Open learning environment (OLE)

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Open Learning Education (OLEs)

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  • Memungkinan siswa / peserta didik belajar secara terbuka.
  • Pedagogical : pengalaman belajar langsung , berbagi pengalaman belajar, bantuan belajar, Psychological : kontekstual learning , belajar sendiri atau dengan kelompok, Pengalaman belajar secara mendalam dan luas, Pragmatic / berguna : belajar dibangun sendiri, sesuai dengan kebutuhan, kesesuaian dan saling mendukung antar guru dan siswa. Problem generation : melatih listening , dengan memanfaat tools.
  • Open learning environment (OLE)

    1. 1. OPEN LEARNING ENVIRONMENTS: Foundation, Methods, and Models Eva Handriyantini
    2. 2. LATAR BELAKANG
    3. 3. LATAR BELAKANG <ul><li>Adanya pergeseran paradigma dalam pembelajaran ( cara pandang pengetahuan, proses belajar dan cara belajar ). </li></ul><ul><li>Beberapa teori yang mendasari yaitu constructivism theory, humanistic theory. </li></ul><ul><li>Pemanfaatan teknologi (ICT) dapat dipergunakan untuk mengakses pengetahuan, berkolaborasi antar sesama pembelajar, melakukan diskusi dengan pakar, atau berbagi pengetahuan. </li></ul>
    4. 4. LANDASAN DASAR <ul><li>PEDAGOGICAL: </li></ul><ul><li>Authenticity </li></ul><ul><li>Anchoring </li></ul><ul><li>Learning Centered </li></ul><ul><li>Problem based </li></ul><ul><li>Scaffolding/Guiding </li></ul><ul><li>Manipulating Object / Ideas </li></ul><ul><li>Constructing Artifacts </li></ul><ul><li>Meaningfulness of errors </li></ul><ul><li>CULTURE: </li></ul><ul><li>Inquiry and discovery </li></ul><ul><li>Depth Vs Breadth </li></ul><ul><li>Critical Thinking </li></ul><ul><li>Evaluation and Synthesis </li></ul><ul><li>Skill accountability less important than problem generation and reasoning </li></ul><ul><li>PSYCHOLOGICAL: </li></ul><ul><li>Situated Cognition </li></ul><ul><li>Dominance of Prior Knowledge and experience </li></ul><ul><li>Role of context in learning and applying knowledge </li></ul><ul><li>Personal theories, models & beliefs </li></ul><ul><li>TECHNOLOGICAL: </li></ul><ul><li>Tools: </li></ul><ul><ul><li>Build, test beliefs </li></ul></ul><ul><ul><li>Visualize </li></ul></ul><ul><ul><li>Cognitive tools </li></ul></ul><ul><ul><li>communication </li></ul></ul><ul><li>Resources : </li></ul><ul><ul><li>Databases </li></ul></ul><ul><ul><li>Sound Clips </li></ul></ul><ul><ul><li>Video Libraries </li></ul></ul><ul><ul><li>Encyclopedia </li></ul></ul><ul><li>PRAGMATIC : </li></ul><ul><li>Usable in target setting </li></ul><ul><li>Aligned with key teaching / learning goals </li></ul><ul><li>Accountabiility needs addressed </li></ul><ul><li>Appropriate teacher and learner support provided </li></ul>OLEs (adapted from “The Foundation & Assumptions of Technology-enhanced, Student Centered Learning Environments” by M.J. Hannafin and S. Land, 1977)
    5. 5. METODE <ul><li>Enabling context </li></ul><ul><ul><li>Externally Imposed </li></ul></ul><ul><ul><li>Externally Induced </li></ul></ul><ul><ul><li>Individually Generated </li></ul></ul>
    6. 6. METODE <ul><li>Resources </li></ul>
    7. 7. METODE <ul><li>Tools </li></ul><ul><ul><li>Processing Tools </li></ul></ul><ul><ul><li>Manupulation Tools </li></ul></ul><ul><ul><li>Communication Tools </li></ul></ul>
    8. 8. METODE <ul><li>Scaffolds </li></ul>
    9. 9. PENERAPAN <ul><li>Media Pembelajaran </li></ul>
    10. 10. PENERAPAN <ul><li>Multimedia </li></ul>
    11. 11. PENERAPAN <ul><li>E-Learning </li></ul>
    12. 12. PENERAPAN <ul><li>Learning Management System </li></ul>
