Conole Ld Workshop

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    Conole Ld Workshop - Presentation Transcript

    1. A new methodology for learning design current research from the OU LD project Gráinne Conole g.c.conole@open.ac.uk Eden Conference, Lisbon 12th June 2008, London
    2. What is learning design?
    3. What is learning design? Designing for learning
    4. What is learning design? Shift of focus from content to activity Designing for learning
    5. What is learning design? Shift of focus from Guiding the design content to activity of learning activities Designing for learning
    6. What is learning design? Shift of focus from Guiding the design content to activity of learning activities Designing for learning A means of describing and representing learning activities
    7. What is learning design? Shift of focus from Guiding the design content to activity of learning activities Designing for learning A means of describing A means of and representing sharing learning activities learning activities
    8. Why is it useful?
    9. Why is it useful? New technologies offer new pedagogical opportunities
    10. Why is it useful? New technologies offer Potential for reuse with new pedagogical Open Educational Resources opportunities
    11. Why is it useful? New technologies offer Potential for reuse with new pedagogical Open Educational Resources opportunities New ways of thinking and innovating
    12. Why is it useful? New technologies offer Potential for reuse with new pedagogical Open Educational Resources opportunities New ways of To enhance the thinking and learner experience innovating
    13. Key questions
    14. Key questions How can we design learning activities which make effective use of tools and pedagogy?
    15. Key questions How can we design learning activities which make effective use of tools and pedagogy? How can we capture and share practice? scaffold and support the design process?
    16. Learning connections
    17. Learning connections Learning activities Outcomes Tasks Assessment
    18. Learning connections Learning activities Outcomes Design Tasks Assessment
    19. Learning connections Learning activities Outcomes Design Support Tasks Assessment
    20. Learning connections Learning activities Outcomes Design Support Tasks Assessment Student experience
    21. The OU LD project
    22. The OU LD project Visualizing design Understanding design Guiding Sharing design design
    23. The OU LD project Visualizing design CompendiumLD Understanding design Guiding Sharing design design
    24. The OU LD project Visualizing design CompendiumLD CLouDworks Understanding design Guiding Sharing design design
    25. The OU Learning Design project Andrew Brasher, Paul Clark, Simon Cross, Martin Weller, Juliette White
    26. The OU Learning Design project Fact finding & user requirements Phase 1: User consultation, case studies, LD workshops Phase 2: Interviews, course evaluation, focus groups/workshops Tool and resource development Phase 1: Compendium, external resources Phase 2: CompendiumLD, CLouDworks Andrew Brasher, Paul Clark, Simon Cross, Martin Weller, Juliette White
    27. The OU Learning Design project 44 case 8 faculty studies workshops Fact finding & user requirements Phase 1: User consultation, case studies, LD workshops Phase 2: Interviews, course evaluation, focus groups/workshops 15 design Tool and resource development interviews & 2 in- Workshops & Phase 1: Compendium, external resources depth course focus groups Phase 2: CompendiumLD, CLouDworks evaluation Andrew Brasher, Paul Clark, Simon Cross, Martin Weller, Juliette White
    28. The OU Learning Design project 44 case 8 faculty studies workshops Fact finding & user requirements Phase 1: User consultation, case studies, LD workshops Phase 2: Interviews, course evaluation, focus groups/workshops Tool Resource identification: development: tools, case studies, ways Compendium, of thinking about design CLouDworks 15 design Tool and resource development interviews & 2 in- Workshops & Phase 1: Compendium, external resources depth course focus groups Phase 2: CompendiumLD, CLouDworks evaluation Andrew Brasher, Paul Clark, Simon Cross, Martin Weller, Juliette White
    29. Visualizing Guiding Sharing
    30. Visualizing Guiding Sharing
    31. Visualizing A learning design toolbox Guiding Sharing
    32. Resources & examples Visualizing A learning design toolbox Guiding Sharing
    33. Resources & examples Visualizing A learning design toolbox Guiding Sharing Design tools & methods
    34. Resources & examples Visualizing A learning design toolbox Guiding Sharing Design tools & methods
    35. Resources & examples Visualizing A learning design toolbox Guiding Sharing Design tools & methods
    36. Resources & examples Visualizing A learning design toolbox Guiding Sharing Design tools & methods
    37. Interviews
    38. Interviews Process Support Representation Barriers Evaluation
    39. Interviews Process Constraints ‘From the heart’ Tacit nature Support The ‘big’ idea Representation Sum greater than parts Interactive design Barriers Shared vision Evaluation Serendipity Link to assessment
    40. Findings to date
    41. Findings to date Design process creative, messy, iterative Serendipitous routes to support Sharing and reuse difficult, but valuable No one perfect design tool or approach Different aspects to design - focus and level of granularity Compendium easy to use and makes design more explicit Text, visual, models of designs all have pros and cons
    42. Design strategies How do teachers/designers currently design? How do they get new ideas? What resources and support do they use? What issues do new technologies raise?
