in noise levels.
2) Limitation of the size of packet queue in routers,
because the sensor nodes have limited memory.
3) Inability to adjust image packet size based on link
conditions to minimise packet error rate.
Table 2: Application layer control messages
Message Structu
re
Image packet 0xAAA
A
Packet
ID
Image data CRC-8
(2-
bytes)
(N-bytes) (1-
byte)
Camera setup 0xAA00 Camera parameters
(4-bytes)
Image Query 0xAA01
Image Size 0xAA02 Image size (2-bytes)
ACK 0xAA03 Packet ID (2-bytes)
NACK 0xAA04 Packet ID (2-bytes)
START-OF- 0xAA05 Packet size (1-byte)
TRANSMISS
ION
END-OF- 0xAA06
TRANSMISS
ION
In contrast with other image transmission protocols [2]– [4]
where multiple nodes can start data transmission at the same
time, the proposed protocol allows only one node to transmit
packets to the base station. In Fig. 3, when the base station
starts an image transmission, first it broadcasts a small
START-OF-TRANSMISSION message to all nodes in the
network. This message will also predefine the size of the
image packet and forbid any nodes which are not part of the
image transmission link to send anything until they receive
the END-OF-TRANSMISSION message. This mechanism
ensures that only one image packet is sent at a time to avoid
collision and congestion, and therefore to reduce packet loss
and the associated energy cost of retransmission.
IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308
_______________________________________________________________________________________
Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 904
From our practical experiment with a multi-hop WMSN of the
proposed FPGA-based nodes, we can confirm that a JPEG2000
image couldn’t be reconstructed at the base station when the
standard 802.15.4 protocol was used. The test results in Table III
show that the proposed queue control strategy significantly
reduces Packet-Error-Rate (PER) and increases data throughput
for multi-hop communications. Clearly, small sized packets
exhibit better performance (throughput) than large sized packets.
However, this may not be the case in other environments, for
example where the SNR is lower. Without queue control, the
image data flow is transparent to the intermediate nodes and this
increases the probability of introduction of packet errors at the
intermediate nodes. With queue control, the data packets are
always checked for correctness using Cyclic Redundancy Checks
(CRC) before forwarding. This reduces PER at the base station.
The through-put in Table III is calculated based on the actual
image data received at the base station over time.
4. NETWORK SET UP, TESTING AND RESULTS
The WMSN processing architecture presented in this paper,
including a networking processor and the object extraction block,
was implemented on a Xilinx Spartan-3 FPGA. To fur-ther
reduce the size of the updated object and consequently the
transmission energy, an efficient JPEG2000 Discrete Wavelet
Transform (DWT) processor [12] was used. Only the low-
frequency sub-band [12] of the transformed object is trans-
mitted. Two FPGA prototypes were developed and connected to
Digi XBee and Microchip MRF24J40 transceivers respec-tively.
These FPGA prototypes have been used in conjunction with
COTS based WSN nodes (Atmel ATmega328p micro-processor)
to set up a WMSN for testing. Each camera node includes a
CMOS camera and a battery. The CMOS camera is a small size,
low cost and low power OmniVision OV7640/8 VGA CMOS
colour sensor.
Table 3: Test results on packet error rate and throughput
Hops Packe
t
Without queue
control
With queue control
size
PER Throughp
ut
PER Throughp
ut
2 16 29.7% 47 kbps 8.6% 98 kbps
256 74.5% 9 kbps 34.4
%
22 kbps
3 16 32.1% 44 kbps 22.1
%
44 kbps
256 82.1% 5 kbps 54.4
%
7 kbps
Fig 4 Background and extracted images on the base station
GUI.
4.1 Network Set Up and Operation
The experimental set up of a wireless sensor network with 10
nodes including a few camera nodes (CAM1, CAM2 etc.) is
shown at the bottom part of Fig. 4. All multimedia data cap-
tured by the camera nodes could be transferred and monitored
on a base station connected to a PC. The background image
and the extracted objects were received and reconstructed by
software running on the PC. The graphical user interface
(GUI) is shown in Fig. 4 along with the background image
and the extracted objects.
