15. SyncBrainwave.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SyncBrainwave : MonoBehaviour
{
public Animator anim;
// Start is called before the first frame update
void Start () {
anim.CrossFade ("smile1@unitychan", 0);
MindwaveManager.Instance.Controller.OnUpdateMindwaveData += OnUpdateMindwaveData;
}
public void OnUpdateMindwaveData(MindwaveDataModel _Data) {
var sensorData = _Data.eSense.attention;
anim.SetLayerWeight (1, _Data.eSense.meditation / 100.0f );
}
}