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Competing with
Robots:
Making Research
Skills Relevant to
21st Century Students


Catherine L. Cranston
EdMedia 2012
Denver, Colorado
What I’ll Talk About Today

• Briefly describe High School Day event
• Describe and demonstrate Library contest
• Lessons learned from teaching as the
  contest evolved
• Transferable lessons and takeaways




                                             2
Colorado State University

•   Land grant university
•   ~27,000 undergrad and graduate students
•   Fort Collins, CO (pop. 144,000)
•   65 miles north of Denver
•   We’ve recently been in the national news



                                               3
High Park Fire - Larimer County, Colorado (June 9, 2012)                                 4
Photo by Sam Cox (http://www.flickr.com/photos/sammcox/7356312458/) Used with permission.
Colorado State University Libraries




                                  5
ISTeC High School Day

• Information Science & Technology Center
• Educational Advisory Committee (EAC)
  – representatives from 8 colleges & the Libraries
• The EAC puts on High School Day each fall




                                                      6
ISTeC High School Day

• Brainchild of Dr. Michael de Miranda
• 200+ Colorado students bussed to CSU
• Sponsored by Colorado technology
  companies and ISTeC; free for students
                Dr. Michael de Miranda
                High School Day
                Mastermind



                          Dr. H.J. Siegel
                      Director of ISTeC
                                            7
ISTeC High School Day

• Students
  – arrive early for breakfast & opening reception
  – participate in contests in the morning
  – meet with IS&T company reps at lunch
  – attend demonstrations in the afternoon
  – celebrate at awards ceremony




                                                     8
ISTeC High School Day

• Contests have included:
  – building and programming robots
  – geocaching around campus
  – television production
  – facial recognition technology
  – seismic imaging
  – anatomy lab


                                      9
10
Imagine. . .

• You’re a teenager
• Yes, you’re getting a day off from school…
• But you’ve been forced to wake-up at the
  crack of dawn




                                               11
Imagine. . .

• Would you want to find out that while your
  buddies are off to build robots, you’re
  headed to the library for 2 ½ hours?!




                                               12
Our Original Contest

• “Mastering Google and Beyond”
• Consisted of:
  – a brief demo of library databases
  – a 2-hour online scavenger hunt
  – progressively more challenging questions
  – Information Science &Technology topics



                                               13
Where Did We Go Wrong?

A) Requiring H.S. students to sit still for 2.5
   hours
B) Asking students to use library databases
   when they knew darn well that Google
   could get the job done
C) Giving H.S. students unfettered access to
   YouTube, Facebook, etc.
D) All of the above
                                                  14
The Original Scenario

• The mind-set was:
  – Give them what they need to succeed
    (as an undergraduate)
  – Show them there’s something better/other
    than Google
  – Teach them something




                                               15
Typical Teaching Experience

• The Library “One-Shot”
• Content created based on faculty requests
  and assignment parameters
• Often we. . .
  – demo some library databases
  – promote their superiority/differences to Google
  – cover the basics in 50 minutes


                                                  16
Unique Teaching Experience

•   High School Day = Carte Blanche
•   Could be more creative
•   Time for active and experiential learning
•   Contest format = built-in assessments




                                                17
New Mindset = New Contest

• Libraries are more than just books
• Google is great, but it should not be your
  only information-seeking tool
• Research can be interesting and fun
• Our contest should be just as interesting as
  building a robot!



                                                 18
The New and Improved Contest

• Built with:
  – LibGuide Web Page
    http://libguides.colostate.edu/beyondgoogle2011
  – Google Docs Forms (embedded into LibGuide)
  – Infographics (visual.ly)
  – Online videos (YouTube, TED, NBC news, etc.)