4.2 Power Analysis
Table IV presents data on power consumption of the image
processing block in the active state for both object extraction
and DWT, as reported by Xilinx Power Analyzer. In the
inactive state, the power consumption of this block reduces to
only 0.3mW. The results reveal that the proposed architecture
is suitable for use in low power applications.
Table 4: Power Consumption Of The Image Processing
Block
FPGA device: Spartan3 XC3s1000 @50MHz, 3.3V, 25oC
Clocks Logic Signals BRAMs Total
10.11mW 4.02mW 4.57mW 3.26mW 21.96mW
IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308
_______________________________________________________________________________________
Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 905
Fig 5 Real-time power consumption during image transmission
Using PicoScope, we measured the total power consumed by the
FPGA board over a period of time, as shown in Fig. 5. When
idle, the standby power consumed by the entire FPGA board is
∼54mW. The total power consumption rises to ∼82mW during
transmission of an image frame. The difference of ∼28 mW is
the power required for transmission of the image frame.
Measurements have also shown that only 10mW of power is
consumed for object extraction and DWT processing (@50MHz)
for a background image of 640x480 pixels. Clearly the power
consumption for image processing (∼10mW) is much less than
the power consumption for data communication (∼28mW).
Nonetheless, the proposed object extraction scheme has
significantly reduced the energy required for image transmission.
Experiments have confirmed that the total power used to process
an image and to transmit an updated (i.e. extracted) object of size
160x100 is ∼20 times less than the power required to only
transmit the orig-inal image of size 640x480. More importantly,
the proposed application layer protocol has contributed
significantly to the reduction of the energy cost of image
communication. This is achieved due to the combination of queue
control strategy, which reduces the packet error rates, and the
strategy to allow only one node to transmit at a time, thereby
reducing the possibility of collision and congestion.
4.3 Comparison with COTS based WSN
Software was developed to run the background subtraction and
object extraction functions on an ATmega328p micro-controller
based WSN node. In the active mode, the power consumption of
the ATmega328p node at 16MHz, 3.3V, 25OC is about 11mW,
while that of the proposed architecture on XC3s1000 FPGA at
50MHz is 21.96mW (from Table IV). However, the
ATmega328p system requires more than 2 seconds to complete
the image processing task, while the proposed processing system
completes the same task in only 49.15ms, i.e. more than 40 times
faster. Consequently, the total energy consumption of the
ATmega328p node is 22.8mJ, which is ∼20 times higher than
that of the proposed system. The results on processing time
and energy consumption are summarised in Table V. These
results show that the proposed WMSN processing system is
highly energy efficient and much faster than COTS processor
based systems. In addition, the proposed system works
effectively in detecting any updating objects in the camera
view.
Table 5: Comparison of processing time and energy
consumption
System ATmega3
28p
Xilinx
XC3s1000
@16Mhz @50Mhz
Number of clock cycles 33,177,600 2,457,600
Time (ms) 2073.6 49.15
Total energy
consumption (mJ)
22.8 1.08
5. CONCLUSIONS
The object extraction architecture coupled with the DWT
processor helps significantly reduce the energy cost of image
transmission. The application layer protocol proposed in this
paper incorporates an effective queue control strategy to
reduce packet error rate. In addition, the protocol employs a
strategy to allow only one node to transmit at a time, thereby
reducing collision and congestion, and consequently the
number of retransmissions. The practical results presented in
the paper clearly demonstrate the effectiveness of the
proposed techniques, namely significant reduction in energy
cost of image communication. In contrast with the predictions
made in available literature, the proposed strategies make
image communication over wireless sensor networks feasible.
REFERENCES
[1] I. F. Akyildiz, T. Melodia, and K. R. Chowdhury, “A
survey on wireless multimedia sensor networks,”
Computer Networks, vol. 51, no. 4, pp. 921–960,
2007.