    43. Design strategies
    44. Design strategies Learning outcomes: What do you want the Pedagogy: students to achieve? What pedagogical principles do you want to emphasis? Activities: What do you want the students to do? Assessment: What do you want Tools: to assess and how? What tools do you want to use? Resources: What resources do Problem: you want to use? What specific problem do you want to address?
    45. Visualizing design
    46. Categorizing design representations Visualizing design
    47. Categorizing design representations List different Visualizing design purposes
    48. Categorizing design representations List different Visualizing design purposes Moving between representations
    49. Categorizing design representations Visualization List different Visualizing design tools purposes Moving between representations
    50. An Inquiry activity
    51. An Inquiry activity Educational scenario to use technology across formal and informal contexts to promote an inquiry- based approach
    52. An Inquiry activity • Teacher poses question, prompts debate • Handhelds linked to projector, initial results displayed Educational scenario • Teams based on differences, challenge is to to use technology move to agreement through inquiry & across formal and debate informal contexts to • Choice of methods of inquiry (‘debate promote an inquiry- with expert’, ‘experiment’) based approach • Software provides resources & tools to support to guide between locations and store/share results • Results presented in class and discussed
    53. Interview snapshots
    54. Interview snapshots I was building a sense of what the Holistic One of the difficulties is mapping the new course might be … we must whole process I have tried to approach remember to do x, or a url of relevance approach course design using a holistic approach
    55. Interview snapshots I was building a sense of what the Holistic One of the difficulties is mapping the new course might be … we must whole process I have tried to approach remember to do x, or a url of relevance approach course design using a holistic approach Its in words, not diagrams a dumping ground for thoughts – Scrapbooks & List of words clustered into blocks, arrows...can you have clusters [to] capture thoughts doodle maps link to TMAs [Assignments]
    56. Interview snapshots I was building a sense of what the Holistic One of the difficulties is mapping the new course might be … we must whole process I have tried to approach remember to do x, or a url of relevance approach course design using a holistic approach Its in words, not diagrams a dumping ground for thoughts – Scrapbooks & List of words clustered into blocks, arrows...can you have clusters [to] capture thoughts doodle maps link to TMAs [Assignments] I tend to sit and doodle a map - Start from assessment strategies and learning Mapping will draw the logic and flow of the course on paper and then outcomes and get an alignment elements go to compendium. Then the problem is sharing it
    57. Contradictions
    58. Contradictions Process
    59. Contradictions Design as Capturing the process vs. Process implicit artifact
    60. Contradictions Design as Capturing the process vs. Process implicit artifact Representations
    61. Contradictions Design as Capturing the process vs. Process implicit artifact Demand for case Variety of influences Representations studies but underused
    62. Contradictions Design as Capturing the process vs. Process implicit artifact Demand for case Variety of influences Representations studies but underused Support
    63. Contradictions Design as Capturing the process vs. Process implicit artifact Demand for case Variety of influences Representations studies but underused Variety: text, Changing visual,, etc Support representations
    64. Forms of representation
    65. Forms of representation Learning Activities
    66. Forms of representation Case Lesson study Pedagogical plan pattern UML Learning Model diagram Activities Schema Vocabulary Mind map
    67. Forms of representation Case Lesson study Pedagogical plan pattern Learning Teacher UML Model diagram Activities Schema Vocabulary “Designer view” Mind map
    68. Forms of representation Case Lesson study Pedagogical plan pattern Learning Teacher UML Model Learner diagram Activities Schema Vocabulary “Designer view” Mind “Learner view” map
    69. Educational view Overview, Pedagogical model, assessment, constraints
    70. Educational view Overview, Pedagogical model, assessment, constraints Process-based view Steps/stages involved, Schema/Inventory