                                                      19
LibGuide




           20
Google Doc Forms



        Input &
        Embedding




                    21
Google Doc Forms

Recording &
Scoring




                       22
Infographics




               23
Online Videos




                24
Contest Format

•   Limited to 30 students
•   Met in a computer classroom
•   Projector / Screens / Instructor Station
•   Eight timed modules
•   Two librarians there to lead and assist



                                               25
#1 Meet Your Teammate

• Three purposes:
  – An icebreaker to introduce students
  – Check ability to navigate the LibGuide
  – Practice filling out and submitting forms




                                                26
My Favorite Icebreaker

• Which of the following would you hate to
  live without the most for a month?
  – Cell phone
  – Internet access
  – Car
  – Video games
  – Television
  – Library card

                                             27
#2 Communication Through the Ages

• Examine this infographic:




• Answer a series of questions about the
  information found on the infographic
                                           28
Example Question

• Which came first?
  – Semaphore
  – Carrier pigeons
  – Smoke signals
  – Twitter




                              29
#3 On the Day You Were Born

• New York Times database (1851-2008)
• Students found headline on their birth date
• Required more advanced techniques than
  keyword searching
• Command line searching and using limiters
• Apply these skills to other questions


                                                30
#3 On the Day You Were Born

• What was the headline on July 21, 1969?




                                            31
#3 On the Day You Were Born




                              32
(side note) : Humans vs. Robots




                                  33
#4 ESP Game

• Idea taken from Dr. Luis von Ahn’s
  “Games with a Purpose” Web site




                                       34
#4 ESP Game

  • Describe photo - one word per line

  • Try to have ESP with your teammate

  • Match words to score points

  • Blocked words = 0 points

  • BLOCKED WORDS – dog, pillow
  __________________________
  __________________________
  __________________________
  __________________________
  __________________________
                                     35
Concept of Metadata

• ESP Game lets students create metadata
• Data about data
• To retrieve information online, you have to
  figure out how something is described
  – Are you sharing the same vocabulary?
  – Do the words you use have the same meaning to
    everyone?


                                                36
Concept of Metadata

• What is this?
  – cell phone
  – cellular telephone
  – mobile phone
  – smartphone
  – iPhone




                                37
Concept of Metadata

• Once you develop a sense of how
  something is described, you can be more
  creative and successful when using a
  database to retrieve information




                                            38
#5 Information in the Modern Era

• Tracking down article with a DOI
  (digital object identifier)




                                     39
#5 Information in the Modern Era

• Recording article metadata




                               40
#5 Connects to #6

• Article vs. Video




                                41
#6 Five Million Books

• The article students found in the previous
  module is put into layman’s terms in this
  TED video by the authors

 What We Learned from Five Million Books




                                               42
#6 Five Million Books




                        43
#7 WolframAlpha®




                   44
45
46
#8 Trust but Verify




                      47
#8 Trust but Verify
      “Now folks, I’m no fan of
      reality, and I’m no fan of
                  encyclopedias.

      I’ve said it before, who is
     Britannica to tell me that
George Washington had slaves?

If I want to say he didn’t, that’s
  my right. And now, thanks to
      Wikipedia, it’s also fact.”
                                      48
New Mindset = New Contest

✔Libraries are more than just books
✔Google is great, but it should not be your
 only information-seeking tool
✔Research can be interesting and fun




                                              49
Transferable Takeaways

• Give yourself carte blanche
• Be creative
  – explain the unexpected
• Active and experiential learning
  – less teaching, more doing
• Game/Contest format
  – assessments can be fun!


                                     50
Transferable Takeaways

• Work with your librarian on new and
  creative ways to explore the world of
  information




                                          51
We Competed with Robots!

• “I learned so much I can't even write it
  all down right here. Thank you so much :)”

• “It was so much more fun than I ever
  thought it would be.”

• “I think this program is great for students.
  Colorado State University is going to be
  awesome!”
                                                 52
Contact

• cathy.cranston [at] colostate.edu
•     @cranston
• Presentation and LibGuide
  http://bit.ly/competingwithrobots
• Paper
  http://bit.ly/competingwithrobotspaper



                                           53
Image Credits

• [slide 1] Yung Tsai – creative commons license
  http://www.flickr.com/photos/26231770@N03/4677211838/ - slide
  background adapted from this photo, courtesy of Charles Cranston
• [slide 4] Sam Cox – creative commons license (used with permission)
  http://www.flickr.com/photos/sammcox/7356312458/
• [slide 5] Cathy Cranston
• [slides 7 & 10] CSU ISTeC
• [slide 12] Yung Tsai – creative commons license
   http://www.flickr.com/photos/26231770@N03/4677211998/
• [slide 12] screen capture from “The Librarian” by Holmes (Burton)
  Films, Inc., 1947 http://archive.org/details/Libraria1947
• [slide 23] http://www.wordle.net
• [slide 29] Cathy Cranston
• [slide 31] Mateoone – creative commons license
   http://www.flickr.com/photos/mateoone/351952973/