[2] A. Boukerche, D. Yan, F. Jing, and R. Pazzi, “A
reliable synchronous transport protocol for wireless
image sensor networks,” in Proc. 2008 IEEE
Symposium on Computers and Communications, pp.
1083–1089.
[3] T. Le, W. Hu, P. Corke, and S. Jha, “ERTP: energy-
efficient and reliable transport protocol for data
streaming in wireless sensor networks,” Computer
Commun., vol. 32, pp. 1154–1171, 2009.
[4] J. H. Lee and I. B. Jung, “Reliable asynchronous
image transfer protocol in wireless multimedia sensor
networks,” Sensors, vol. 10, pp. 1486– 1510, 2010.
[5] S. Misra, M. Reisslein, and X. Guoliang, “A survey of
multimedia streaming in wireless sensor networks,”
IEEE Commun. Surveys & Tutorials, vol. 10, pp. 18–
IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308
_______________________________________________________________________________________
Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 906
39, 2008.
[6] G. Pekhteryev, Z. Sahinoglu, P. Orlik, and G. Bhati,
“Image transmis-sion over IEEE 802.15.4 and ZigBee
networks,” in Proc. 2005 IEEE International Symposium
on Circuits and Systems, pp. 3539–3542
[7] I. Lee, W. Shaw, and X. Fan, “Wireless multimedia sensor
networks,” Guide to Wireless Sensor Networks, S. Misra,
I. Woungang, and S. C. Misra, editors. Springer, 2009, pp.
561–582.
[8] Y. Benezeth, et al., “Review and evaluation of commonly-
implemented background subtraction algorithms,” in Proc.
2008 Int. Conf. on Pattern Recognition, pp. 1–4.
[9] M. Piccardi, “Background subtraction techniques: a
review,” in Proc. 2004 IEEE Int. Conf. on Systems, Man
and Cybernetics, pp. 3099–3104.
[10] M. Yoshimura, H. Kawai, T. Iyota, and Y. Choi, “FPGA-
based image processor for sensor nodes in a sensor
network,” Open Signal Process. J., vol. 2, pp. 7–13, 2009.
[11] J. Oliveira, et al., “FPGA architecture for static
background subtraction in real time,” in Proc. 2006
Annual Symposium on Integrated Circuits and Systems
Design, pp. 26–31.
[12] S. M. Aziz and D. M. Pham, “Efficient parallel
architecture for multi-level forward discrete wavelet
transform processors,” Computers & Electrical
Engineering, vol. 38, no. 5, pp. 1325–1335, 2012.

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Image transmission in wireless sensor networks

  • 1. IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308 _______________________________________________________________________________________ Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 901 IMAGE TRANSMISSION IN WIRELESS SENSOR NETWORKS Shilpa biradar1 , Jyothi2 , Shivkumar N3 1 Assistant Professor, Dept of ISE Dr.AIT, Bangalore India 2 Assistant Professor, Dept of ISE Dr.AIT, Bangalore India 3 Student, Dept of ISE Dr.AIT, Bangalore India Abstract The key obstacle to communicating images over wireless sensor networks has been the lack of suitable processing architecture and communication strategies to deal with the large volume of data. High packet error rates and the need for retransmission make it inefficient in terms of energy and bandwidth. This paper presents novel architecture and protocol for energy efficient image processing and communication over wireless sensor networks. Practical results show the effectiveness of these approaches to make image communication over wireless sensor networks feasible, reliable and efficient. Keywords—Wireless sensor networks, object extraction, object detection, image communication. ----------------------------------------------------------------------***------------------------------------------------------------------- 1. INTRODUCTION Wireless Multimedia Sensor Networks (WMSN), with the large volume of the multimedia data generated by the sensor nodes, both processing and transmission of data leads to higher levels of energy consumption than in any other types of wireless sensor networks (WSN). This requires the devel-opment of energy aware multimedia processing algorithms and energy efficient communication [1] in order to maximize network lifetime while meeting the QoS constraints. A few protocols have been proposed to achieve image transmission over WSN [2]–[4]. Reference [2] aims at pro-viding a reliable, synchronous transport protocol (RSTP), with connection termination similar to TCP, but does not consider the resource limitations of WSN. Reference [3] presents