    71. Educational view Overview, Pedagogical model, assessment, constraints Process-based view Steps/stages involved, Schema/Inventory Technical view Technical blueprint, rule-based and runtime of data flow
    72. Guiding design
    73. From existing practice (resources & case studies) Guiding design
    74. From existing practice (resources & case studies) Learning design Guiding design tools
    75. From existing practice (resources & case studies) Learning design Guiding design tools By scaffolding (templates & contextual help)
    76. From existing practice (resources & case studies) New ways Learning design of thinking Guiding design tools By scaffolding (templates & contextual help)
    77. Resources & Examples
    78. Resources & Examples
    79. Resources & Examples
    80. Resources & Examples
    81. Resources & Examples
    82. Types of resources
    83. Learning objects MERLOT, GLOBE Types of resources
    84. Learning objects MERLOT, GLOBE Types of OERs resources MIT,OpenLearn
    85. Learning objects MERLOT, GLOBE Types of OERs resources MIT,OpenLearn Information on tools Educause 7things...
    86. Learning objects MERLOT, GLOBE Designs Types of OERs AUTC, JISC resources MIT,OpenLearn Information on tools Educause 7things...
    87. CompendiumLD
    88. CompendiumLD Main workspace for creating visual maps and designs
    89. CompendiumLD Standard Compendium icon set Main workspace for creating visual maps and designs
    90. CompendiumLD Standard Compendium icon set Customised Main workspace for creating Learning Design icon set visual maps and designs
    91. Visualizing designs
    92. Visualizing designs
    93. Visualizing designs Activity
    94. Visualizing designs Activity Role
    95. Visualizing designs Activity Role Task
    96. Visualizing designs Activity Role Task Tool
    97. Visualizing designs Activity Resource Role Task Tool
    98. Visualizing designs Activity Assignment Output Resource Role Stop Task Tool
    99. Visualizing designs Activity Assignment Output Resource Role Stop Task Tool
    100. Collaborative wiki activity - analysis of a pop song Bernd Rüshchoff
    101. Collaborative wiki activity - analysis of a pop song Bernd Rüshchoff
    102. Collaborative wiki activity - analysis of a pop song Bernd Rüshchoff
    103. Collaborative wiki activity - analysis of a pop song Bernd Rüshchoff
    104. Collaborative wiki activity - analysis of a pop song Bernd Rüshchoff
    105. CyberDeutsch Tools for interaction and collaboration Regine Hampel Ursula Stickler
    106. CyberDeutsch Tools for interaction and collaboration Regine Hampel Ursula Stickler
    107. Scaffolding & support
    108. Scaffolding & support
    109. Scaffolding & support
    110. Scaffolding & support
    111. Providing structured guidance
    112. In-depth course evaluation
    113. In-depth course evaluation
    114. In-depth course evaluation
    115. In-depth course evaluation
    116. Visualizing design: CompendiumLD • Work in groups represent a learning activity you have developed • Explore the in-situ help • Keep a note of what you like and dislike • Think about how you might use this individually or as a team
    117. Design tools
    118. Design tools LAMS
    119. Design tools London pedagogical planner Select Distribute Define Estimate Define Estimate Define ratio Teaching learner time maximum preparation reuse of presentation of cognitive Methods over TMs group size time materials time activities Select Teaching Methods for the Module Rollover to see definitions and links to examples Click on the Teaching Methods you want to use Lectures . . . . . . . . . . . . . . . . . . . . . . . . . Could be data analysis and Tutorials . . . . . . . . . . . . . . . . . . . . . . . . . Seminars . . . . . . . . . . . . . . . . . . . . . . . . modelling, such as Workshops . . . . . . . . . . . . . . . . . . . . . . . spreadsheets, or simulations, Fieldwork . . . . . . . . . . . . . . . . . such as economic models… Study guides . . . . . . . . . . . . . . . . . . . . . Set readings . . . . . . . . . . . . . . . . . . . . . ExamplesAudio-graphic systems Computer-based tools . . . . . . . . . . . . . . support online audio chat Web-based resources . . . . . . . . . . . . . . Online asynchronous conferencing . . . . with linked visual displays, Online synchronous audio conferencing . allowing tutors to see what students do with a diagram, LAMS Tutor-marked assignment . . . . . . . . . . . Computer-marked assignment . . . . . . . . picture, etc. Additional teaching methods Examples Other?. . . . . This selection will be carried through the Module Plan. You can return to make a new selection, or write in an additional method at any point.
