The panel discussion focused on how the fragmentation of the internet into proprietary platforms and devices is affecting design, usability, and user experience. Specifically, the panelists discussed:
- Whether browser-based or proprietary/device-based models lead to better design and how this affects product strategy.
- The tradeoffs between proprietary apps and mobile web sites, and what can be learned from the iPad user experience.
- How social computing is impacting user productivity and behavior, and when users may experience "social computing hangover".
- Whether the open sharing aspects of Web 2.0 are viable long-term or if the future lies with closed proprietary platforms, and which aspects of Web 2.0 may