                                                                    54

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Competing with Robots: Making Research Skills Relevant to 21st Century Students

  • 1. Competing with Robots: Making Research Skills Relevant to 21st Century Students Catherine L. Cranston EdMedia 2012 Denver, Colorado
  • 2. What I’ll Talk About Today • Briefly describe High School Day event • Describe and demonstrate Library contest • Lessons learned from teaching as the contest evolved • Transferable lessons and takeaways 2
  • 3. Colorado State University • Land grant university • ~27,000 undergrad and graduate students • Fort Collins, CO (pop. 144,000) • 65 miles north of Denver • We’ve recently been in the national news 3
  • 4. High Park Fire - Larimer County, Colorado (June 9, 2012) 4 Photo by Sam Cox (http://www.flickr.com/photos/sammcox/7356312458/) Used with permission.
  • 6. ISTeC High School Day • Information Science & Technology Center • Educational Advisory Committee (EAC) – representatives from 8 colleges & the Libraries • The EAC puts on High School Day each fall 6
  • 7. ISTeC High School Day • Brainchild of Dr. Michael de Miranda • 200+ Colorado students bussed to CSU • Sponsored by Colorado technology companies and ISTeC; free for students Dr. Michael de Miranda High School Day Mastermind Dr. H.J. Siegel Director of ISTeC 7
  • 8. ISTeC High School Day • Students – arrive early for breakfast & opening reception – participate in contests in the morning – meet with IS&T company reps at lunch – attend demonstrations in the afternoon – celebrate at awards ceremony 8
  • 9. ISTeC High School Day • Contests have included: – building and programming robots – geocaching around campus – television production – facial recognition technology – seismic imaging – anatomy lab 9
  • 10. 10
  • 11. Imagine. . . • You’re a teenager • Yes, you’re getting a day off from school… • But you’ve been forced to wake-up at the crack of dawn 11
  • 12. Imagine. . . • Would you want to find out that while your buddies are off to build robots, you’re headed to the library for 2 ½ hours?! 12
  • 13. Our Original Contest • “Mastering Google and Beyond” • Consisted of: – a brief demo of library databases – a 2-hour online scavenger hunt – progressively more challenging questions – Information Science &Technology topics 13
  • 14. Where Did We Go Wrong? A) Requiring H.S. students to sit still for 2.5 hours B) Asking students to use library databases when they knew darn well that Google could get the job done C) Giving H.S. students unfettered access to YouTube, Facebook, etc. D) All of the above 14
  • 15. The Original Scenario • The mind-set was: – Give them what they need to succeed (as an undergraduate) – Show them there’s something better/other than Google – Teach them something 15
  • 16. Typical Teaching Experience • The Library “One-Shot” • Content created based on faculty requests and assignment parameters • Often we. . . – demo some library databases – promote their superiority/differences to Google – cover the basics in 50 minutes 16
  • 17. Unique Teaching Experience • High School Day = Carte Blanche • Could be more creative • Time for active and experiential learning • Contest format = built-in assessments 17
  • 18. New Mindset = New Contest • Libraries are more than just books • Google is great, but it should not be your only information-seeking tool • Research can be interesting and fun • Our contest should be just as interesting as building a robot! 18
  • 19. The New and Improved Contest • Built with: – LibGuide Web Page http://libguides.colostate.edu/beyondgoogle2011 – Google Docs Forms (embedded into LibGuide) – Infographics (visual.ly) – Online videos (YouTube, TED, NBC news, etc.) 19
  • 20. LibGuide 20
  • 21. Google Doc Forms Input & Embedding 21
  • 25. Contest Format • Limited to 30 students • Met in a computer classroom • Projector / Screens / Instructor Station • Eight timed modules • Two librarians there to lead and assist 25
  • 26. #1 Meet Your Teammate • Three purposes: – An icebreaker to introduce students – Check ability to navigate the LibGuide – Practice filling out and submitting forms 26