an energy- efficient and reliable transport protocol (ERTP) with hop-by-hop reliability control, which adjusts the maximum number of retransmission of a packet. Reference [4] pro-poses another reliable asynchronous image transfer (RAIT) protocol. It applies a double sliding window method, whereby network layer packets are checked and stored in a queue, to prevent packet loss. With protocols providing reliability at the transport [3] or network layers [4], erroneous packets at the application layer can still be forwarded to the base station, requiring retransmission and associated energy cost [5]. In [6], the authors stated that multi- hop transmission of JPEG2000 images is not feasible due to interference and packet loss. This statement is also cited by other literature [5], [7]. In this paper, image transmission over multi- hop WSN is proved to be feasible, using a combination of energy efficient pro-cessing architecture and a reliable application layer protocol that reduces packet error rate and retransmissions. A novel FPGA architecture is used to extract updated objects from the background image. Only the updated objects are transmitted using the proposed protocol, providing energy-efficient image transmission in error-prone environments. Fig 1 Proposed WMSN processing system architecture 2. ARCHITECTURE FOR OBJECT EXTRACTION Fig. 1 presents the architecture of the proposed WMSN processing system. The network processor performs some standard operations as well as customized instructions to support the operations of the wireless transceiver. It operates at a low clock frequency to keep the power consumption low. The image processing block runs at a high frequency to process images at a high speed. By default, it is in inactive mode (sleep mode with suppressed clock source), and can be quickly set into the active mode by the network processor whenever an object extraction task needs to be performed. In WMSN applications, the camera mote often has a fixed frame of view. In this case, to detect moving (updated) objects, background subtraction is a commonly used approach [8]. The basic concept of this is to detect the objects from the
  • 2. IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308 _______________________________________________________________________________________ Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 902 difference between the current frame and the background image. The background image represents a static scene of the camera view without any moving objects. An algorithm must be applied to keep the background image regularly updated to adapt to the changes in the camera view. For background subtraction, the Running Gaussian Average appears to have the fastest processing speed and lowest memory requirements [9]. It is further optimised for FPGA implementation and is incorporated into the proposed WMSN system. 2.1 Background Subtraction The Running Gaussian Average model [8] is based on ideally fitting a Gaussian probability density function on the last n values of a pixel. The background pixel value at frame n is updated by the running average calculation shown in (1). Bn = (1 − α) Bn−1 + αFn (1) Fig 2 Optimized hardware architecture for background subtraction Where, Bn is the updated background average, Fn is the current frame intensity, Bn−1 is the previous background average, α is an updating constant. The value of α is chosen in the form of 1/2k , because multiplication by 1/2k can be easily implemented by a simple bit shifting circuit, thereby greatly reducing hardware complexity. So, (1) is written as: Bn = Bn−1 + 1 (Fn − Bn−1) (2)2k At each new frame, the pixel is classified as foreground (i.e. belongs to an updated object) if the condition below is true. |Fn − Bn−1| > T (3) Where, T is the updating threshold. The result of the calculation (Fn-Bn−1) in (2) is reused in (3). This, along with a multiplier free implementation, leads to an optimized hardware architecture. The results in (3) can be used to decide whether a background image needs to be updated or not. The hardware implementation of (2) and (3) is shown in Fig. 2. By default, Bn is calculated for every pixel in each frame; however the decision to update the previous average (Bn−1) depends on the value of the update signal U, which is a 1-bit signal. This signal is saved in an external RAM to provide the information required to calculate the location of the updated objects to be extracted. 