    120. Design tools London pedagogical planner Phoebe wiki Select Distribute Define Estimate Define Estimate Define ratio Teaching learner time maximum preparation reuse of presentation of cognitive Methods over TMs group size time materials time activities Select Teaching Methods for the Module Rollover to see definitions and links to examples Click on the Teaching Methods you want to use Lectures . . . . . . . . . . . . . . . . . . . . . . . . . Could be data analysis and Tutorials . . . . . . . . . . . . . . . . . . . . . . . . . Seminars . . . . . . . . . . . . . . . . . . . . . . . . modelling, such as Workshops . . . . . . . . . . . . . . . . . . . . . . . spreadsheets, or simulations, Fieldwork . . . . . . . . . . . . . . . . . such as economic models… Study guides . . . . . . . . . . . . . . . . . . . . . Set readings . . . . . . . . . . . . . . . . . . . . . ExamplesAudio-graphic systems Computer-based tools . . . . . . . . . . . . . . support online audio chat Web-based resources . . . . . . . . . . . . . . Online asynchronous conferencing . . . . with linked visual displays, Online synchronous audio conferencing . allowing tutors to see what students do with a diagram, LAMS Tutor-marked assignment . . . . . . . . . . . Computer-marked assignment . . . . . . . . picture, etc. Additional teaching methods Examples Other?. . . . . This selection will be carried through the Module Plan. You can return to make a new selection, or write in an additional method at any point.
    121. Learner focus http://cetl.ulster.ac.uk/elearning/index.php?page=8LEM-8
    122. Learner focus http://cetl.ulster.ac.uk/elearning/index.php?page=8LEM-8
    123. Learner focus http://cetl.ulster.ac.uk/elearning/index.php?page=8LEM-8 Flashcards for each event showing teacher and learner activities
    124. Blog as Mapping pedagogy Blog collective reflective diary class resource
    125. Blog as Mapping pedagogy Blog collective reflective diary class resource Conole, G., Dyke, M., Oliver, M. and Seale, J. (2004). 'Mapping pedagogy and tools for effective learning design', Computers and Education, 43 (1-2), 17-33
    126. Blog as Mapping pedagogy Blog collective reflective diary Individual class resource Social Conole, G., Dyke, M., Oliver, M. and Seale, J. (2004). 'Mapping pedagogy and tools for effective learning design', Computers and Education, 43 (1-2), 17-33
    127. Blog as Mapping pedagogy Blog collective reflective diary Individual class resource Passive Active Social Conole, G., Dyke, M., Oliver, M. and Seale, J. (2004). 'Mapping pedagogy and tools for effective learning design', Computers and Education, 43 (1-2), 17-33
    128. Blog as Mapping pedagogy Blog collective reflective diary Individual class resource Information Passive Active Experience Social Conole, G., Dyke, M., Oliver, M. and Seale, J. (2004). 'Mapping pedagogy and tools for effective learning design', Computers and Education, 43 (1-2), 17-33