  • 27. My Favorite Icebreaker • Which of the following would you hate to live without the most for a month? – Cell phone – Internet access – Car – Video games – Television – Library card 27
  • 28. #2 Communication Through the Ages • Examine this infographic: • Answer a series of questions about the information found on the infographic 28
  • 29. Example Question • Which came first? – Semaphore – Carrier pigeons – Smoke signals – Twitter 29
  • 30. #3 On the Day You Were Born • New York Times database (1851-2008) • Students found headline on their birth date • Required more advanced techniques than keyword searching • Command line searching and using limiters • Apply these skills to other questions 30
  • 31. #3 On the Day You Were Born • What was the headline on July 21, 1969? 31
  • 32. #3 On the Day You Were Born 32
  • 33. (side note) : Humans vs. Robots 33
  • 34. #4 ESP Game • Idea taken from Dr. Luis von Ahn’s “Games with a Purpose” Web site 34
  • 35. #4 ESP Game • Describe photo - one word per line • Try to have ESP with your teammate • Match words to score points • Blocked words = 0 points • BLOCKED WORDS – dog, pillow __________________________ __________________________ __________________________ __________________________ __________________________ 35
  • 36. Concept of Metadata • ESP Game lets students create metadata • Data about data • To retrieve information online, you have to figure out how something is described – Are you sharing the same vocabulary? – Do the words you use have the same meaning to everyone? 36
  • 37. Concept of Metadata • What is this? – cell phone – cellular telephone – mobile phone – smartphone – iPhone 37
  • 38. Concept of Metadata • Once you develop a sense of how something is described, you can be more creative and successful when using a database to retrieve information 38
  • 39. #5 Information in the Modern Era • Tracking down article with a DOI (digital object identifier) 39
  • 40. #5 Information in the Modern Era • Recording article metadata 40
  • 41. #5 Connects to #6 • Article vs. Video 41
  • 42. #6 Five Million Books • The article students found in the previous module is put into layman’s terms in this TED video by the authors What We Learned from Five Million Books 42
  • 43. #6 Five Million Books 43
  • 45. 45
  • 46. 46
  • 47. #8 Trust but Verify 47
  • 48. #8 Trust but Verify “Now folks, I’m no fan of reality, and I’m no fan of encyclopedias. I’ve said it before, who is Britannica to tell me that George Washington had slaves? If I want to say he didn’t, that’s my right. And now, thanks to Wikipedia, it’s also fact.” 48
  • 49. New Mindset = New Contest ✔Libraries are more than just books ✔Google is great, but it should not be your only information-seeking tool ✔Research can be interesting and fun 49
  • 50. Transferable Takeaways • Give yourself carte blanche • Be creative – explain the unexpected • Active and experiential learning – less teaching, more doing • Game/Contest format – assessments can be fun! 50
  • 51. Transferable Takeaways • Work with your librarian on new and creative ways to explore the world of information 51
  • 52. We Competed with Robots! • “I learned so much I can't even write it all down right here. Thank you so much :)” • “It was so much more fun than I ever thought it would be.” • “I think this program is great for students. Colorado State University is going to be awesome!” 52
  • 53. Contact • cathy.cranston [at] colostate.edu • @cranston • Presentation and LibGuide http://bit.ly/competingwithrobots • Paper http://bit.ly/competingwithrobotspaper 53
  • 54. Image Credits • [slide 1] Yung Tsai – creative commons license http://www.flickr.com/photos/26231770@N03/4677211838/ - slide background adapted from this photo, courtesy of Charles Cranston • [slide 4] Sam Cox – creative commons license (used with permission) http://www.flickr.com/photos/sammcox/7356312458/ • [slide 5] Cathy Cranston • [slides 7 & 10] CSU ISTeC • [slide 12] Yung Tsai – creative commons license http://www.flickr.com/photos/26231770@N03/4677211998/ • [slide 12] screen capture from “The Librarian” by Holmes (Burton) Films, Inc., 1947 http://archive.org/details/Libraria1947 • [slide 23] http://www.wordle.net • [slide 29] Cathy Cranston • [slide 31] Mateoone – creative commons license http://www.flickr.com/photos/mateoone/351952973/ 54