2.2 Object Extraction An efficient object extraction algorithm has been imple- mented to detect portions of the current frame that is sig- nificantly different from the background image. It involves row and column scanning of the update signals (U) to deter- mine if the number of consecutive differences (1s) is greater than a pre-determined difference threshold. The proposed ob- ject extraction scheme, consisting of background subtraction, row/column scanning and threshold comparison blocks, was implemented and tested on various FPGAs. Table I compares the proposed architecture with [10] and [11], which have re- ported synthesis results for similar object extraction functions. Both [10] and [11] have used Altera FPGAs to synthesise their architectures. Hence, for a fair comparison, Table I reports synthesis results of the proposed architecture for the same Altera FPGAs. Clearly, the proposed architecture requires Table 1: Background subtraction hardware synthesis results FPGA Work Image FPGA Internal External Fmax size Resource Memory Memory (MHz) Altera [10] 640x 2819 LE 122,880 Unknown 25 Cyclone 480 (11%) bits III 640x 174 LE EP3C25F Proposed 480 (<1%) 0 1MByte 125.4
  • 3. IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308 _______________________________________________________________________________________ Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 903 324C6 Altera [11] 240x 15142 LE 106496 192KByte 40 APEX20KE 120 (179%) bits EP20K200 640x 181 LE EQC24 Proposed 0 1MByte 45.5 480 (<3%) Fig 3 Efficient image transmission protocol for WMSN Significantly less FPGA resources (LE – logic elements) compared with [10] and [11]. It has a maximum frequency of operation (Fmax) of 125.4MHz on Altera Cyclone III, the highest reported so far, due to its multiplier free and optimized hardware architecture. 3. IMAGE TRANSMISSION PROTOCOL The first challenge in image transmission is that compressed images are sensitive to packet errors. For this reason, a reliable transmission protocol is needed at the application layer to ensure that all image packets are sent and received correctly and in the right order. We have implemented a transmission protocol at the application layer as depicted in Fig. 3. The basic idea behind this protocol is dividing the image into a number of packets, assigning packet ID, packet control and error detection. Table II describes the structure of the protocol messages implemented at the application layer. Even with the above application layer protocol incorporated within 802.15.4, image packets through multi-hop, the high packet error rate necessitates frequent retransmission, which is inefficient in terms of energy and bandwidth. The high packet error rate arises due to the following reasons. 1) Unpredictable data throughput of the wireless channels due to variations in noise levels. 2) Limitation of the size of packet queue in routers, because the sensor nodes have limited memory. 3) Inability to adjust image packet size based on link conditions to minimise packet error rate. Table 2: Application layer control messages Message Structu re Image packet 0xAAA A Packet ID Image data CRC-8 (2- bytes) (N-bytes) (1- byte) Camera setup 0xAA00 Camera parameters (4-bytes) Image Query 0xAA01 Image Size 0xAA02 Image size (2-bytes) ACK 0xAA03 Packet ID (2-bytes) NACK 0xAA04 Packet ID (2-bytes) START-OF- 0xAA05 Packet size (1-byte) TRANSMISS ION END-OF- 0xAA06 TRANSMISS ION In contrast with other image transmission protocols [2]– [4] where multiple nodes can start data transmission at the same time, the proposed protocol allows only one node to transmit packets to the base station. In Fig. 3, when the base station starts an image transmission, first it broadcasts a small START-OF-TRANSMISSION message to all nodes in the network. This message will also predefine the size of the image packet and forbid any nodes which are not part of the image transmission link to send anything until they receive the END-OF-TRANSMISSION message. This mechanism ensures that only one image packet is sent at a time to avoid collision and congestion, and therefore to reduce packet loss and the associated energy cost of retransmission.