    129. Blog as Mapping pedagogy Blog collective reflective diary Individual class resource Information Passive Active Experience Social Conole, G., Dyke, M., Oliver, M. and Seale, J. (2004). 'Mapping pedagogy and tools for effective learning design', Computers and Education, 43 (1-2), 17-33
    130. Blog as Mapping pedagogy Blog collective reflective diary Individual class resource Information Passive Active Experience Social Conole, G., Dyke, M., Oliver, M. and Seale, J. (2004). 'Mapping pedagogy and tools for effective learning design', Computers and Education, 43 (1-2), 17-33
    131. Blog as Mapping pedagogy Blog collective reflective diary Individual class resource Information Passive Active Experience Social Conole, G., Dyke, M., Oliver, M. and Seale, J. (2004). 'Mapping pedagogy and tools for effective learning design', Computers and Education, 43 (1-2), 17-33
    132. Blog as Mapping pedagogy Blog collective reflective diary Individual class resource Information Passive Active Experience Social Conole, G., Dyke, M., Oliver, M. and Seale, J. (2004). 'Mapping pedagogy and tools for effective learning design', Computers and Education, 43 (1-2), 17-33
    133. Blog as Mapping pedagogy Blog collective reflective diary Individual class resource Information Passive Active Experience Social Conole, G., Dyke, M., Oliver, M. and Seale, J. (2004). 'Mapping pedagogy and tools for effective learning design', Computers and Education, 43 (1-2), 17-33
    134. Blog as Mapping pedagogy Blog collective reflective diary Individual class resource Information Passive Active Experience Social Conole, G., Dyke, M., Oliver, M. and Seale, J. (2004). 'Mapping pedagogy and tools for effective learning design', Computers and Education, 43 (1-2), 17-33
    135. Affordances Conole, G. and Dyke, M., (2004), ‘What are the inherent affordances of Information and Communication Technologies?’, ALT-J, 12.2, 113-124.
    136. Affordances +ve and -ve affordances of tools and tasks Conole, G. and Dyke, M., (2004), ‘What are the inherent affordances of Information and Communication Technologies?’, ALT-J, 12.2, 113-124.
    137. Affordances Organisation Creativity Dialogue Collaboration +ve and -ve Reflection affordances of Interaction Inquiry tools and tasks Authenticity Positives Conole, G. and Dyke, M., (2004), ‘What are the inherent affordances of Information and Communication Technologies?’, ALT-J, 12.2, 113-124.
    138. Affordances Organisation Time consuming Creativity Support issues Dialogue Assessment issues Collaboration +ve and -ve Expensive Reflection affordances of Lack of interaction Interaction Difficult to manage Inquiry tools and tasks New skills required Authenticity Uninspiring Positives Negatives Conole, G. and Dyke, M., (2004), ‘What are the inherent affordances of Information and Communication Technologies?’, ALT-J, 12.2, 113-124.