    13. 13. PENERAPAN <ul><li>Webinar </li></ul>
    14. 14. PENERAPAN <ul><li>Resource Sharing. Contoh Kasus : E-Bursa APTIKOM </li></ul><ul><ul><li>E-BURSA APTIKOM merupakan jejaring teknologi informasi dan komunikasi yang dikembangkan bersama oleh komunitas perguruan tinggi informatika dan komputer (APTIKOM) - dengan bekerjasama dengan stakeholder terkait lainnya - demi tujuan utama meningkatkan kinerja dan daya saing institusi melalui mekanisme saling berbagi pakai sumber daya dan jasa-jasa yang ada (sharing resources dan sharing services) antar seluruh anggotanya . </li></ul></ul><ul><ul><li>E-BURSA APTIKOM dibangun dengan menggunakan konsep arsitektur nasional (KARTIKA = Kerangka Arsitektur Teknologi Informasi dan Komunikasi Nusantara) yang dikembangkan dari berbagai sumber daya yang telah dimiliki oleh berbagai pihak yang berkepentingan pada saat ini - yaitu: perguruan tinggi, pemerintah, dan industri </li></ul></ul>
    15. 15. PENERAPAN <ul><li>Resource Sharing. Contoh Kasus : E-Bursa APTIKOM </li></ul><ul><li>Tidak efektif </li></ul><ul><li>Biaya tinggi </li></ul><ul><li>Rumit tata kelolanya </li></ul><ul><li>Lama implementasnya </li></ul><ul><li>Sulit berkembang </li></ul><ul><li>Butuh banyak sumber daya </li></ul><ul><li>Sulit direplikas </li></ul><ul><li>Manfaat terbatas </li></ul><ul><li>Dampak kurang signifikan </li></ul>Clearing House SHARED RESOURCES and SHARED SERVICES “ Should be done through ICT-based initiative”
    16. 16. PENERAPAN <ul><li>Resource Sharing. Contoh Kasus : E-Bursa APTIKOM </li></ul>E-COURSE E-CURRICULUM E-REFERENCE E-CONFERENCE E-RESEARCH E-PARTNERSHIPS E-CERTIFICATE E-PROFILE E-MARKETING E-GOVERNANCE E-BURSA APTIKOM is being recognised as COLLECTIVE INTELLECTUAL CAPITAL AND FORMATION NETWORK OF NATIONAL HIGHER LEARNING INSTUTIONS IN INFORMATICS STUDIES 1 2 3 4 5 6 7 8 9 10
    17. 17. PENERAPAN <ul><li>Resource Sharing. Contoh Kasus : E-Bursa APTIKOM </li></ul>> 150 universities In the world universities, innovation centers, industry labs, and R&D divisions 720 high learning institutions in nformatics studies (APTIKOM) “… the network is the classroom …” E-BURSA APTIKOM
    18. 18. PENERAPAN <ul><li>Resource Sharing. Contoh Kasus : E-Bursa APTIKOM </li></ul>CAMPUS LIFE Instant Messaging Class & Course Delivery System Video Conferencing Professional Examination Real World Laboratory General Institution Back Office Talent Management R&D Center Network Intellectual Capital Repository System Collaboration Tools Mobile Technology Access Academic Calendars Personal Blogs and Wikis Global Address Books Hosted Emails
    19. 19. PENUTUP
    20. 20. DAFTAR PUSTAKA <ul><li>Hannafin,M.J., Hannafin, K.M., Land, S., & Oliver, K. 1997. Grounded Practice in The Design of Learning System. Educational Technology Research and development , 45(3), 101-117. </li></ul><ul><li>Hannafin, M.J., Hill,J., & Land, S. 1997.Student-Centered Learning and Intercative Multimedia: Status, Issue, and Implications. Contemporary Education, 68(2), 94-99 </li></ul><ul><li>Newby, T., Stepich, D., Lehman, J., and Russel, J. 2000. Instructional technology for teaching and learning. Upper Saddle River, Merrill/Prentice Hall, New Jersey: </li></ul><ul><li>Sandholtz, j., Ringstaff, C. and Dwyer, D. 1997. Teaching with Technology. Teachers College Press, New York. </li></ul><ul><li>UNESCO.2002. Information and Communication Technology In teacher education – A Planning Giude . Division of Higher education UNESCO </li></ul><ul><li>Indrajit, eko, e-bursa APTIKOM, APTIKOM 2008 </li></ul>

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