  • 4. IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308 _______________________________________________________________________________________ Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 904 From our practical experiment with a multi-hop WMSN of the proposed FPGA-based nodes, we can confirm that a JPEG2000 image couldn’t be reconstructed at the base station when the standard 802.15.4 protocol was used. The test results in Table III show that the proposed queue control strategy significantly reduces Packet-Error-Rate (PER) and increases data throughput for multi-hop communications. Clearly, small sized packets exhibit better performance (throughput) than large sized packets. However, this may not be the case in other environments, for example where the SNR is lower. Without queue control, the image data flow is transparent to the intermediate nodes and this increases the probability of introduction of packet errors at the intermediate nodes. With queue control, the data packets are always checked for correctness using Cyclic Redundancy Checks (CRC) before forwarding. This reduces PER at the base station. The through-put in Table III is calculated based on the actual image data received at the base station over time. 4. NETWORK SET UP, TESTING AND RESULTS The WMSN processing architecture presented in this paper, including a networking processor and the object extraction block, was implemented on a Xilinx Spartan-3 FPGA. To fur-ther reduce the size of the updated object and consequently the transmission energy, an efficient JPEG2000 Discrete Wavelet Transform (DWT) processor [12] was used. Only the low- frequency sub-band [12] of the transformed object is trans- mitted. Two FPGA prototypes were developed and connected to Digi XBee and Microchip MRF24J40 transceivers respec-tively. These FPGA prototypes have been used in conjunction with COTS based WSN nodes (Atmel ATmega328p micro-processor) to set up a WMSN for testing. Each camera node includes a CMOS camera and a battery. The CMOS camera is a small size, low cost and low power OmniVision OV7640/8 VGA CMOS colour sensor. Table 3: Test results on packet error rate and throughput Hops Packe t Without queue control With queue control size PER Throughp ut PER Throughp ut 2 16 29.7% 47 kbps 8.6% 98 kbps 256 74.5% 9 kbps 34.4 % 22 kbps 3 16 32.1% 44 kbps 22.1 % 44 kbps 256 82.1% 5 kbps 54.4 % 7 kbps Fig 4 Background and extracted images on the base station GUI. 4.1 Network Set Up and Operation The experimental set up of a wireless sensor network with 10 nodes including a few camera nodes (CAM1, CAM2 etc.) is shown at the bottom part of Fig. 4. All multimedia data cap- tured by the camera nodes could be transferred and monitored on a base station connected to a PC. The background image and the extracted objects were received and reconstructed by software running on the PC. The graphical user interface (GUI) is shown in Fig. 4 along with the background image and the extracted objects. 4.2 Power Analysis Table IV presents data on power consumption of the image processing block in the active state for both object extraction and DWT, as reported by Xilinx Power Analyzer. In the inactive state, the power consumption of this block reduces to only 0.3mW. The results reveal that the proposed architecture is suitable for use in low power applications. Table 4: Power Consumption Of The Image Processing Block FPGA device: Spartan3 XC3s1000 @50MHz, 3.3V, 25oC Clocks Logic Signals BRAMs Total 10.11mW 4.02mW 4.57mW 3.26mW 21.96mW
  • 5. IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308 _______________________________________________________________________________________ Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 905 Fig 5 Real-time power consumption during image transmission Using PicoScope, we measured the total power consumed by the FPGA board over a period of time, as shown in Fig. 5. When idle, the standby power consumed by the entire FPGA board is ∼54mW. The total power consumption rises to ∼82mW during transmission of an image frame. The difference of ∼28 mW is the power required for transmission of the image frame. Measurements have also shown that only 10mW of power is consumed for object extraction and DWT processing (@50MHz) for a background image of 640x480 pixels. Clearly the power consumption for image processing (∼10mW) is much less than the power consumption for data communication (∼28mW). Nonetheless, the proposed object extraction scheme has significantly reduced the energy required for image transmission. Experiments have confirmed that the total power used to process an image and to transmit an updated (i.e. extracted) object of size 160x100 is ∼20 times less than the power required to only transmit the orig-inal image of size 640x480. More importantly, the proposed application layer protocol has contributed significantly to the reduction of the energy cost of image communication. This is achieved due to the combination of queue control strategy, which reduces the packet error rates, and the strategy to allow only one node to transmit at a time, thereby reducing the possibility of collision and congestion. 