2. The project closely met are initial proposal,
however due to technical difficulties we
began to run low on time and had to trim and
edit small aspects, our original idea was that
of a urban drama, the current iteration still
contains similar atmosphere that we had
originally desired.
3. We had two weeks to plan and agree on what
our timeline for production would be. Starting
off with a 5 minute session of brainstorming
our initial ideas we decided on one and laid
out the basic storyline. After doing so we
built a timeline to structure when everything
should shot.
4. After watching examples of other students
preliminary tasks we were pushed towards an
urban theme. This would take advantage of
out individual creativity and backgrounds to
fully demonstrate our capabilities.
5. It was an effective method, as it allowed for
each group member to contribute ideas to
the table, and in turn the production. This
reduced the amount of conflict from ideas,
and made each group member feel like a part
of the project.
6. we demonstrated a shot reverse shot during conversations between characters.
Kash and TY (characters) were subject to this edit in the first scene. The camera
cut from one person to the other to help the audience follow the conversation. The
shot is a framing technique our group used for editing our work and views the
action from the opposite side of the previous shot.
2) Match on match action was a useful editing technique we used to give the
impression of continuity through our film. This technique is intended to draw the
audience/s attention away from our amateur editing skills.
}3) 180 degree rule was used when thetwo characters in a scene maintained the
same right relationship to one another . We passed the camera passes over an
invisible axis, to allow the audience to get a better scene of the background
location; and how it was incorporated into the film.
7. Mise en Scene would be made up of the
following:
Settings & Props
Costume, Hair & Make Up
Facial Expressions and Body Language
Lighting and Colour
Positioning of characters/objects within the
frame
8. Digetic Sound would be sound whose origin
point is visible on screen (such as character
voices) – another term being Actual Sound.
Non-digetic sound is sound added afterwards
(such as narrative voice, sound effects)
another term being Commentary Sound