This is a copy of my presentation for the TEDxYouth@Singapore talk on 19 November 2011. This version includes a video that I am NOT planning on showing at the talk.
The original is a higher quality Google Presentation at http://bit.ly/ashley-ted-talk.
9. CC-licensed image from: http://www.flickr.com/photos/antmcneill/5709857490/
91% of kids in USA (17 and under) play video gamesc
why game-based learning?
http://bit.ly/ashley-ted-talk
10. CC-licensed image from: http://www.flickr.com/photos/preetamrai/895911731/
Singapore youth game more obsessively than USd
why game-based learning?
http://bit.ly/ashley-ted-talk
12. 75% of participants of a
studye wanted to see
games applied in
education
CC-licensed image from: http://www.flickr.com/photos/37527143@N03/6070915415/
why game-based learning?
http://bit.ly/ashley-ted-talk
13. Photo courtesy of Carolyn Lim
teachers learning about game-based learning
http://bit.ly/ashley-ted-talk
14. CC-licensed image from: http://www.flickr.com/photos/evil_cheese_scientist/3798953386/lightbox/
the experience is designed as a treasure hunt
http://bit.ly/ashley-ted-talk
16. Photo courtesy of Carolyn Lim
http://voicethread.com/share/609094/
learning about gbl: by playing games
http://bit.ly/ashley-ted-talk
17. Photo courtesy of Carolyn Lim
http://www.youtube.com/watch?v=Q239RcU0zqE
learning about gbl: scanning qr codes
http://bit.ly/ashley-ted-talk
18. Photo courtesy of Carolyn Lim
learn about gbl: observing & recording
http://bit.ly/ashley-ted-talk
19. Photo courtesy of Carolyn Lim
learning about gbl: group reflection in blogs, edmodo
http://bit.ly/ashley-ted-talk
20. Photo courtesy of Carolyn Lim
closing the gaps
http://bit.ly/ashley-ted-talk
21. failure is critical to success
how game-based learning is different
http://bit.ly/ashley-ted-talk
22. failure is critical to success
games provide context
feedback is immediate
how game-based learning is different
http://bit.ly/ashley-ted-talk
23. failure is critical to success
games provide context
feedback is immediate
the test or the problem comes before content
just-in-time over just-in-case information
how game-based learning is different
http://bit.ly/ashley-ted-talk
24. failure is critical to success
games provide context
feedback is immediate
the test or the problem comes before content
just-in-time over just-in-case information
it generates communities of interest
how game-based learning is different
http://bit.ly/ashley-ted-talk
25. failure is critical to success
games provide context
feedback is immediate
the test or the problem comes before content
just-in-time over just-in-case information
it generates communities of interest
games are difficult fun
how game-based learning is different
http://bit.ly/ashley-ted-talk
31. dafur is dying: global awareness & empathy
http://bit.ly/ashley-ted-talk
32. CC-licensed image from: http://www.flickr.com/photos/spursfan_ace/2328879637/
what it's all about
http://bit.ly/ashley-ted-talk
33. be the change you want to see in the world -- gandhi
http://bit.ly/ashley-ted-talk
34. CC-licensed image from: http://www.flickr.com/photos/stuant63/2185729167/
the best way to predict the future is to invent it -- alan kay
http://bit.ly/ashley-ted-talk
35. CC-licensed image from: http://www.flickr.com/photos/martijnvandalen/5284240626/
what is: negative view of games
http://bit.ly/ashley-ted-talk
36. CC-licensed image from: http://www.flickr.com/photos/timlauer/5407980960/
what could be: addiction to learning?
http://bit.ly/ashley-ted-talk
37. CC-licensed image from: http://www.flickr.com/photos/7259240@N03/5470435368/
comments? tweet @ashley or use #tedyouthsg
http://bit.ly/ashley-ted-talk