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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title The Last of Us https://www.youtube.com/watch?v=4r-zvVMZeP4
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting The setting is in an old arcade that seems to have been abandoned. The arcade is
silent for a while. Drums start playing when the main character tries to play on the
arcade to create tension. You can hear the sound of an arcade being pressed and
being played with when the character is playing with the broken machine.
Added sounds of drums beating at different
create to make it sound louder or quieter for
tension.
Mood Happy atmosphere, with tension growing in the background as the character starts
playing with the arcade.
Drums get louder to add tension. This technique
shows the louder the drums, the more intense the
situation.
Game genre The game is an action fighting game, as when the character uses the arcade, sounds
of people fighting appears.
Added the sound of people fighting in the
background when the arcade machine was used
to make it sound like a fighting game.
Narrative The narrative puts a happy tone onto the characters that are present. However,
when a character starts playing on the arcade the sound of screaming comes on
which puts tension in the situation and takes the players and characters to a
different world.
An echo effect was added to one of the narrators
to make it sound like a commentator at a fight
club/wrestling arena when the arcade machine is
interacted with.

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Game sound analysis worksheet last of us

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title The Last of Us https://www.youtube.com/watch?v=4r-zvVMZeP4 Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The setting is in an old arcade that seems to have been abandoned. The arcade is silent for a while. Drums start playing when the main character tries to play on the arcade to create tension. You can hear the sound of an arcade being pressed and being played with when the character is playing with the broken machine. Added sounds of drums beating at different create to make it sound louder or quieter for tension. Mood Happy atmosphere, with tension growing in the background as the character starts playing with the arcade. Drums get louder to add tension. This technique shows the louder the drums, the more intense the situation. Game genre The game is an action fighting game, as when the character uses the arcade, sounds of people fighting appears. Added the sound of people fighting in the background when the arcade machine was used to make it sound like a fighting game. Narrative The narrative puts a happy tone onto the characters that are present. However, when a character starts playing on the arcade the sound of screaming comes on which puts tension in the situation and takes the players and characters to a different world. An echo effect was added to one of the narrators to make it sound like a commentator at a fight club/wrestling arena when the arcade machine is interacted with.