    139. Tools E-portofolio, blog, wiki, RSS feed, etc... Tasks Search, discuss, collate, present, etc
    140. Tools Organisation E-portofolio, blog, Creativity wiki, RSS feed, Dialogue etc... Tasks Collaboration Search, discuss, collate, present, Reflection etc Interaction Inquiry Authenticity Positives
    141. Tools Organisation E-portofolio, blog, Time consuming Creativity wiki, RSS feed, Support issues Dialogue etc... Tasks Assessment issues Collaboration Search, discuss, Expensive collate, present, Reflection etc Lack of interaction Interaction Difficult to manage Inquiry New skills required Authenticity Uninspiring Positives Negatives
    142. Tools Organisation E-portofolio, blog, Time consuming Creativity wiki, RSS feed, Support issues Dialogue etc... Tasks Assessment issues Collaboration Search, discuss, Expensive collate, present, Reflection etc Lack of interaction Interaction Difficult to manage Inquiry New skills required Authenticity Uninspiring Positives Negatives Assessment by Blog portfolio reflection on Group report in practice Group a wiki resources via RSS
    143. Sharing design
    144. Mechanisms for sharing (Real and virtual) Sharing design
    145. Mechanisms for sharing (Real and virtual) Benefits of Sharing design sharing
    146. Mechanisms for sharing (Real and virtual) Benefits of Sharing design sharing Critical mass and sustainability
    147. Mechanisms for sharing (Real and virtual) Benefits of Sharing tools Sharing design sharing Critical mass and sustainability
    148. CLoudworks
    149. CLoudworks
    150. CLoudworks Find and share designs
    151. CLoudworks Find and share designs Web 2.0 principles: tagging, profiles, user generated
    152. CLoudworks Find and share designs Cloudlets Web 2.0 principles: tagging, profiles, user generated
    153. CLoudworks Find and share designs Cloudlets Designs Web 2.0 principles: tagging, profiles, user generated
    154. CLoudworks Find and share designs Cloudlets Resources Designs Web 2.0 principles: tagging, profiles, user generated
    155. CLoudworks Find and share designs Cloudlets Resources Designs Tools Web 2.0 principles: tagging, profiles, user generated
    156. Create & explore • Put in a cloudlet describing an interesting learning activity/teaching innovation • Complete your own user profile • Browse cloudlets, designs, resources and tools • Any of interest? • Is the level of detail ok, too little, too much?
    157. Why is it useful?
    158. Why is it useful? Means of eliciting design - common language/ understanding of learning activities
    159. Why is it useful? Means of eliciting design - common language/ understanding of learning activities Makes process more explicit, aids reflection
    160. Why is it useful? Means of eliciting design - common language/ understanding of learning activities Makes process more Sharing/reuse of designs explicit, aids reflection not just content
    161. Why is it useful? Means of eliciting design - common language/ understanding of learning activities Makes process more Sharing/reuse of designs explicit, aids reflection not just content Provides guidance on the design process
    162. Why is it useful? Means of eliciting design - common language/ understanding of learning activities Makes process more Sharing/reuse of designs explicit, aids reflection not just content Provides guidance on the design process Creates an audit trail
    163. Why is it useful? Means of eliciting design - common language/ understanding of learning activities Makes process more Sharing/reuse of designs explicit, aids reflection not just content Provides guidance on the design process Creates an Highlights policy audit trail implications
    164. Why is it useful? Means of eliciting design - common language/ understanding of learning activities Makes process more Sharing/reuse of designs explicit, aids reflection not just content Provides guidance on the design process Creates an Highlights policy audit trail implications Guides learner through activities sequences
    165. Issues
    166. Issues Adopting a Learning Design mindset Degree of control between tools and user Integration of help at the right time and level Forms of representation and levels of granularity Sustainable user-generated activities Roll out and support: research vs. practice
    167. A learning design toolbox
    168. CompendiumLD A learning design toolbox Design tools
    169. Resources & examples CompendiumLD A learning design toolbox Design tools
    170. Resources & examples CompendiumLD A learning design toolbox Design tools Design methods (thinking differently)
    171. Resources & examples CompendiumLD A learning design toolbox Design tools CLouDworks Tag clouds, social networking, upload, annotate, download Design methods (thinking differently)
    172. Wrap around information: Descriptions, pros and cons, uses, outputs, users Resources & examples CompendiumLD A learning design toolbox Design tools CLouDworks Tag clouds, social networking, upload, annotate, download Design methods (thinking differently)
    173. Further information • OU Learning design briefing papers • http://e4innovation.com/?page_id=13 • Visualizing design - CompendiumLD • http://kn.open.ac.uk/workspace.cfm?wpid=8446 • Paul Clark - slidecast on using CompendiumLD • http://www.slideshare.net/PerryW/using-compendiumld-to- design-a-learning-activity-435001/ • Sharing designs - Cloudworks • http://cloudworks.open.ac.uk
    174. G.C.CONOLE@OPEN.AC.UK Blog: www.e4innovation.com

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