4.3 Comparison with COTS based WSN Software was developed to run the background subtraction and object extraction functions on an ATmega328p micro-controller based WSN node. In the active mode, the power consumption of the ATmega328p node at 16MHz, 3.3V, 25OC is about 11mW, while that of the proposed architecture on XC3s1000 FPGA at 50MHz is 21.96mW (from Table IV). However, the ATmega328p system requires more than 2 seconds to complete the image processing task, while the proposed processing system completes the same task in only 49.15ms, i.e. more than 40 times faster. Consequently, the total energy consumption of the ATmega328p node is 22.8mJ, which is ∼20 times higher than that of the proposed system. The results on processing time and energy consumption are summarised in Table V. These results show that the proposed WMSN processing system is highly energy efficient and much faster than COTS processor based systems. In addition, the proposed system works effectively in detecting any updating objects in the camera view. Table 5: Comparison of processing time and energy consumption System ATmega3 28p Xilinx XC3s1000 @16Mhz @50Mhz Number of clock cycles 33,177,600 2,457,600 Time (ms) 2073.6 49.15 Total energy consumption (mJ) 22.8 1.08 5. CONCLUSIONS The object extraction architecture coupled with the DWT processor helps significantly reduce the energy cost of image transmission. The application layer protocol proposed in this paper incorporates an effective queue control strategy to reduce packet error rate. In addition, the protocol employs a strategy to allow only one node to transmit at a time, thereby reducing collision and congestion, and consequently the number of retransmissions. The practical results presented in the paper clearly demonstrate the effectiveness of the proposed techniques, namely significant reduction in energy cost of image communication. In contrast with the predictions made in available literature, the proposed strategies make image communication over wireless sensor networks feasible. REFERENCES [1] I. F. Akyildiz, T. Melodia, and K. R. Chowdhury, “A survey on wireless multimedia sensor networks,” Computer Networks, vol. 51, no. 4, pp. 921–960, 2007. [2] A. Boukerche, D. Yan, F. Jing, and R. Pazzi, “A reliable synchronous transport protocol for wireless image sensor networks,” in Proc. 2008 IEEE Symposium on Computers and Communications, pp. 1083–1089. [3] T. Le, W. Hu, P. Corke, and S. Jha, “ERTP: energy- efficient and reliable transport protocol for data streaming in wireless sensor networks,” Computer Commun., vol. 32, pp. 1154–1171, 2009. [4] J. H. Lee and I. B. Jung, “Reliable asynchronous image transfer protocol in wireless multimedia sensor networks,” Sensors, vol. 10, pp. 1486– 1510, 2010. [5] S. Misra, M. Reisslein, and X. Guoliang, “A survey of multimedia streaming in wireless sensor networks,” IEEE Commun. Surveys & Tutorials, vol. 10, pp. 18–
  • 6. IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308 _______________________________________________________________________________________ Volume: 03 Issue: 04 | Apr-2014, Available @ http://www.ijret.org 906 39, 2008. [6] G. Pekhteryev, Z. Sahinoglu, P. Orlik, and G. Bhati, “Image transmis-sion over IEEE 802.15.4 and ZigBee networks,” in Proc. 2005 IEEE International Symposium on Circuits and Systems, pp. 3539–3542 [7] I. Lee, W. Shaw, and X. Fan, “Wireless multimedia sensor networks,” Guide to Wireless Sensor Networks, S. Misra, I. Woungang, and S. C. Misra, editors. Springer, 2009, pp. 561–582. [8] Y. Benezeth, et al., “Review and evaluation of commonly- implemented background subtraction algorithms,” in Proc. 2008 Int. Conf. on Pattern Recognition, pp. 1–4. [9] M. Piccardi, “Background subtraction techniques: a review,” in Proc. 2004 IEEE Int. Conf. on Systems, Man and Cybernetics, pp. 3099–3104. [10] M. Yoshimura, H. Kawai, T. Iyota, and Y. Choi, “FPGA- based image processor for sensor nodes in a sensor network,” Open Signal Process. J., vol. 2, pp. 7–13, 2009. [11] J. Oliveira, et al., “FPGA architecture for static background subtraction in real time,” in Proc. 2006 Annual Symposium on Integrated Circuits and Systems Design, pp. 26–31. [12] S. M. Aziz and D. M. Pham, “Efficient parallel architecture for multi-level forward discrete wavelet transform processors,” Computers & Electrical Engineering, vol. 38, no. 5, pp. 1325–1335, 2012.